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Poll
Question: Should we do it
Option 1: Yes votes: 41
Option 2: No votes: 7
Option 3: Idk votes: 8
Title: Starbound RP: Discuss
Post by: Steven :D on 20-01-2013
Discussion thread, since it seems starbound may have much more potential than terraria ever had, I want to see what you guys think. If we were to do it, how should we? Etc.
Title: Re: Starbound RP: Discuss
Post by: Maxi96203 on 20-01-2013
yes.
Title: Re: Starbound RP: Discuss
Post by: Kokkaku Kishu on 20-01-2013
Maybe we could do it in an (Pardon the flashback title) E.V. Nova style. all new characters would start off just as non-recognized, fresh-blood, hopefuls whom wanted to travel the stars, but we could also later form various alliances and guilds among the galaxies and solar systems, different alien races relating to others differently, trade opportunities based off skill, recognition, and racism, and things like that. That game was one of my favorites when I was little, and I think this could work a little like an online version if it.


p.s. if you've never played E.V. Nova, find a way to, its awesome




I voted yes because I've been interested in this game for a while. looks good single player, but seems it might be amazing multiplayer, so I figured we should give it a shot.
Title: Re: Starbound RP: Discuss
Post by: the_grub on 20-01-2013
Quote from: Maxi96203 on 20-01-2013
yes.
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 20-01-2013
I think we should do it as.....well, I don't know what I would call it. Just have characters who are in the main faction be on the spaceship hub and RP it as such, and fly other characters to random planets and they can live there in relative peace until the main faction comes along, etc.

I guess you could call it "One faction and a bunch of freelance characters."

Idunno.


Title: Re: Starbound RP: Discuss
Post by: Steven :D on 20-01-2013
For those who vote no, say why you voted not to, otherwise I'm going to ignore no votes.
Same goes for agrees.
Title: Re: Starbound RP: Discuss
Post by: Steven :D on 20-01-2013
Heres my reason:
QuoteTiy's been throwing some interesting thoughts around IRC and I'm just reposting it here on the forums for you guys. I've omitted questions and comments which weren't related to Director Mode or answered by Tiy.

So essentially, after release, this thing called Director Mode will allow us to carve our own situations and play them out in real time with full control in front of our friends.
Note that this isn't a real confirmation, but only just Tiy throwing ideas at us.

We'll be able to spawn NPCs and monsters, control them in real time in actions and in dialogue, freely change terrain, and pretty much become the director of the game for some lucky players.
Though its a possibility, it would be an awesome reality.
http://community.playstarbound.com/index.php?threads/director-mode.5522/ (http://community.playstarbound.com/index.php?threads/director-mode.5522/)
Title: Re: Starbound RP: Discuss
Post by: Bl★ck Star on 20-01-2013
YES !

Quote from: max0596 on 20-01-2013
I think we should do it as.....well, I don't know what I would call it. Just have characters who are in the main faction be on the spaceship hub and RP it as such, and fly other characters to random planets and they can live there in relative peace until the main faction comes along, etc.

I guess you could call it "One faction and a bunch of freelance characters."

Idunno.




Had the same idea <3
Title: Re: Starbound RP: Discuss
Post by: Kokkaku Kishu on 21-01-2013
Quote from: Steven :D on 20-01-2013
Heres my reason:
QuoteTiy's been throwing some interesting thoughts around IRC and I'm just reposting it here on the forums for you guys. I've omitted questions and comments which weren't related to Director Mode or answered by Tiy.

So essentially, after release, this thing called Director Mode will allow us to carve our own situations and play them out in real time with full control in front of our friends.
Note that this isn't a real confirmation, but only just Tiy throwing ideas at us.

We'll be able to spawn NPCs and monsters, control them in real time in actions and in dialogue, freely change terrain, and pretty much become the director of the game for some lucky players.
Though its a possibility, it would be an awesome reality.
http://community.playstarbound.com/index.php?threads/director-mode.5522/ (http://community.playstarbound.com/index.php?threads/director-mode.5522/)


If it turns out to be implemented, that gets rid of any fears i had about quests getting in the way of rp. seems pretty legit :D
Title: Re: Starbound RP: Discuss
Post by: Redbark on 21-01-2013
Seeing the Star Navigation I think we could put a limit on the amount of open stars. Because I know it's going to get out of hand.
Title: Re: Starbound RP: Discuss
Post by: Frostee on 21-01-2013
The hell is "Starbound"?
Title: Re: Starbound RP: Discuss
Post by: Maxi96203 on 21-01-2013
Quote from: Frostee on 21-01-2013
The hell is "Starbound"?

do this instead of googling

productivity: an example by frostee
Title: Re: Starbound RP: Discuss
Post by: Plunger on 21-01-2013
Quote from: Maxi96203 on 21-01-2013
Quote from: Frostee on 21-01-2013
The hell is "Starbound"?

do this instead of googling

productivity: an example by frostee
The time it took you to be an asshole could have been used to answer his question.

It's by the guys who made Terraria, basically it's Terraria in space on a larger scale with multiple planets to explore, a lot more items, and a future setting.
Title: Re: Starbound RP: Discuss
Post by: KingArthur on 21-01-2013
Eh, I dunno about this one guys.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 21-01-2013
We've got to keep up with the times.


Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 22-01-2013
YES!

Idea: Man has finaly found the means to travel into space for long peroids of time, and has built colony ships to find other inhabitable planets so the human race can expand.
Will man find hope and a new planet for them to live on in peace? Or will they find themselves fighting for their lives against alien speices?

RP wise we could RP as the crew of a colony ship will people having roles such as, pilot, security, engineer. All humans spawn on ship and their goal is to find a planet which is inhabitable and perhaps not to dangerous and colonize it. So they will find a planet and build a city/dome/whatever. Now their are other species/races you can pick from in character customization, perhaps when the game comes out should we wish to make a server we can make small/big backstories for the alien speices and they will be on other worlds or ships. The races can be anything from friendly traders who could help the humans or they could be some kind of Alien empire out to dominate the galaxy and will fight the humans.
Humans can perhaps have an armed force such as Marines for the protection of the colony, perhaps make a team of men and women with different roles to go to a planet and explore it, so have some Marines for protection, scientists, engineers and all the others that would be useful in the exploration.

Starbound livestream footage (http://www.youtube.com/watch?v=-9tHpDweXIs#ws) skip to 7:30 for footage
Colonial marines?
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplaystarbound.com%2Fwp-content%2Fuploads%2F2012%2F02%2Fdropship1-21.png&hash=ae146397348f7ba0b06a6f48c19bb52a6ff890ae)
EDIT: If we make a server for Starbound let's make it a main server, no more sitting in the dark, make factions/roles and make applications for them just like in STALKER and HGN's other servers. Join a faction/role like maybe a marine? Get the gear to go with it, just as if you joined military on STALKER you would get uniform and rifle/equipment.
But the big question is when is Starbound coming out?
Title: Re: Starbound RP: Discuss
Post by: Minion on 22-01-2013
Forums say early 2013 *not promised but aimed for*, but Im going to take a guess on June, probably 13. idk why, just a gut feeling. Join in and guess when the game will come out   ;D  lets see who gets the closest.
Title: Re: Starbound RP: Discuss
Post by: TicoGX on 23-01-2013
10 Reasons Why Starbound Will Be Better Than Terraria (http://www.youtube.com/watch?v=WQ5mt1pMuaI#ws)

Maybe this will help with your decisions.
Title: Re: Starbound RP: Discuss
Post by: TicoGX on 23-01-2013
Also, my reason for picking yes is that Starbound looks extremely awesome and I've gotten a little bored of Terraria.
Title: Re: Starbound RP: Discuss
Post by: Minion on 24-01-2013
My reason is simply

Portal 2 - I'm in space! (http://www.youtube.com/watch?v=xeKMS62GrTI#ws)
Title: Re: Starbound RP: Discuss
Post by: bastidon on 25-01-2013
I'm beginning to like this idea and game more and more. While I love terraria and Caphori, the rp well here is drying up quick. Starbound looks like an amazing project, I've been following it for a bit and I love it more each time I get more information. I've been scouring the interwebs to find a good futuristic RP, and if HGN makes one, I'll have found it. Love this and every thing about it.


+Support from the Dwarf.   
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 25-01-2013
Quote from: bastidon on 25-01-2013
+Support from the Dwarf.

+Supporting the Dwarf.
Title: Re: Starbound RP: Discuss
Post by: Steven :D on 26-01-2013
New Q/A
QuoteQ: How large are the gaps between the tiers of technology from beginning to endgame?

A: New tech is available to find in each new sector you unlock as you progress through the game. Whilst of course armor and weapons get stronger and do new and interesting things. I'm trying to keep tech useful enough that it never just gets outright replaced by something objectively better. So there's not so much a gap, as there is new gameplay opening up.
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Q: Will there be sliding, gripping to edges, diving, sprinting and other things that can contribute to combat?

A: That's exactly one of thing Tech does, it adds movement options. I don't want to spoiler too many of them because finding new tech is a great experience. But you'll be unlocking all kinds of fun movement options
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Q: Is there more work in progress with the physics systems?

A: Well we're always tweaking the physics. Obviously physics massively affect the feel of the game and that's incredibly important. We're still tweaking gravity changes from planet to planet.
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Q: How customizable are ships? I know you can place furniture and other things, but what about extra sections, different hull pieces and such?

A: Right now each race has their own ship design. The layouts of each ship at the same, we wanted the leave them wide open for players to do their own thing. As you progress you unlock additional space and the ships get a fair bit larger. And then you're right you can build and place objects inside them to really get your own look. I think we need to put out some images of just how different you can make the ships look, it's pretty cool. You can invite other players to your ship too to show them off.
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Q: Will you be able to use more than one move per melee weapon?

A: Right now each weapon class swings in it's own way. We're considering adding a secondary attack when you hold down the attack button. But I'm not sure if that will be in for release yet. Some weapons have mods that make them do very different things. Example, a hammer mod lets you smack the ground and create a shockwave that travels along hurting enemies.
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Q: In one stream i noticed you zoomed out to get a better view of your area. Is that a function you amy allow users to have? at least in item form?

A: Right now you can move the camera around a little by holding ctrl, you're going to get items that let you move the camera a lot further, sort of a 2d scope style zoom. Whether or not we'll let the players use the zooming in/out, I'm not sure yet. I think it's likely we'll at least restrict it a lot if it's still there. Being able to see miles in every direction isn't great for gameplay
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Q: Will there be brewing and some kind of potion system? like strength, jump boost etc...

A: There will likely be a system a little like a potion system. Though they won't actually be potions you're creating. Originally we were planning for them to be cocktails, mixed in a space station Cantina. But honestly that's massively subject to change. It might be a post release thing. I'm also interested in a potion system where you can choose to either drink each potion for a buff, or throw the potion like a bomb for an offense effect. We'll see.
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Q: Any estimates on how the system requirements will be? Will the game be demanding or easy to run?

A: Right now it runs at a very solid 60fps on an entry level macbook air, which is relatively low spec. That's with the current build which is completely unoptimised. We're likely going to get it down lower. But I don't want to promise anything right now just because it would restrict what we can and can't do development wise.
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Q: How are you balancing melee and ranged combat? Will there be any defense, or mobility restrictions that come along with certain weapons?

A: Armor (In general) is specifically built to either buff your defense or your energy reserves. Energy reserve are largely used for ranged combat. So if you choose to go the ranged route, you'll really need to stay out of the fight. If you're running melee you can jump in and take a lot more damage. Both will have their positives and negatives and hopefully they'll compliment eachother nicely. On top of that... Our tech system works in such a way that, rather than collect items and have to manage them in your inventory. You collect chips that unlock tech on your character. Once unlocked you can equip / unequip tech on your ship. What this means is you'll need to think carefully about which tech you bring with you to a planet, you can't bring it all and swap it in and out as the situation demands it. Some of the tech lends itself better to melee play, some of it lends itself better to ranged play. You're going to have to plan for the trip.
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Q: How will the chat be setup in the finalized game? Such as, will each planet have a localized chat or will there just be one global chat? Also, inclusion of a personal message system?

A: There are going to be various chat channels, party chat, planet chat, universe chat, etc. Maybe "Guild" or "Corp" chat, if we implement that by release.
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Forever: Will water freeze?

Tiy: Bartwe, we can make water freeze on snow planets right?

Bartwe: Eh, sure.

Tiy: There you go.
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Q: Tiy seems to want interaction with objects to be a pretty big thing, will we be able to sleep in beds and sit chairs? As well use those tents?

A: Yeah, you will. I don't want to say too much about what each of those things does yet, because it might change. But they'll be useful. Even sitting.

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Q: Will there be some sort of Line of Sight system where you can't see illuminated rooms if you don't have a unblocked sight to the light/source of light? There is a thread in the Suggestions>Mechanics for a better explanation of it the thread is called "Lights Line of Sight." Will there be Materials that blocks lights, making the room inside dark unless you are inside it?

A: We're probably not going to have line of sight, whilst it has some nice gameplay implications it ends up making the game look quite ugly. I think you actually get more out of the atmosphere when you can see the environment around you.
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Q: Will there be diplomatic missions? Such as allying yourself with a king of a planet, requiring certain gestures, reactions, manners, etc to get the approval of certain races or NPCs?

A: The missions will be varied and interesting. That said they are more in the platforming / action vein than the RPG / Dialogue choices vein. There will be missions in which you make/assist allies. But it won't really depend on your dialogue choices or gestures. The cool thing about that though is the director system we're aiming to put in post release. Server moderators will be able to set up and control their own missions on the fly, possessing npcs and making them talk/behave/attack/etc, anything a player can do. So rather than dialogue choices, you can have a real dialogue and it will be seamless.
__________________________________________________ _____________________________________

Q: Will you be able to see other planets, moons, asteroids and such rising while you are on a planet?

A: Yes. The sky on the planet reflects the solar system view from your system navigator. If you find a planet with 4 moons around it, those same 4 moons will be orbiting the planet whilst you're on it. Or if you go to one of the moons, you'll see the planet and the other 3 moons in the sky.
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Q: Will there be explorable abandoned space stations/ satellites/etc? I'm sure this was talked about at some point but confirmation would be nice.

A: There will be explorable "man" made constructions found off planet yup. We're experimenting to see just how much procedural generation we can bring to them at the moment, but they will be there.
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Q: Will there be a friends list system, or usage of Steam friends, to enable some social features like populating your galaxy with all your friends worlds?

A: There won't be a friend system in game. We don't feel it's required given that the game is running on private servers rather than a large central server, MMO style. Outside of the game.. I'm not sure if I can talk about that yet. Sorry! There will be a party option in game though.
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Q: How will wires work? Will you need power sources, or anything else?

A: Right now wires are about connecting a trigger to an output, and some funky stuff in between for more advanced wiring. In terms of electricity/generators being required/wired up to electrical objects to make them run.. We've been discussing it, it's not hard to implement. We're worried it would alienate some players in terms of difficulty. Perhaps we'll add it as an optional mode post release.
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Q: I was wondering if you could share some insight as to the shaders Starbound uses to achieve the lighting? (or if it even uses shaders)

Omni: Ha, that's more of a Kyren question than a Tiy question, currently we're using two types of lighting algorithms one for spread lights the other for point lights. They're implemented in software, not as a shader.

Tiy: This is a Kyren question. She wrote the lighting and is actually interested in writing up exactly how she did it. Sadly I don't think she's around at the moment. But I think a detailed explanation will be up eventually. Also I dropped popcorn on the floor and my cat is eating it.

Omni: I've worked a bit on making the lighting algorithm faster, but it's currently a cellular algorithm, which is rather slow, and we have some trouble with the texture upload time on certain video cards. I don't know if we're going to revisit the algorithm, it's good enough as it is, but it's more expensive than I'd like it to be, if that makes sense.

Tiy: If you're looking at implementing something similar in your game, give me a shout afterwards and i'll see if I can poke Kyren into helping you out.
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Q: Modding API, how will it be implemented? Manifest+Lua or unmanaged DLL?

Omni: The answer to that is actually both. Certain systems use Lua, like the scriptable enemies. But the main modding API will be accessible via DLL, like normal.

Bartwe: Also objects use Lua, or simply JSON.

Tiy: It's worth mentioning how moddable the game is right now to people who aren't into programming. With most of the games content defined in very simple and easily readable configuration files. Someone with zero programming knowledge could create a biome, weapon, monster, etc etc very very easily. And they wouldn't need to compile anything or use any special tools.
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Q: Will you be able to craft tech, or is it only available through loot?

A: Tech is only available through finding tech chips. There are items with unique uses. Some of those may be craftable, but they differ from tech in that you have to actively use them, like a sword or chainsaw.
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Q: How will crafting work? Will machines make it over time, or will it instantly be made?

A: Crafting works in a variety of ways. There's basic crafting that can take place at any time, should you have the ingredients you need and the blueprints required. There's crafting that requires certain facilities and 3D printing. All of them are more or less instant.
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Q: Does the sea level vary on different planets?

A: Yup! Along with the depth of the ocean, etc...
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Q: What do you think is the coolest feature in the game right now?

A: This changes for me day to day as new things are implemented. But objectively.. I suppose just being able to jump aboard a ship and explore a huge galaxy is awesome. Being able to land on any planet. It feels huge. Also, one thing I love that hasn't really made it across very well in videos etc is atmosphere. Our artists have done an absolutely wonderful job there. And our sound guy. Jungles feel like jungles, oceans feel like oceans. Being deep in a cave is spooky, light flickers and dances, ambient sounds are emitted from a whole plethora of objects. There are a ton of tiny touches but it all adds up and becomes super absorbing.

Bartwe: Armagon and the music guys made awesome stuff.
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Q: Are the bosses randomly created or are they already made?

A: The plan on bosses right now is to have a premade boss at the end of missions and procedurally generated sub-bosses appear on planets. We'd like to do procedurally generated bosses eventually but we want to keep the tight, pattern based gameplay that premade bosses offer and writing procedurally generated bosses that can do that is going to take some time. So probably post release for the generated ones.
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Q: How does the pet system work? (Capturing, raising, etc...)

A: Ok so, I don't want to talk too much about the raising part, that's up in the air. But you're able to obtain an item that captures creatures that are low on health. The creature is then tied to the item, which can be traded, stored, etc like any other item. However you can only recall the creature if the item is equipped in 1 of 3 special creature slots. And you can only equip the item on your ship. If the creature dies it returns to the item and you can only bring it back by visiting your ship again. This is all in place to stop someone spawning 100 monsters and basically coasting through the game. Man that sounds very Pokemon... But there are some big differences, we'll show those off a bit later.
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Q: How ranged are the planet formations (I understand that there is random colour/texture elements) but what about lets say a planet with very low gravity can be made up of just floating piles of land mass that are short but deadly drops between them.

A: Ok so let me talk a little bit about how our terrain system works... When the game assembles a planet, first it picks a biome. Our planets are kind of Starwarsy in that most of the planet has a single theme. Our engine very easily handles multiple biomes per planet, but we felt each planet was far more unique when it was limited to a single theme. Tatooine for instance would have been far less interesting if it were a planet WITH a desert. So, the planet has a biome. Then it adds mini biomes. These are small biomes that make sense in the context of the larger biome. An example of a mini biome would be an oasis on a desert planet. Then it chooses a "terrain style" for the planet. These are things like mountains, canyons, hills, flats, and so on. Right now there are quite a few, and we're going to add a lot more. Don't get me wrong, these aren't predrawn terrain shapes or anything like that. These are settings for the terrain generator to make sure it produces terrain of a particular "style." It is still very much procedurally generated. After that, the engine starts cutting out tunnels, caves and whatnot. Some of which work their way into the overground, inside mountains, etc. To create even more unique shapes. After that, it adds liquids, water, acid, lava, etc. After that, it creates underground layers. Each underground layer is made up of its own materials. TECHNICALLY each underground layer is its own biome. But they're not quite as distinct as overground biomes. It's mostly about the tiles, the ores, etc. After that the game adds something we call "microbiomes." Microbiomes are interesting. Essentially they're premade block patterns that the game spawns as if they were bushes or trees. For instance, we may have stone spikes built out of blocks. The engine will then place those spikes across the ceiling in various caves. Or we might have a pond with stepping stones across it, the engine will find a way to blend that in. Afffterrr that, the engine places detached mini biomes underground. These are rare underground biomes with much more character than the average underground layer. Crystal caves for instance.

Omni: A bit of clarification, it sounds like we generate the entire planet at the same time. We don't. What actually happens is the WorldGenerator only generates the sectors where you go, as you need them. So all of this happens in a cohesive manner across the planet through the use of clever algorithms.

Tiy: Right yeah that's true, the entire planet isn't generated at once, these are settings for the planet being chosen. The planet is generated chunk by chunk, that way you can travel from planet to planet without any loading screens. The engine also chooses a location to place a dungeon, chooses which dungeon parts to use to make a unique dungeon layout. It chooses the temperature of the planet, what color the blocks are, what the gravity will be, if you need special equipment to breath and there's a bunch more stuff going on. But people are going to get mad if I keep talking about this question.

Omni: Because we control the RNG very carefully we can ensure that the same sector is generated each time it's requested. Which means we save a lot of diskspace by saving the delta of the generated cluster.

Tiy: Essentially we save the differences, not the entire planet.

Omni: ie, it works more like the new Minecraft than Terraria. Though, I'm not sure about if Minecraft saves differences.

Tiy: I don't think it does, I think it stores the entire world.

Omni: As it's generated. I just know it's generated by chunk. Oh well. Anyway, it should be fun seeing what the community comes up with to search world seeds.
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Q: Is the game Multi GPU capable and able to work with multiple threads with CPU?

Omni: We are very multi-threaded. We threads. Asset loading is threaded, client and server are separate threads, each planet is a separate thread, etc. Single planet, local game runs 12 threads I think
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Q: Are you going to add volcanoes to the game?

A: I'd like to see volcanoes at some point, it wouldn't be hard. It's the kind of thing we could easily do with our dungeon system. Or our microbiome system.
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Q: Will there be hired mercenaries?

A: Not by release. It wouldn't be impossible to add, I think it's one for our post-release suggestion thing. Post release I'd like to set up a forum for requests, where players can upvote requests they like the sound of. And we'll implement some of the top requests.
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Q: Will the vehicles in the game be customizable/able to be built as you see fit? How far is the system for vehicles developed?

A: Right now the vehicles aren't customizable, but there will be a fair few of them. Post release I'm wondering if we can come up with a system that lets you build a vehicle from blocks, but we'd need to look into that more closely before we're sure.
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Q: Will there be the ability have building servers where all building items are avalaible for use?

A: That would be really easy for us to throw in. I guess we can do that. I'd kind of like to do it a little while after release though, leave people to discover everything first.
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Q: Will there be logic gates for wiring?

A: Yup.
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Q: In followup of world gen, is every world, on a set co-ordinate generated in the exact same way, if not, what are the differences? What is concrete and what is randomized?

A: It will be more or less the same. We've been wondering if we should randomise the location of loot. There are good for and against arguments for that. But generally yeah they're the same, we want you to be able to make a discovery at a particular set of coordinates and share it.
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Q: What kind of administrator tools will there be for managing servers and keeping players in check and to help defend against trouble makers?

A: This is a hard one, we will include some tools. You'll be able to kick and ban people of course. But I know that people want more. It's a really difficult thing to deal with. No matter how far you go people are going to find ways to grief servers or cause trouble, so it's about going far enough to stop the majority of it, but not spending so much time on it that the game itself suffers. A lot of administration / protection tools also often end up making the game complex or frustrating to play for someone who doesn't know the community/server/tools inside-out. So I think we'll finish the game off first, then take a measured shot at admin tools.
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Q: How's the sneak system looking?

A: Sneaking, we're still deciding whether or not that's a direction we want to take the gameplay. If we implement it, the walk key will enable you to approach an enemy from behind to do additional damage, or avoid it entirely.
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Q: Will there be a place where you can modify the mobs on a planet, like a DNA-Lab to mix monsters to create new ones?

A: Given the way monsters are generated, it wouldn't be very difficult for us to add a system that lets you splice the DNA of two creatures and get a third that shares traits from both. Whether we'll have that for release or not though I'm not sure. Not before beta at least. I guess the problem with that feature, and similar features is that with a game like this there are just an endless number of cool features you could add to the game. To get the game out there and into peoples hands, we have to just stop picking up new features at some point. And right now we're working to a set list. But we're 100% going to be revisiting all of these suggestions post release.
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Q: How deep do oceans get? Does the content in them change as you go deeper?

A: For oceans, content changes as you get deeper. The ocean floor is awesome.
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Q: What's the funniest glitch you guys have run into?

A: We once had a glitch where if you open the navigation screen, then teleport down to the planet, it didn't close. So you'd have access to the navigator whilst you were on the planet, not your ship. And when you chose to fly to somewhere new... Twilight zone. Basically the planet tried to fly to another planet.
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Q: Earlier, space battles were mentioned, was the ship that was to be customizable for the FTL combat the shuttle? Or another ship entirely?

A: Earlier today I was asked about ship to ship battles and whether we had any plans for that post release. I mentioned that if we were to do it, rather than have the player control the ship and fly it around in say.. a top down view. It would work a little like a multiplayer FTL. Where each player on your ship can run around, man guns, fix shields, etc. If we implement that, it would be your customizable ship that would engage in the battles.
__________________________________________________ ______________________________________

Q: Does the color of a solar system depend on the difficulty?

A: Nope, color has no bearing on difficulty.
__________________________________________________ ______________________________________

Q: Are you going to add natural disasters? For example tsunamis?

A: I'd like to have an event system, we'll see.
__________________________________________________ ______________________________________

Q: Will there be large-scale mech battles? Possibly on the scale of Halo 3's scarabs? (Marketh debriefs him about scarabs.)

A: Never played Halo 3, but... Mechs don't get that big. It wouldn't look great on the block-based terrain.
__________________________________________________ ______________________________________

Q: How will looting be handled? Just item drops from dead enemies? Anything to stop loot stealing or insta-grabbing?

A: We havent implemented any kind of special private loot yet, we'll have a chat about making loot drops only appear clientside, but I'm not sure it's going to be a huge issue with private servers
__________________________________________________ ______________________________________

Q: When we reach end game content will we always be able to search for better and more powerful gear and enemies?Will end game be generated in infinite levels or is there a cap?

A: Equipment in Starbound only gets so powerful, but level 100 planets will always be difficult, regardless of what equipment you have. And we have got an end game in mind.
__________________________________________________ ______________________________________

Q: Will non-planet celestial bodies (asteroids, moons, etc) be able to spawn dungeons? If so, will certain types of dungeons be unique to non-planets?

A: Yes and yes.
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 26-01-2013
Awesome we all have our own ships and can invite friends on board. That will be great for roleplay as people can edit their ships, we can have groups of friends rping as traders or mercenaries exploring the galaxy in their ships. People can go to planets for supplies etc or to explore, basically this game is sounding better and better giving more and more Roleplay possibilities for us to work with should we make a server
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess4 on 31-01-2013
Could be interesting, i have to find Starbound first
Title: Re: Starbound RP: Discuss
Post by: Redbark on 31-01-2013
Quote from: darkshinyprincess4 on 31-01-2013
Could be interesting, i have to find Starbound first
No.
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 01-02-2013
Quote from: darkshinyprincess4 on 31-01-2013
Could be interesting, i have to find Starbound first
Well Starbound isn't out at the moment and won't be for a few months at the very least. Also I doubt you'll be joining the server if we do make one due to previous bans etc, I also doubt another appeal by you will work as you've had about 3 now and they've all been rejected because you've stated you were going to do exactly the same things that you were banned for.
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 01-02-2013
Quote from: INA7HAN on 01-02-2013
Quote from: darkshinyprincess4 on 31-01-2013
Could be interesting, i have to find Starbound first
Well Starbound isn't out at the moment and won't be for a few months at the very least. Also I doubt you'll be joining the server if we do make one due to previous bans etc, I also doubt another appeal by you will work as you've had about 3 now and they've all been rejected because you've stated you were going to do exactly the same things that you were banned for.

I wouldn't approve an appeal from you unless you walked over to here, Canada(AKA In the land of ice, snow, and wind), and gave me a hug. And a flareon-shaped cookie with a big happy face. And an apology letter.

(Or, you know, added me on AIM and actually gave me a legit, actual reason why I should.)

But only then.

But back on topic, there's actually a character creator on the Starbound site. You need to sign up to their forums first, but after that, it's actually really, really nice. Loads more customization. Races, skin colors are easy to do and in some cases, actually split into different parts, and different starting clothes. Each race actually has their own customization, really. It's so freaking awesome.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 01-02-2013
Quote from: max0596 on 01-02-2013
Quote from: INA7HAN on 01-02-2013
Quote from: darkshinyprincess4 on 31-01-2013
Could be interesting, i have to find Starbound first
Well Starbound isn't out at the moment and won't be for a few months at the very least. Also I doubt you'll be joining the server if we do make one due to previous bans etc, I also doubt another appeal by you will work as you've had about 3 now and they've all been rejected because you've stated you were going to do exactly the same things that you were banned for.

I wouldn't approve an appeal from you unless you walked over to here, Canada(AKA In the land of ice, snow, and wind), and gave me a hug. And a flareon-shaped cookie with a big happy face. And an apology letter.

(Or, you know, added me on AIM and actually gave me a legit, actual reason why I should.)

But only then.

But back on topic, there's actually a character creator on the Starbound site. You need to sign up to their forums first, but after that, it's actually really, really nice. Loads more customization. Races, skin colors are easy to do and in some cases, actually split into different parts, and different starting clothes. Each race actually has their own customization, really. It's so freaking awesome.

...this actually made me think for a second. Are we going to keep the bans from Caphori, and move them to Starbound?

Also, Server name for Starbound?
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 01-02-2013
Quote from: James Almasy on 01-02-2013
Quote from: max0596 on 01-02-2013
Quote from: INA7HAN on 01-02-2013
Quote from: darkshinyprincess4 on 31-01-2013
Could be interesting, i have to find Starbound first
Well Starbound isn't out at the moment and won't be for a few months at the very least. Also I doubt you'll be joining the server if we do make one due to previous bans etc, I also doubt another appeal by you will work as you've had about 3 now and they've all been rejected because you've stated you were going to do exactly the same things that you were banned for.

I wouldn't approve an appeal from you unless you walked over to here, Canada(AKA In the land of ice, snow, and wind), and gave me a hug. And a flareon-shaped cookie with a big happy face. And an apology letter.

(Or, you know, added me on AIM and actually gave me a legit, actual reason why I should.)

But only then.

But back on topic, there's actually a character creator on the Starbound site. You need to sign up to their forums first, but after that, it's actually really, really nice. Loads more customization. Races, skin colors are easy to do and in some cases, actually split into different parts, and different starting clothes. Each race actually has their own customization, really. It's so freaking awesome.

...this actually made me think for a second. Are we going to keep the bans from Caphori, and move them to Starbound?

Also, Server name for Starbound?

I think we should(keep the bans). If it's just a switch of game, then we could even keep the name, albeit maybe a subtitle of some sort.(Ex. The Space Age) or some other corny stuffs.

As for different actual names....I have no idea. I'm not that good with names.
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 02-02-2013
Hmmm, I believe in my personal opinion that we should perhaps unban those who were banned on Caphori, and give them a week long trial if we make a Starbound server. If they still piss about/ troll/ don't meet our expectations, then we obviously ban them again? This will allow those banned before to perhaps redeem themselves as some could have possible become better RPers. Also let's be real Caphori's playerbase is small as it is right so we might as well try out some oldish people to see if they're better now.

Also for server name I'll think on it, also I know I haven't been around on Terraria, at all really I'm sorry for this but I've had lots of work and I've been playing other games as Caphori has lost my interest...but I hope I will be allowed to help with the creation of the Starbound server should we make one.
Title: Re: Starbound RP: Discuss
Post by: Steven :D on 02-02-2013
Quote from: James Almasy on 01-02-2013
Quote from: max0596 on 01-02-2013
Quote from: INA7HAN on 01-02-2013
Quote from: darkshinyprincess4 on 31-01-2013
Could be interesting, i have to find Starbound first
Well Starbound isn't out at the moment and won't be for a few months at the very least. Also I doubt you'll be joining the server if we do make one due to previous bans etc, I also doubt another appeal by you will work as you've had about 3 now and they've all been rejected because you've stated you were going to do exactly the same things that you were banned for.

I wouldn't approve an appeal from you unless you walked over to here, Canada(AKA In the land of ice, snow, and wind), and gave me a hug. And a flareon-shaped cookie with a big happy face. And an apology letter.

(Or, you know, added me on AIM and actually gave me a legit, actual reason why I should.)

But only then.

But back on topic, there's actually a character creator on the Starbound site. You need to sign up to their forums first, but after that, it's actually really, really nice. Loads more customization. Races, skin colors are easy to do and in some cases, actually split into different parts, and different starting clothes. Each race actually has their own customization, really. It's so freaking awesome.

...this actually made me think for a second. Are we going to keep the bans from Caphori, and move them to Starbound?

Also, Server name for Starbound?
1. Probably

2. Dunno yet
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 02-02-2013
Ok so should we call the server after a ship/space station we all start on or name it after a planet we start on? Or perhaps call the server after the galaxy/universe we're in?
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
Quote from: INA7HAN on 02-02-2013
Hmmm, I believe in my personal opinion that we should perhaps unban those who were banned on Caphori, and give them a week long trial if we make a Starbound server. If they still piss about/ troll/ don't meet our expectations, then we obviously ban them again? This will allow those banned before to perhaps redeem themselves as some could have possible become better RPers. Also let's be real Caphori's playerbase is small as it is right so we might as well try out some oldish people to see if they're better now.
Yeah, read this.
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
Quote from: INA7HAN on 02-02-2013
Hmmm, I believe in my personal opinion that we should perhaps unban those who were banned on Caphori, and give them a week long trial if we make a Starbound server. If they still piss about/ troll/ don't meet our expectations, then we obviously ban them again? This will allow those banned before to perhaps redeem themselves as some could have possible become better RPers. Also let's be real Caphori's playerbase is small as it is right so we might as well try out some oldish people to see if they're better now.
Yeah, read this.

Abby....you inspired me to change my outlook. There's no way in hell I would support unbanning the banned now :D
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 03-02-2013
Why won't you die?! (http://www.youtube.com/watch?v=ju4-bw3a48E#ws)
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
Black Ops 2 - You Can't Kill me (http://www.youtube.com/watch?v=8pnqTFwB8CU#ws)
Also, why do you want me dead at all?
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 03-02-2013
G Gundam — Shining finger sword [eng dub] [hq] (http://www.youtube.com/watch?v=HhwdPdtQs94#)
Title: Re: Starbound RP: Discuss
Post by: Redbark on 03-02-2013
At least abby is using caps
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
What's the current alchemist's potion's price?
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
What's the current alchemist's potion's price?

Stop acting like you're going to be unbanned. I'm going to get an admin right now so you can be permenantly IP banned.

No one wants you here.

Go the fuck away.
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
And if I make another char?
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
And if I make another char?

We'll ban it too.
Permaban means PERMABAN.
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
Still thinking that a permaban is too much.
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
Still thinking that a permaban is too much.

I'm beginning to think it's not enough
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
The city has changed a lot, my husband is dead, I'm about to bring to life a child. It's a very good chance to create an awesome story about a homeless unmarried mother.
Title: Re: Starbound RP: Discuss
Post by: Lucky Pig on 03-02-2013
I think you are really not getting the message here... Or you're a troll...
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
I'm not a troll, I just want to be unbanned. That's why I'm promising a better RP.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
I'm not a troll, I just want to be unbanned. That's why I'm promising a better RP.

Luke Skywalker Whiny No.mp4 (http://www.youtube.com/watch?v=1XyMePUidzs#)
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
You and your videonoes.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
You and your videonoes.

I wouldn't need to post them if you'd stop posting your incessant bullshit and would just go the fuck away. No one wants you here, aside from Ina7han who just likes watching us squirm and is some kind of czech shit. None of the Caphori players, the HGN members, or the admins want you to stay here and the fact that you aren't forum banned yet can be singularly attribtued to Silver.Knight and his refusal to ban you because he thinks it's "Fucking hilarious".

Go play Aceon. Go play SRP. Stop bothering Caphori you fucking petrified shit. We don't want to hear about how you've "Changed" and the main reason we don't believe you is because we don't want to take the chance. Trust is a two-way street and I think you've proved that you can't be trusted after you were permanently banned for ERPing especially after the Admins asked you, repeatedly, to stop.

Why can't you get that through your fucking skull and get on with your life? Caphori is done with you, you should be done with it.
The sooner you get that through your head the sooner all of us can get a moment of peace.
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
There was a votation: Want Abby back to the server? The "yes" won, and you hid the results just because you and a little bunch of powerfags hate me, so you dis-heared the voice of the people and banned me. That's why I'm promising that the sooner you check my RP style, the sooner you'll notice you were wrong.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 03-02-2013
You cheated. There was proof you created multiple accounts in order to rig the poll.

Just stop posting before you lose even more face value.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 03-02-2013
Abby...


SHUT THE FUCK UP!
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
Oh, really? Did I really cheated? That's fucking bullshit! Prove it if you can! Check accounts, dates, IPs and whatever you want. If you have evidences, show them!
Title: Re: Starbound RP: Discuss
Post by: darkshinyprincess3 on 03-02-2013
Shutting me up, editing my posts and banning me will not hide and silence the truth.
Title: Re: Starbound RP: Discuss
Post by: Redbark on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
Shutting me up, editing my posts and banning me will not hide and silence the truth.
Are you sure your female and at the age of 21
Title: Re: Starbound RP: Discuss
Post by: lumberjackingHAM on 03-02-2013
Quote from: Ragolution on 03-02-2013
You cheated. There was proof you created multiple accounts in order to rig the poll.

Just stop posting before you lose even more face value.

Not that I'm saying she didn't cheat, but when the poll came out it the idea that many of us had was that it would be funny if we voted yes to bring Abby back on.
Title: Re: Starbound RP: Discuss
Post by: jaik on 03-02-2013
Quote from: lumberjackingHAM on 03-02-2013
Quote from: Ragolution on 03-02-2013
You cheated. There was proof you created multiple accounts in order to rig the poll.

Just stop posting before you lose even more face value.

Not that I'm saying she didn't cheat, but when the poll came out it the idea that many of us had was that it would be funny if we voted yes to bring Abby back on.

the vote was a legitimate win because we all wanted terraria to burn.
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 03-02-2013
Caphori Threads
                                                           Where was it created?
                                                                               |
                                                    --------------------------------------------
                                                    |                          |                         |
                                                 Events                 Main              Other Places
                                                    |                          |                         |
                                         Nobody posts.     What is the thread?     Like I know
                                                                               |
                                                       ---------------------------------------
                                                      |                                                |
                                                  Serious                                       Joking
                                                      |                                                |
                                                Who posts?                              ---------------
                                                      |                                      |                   |
                                           -------------------                 People hate       You posted an application in the wrong place. LOL
                                          |                       |
                                  Caphorians         Abby/Others
                                          |                       |
                      TOPIC WILL DERAIL NO MATTER WHAT YOU DO.
                         


                       
Title: Re: Starbound RP: Discuss
Post by: Maxi96203 on 04-02-2013
QuoteGo play Aceon.

not now, not ever.
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 04-02-2013
Quote from: Ragolution on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
You and your videonoes.

I wouldn't need to post them if you'd stop posting your incessant bullshit and would just go the fuck away. No one wants you here, aside from Ina7han who just likes watching us squirm and is some kind of czech shit. None of the Caphori players, the HGN members, or the admins want you to stay here

....I don't want abby back at all my post about un banning previous people on caphoria was on about others not Abby.... Also I'm from the UK so why you're on about Czech shit I don't know....I also don't like watching people "squim"
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 04-02-2013
Quote from: INA7HAN on 04-02-2013
Quote from: Ragolution on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
You and your videonoes.

I wouldn't need to post them if you'd stop posting your incessant bullshit and would just go the fuck away. No one wants you here, aside from Ina7han who just likes watching us squirm and is some kind of czech shit. None of the Caphori players, the HGN members, or the admins want you to stay here

....I don't want abby back at all my post about un banning previous people on caphoria was on about others not Abby.... Also I'm from the UK so why you're on about Czech shit I don't know....I also don't like watching people "squim"

(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplay.esea.net%2Fglobal%2Fmedia_preview.php%3Furl%3Dhttp%253A%252F%252Fmortalityblog.com%252Fwp-content%252Fuploads%252FLOL-I-TROLL-YOU006507.png&hash=d5823de8680cbe5fd582c98557485f703e03d535)
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 04-02-2013
Quote from: Ragolution on 04-02-2013
Quote from: INA7HAN on 04-02-2013
Quote from: Ragolution on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
You and your videonoes.

I wouldn't need to post them if you'd stop posting your incessant bullshit and would just go the fuck away. No one wants you here, aside from Ina7han who just likes watching us squirm and is some kind of czech shit. None of the Caphori players, the HGN members, or the admins want you to stay here

....I don't want abby back at all my post about un banning previous people on caphoria was on about others not Abby.... Also I'm from the UK so why you're on about Czech shit I don't know....I also don't like watching people "squim"

(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplay.esea.net%2Fglobal%2Fmedia_preview.php%3Furl%3Dhttp%253A%252F%252Fmortalityblog.com%252Fwp-content%252Fuploads%252FLOL-I-TROLL-YOU006507.png&hash=d5823de8680cbe5fd582c98557485f703e03d535)
Right... well as I've sorted that up, can we all get back on topic and discuss the idea of a Starbound server and things about it should it be made?
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 04-02-2013
Quote from: Maxi96203 on 04-02-2013
QuoteGo play Aceon.

not now, not ever.

you loved didn't hate us that much once, port.
now you forsake us.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 04-02-2013
Quote from: INA7HAN on 04-02-2013
Quote from: Ragolution on 04-02-2013
Quote from: INA7HAN on 04-02-2013
Quote from: Ragolution on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
You and your videonoes.

I wouldn't need to post them if you'd stop posting your incessant bullshit and would just go the fuck away. No one wants you here, aside from Ina7han who just likes watching us squirm and is some kind of czech shit. None of the Caphori players, the HGN members, or the admins want you to stay here

....I don't want abby back at all my post about un banning previous people on caphoria was on about others not Abby.... Also I'm from the UK so why you're on about Czech shit I don't know....I also don't like watching people "squim"

(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplay.esea.net%2Fglobal%2Fmedia_preview.php%3Furl%3Dhttp%253A%252F%252Fmortalityblog.com%252Fwp-content%252Fuploads%252FLOL-I-TROLL-YOU006507.png&hash=d5823de8680cbe5fd582c98557485f703e03d535)
Right... well as I've sorted that up, can we all get back on topic and discuss the idea of a Starbound server and things about it should it be made?

also I spelled Squirm correctly so I don't know why you don't know what it means.
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 04-02-2013
Quote from: Ragolution on 04-02-2013
Quote from: INA7HAN on 04-02-2013
Quote from: Ragolution on 04-02-2013
Quote from: INA7HAN on 04-02-2013
Quote from: Ragolution on 03-02-2013
Quote from: darkshinyprincess3 on 03-02-2013
You and your videonoes.

I wouldn't need to post them if you'd stop posting your incessant bullshit and would just go the fuck away. No one wants you here, aside from Ina7han who just likes watching us squirm and is some kind of czech shit. None of the Caphori players, the HGN members, or the admins want you to stay here

....I don't want abby back at all my post about un banning previous people on caphoria was on about others not Abby.... Also I'm from the UK so why you're on about Czech shit I don't know....I also don't like watching people "squim"

(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplay.esea.net%2Fglobal%2Fmedia_preview.php%3Furl%3Dhttp%253A%252F%252Fmortalityblog.com%252Fwp-content%252Fuploads%252FLOL-I-TROLL-YOU006507.png&hash=d5823de8680cbe5fd582c98557485f703e03d535)
Right... well as I've sorted that up, can we all get back on topic and discuss the idea of a Starbound server and things about it should it be made?

also I spelled Squirm correctly so I don't know why you don't know what it means.

Rag, stop acting like an asshat to everyone. It's seriously getting old, do you have another comedy routine?

Quote from: darkshinyprincess3 on 03-02-2013
Shutting me up, editing my posts and banning me will not hide and silence the truth.

Stop acting like some kind of innocent fuck. You blatantly ignored EVERY WARNING sent your way. look at the logs, Abby.

Also, how are you being shut up? You're just shitposting EVERYWHERE. People are editing your posts because of how stupid they sound. You lost your chance to be on the server many, many goddamn times, and for some reason, just can't let it go. Let. It. GO, ABBY.

Now, for once in Caphori's stupid, asinine, flawed history, LET'S ACTUALLY GET BACK ON TOPIC.

I for one think that Starbound is a great opportunity to get many new players on a server. It will boast a lot more creativity, and hopefully there won't be as tight of building restrictions as there is now. It will also allow players to easily RP other races, and, hopefully, we can limit player power more then we can now to make for more engaging Events and Bosses.

Since this is a new game, I motion that the banlist isn't carried over unless there's a large connection to Caphori other then migration of members and staff. If the people act like asshats again, I'll ban them myself. You have my word.

UNLESS ANY OF YOU WANT TO BE OFF TOPIC, RIDDLE ME THIS:
Why the flying fuck does Ragolution have Mod after deliberately sabotaging the server?


Title: Re: Starbound RP: Discuss
Post by: the_grub on 04-02-2013
you need to calm down
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 04-02-2013
Quote from: max0596 on 04-02-2013
UNLESS ANY OF YOU WANT TO BE OFF TOPIC, RIDDLE ME THIS:
Why the flying fuck does Ragolution have Mod after deliberately sabotaging the server?

To thicken you modskin, apparently.
seriously though. a mod HAS to deal with shit like this.
I can't get angry and shitstorm, i have to look/act calm at all times. even if i want to put my fist through the screen and hope it comes out the other side to throttle that damn stupid motherf-...

Yeah. total calm, at all times.
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 04-02-2013
Quote from: James Almasy on 04-02-2013
Quote from: max0596 on 04-02-2013
UNLESS ANY OF YOU WANT TO BE OFF TOPIC, RIDDLE ME THIS:
Why the flying fuck does Ragolution have Mod after deliberately sabotaging the server?

To thicken you modskin, apparently.
seriously though. a mod HAS to deal with shit like this.
I can't get angry and shitstorm, i have to look/act calm at all times. even if i want to put my fist through the screen and hope it comes out the other side to throttle that damn stupid motherf-...

Yeah. total calm, at all times.

Augh, fine. No excuses, it's just been a tough couple of weeks. Sorry for conducting myself in this manner. I will not be leaving the server, and instead, will be extending the tower two levels as opposed to just one to compensate.

Again, sorry for my conduct as of late.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 04-02-2013
So yeah starbound sounds fun, if it actually has multiplayer.
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 04-02-2013
Quote from: Ragolution on 04-02-2013
So yeah starbound sounds fun, if it actually has multiplayer.

It does.
More than one video demonstrates this, and it looks pretty smooth.
Is Ragolution actually interested in something other than calling me a dumbass?
Title: Re: Starbound RP: Discuss
Post by: Minion on 06-02-2013
Alright, let's everybody just calm the fuck down. (http://www.youtube.com/watch?v=xoTzLLZMrKc#ws)

Rules of the internet:
14: Do not argue with trolls- It means that they win.

19: The more you hate it, the stronger it gets.

25: Relation to the original topic decreases with every post.

26: Any topic can easily be turned into something totally unrelated.

28: Always question a person's gender- just in case it's really a man

36: There will always be more fucked up shit than what you just saw.


Now thats out of the way, lets seriously discuss the future of starbound. I think we should lift the bans based on offense. Those who have proven unreliable several times, deserve no 50th chance. Those who flew off the handle and destroyed the server heavily, deserve a heavily guarded chance. Those who removed one block from a players house as griefing, deserve a chance and a lesson on griefing.
As for the name of the server, Im thinking of a few. Heres the list below:
Deep space 9
Herptrek
Gattle Star Balatica
Colony wars
Spacecraft
Expedition
? ? ?
profit

Throw out some names, doesnt matter how rediculous. Might just inspire one that we can all agree on.
Title: Re: Starbound RP: Discuss
Post by: Steven :D on 06-02-2013
Quote from: CoolFeerman on 04-02-2013
Quote from: Ragolution on 04-02-2013
So yeah starbound sounds fun, if it actually has multiplayer.

It does.
More than one video demonstrates this, and it looks pretty smooth.
Is Ragolution actually interested in something other than calling me a dumbass?
dont get him started
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 11-02-2013
So, anyone have any ideas for the possible future unnamed replacement of Caphori that's made in Starbound? Taking elements from books like Dune and other famous sci-fi books/movies woul be interesting.
While I guess there's not enough information about the game to plan ahead a lot, we can always brainstorm.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
So, anyone have any ideas for the possible future unnamed replacement of Caphori that's made in Starbound? Taking elements from books like Dune and other famous sci-fi books/movies woul be interesting.
While I guess there's not enough information about the game to plan ahead a lot, we can always brainstorm.

I've had a good few ideas for it. although no idea for the name of the server.

It's easy to name a land, but a pain to name a galaxy.
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
So, anyone have any ideas for the possible future unnamed replacement of Caphori that's made in Starbound? Taking elements from books like Dune and other famous sci-fi books/movies woul be interesting.
While I guess there's not enough information about the game to plan ahead a lot, we can always brainstorm.

I've had a good few ideas for it. although no idea for the name of the server.

It's easy to name a land, but a pain to name a galaxy.

Make it like, Annaquotus IV.
Sounds really fucking slick.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 11-02-2013
I was thinking of a nod to a certain reference.

like "Endless Flight" or "Last Frontier"
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
I was thinking of a nod to a certain reference.

like "Endless Flight" or "Last Frontier"

Haha, I guess. It probably won't be noticed or appreciated by many, but the thought still counts, and to the people who understand it, well, kudos for them.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
I was thinking of a nod to a certain reference.

like "Endless Flight" or "Last Frontier"

Haha, I guess. It probably won't be noticed or appreciated by many, but the thought still counts, and to the people who understand it, well, kudos for them.

Honestly though... It needs to be good.
Until i can actually rack my brain for the right thing, It's going to be cheap shots.

At least i've got Two Major factions in thought for RP Purposes, a sort of storyline. ONE of which may/may not be responsible for the destruction of the player's home planet.
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
I was thinking of a nod to a certain reference.

like "Endless Flight" or "Last Frontier"

Haha, I guess. It probably won't be noticed or appreciated by many, but the thought still counts, and to the people who understand it, well, kudos for them.

Honestly though... It needs to be good.
Until i can actually rack my brain for the right thing, It's going to be cheap shots.

At least i've got Two Major factions in thought for RP Purposes, a sort of storyline. ONE of which may/may not be responsible for the destruction of the player's home planet.

That's a little cliche. I mean I guess it's fine, just don't turn it into some major "I'm a fucking badass seeking revenge" sort of thing, please.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
I was thinking of a nod to a certain reference.

like "Endless Flight" or "Last Frontier"

Haha, I guess. It probably won't be noticed or appreciated by many, but the thought still counts, and to the people who understand it, well, kudos for them.

Honestly though... It needs to be good.
Until i can actually rack my brain for the right thing, It's going to be cheap shots.

At least i've got Two Major factions in thought for RP Purposes, a sort of storyline. ONE of which may/may not be responsible for the destruction of the player's home planet.

That's a little cliche. I mean I guess it's fine, just don't turn it into some major "I'm a fucking badass seeking revenge" sort of thing, please.

I meant for the Characters who join. One is an Empire, and the other is an Alliance. Sure, sounds a bit cliche, but everything has been done before. you can only hope to do it again and make it ten times badass.

http://www.youtube.com/v/Exqv3jS3CRU&autoplay=1
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
I was thinking of a nod to a certain reference.

like "Endless Flight" or "Last Frontier"

Haha, I guess. It probably won't be noticed or appreciated by many, but the thought still counts, and to the people who understand it, well, kudos for them.

Honestly though... It needs to be good.
Until i can actually rack my brain for the right thing, It's going to be cheap shots.

At least i've got Two Major factions in thought for RP Purposes, a sort of storyline. ONE of which may/may not be responsible for the destruction of the player's home planet.

That's a little cliche. I mean I guess it's fine, just don't turn it into some major "I'm a fucking badass seeking revenge" sort of thing, please.

I meant for the Characters who join. One is an Empire, and the other is an Alliance. Sure, sounds a bit cliche, but everything has been done before. you can only hope to do it again and make it ten times badass.



Haha, I guess.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
I was thinking of a nod to a certain reference.

like "Endless Flight" or "Last Frontier"

Haha, I guess. It probably won't be noticed or appreciated by many, but the thought still counts, and to the people who understand it, well, kudos for them.

Honestly though... It needs to be good.
Until i can actually rack my brain for the right thing, It's going to be cheap shots.

At least i've got Two Major factions in thought for RP Purposes, a sort of storyline. ONE of which may/may not be responsible for the destruction of the player's home planet.

That's a little cliche. I mean I guess it's fine, just don't turn it into some major "I'm a fucking badass seeking revenge" sort of thing, please.

I meant for the Characters who join. One is an Empire, and the other is an Alliance. Sure, sounds a bit cliche, but everything has been done before. you can only hope to do it again and make it ten times badass.



Haha, I guess.

Also, how about Endless Continuum as the server name? (I don't even know, don't try to ask )
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
Quote from: CoolFeerman on 11-02-2013
Quote from: James Almasy on 11-02-2013
I was thinking of a nod to a certain reference.

like "Endless Flight" or "Last Frontier"

Haha, I guess. It probably won't be noticed or appreciated by many, but the thought still counts, and to the people who understand it, well, kudos for them.

Honestly though... It needs to be good.
Until i can actually rack my brain for the right thing, It's going to be cheap shots.

At least i've got Two Major factions in thought for RP Purposes, a sort of storyline. ONE of which may/may not be responsible for the destruction of the player's home planet.

That's a little cliche. I mean I guess it's fine, just don't turn it into some major "I'm a fucking badass seeking revenge" sort of thing, please.

I meant for the Characters who join. One is an Empire, and the other is an Alliance. Sure, sounds a bit cliche, but everything has been done before. you can only hope to do it again and make it ten times badass.



Haha, I guess.

Also, how about Endless Continuum as the server name? (I don't even know, don't try to ask )

Eh, sounds good.
Title: Re: Starbound RP: Discuss
Post by: Minion on 12-02-2013
Quote from: James Almasy on 11-02-2013

Also, how about Endless Continuum as the server name? (I don't even know, don't try to ask )

Has a ring to it. As for the galaxies I was thinking about a sort of system. something like "Sector 1-12. Sector 1-1. Sector 1-2" In the examples Im using the starting galaxy as the center, then I break up all of the galaxies into rings. The second number is taken from a standard clock to mark its position on the map. I really wish I was capable enough to draw up what I mean.
Title: Re: Starbound RP: Discuss
Post by: CAMaera on 12-02-2013
Quote from: Minion on 12-02-2013
Quote from: James Almasy on 11-02-2013

Also, how about Endless Continuum as the server name? (I don't even know, don't try to ask )

Has a ring to it. As for the galaxies I was thinking about a sort of system. something like "Sector 1-12. Sector 1-1. Sector 1-2" In the examples Im using the starting galaxy as the center, then I break up all of the galaxies into rings. The second number is taken from a standard clock to mark its position on the map. I really wish I was capable enough to draw up what I mean.

...Starbound has names for each planet already, and solar systems, etc. I don't think we'll be able to rename them/would want to, so I think it'll just stay as it is. I could be wrong, though. Maybe renaming planets will be allowed.
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 12-02-2013
Quote from: max0596 on 12-02-2013
Quote from: Minion on 12-02-2013
Quote from: James Almasy on 11-02-2013

Also, how about Endless Continuum as the server name? (I don't even know, don't try to ask )

Has a ring to it. As for the galaxies I was thinking about a sort of system. something like "Sector 1-12. Sector 1-1. Sector 1-2" In the examples Im using the starting galaxy as the center, then I break up all of the galaxies into rings. The second number is taken from a standard clock to mark its position on the map. I really wish I was capable enough to draw up what I mean.

...Starbound has names for each planet already, and solar systems, etc. I don't think we'll be able to rename them/would want to, so I think it'll just stay as it is. I could be wrong, though. Maybe renaming planets will be allowed.

nigga dat gay
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 12-02-2013
Quote from: max0596 on 12-02-2013
Quote from: Minion on 12-02-2013
Quote from: James Almasy on 11-02-2013

Also, how about Endless Continuum as the server name? (I don't even know, don't try to ask )

Has a ring to it. As for the galaxies I was thinking about a sort of system. something like "Sector 1-12. Sector 1-1. Sector 1-2" In the examples Im using the starting galaxy as the center, then I break up all of the galaxies into rings. The second number is taken from a standard clock to mark its position on the map. I really wish I was capable enough to draw up what I mean.

...Starbound has names for each planet already, and solar systems, etc. I don't think we'll be able to rename them/would want to, so I think it'll just stay as it is. I could be wrong, though. Maybe renaming planets will be allowed.

I've seen over at the forums they have that you will be able to rename planets.

Solar systems... I dunno about that yet, we'll see.
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 13-02-2013
Quote from: James Almasy on 12-02-2013
Quote from: max0596 on 12-02-2013
Quote from: Minion on 12-02-2013
Quote from: James Almasy on 11-02-2013

Also, how about Endless Continuum as the server name? (I don't even know, don't try to ask )

Has a ring to it. As for the galaxies I was thinking about a sort of system. something like "Sector 1-12. Sector 1-1. Sector 1-2" In the examples Im using the starting galaxy as the center, then I break up all of the galaxies into rings. The second number is taken from a standard clock to mark its position on the map. I really wish I was capable enough to draw up what I mean.

...Starbound has names for each planet already, and solar systems, etc. I don't think we'll be able to rename them/would want to, so I think it'll just stay as it is. I could be wrong, though. Maybe renaming planets will be allowed.

I've seen over at the forums they have that you will be able to rename planets.

Solar systems... I dunno about that yet, we'll see.

Surely so. Anyone have an idea how big the universe/galaxy will be, and how taxing it will be on bandwidth?
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 13-02-2013
Quote from: CoolFeerman on 13-02-2013
Surely so. Anyone have an idea how big the universe/galaxy will be, and how taxing it will be on bandwidth?

Dunno. We'll have to wait and see about that one.
I wouldn't mind asking over at the forums if it'll help prepare HGN.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 13-02-2013
Alright. New Race! The Glitch.

(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplaystarbound.com%2Fwp-content%2Fuploads%2F2013%2F02%2Fglitch-275x300.png&hash=eecc3968a9cf48bcae98a7eadcb49adf188fed57)

The Glitch were part of a program invented by an unknown race of enormous intelligence, they were built as a means of simulating the social and technological progress of a civilization.

These experiments took place in a vast number of regions across the Universe, despite changing a plethora of variables each civilization eventually destroyed itself when it's technological progression began to overtake it's social progression.  All but the Glitch.

For reasons unknown a fault caused the Glitch to become stuck early in the simulation, where they now remain. The experiment long abandoned, the Glitch are unable to shake their Medieval values and beliefs. They're entirely unaware of their origin and are built to experience the feelings and desires of any other sentient organism.

The Glitch reproduce by finding a mate and physically building a new Glitch together. Occasional faults in this process has caused Glitch to be produced free from the limitations of their programming. Entirely self aware and full of advanced knowledge, these Glitch are generally thought to be insane and are hunted, imprisoned and executed.

Small numbers of  faulty Glitch have managed to escape their homeworlds and set up villages amongst the Stars.

And Some Screenshots too.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplaystarbound.com%2Fwp-content%2Fuploads%2F2013%2F02%2Fglitch1.png&hash=6f3c638d73a5da74ec21ff457814ceef7b33049d)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplaystarbound.com%2Fwp-content%2Fuploads%2F2013%2F02%2Fglitch2.png&hash=ab51ed0754fcf618c24a07399d2dea3bdb115838)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplaystarbound.com%2Fwp-content%2Fuploads%2F2013%2F02%2Fglitch3.png&hash=c841b72d81c8c4ef3f1200dc3a78c933477c7b4b)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fplaystarbound.com%2Fwp-content%2Fuploads%2F2013%2F02%2Fglitch4.png&hash=93f214b9d870f399376098156ab2bba965600ed3)
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 14-02-2013
Cool ((Exile needs to remove me from Terraria Admin ))
{Why? Tired of admin?}
Title: Re: Starbound RP: Discuss
Post by: bastidon on 14-02-2013
Really loving all the Brainstorming, when this is up, sign my ass on. I'm loving Endless Continuum or Endless Flight. I also agree that there should be a faction system, and that the typical Republic/Empire works well. I think that maybe there could be a third, neutral party. I have no idea whether there is space combat, like ship to ship, but if there is R v E and Neutral could attack and be attacked by anyone. Maybe a defect system? Just spewing out ideas. And I like the idea of crews and ships being formed by groups of people. And and and and and and and and and. Well, this is just my current waterfall of ideas, terrible or good. And all I have to say, is there better be a shirtless Sulu on my ship AT ALL TIMES.   
Title: Re: Starbound RP: Discuss
Post by: Maxi96203 on 14-02-2013
hi! welcome to EVE! but on Starbound!
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 14-02-2013
Quote from: bastidon on 14-02-2013
And all I have to say, is there better be a shirtless Sulu on my ship AT ALL TIMES.


(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fsaguisag.com%2Frewatch%2Fwp-content%2Fuploads%2F2012%2F01%2FSulu_Fencing.jpg&hash=0154c3b99c3a46e735ca2e12aba706fa1d12eaac)
Shirtless, you say? Whilst fencing? But fear not the sour smell of sweat...
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Frandommization.com%2Fwp-content%2Fuploads%2F2012%2F03%2FStar-Trek-Sulu-Cologne.jpg&hash=fa897c026d5b7166d40692d0cc71c304602b170c)
Sulu from Excelsior!
To Boldly Smell like no man has Smelt before!
Title: Re: Starbound RP: Discuss
Post by: bastidon on 15-02-2013
Quote from: James Almasy on 14-02-2013
Quote from: bastidon on 14-02-2013
And all I have to say, is there better be a shirtless Sulu on my ship AT ALL TIMES.


(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fsaguisag.com%2Frewatch%2Fwp-content%2Fuploads%2F2012%2F01%2FSulu_Fencing.jpg&hash=0154c3b99c3a46e735ca2e12aba706fa1d12eaac)
Shirtless, you say? Whilst fencing? But fear not the sour smell of sweat...
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Frandommization.com%2Fwp-content%2Fuploads%2F2012%2F03%2FStar-Trek-Sulu-Cologne.jpg&hash=fa897c026d5b7166d40692d0cc71c304602b170c)
Sulu from Excelsior!
To Boldly Smell like no man has Smelt before!

Ooooh Myyyy.
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 15-02-2013
Quote from: INA7HAN on 14-02-2013
Cool ((Exile needs to remove me from Terraria Admin ))
{Why? Tired of admin?}
Said on Terraria admin rooster
-INA7HAN dismissed?
Title: Re: Starbound RP: Discuss
Post by: bastidon on 15-02-2013
This site may be bullshit or it may have real information, yet I'm putting it here anyway. So yeah.
http://starbound.wikia.com/wiki/Known_so_far (http://starbound.wikia.com/wiki/Known_so_far)
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 15-02-2013
Quote from: INA7HAN on 15-02-2013
Quote from: INA7HAN on 14-02-2013
Cool ((Exile needs to remove me from Terraria Admin ))
{Why? Tired of admin?}
Said on Terraria admin rooster
-INA7HAN dismissed?

We haven't seen you on for a while, so we assumed that you got bored.
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 23-02-2013
As we all know Caphori doesn't have a large playerbase. Now it's unclear as to whether Starbound will bring in lots of people or we'll still have a small playerbase. Anyway back to the point, so I was thinking with Starbound being space orientated and such we could have our playerbase RP as the crew of this ship, the ship could be quite big, yet have a small/big crew depending on how many people we have.

In Aliens the Sulaco as we know was a pretty big ship yet it only held a small crew in the film two marine squads and some others. Now in Aliens Colonial Marines the Sephora? held 300+
So we can have a quite big ship to allow more players to join without having to rework the entire ship/space station.

So what would this crew be doing? Thinking back to the forming of America and the Pioneers that explored the new lands which were always dangerous, now we could do this on Starbound.
The crew has been tasked for what ever reason to Pioneer a planet/star system/ galaxy and perhaps settle there or relay information back to Earth.

Reasons for the exploration and pioneers? Well Earth could well be in the future a dead planet which is uninhabitable so the human race would need a new place to live, possibly in anticipation of this the pioneers were sent. Other reasons/ideas as to why they're exploring can be made.

Now back to the crew what would this crew be? Who would be on board?

First off the pioneering ship would need a captain/leader or would command them and lead them

Head of Security/military force aboard the ship to lead the marines or soldiers aboard, and would answer to the Captain/leader

Engineers, repairs and makes things obviously, they'll be very important as there won't be a spaceport to dock with for repairs.

Medical staff/doctors, you're going into a new galaxy who know what you'll find so medical staff are must need to help people who are injuried from anything from building to fighting

Marines/soldiers, so this galaxy could have anything in so a military force will be needed when negotiations fail, to protect the crew and keep the peace on the ship.

Security, having armoured marines/soldiers with machine guns and other weapons doing simply security would be un needed and frightening to the crew. Also if the marines are called for what ever reason or a planet needs surveying then the security force will be able to stay back aboard the ship and protect it while the marines/soldiers are gone.

Scientists, there are going to be lots of things we won't understand so we're going to need people who can work things out and learn about these new things that's where scientists come in.

Cooks, now where are you going to get your hot meal from after working? The cook of course he'll be making you that nice roast dinner you love on sundays.

Pilots, going to need to get to planets someway aren't you? Also someone will have to pilot that big ship you're all on, or perhaps pilot small fighters should something or someone attacks you in space.

Communications officer/crewman, you're going to need to keep in contact with Earth and/or ground forces and others around the ship so that's where these guys come in.

Crewman, you're going to need people operating various systems on board the ship suchs as radar, weapons, shields so on so these people will do that. (Most likely will be most populated role)

If you can think of any more please do tell as these are ideas :)

Now not everyone can be "SUpor leet Mahrines wid spaace lazer blaster gun" so jobs are going to have to be application, so when people send in their application to get the server password they specify what job they want and why they want it and then their backstory as to how and why they're doing that job ICly.

Now I think people will like roleplaying other roles to just marines and others in the crew will go on these away missions to planets.

Now everyone likes combat really? So if you're not a marine does this mean you can't defend yourself? Of course not, everyone which goes on the away mission will most likely be armed, marines will get all the shotgun/machine gun and the other big/advanced weaponry while non-marines would probably get a pistol/sidearm to protect themselves with.

Now with lots of planets out there these recon operations/missions would probably happen a lot giving lots of opertunity to Roleplay and keep things interesting while on board when no missions are going on there is plenty to do from relaxing to ship based work. Engineers will be doing maintenace and repairing/building while scientists could be working on a project and Doctors could be seeing to wounded.

Let me know what you think of this I'm just brain storming ideas and roles that could be in Starbound :)
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 23-02-2013
(Posting second time because modifing last message isn't working also this will split text up)

So ship names would be good to brain storm so if anyone has any ideas post them

Here are some of my ideas

UFS (United Federation Starship) Star Searcher

UFS Landra

UFS Klendra

UFS Salvation

UFS Saviour

UFS Hope

UFS Olympus

UFS Pegasus
Title: Re: Starbound RP: Discuss
Post by: Maxi96203 on 23-02-2013
UFS Starward Gaze
Title: Re: Starbound RP: Discuss
Post by: Redbark on 23-02-2013
UFS Twilicorn
Title: Re: Starbound RP: Discuss
Post by: the_grub on 23-02-2013
UFS Get fucked
Title: Re: Starbound RP: Discuss
Post by: CoolFeerman on 23-02-2013
snip
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 23-02-2013
Hmm if you're trolling please leave to the GVC if you're seriously suggesting those as names then you're a fucking retard and should probably feel bad
Title: Re: Starbound RP: Discuss
Post by: Knife_cz on 23-02-2013
Quote from: Redbark on 23-02-2013
UFS Twilicorn
Quote from: the_grub on 23-02-2013
UFS Get fucked
I support these two.
Title: Re: Starbound RP: Discuss
Post by: the_grub on 23-02-2013
What about a Galactic Confederacy?
Title: Re: Starbound RP: Discuss
Post by: lumberjackingHAM on 23-02-2013
GCS(galactic conferacy ship) The Robert E Lee
Title: Re: Starbound RP: Discuss
Post by: Kokkaku Kishu on 23-02-2013
UFS G.V.C. (jk unless it wins)

in seriousness what about something like UFS Ares, or UFS Pandora's Box?
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 23-02-2013
I've had a few good ideas for the server, I've been meaning to PM Exile about it.
But to be honest, I'd rather wait until we can see what we could do with Starbound before rushing into it.

Pretty much, we need to test a "Starbound Server" and see what sort of problems pop up/get a general idea of what we're working with.
Title: Re: Starbound RP: Discuss
Post by: Steven :D on 23-02-2013
If we're going to decide on a name I'd much rather have either me or almasy finalize it (aceon, caphori, ???)
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 23-02-2013
I've suggested
Endless Continuum
as a server name.

I'd love to hear some other people's ideas.
Title: Re: Starbound RP: Discuss
Post by: Redbark on 24-02-2013
Quote from: James Almasy on 23-02-2013
I've suggested
Endless Continuum
as a server name.

I'd love to hear some other people's ideas.
Official.
Love it.
Like it.
Want it.
Title: Re: Starbound RP: Discuss
Post by: Noidness on 24-02-2013
All of my yes. The game looks quite versatile, and they're planning to add stuff such as directors, which would allow for easy quest creation by players. All that modding compatability they're talking about sounds good as well, which could favor the server.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 24-02-2013
Oh sexy girlfriend! ( ͡° ͜ʖ ͡°) (http://www.youtube.com/watch?v=SR3kSoOu2cg#ws)
Title: Re: Starbound RP: Discuss
Post by: Steven :D on 24-02-2013
Quote from: James Almasy on 23-02-2013
I've had a few good ideas for the server, I've been meaning to PM Exile about it.
But to be honest, I'd rather wait until we can see what we could do with Starbound before rushing into it.

Pretty much, we need to test a "Starbound Server" and see what sort of problems pop up/get a general idea of what we're working with.
stamp of approval, bam done
Title: Re: Starbound RP: Discuss
Post by: bastidon on 27-02-2013
UFS Danger zone,
UFS Top Gun,
UFS Fat Murderer


But for real....

UFS Starlight...or UFS Artemis. Also if we do the huge ship thing...how will the two faction thing play off? A second ship? I liked the scattered ships idea, but I can say that be way more chaotic and make it harder to Roleplay. Maybe small scouting ships or criminal ships could branch off with a certain number of crew members. Like the current faction system, but more than three players. Maybe like five. Perhaps each would also have a role...a vital one. Helmsman, Captain, Gunner, Doctor, and...Sulu (Shirtless preferably). If this idea is terrible...then feel free to shoot it down with harsh words and hatemail :D !
While nothing is confirmed...we may still brain storm mates, even if the feature isn't implemented, because there is still a chance that it will be. I'm not saying we start thinking about unicorn breeding...but, space man. Anything can happen. I mean...It IS the final frontier. 
Title: Re: Starbound RP: Discuss
Post by: INA7HAN on 28-02-2013
Quote from: bastidon on 27-02-2013
UFS Danger zone,
UFS Top Gun,
UFS Fat Murderer


But for real....

UFS Starlight...or UFS Artemis. Also if we do the huge ship thing...how will the two faction thing play off? A second ship? I liked the scattered ships idea, but I can say that be way more chaotic and make it harder to Roleplay. Maybe small scouting ships or criminal ships could branch off with a certain number of crew members. Like the current faction system, but more than three players. Maybe like five. Perhaps each would also have a role...a vital one. Helmsman, Captain, Gunner, Doctor, and...Sulu (Shirtless preferably). If this idea is terrible...then feel free to shoot it down with harsh words and hatemail :D !
While nothing is confirmed...we may still brain storm mates, even if the feature isn't implemented, because there is still a chance that it will be. I'm not saying we start thinking about unicorn breeding...but, space man. Anything can happen. I mean...It IS the final frontier.
I already suggested vital roles/roles of characters such as captain, security engineer... Also on this "Lets have more than one faction" it's a terrible idea and will fail causing the small player base to be practically split in half. I think we have like what, 10 players 15 at the very top and that's unlikely, splitting those numbers down do you think a 5 people roleplaying a faction vs another faction of five people will make much sense?

Like I've stated before to avoid number issues you could roleplay the small crew of a large ship giving the option of the player base expanding, IC reason for more people appearing? Well if it's a colony/exploration ship people could be in cyrosleep/ cryostasis.

All in all you all need to REALLY think carefully as to this more than one faction idea, do you really think having two underpopulated factions will work?

At the very least you should start with one faction/group as stated above or something and then if the playerbase grows to let's say 20-30 ACTIVE people then a second faction would be a good idea.

I can see if we have two factions at start it's going to go horribly wrong, let's say 4 people are on server yet only one person is part of faction 1 he can't roleplay and the others can due to his faction which sucks and could cause people to just leave.
Title: Re: Starbound RP: Discuss
Post by: Syndraell on 28-02-2013
Quote from: INA7HAN on 28-02-2013
Quote from: bastidon on 27-02-2013
UFS Danger zone,
UFS Top Gun,
UFS Fat Murderer


But for real....

UFS Starlight...or UFS Artemis. Also if we do the huge ship thing...how will the two faction thing play off? A second ship? I liked the scattered ships idea, but I can say that be way more chaotic and make it harder to Roleplay. Maybe small scouting ships or criminal ships could branch off with a certain number of crew members. Like the current faction system, but more than three players. Maybe like five. Perhaps each would also have a role...a vital one. Helmsman, Captain, Gunner, Doctor, and...Sulu (Shirtless preferably). If this idea is terrible...then feel free to shoot it down with harsh words and hatemail :D !
While nothing is confirmed...we may still brain storm mates, even if the feature isn't implemented, because there is still a chance that it will be. I'm not saying we start thinking about unicorn breeding...but, space man. Anything can happen. I mean...It IS the final frontier.
I already suggested vital roles/roles of characters such as captain, security engineer... Also on this "Lets have more than one faction" it's a terrible idea and will fail causing the small player base to be practically split in half. I think we have like what, 10 players 15 at the very top and that's unlikely, splitting those numbers down do you think a 5 people roleplaying a faction vs another faction of five people will make much sense?

Like I've stated before to avoid number issues you could roleplay the small crew of a large ship giving the option of the player base expanding, IC reason for more people appearing? Well if it's a colony/exploration ship people could be in cyrosleep/ cryostasis.

All in all you all need to REALLY think carefully as to this more than one faction idea, do you really think having two underpopulated factions will work?

At the very least you should start with one faction/group as stated above or something and then if the playerbase grows to let's say 20-30 ACTIVE people then a second faction would be a good idea.

I can see if we have two factions at start it's going to go horribly wrong, let's say 4 people are on server yet only one person is part of faction 1 he can't roleplay and the others can due to his faction which sucks and could cause people to just leave.

The two main factions idea was to more or less encourage RP, and give a backstory/lore to the server. Not to mention that planets can and will be fought over. or nuked, destroyed, ect.

But as i've heard so far; Space stations will not be in the beta. I have no idea how the ships will work yet, nor the worlds.
These ideas may support or destroy what has been planned, so don't get your hopes up.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 28-02-2013
I haven't really had time to post anything like this in a while, so I sat down and opened notepad and here comes some ideas for Starbound.

Forescript - Ina7han I've skimmed your ideas and they're fine, I guess, but not exactly fun or conducive to RP. The whole Starship troopers vibe I'm getting from it isn't exactly my cup of tea so I kind-of seek to disrupt any situation that mimics that. I'm gunna prevent your ideas from happening if I can, and if I can't I guess I'll figure something out...

Back to me having ideas and whatnot.
So after looking at a lot of the released information for starbound, and the fact that players can control planets, starships and etcetera I started coming up with some ideas on how to run a stable RP server. Now RP is fun, but never as fun as when you have an enemy, or a rival. While you can argue that a multi-faction system hasn't worked on Terraria or Aceon, you can't really make the argument that a single-faction system has had any semblance of success either- Both servers have tried both systems and it's made it apparent that what players need are engaging events, or in short, something to do. While INA7HAN's ideas supply a bit of events, they don't really provide a supply or a regular occasion for events, whereas if we're in a sitaution where we have two rivalling factions that are basically on par with eachother, we do.

So, let me actually outline some stuff rather than throw rhetoric at you guys, right?

[spoiler=Idea #1 - Competing Factions]
I went into it at length, but we need two (or more?) factions. The main idea is there's two grand empires.

I've already come up with one, which is directly based on the Roman Empire utilizing the Glitch race as Romans. This civilization would function very much like Rome itself, with elected officials (and after a brief concillitory period) and an elected Emperor. The Empire holds grand land holdings, a great population, most of the technology and science in the galaxy and is the military king, but has some very obvious social dissent and rebellion issues in its outlying spheres.

The Astral Duchy, which is my idea for an opposing faction, would be a socially advanced society with a small-ish population and a medium-sized holding in space. We can work out the other stuff, such as planet names, architecture and so on later, but this is the idea behind the Empire. Socially progressive and growing, but markedly weak. The Duchy would sort of ideologically be compared to The Netherlands or, well, we'll figure it out if not. Placeholder?

The hope is that the two nations start at peace, but it's strenuous at best. Both want a bigger share of the economy and the system, as well as the ability to host a bigger fleet and attract immigrants from the opposing nation without spending the resources required to go to war.

We can work out a war system later, if we want to.

[spoiler=Idea #1b]
I also though, hey, why not make a faction that's like the Holy Roman Empire.
If you guys like that more than the Astral Duchy or the Space Rome idea tell me, because I like that too.[/spoiler]
[/spoiler]

[spoiler=Idea #2 - The Space Station]
You know how we have a space station?
And there's only one of them?
How about we use that as the new player starting area, as well as a United Nations sort of assembly. The two powers are both mighty and would not want to risk their wealth in an attack, and both are quite (hopefully) civilized.

So the United Space-tions would be hosted here and that's the biggest thing, because we're civilized nations, and we have our ruling councils, so why can't we confer like non-barbaric peoples?

[spoiler=Idea #2b]Should we have a barbarian horde, like Space Mongols or something?[/spoiler][/spoiler]

[spoiler=Idea #3 - Social Strife]

The purpose of the Roman Empire thing is that the Glitch would be "First Class Citizens" and everyone else would be a dirty immigrant commoner who holds limited rights, no land, and is sometimes viewed as 'lesser' by the Glitch Overlords.

The Stellar Roman Empire is weak because of that, in some ways.

Still, social strife will engage politics and so on. I could expand on this more but I'm sure we all know at least a little bit about Rome. In this case, space rome.

[/spoiler]

Thanks for reading.


Edit: Server Name Suggestion - Endymion
Title: Re: Starbound RP: Discuss
Post by: Fauxnal on 28-02-2013
Portkins brings a good idea to the table. I have been playing on Aceon for about two years, and it has suffered a lot of roleplaying problems. Rp usely happens when player are given a base to follow like Portkins has set up.  If players are set to do there own thing they just fap about and no real rp happens. So i support Ports idea for Starbound


                                                                       All Hail the Glitch Empire
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 28-02-2013
Victoria ad Romanum stellata Imperii

Vivat machina reipublicae!
Title: Re: Starbound RP: Discuss
Post by: the_grub on 28-02-2013
Quote from: Ragolution on 28-02-2013
I haven't really had time to post anything like this in a while, so I sat down and opened notepad and here comes some ideas for Starbound.

Forescript - Ina7han I've skimmed your ideas and they're fine, I guess, but not exactly fun or conducive to RP. The whole Starship troopers vibe I'm getting from it isn't exactly my cup of tea so I kind-of seek to disrupt any situation that mimics that. I'm gunna prevent your ideas from happening if I can, and if I can't I guess I'll figure something out...

Back to me having ideas and whatnot.
So after looking at a lot of the released information for starbound, and the fact that players can control planets, starships and etcetera I started coming up with some ideas on how to run a stable RP server. Now RP is fun, but never as fun as when you have an enemy, or a rival. While you can argue that a multi-faction system hasn't worked on Terraria or Aceon, you can't really make the argument that a single-faction system has had any semblance of success either- Both servers have tried both systems and it's made it apparent that what players need are engaging events, or in short, something to do. While INA7HAN's ideas supply a bit of events, they don't really provide a supply or a regular occasion for events, whereas if we're in a sitaution where we have two rivalling factions that are basically on par with eachother, we do.

So, let me actually outline some stuff rather than throw rhetoric at you guys, right?

[spoiler=Idea #1 - Competing Factions]
I went into it at length, but we need two (or more?) factions. The main idea is there's two grand empires.

I've already come up with one, which is directly based on the Roman Empire utilizing the Glitch race as Romans. This civilization would function very much like Rome itself, with elected officials (and after a brief concillitory period) and an elected Emperor. The Empire holds grand land holdings, a great population, most of the technology and science in the galaxy and is the military king, but has some very obvious social dissent and rebellion issues in its outlying spheres.

The Astral Duchy, which is my idea for an opposing faction, would be a socially advanced society with a small-ish population and a medium-sized holding in space. We can work out the other stuff, such as planet names, architecture and so on later, but this is the idea behind the Empire. Socially progressive and growing, but markedly weak. The Duchy would sort of ideologically be compared to The Netherlands or, well, we'll figure it out if not. Placeholder?

The hope is that the two nations start at peace, but it's strenuous at best. Both want a bigger share of the economy and the system, as well as the ability to host a bigger fleet and attract immigrants from the opposing nation without spending the resources required to go to war.

We can work out a war system later, if we want to.

[spoiler=Idea #1b]
I also though, hey, why not make a faction that's like the Holy Roman Empire.
If you guys like that more than the Astral Duchy or the Space Rome idea tell me, because I like that too.[/spoiler]
[/spoiler]

[spoiler=Idea #2 - The Space Station]
You know how we have a space station?
And there's only one of them?
How about we use that as the new player starting area, as well as a United Nations sort of assembly. The two powers are both mighty and would not want to risk their wealth in an attack, and both are quite (hopefully) civilized.

So the United Space-tions would be hosted here and that's the biggest thing, because we're civilized nations, and we have our ruling councils, so why can't we confer like non-barbaric peoples?

[spoiler=Idea #2b]Should we have a barbarian horde, like Space Mongols or something?[/spoiler][/spoiler]

[spoiler=Idea #3 - Social Strife]

The purpose of the Roman Empire thing is that the Glitch would be "First Class Citizens" and everyone else would be a dirty immigrant commoner who holds limited rights, no land, and is sometimes viewed as 'lesser' by the Glitch Overlords.

The Stellar Roman Empire is weak because of that, in some ways.

Still, social strife will engage politics and so on. I could expand on this more but I'm sure we all know at least a little bit about Rome. In this case, space rome.

[/spoiler]

Thanks for reading.


Edit: Server Name Suggestion - Endymion
+ Support
Title: Starbound RP: Discuss
Post by: INA7HAN on 01-03-2013
Ragolution, your give a good arguement, though I'd just like to say I wasn't going for a starship troopers vibe, more of a pioneering sort of vibe. I like your ideas, though they could be completely destroyed due to one thing, playerbase, if it's small the more than one faction may not work, I'm not saying one faction on it's own would work either. Perhaps have two factions but the other faction is smaller and could be some kind of criminal/space pirate sort of organisation? Anyway I liked your ideas Ragolution though I don't really understand (Possibly I'm just stupid?) what you're going for? Space romans?
Title: Starbound RP: Discuss
Post by: the_grub on 01-03-2013
Nathan we don't know how large our player base for Starbound is yet because it isn't even out, this is just a brainstorming of ideas here. I like Rags idea because, to me, it offers more chances to extend RP situations. rather than exploring each planet and having one crew, multiple factions could explore a planet at the same time and maybe even fight over it for resources or for no other reason than that they don't like the opposing force. To me that  sounds pretty interesting.
Title: Starbound RP: Discuss
Post by: INA7HAN on 01-03-2013
Quote from: the_grub on 01-03-2013
Nathan we don't know how large our player base for Starbound is yet because it isn't even out, this is just a brainstorming of ideas here. I like Rags idea because, to me, it offers more chances to extend RP situations. rather than exploring each planet and having one crew, multiple factions could explore a planet at the same time and maybe even fight over it for resources or for no other reason than that they don't like the opposing force. To me that  sounds pretty interesting.
The only problem with fighting, is either it will be by emotes or by PVP/combat, emotes are slow and can make no sense if the player is new or they player can godemote everything. PVP would mean who ever has the better gear wins so then you'll have everyone going around with jetpacks and machines guns etc and super armour leading it to feeling like a MMO than roleplay.

Why one faction could be a good idea as gear isn't as much a problem when you're fighting mobs/NPCs only though there is still the problem of people gearing in the highest tier they can get.
Title: Starbound RP: Discuss
Post by: Ragolution on 01-03-2013
Quote from: INA7HAN on 01-03-2013
Ragolution, your give a good arguement(sic)

I always give a good argument when I put my mind to it.

The thing about two (or more) factions is that they both have to be:

A) Appealing
B) Different (in Culture or Flavor)
C) Equal (in Power)

Or else you just get a situation where the strong/more appealing one decimates the weak/unpopular one.


Faction 1 is Robot Space Rome

Faction 2 is whatever we decide to do. I liked the idea of Holy Roman Empire or Space Khanate/Sultanate/Caliphate.
Title: Starbound RP: Discuss
Post by: Ragolution on 01-03-2013
Quote from: INA7HAN on 01-03-2013
Quote from: the_grub on 01-03-2013
Nathan we don't know how large our player base for Starbound is yet because it isn't even out, this is just a brainstorming of ideas here. I like Rags idea because, to me, it offers more chances to extend RP situations. rather than exploring each planet and having one crew, multiple factions could explore a planet at the same time and maybe even fight over it for resources or for no other reason than that they don't like the opposing force. To me that  sounds pretty interesting.
The only problem with fighting, is either it will be by emotes or by PVP/combat, emotes are slow and can make no sense if the player is new or they player can godemote everything. PVP would mean who ever has the better gear wins so then you'll have everyone going around with jetpacks and machines guns etc and super armour leading it to feeling like a MMO than roleplay.

Why one faction could be a good idea as gear isn't as much a problem when you're fighting mobs/NPCs only though there is still the problem of people gearing in the highest tier they can get.

My policy on ingame combat is "Whatever both parties agree to" and when I did WoW RP, players preferred to do it via emote.
Title: Starbound RP: Discuss
Post by: bastidon on 01-03-2013
Digging what Port said. Nate, we need two factions, I mean...it's a new frontier, It only makes sense that if we are discovering more races with their own hierarchies. I mean the universe isn't just sitting around, waiting for our ship to dock. Planet's have governments and it's a miracle if the can all be united under one banner. Even if we have a small player base, having two factions is a good idea.
Loving civilization with the Romans and the Astral Duchy. And Space Mongols, loving that a lot. Until war breaks out, events could be based on Space Mongol raids and attacks. Perhaps a primitive people being supplied by some outside, unknown force. The whole unknown force could play off interestingly. Place holder. But yeah, support for Port.
In the meantime...super good idea below.
[spoiler]SHIRTLESS SULU![/spoiler]
Title: Starbound RP: Discuss
Post by: Ragolution on 01-03-2013
George Takei laughing (http://www.youtube.com/watch?v=5nlmeHeYokU#)
Title: Starbound RP: Discuss
Post by: INA7HAN on 02-03-2013
When you speak of perhaps one of the factions/groups being not very advanced, you remind me of the Americians against the Native Americians.
Title: Starbound RP: Discuss
Post by: Maxi96203 on 02-03-2013
Quote from: INA7HAN on 02-03-2013
When you speak of perhaps one of the factions/groups being not very advanced, you remind me of the Americians against the Native Americians.

brits vs. zulus
Title: Starbound RP: Discuss
Post by: jaik on 02-03-2013
Quote from: INA7HAN on 02-03-2013
When you speak of perhaps one of the factions/groups being not very advanced, you remind me of the Americians against the Native Americians.

with that comparison youre implying there wouldnt be anything but genocide going on
Title: Starbound RP: Discuss
Post by: Ragolution on 02-03-2013
No one knows their history apparently since the Mongols annihilated the Romans?
Title: Starbound RP: Discuss
Post by: bastidon on 02-03-2013
Quote from: Ragolution on 02-03-2013
No one knows their history apparently since the Mongols annihilated the Romans?
Well no duh. They nearly conquered the whole world. And they would've gotten away with it if it weren't for that pesky Ming Dynasty 
"Alright old man Genghis, time to go to jail."
"Way to go gang! Now like, time for some sandwiches, zoinks I'm hungry."
Title: Starbound RP: Discuss
Post by: Syndraell on 02-03-2013
Quote from: bastidon on 02-03-2013
Quote from: Ragolution on 02-03-2013
No one knows their history apparently since the Mongols annihilated the Romans?
Well no duh. They nearly conquered the whole world. And they would've gotten away with it if it weren't for that pesky Ming Dynasty 
"Alright old man Genghis, time to go to jail."
"Way to go gang! Now like, time for some sandwiches, zoinks I'm hungry."

Fun fact
Genghis Khan died from a nosebleed while sleeping.
Title: Starbound RP: Discuss
Post by: CPftw on 02-03-2013
Quote from: James Almasy on 02-03-2013
Genghis Khan died from a nosebleed while sleeping.
Wrong, they don't know how he died. There are many different theories. They don't even know which mountain he is buried in.
Title: Starbound RP: Discuss
Post by: Redbark on 02-03-2013
DE-RAILMENT CONSTRUCTION CREW COMING IN
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi.telegraph.co.uk%2Fmultimedia%2Farchive%2F01943%2Fkalka-derailment_1943506i.jpg&hash=41e8d30a4cf525bc4b059b0de1d21dbe06473e36)
Title: Starbound RP: Discuss
Post by: bastidon on 02-03-2013
Quote from: James Almasy on 02-03-2013
Quote from: bastidon on 02-03-2013
Quote from: Ragolution on 02-03-2013
No one knows their history apparently since the Mongols annihilated the Romans?
Well no duh. They nearly conquered the whole world. And they would've gotten away with it if it weren't for that pesky Ming Dynasty 
"Alright old man Genghis, time to go to jail."
"Way to go gang! Now like, time for some sandwiches, zoinks I'm hungry."

Fun fact
Genghis Khan died from a nosebleed while sleeping.

Quote from: CPftw on 02-03-2013
Quote from: James Almasy on 02-03-2013
Genghis Khan died from a nosebleed while sleeping.
Wrong, they don't know how he died. There are many different theories. They don't even know which mountain he is buried in.

I've always preferred to think he rode away to a magical realm on a unicorn, left a fake body behind, and then finally destroyed the peaceful land, turning into a blood kingdom in which he rules, and lives forever.


And now back on topic. Apparently, starbound might have orbital attacks. And apparently they might be different for each race. Like dropping a ton of spores on a planet for Floran. Thoughts on this? (Keep in mind, might be total bull shit.)
Title: Starbound RP: Discuss
Post by: Redbark on 02-03-2013
Quote from: bastidon on 02-03-2013
Quote from: James Almasy on 02-03-2013
Quote from: bastidon on 02-03-2013
Quote from: Ragolution on 02-03-2013
No one knows their history apparently since the Mongols annihilated the Romans?
Well no duh. They nearly conquered the whole world. And they would've gotten away with it if it weren't for that pesky Ming Dynasty 
"Alright old man Genghis, time to go to jail."
"Way to go gang! Now like, time for some sandwiches, zoinks I'm hungry."

Fun fact
Genghis Khan died from a nosebleed while sleeping.

Quote from: CPftw on 02-03-2013
Quote from: James Almasy on 02-03-2013
Genghis Khan died from a nosebleed while sleeping.
Wrong, they don't know how he died. There are many different theories. They don't even know which mountain he is buried in.

I've always preferred to think he rode away to a magical realm on a unicorn, left a fake body behind, and then finally destroyed the peaceful land, turning into a blood kingdom in which he rules, and lives forever.


And now back on topic. Apparently, starbound might have orbital attacks. And apparently they might be different for each race. Like dropping a ton of spores on a planet for Floran. Thoughts on this? (Keep in mind, might be total bull shit.)

We all know this will (possibly) get out of hand.
Title: Starbound RP: Discuss
Post by: bastidon on 02-03-2013
Quote from: Redbark on 02-03-2013


We all know this will (possibly) get out of hand.

Yeah, we should defo reserve this theoretical stuff for major events. Like...server changing event. If, of course, any of this is possibly true. 
Title: Starbound RP: Discuss
Post by: jaik on 03-03-2013
Quote from: Ragolution on 02-03-2013
the Mongols annihilated the Romans?

that analogy is invalid

at least your avatar is fixed
Title: Starbound RP: Discuss
Post by: CAMaera on 03-03-2013
Quote from: bastidon on 02-03-2013
Quote from: Redbark on 02-03-2013


We all know this will (possibly) get out of hand.

Yeah, we should defo reserve this theoretical stuff for major events. Like...server changing event. If, of course, any of this is possibly true.

Yeah, as fun as epic nukes all the time sound, it should be Event-Only. Or, at the very least, I hope there are warning systems people can make.

Planet-wide Xenocide...doesn't sound like a good power to give everyone.
Title: Starbound RP: Discuss
Post by: Ragolution on 03-03-2013
can- can we talk more about space rome and how it's a good idea?
Title: Starbound RP: Discuss
Post by: bastidon on 03-03-2013
Quote from: Ragolution on 03-03-2013
can- can we talk more about space rome and how it's a good idea?

*has gun to face* I LOVE SPACE ROME! IT'S AWESOME! *reads rest of paper* really? SPACE ROME NUMBER ONE GOOD TIME! KIM JO-I MEAN RAGOLUTION FOR EMPEROR!

Quote from: max0596 on 03-03-2013
Quote from: bastidon on 02-03-2013
Quote from: Redbark on 02-03-2013


We all know this will (possibly) get out of hand.

Yeah, we should defo reserve this theoretical stuff for major events. Like...server changing event. If, of course, any of this is possibly true.

Yeah, as fun as epic nukes all the time sound, it should be Event-Only. Or, at the very least, I hope there are warning systems people can make.

Planet-wide Xenocide...doesn't sound like a good power to give everyone.

I was thinking...and hear me out. We have an allied force as our primary rivals. Composed of Rewired Glitch, Apex (apes), Fish people (blanking on name) and maybe a few stray humans. They're called the Zar. And their leader, this is were it gets complex...is...the Gray Zar. Obviously best idea ever...and I should win an award. A flareon  cookie should suffice.   
Title: Starbound RP: Discuss
Post by: Syndraell on 03-03-2013
Quote from: Ragolution on 03-03-2013
can- can we talk more about space rome and how it's a good idea?
Extremely Important Question
Will there be old fashioned roman orgies?
Title: Starbound RP: Discuss
Post by: CAMaera on 03-03-2013
Quote from: bastidon on 03-03-2013
Quote from: Ragolution on 03-03-2013
can- can we talk more about space rome and how it's a good idea?

*has gun to face* I LOVE SPACE ROME! IT'S AWESOME! *reads rest of paper* really? SPACE ROME NUMBER ONE GOOD TIME! KIM JO-I MEAN RAGOLUTION FOR EMPEROR!

Quote from: max0596 on 03-03-2013
Quote from: bastidon on 02-03-2013
Quote from: Redbark on 02-03-2013


We all know this will (possibly) get out of hand.

Yeah, we should defo reserve this theoretical stuff for major events. Like...server changing event. If, of course, any of this is possibly true.

Yeah, as fun as epic nukes all the time sound, it should be Event-Only. Or, at the very least, I hope there are warning systems people can make.

Planet-wide Xenocide...doesn't sound like a good power to give everyone.

I was thinking...and hear me out. We have an allied force as our primary rivals. Composed of Rewired Glitch, Apex (apes), Fish people (blanking on name) and maybe a few stray humans. They're called the Zar. And their leader, this is were it gets complex...is...the Gray Zar. Obviously best idea ever...and I should win an award. A flareon  cookie should suffice.
Oh my god lol bastion. XDD honestly, Space Rome sounds silly. And an excuse to have one singular leader who owns all of what "Space Rome" would own. Basically, it couldn't end well. Ever.

Flareon cookies are mine and mine alone. How dare you try to touch my personal delicacy. Gray Zar is hilarious, though. I dunno, I really want to make a Floran tribe, just on a planet alone and isolated. You know, primitive and stuff. It would be governed by a group of Elders or something...I think it could be a lot of fun.

Quote from: James Almasy on 03-03-2013
Quote from: Ragolution on 03-03-2013
can- can we talk more about space rome and how it's a good idea?
Extremely Important Question
Will there be old fashioned roman orgies?

If there were, Abby would always be in them. 24/7. Without a doubt. Another reason for no Space Rome.
Title: Starbound RP: Discuss
Post by: jaik on 03-03-2013
Quote from: max0596 on 03-03-2013
Oh my god lol bastion. XDD honestly, Space Rome sounds silly. And an excuse to have one singular leader who owns all of what "Space Rome" would own. Basically, it couldn't end well. Ever.

autocracy is more efficient than anything else when presented with a sincerely dedicated leader (http://www.forums.hypergamer.net/profile/?u=1070). besides anything related to rome would be anything but democratical.
Title: Starbound RP: Discuss
Post by: Lucky Pig on 03-03-2013
Let's do a Fourth Fifth Reich Strabound RP

The ship can be called AS Führer
Title: Starbound RP: Discuss
Post by: Maxi96203 on 03-03-2013
FGN Bush Bavarian
Title: Starbound RP: Discuss
Post by: Ragolution on 03-03-2013
Quote from: Jake on 03-03-2013
sincerely dedicated leader (http://www.forums.hypergamer.net/profile/?u=1070).

Oh you.
Title: Starbound RP: Discuss
Post by: Syndraell on 03-03-2013
Quote from: max0596 on 03-03-2013
If there were, Abby would always be in them. 24/7. Without a doubt. Another reason for no Space Rome.

I'm pretty sure Abby has ruined all chances of herself actually getting unbanned.

So...
Orgies: Yea or Nay?
Title: Starbound RP: Discuss
Post by: CAMaera on 04-03-2013
Quote from: James Almasy on 03-03-2013
Quote from: max0596 on 03-03-2013
If there were, Abby would always be in them. 24/7. Without a doubt. Another reason for no Space Rome.

I'm pretty sure Abby has ruined all chances of herself actually getting unbanned.

So...
Orgies: Yea or Nay?

Hell no. We would be attracting the ERPers. XD
Hopefully the good ones.
Title: Starbound RP: Discuss
Post by: Minion on 04-03-2013
Quote from: James Almasy on 03-03-2013
Quote from: max0596 on 03-03-2013
If there were, Abby would always be in them. 24/7. Without a doubt. Another reason for no Space Rome.

I'm pretty sure Abby has ruined all chances of herself actually getting unbanned.

So...
Orgies: Yea or Nay?

yea, we can root out the bad ERPers. Then what ever good scenes come out can be sold as porno scripts. That money can go into running the server and/or we can hold contests that give out prizes then like a copy of the game. >.> what a bad idea? well scratch that then.
Title: Starbound RP: Discuss
Post by: lumberjackingHAM on 04-03-2013
So all orgies aside what I was thinking is that we have the Glitch with their Roman empire and then the other main faction could be the Hylotl (fish people) with a Japanese type kingdom. And other than the Orgies I support Rags idea, evidence why erp/orgies are bad can be found on the caphori forum filed under "Why Abby Stone will never be allowed back on Caphori"
Title: Starbound RP: Discuss
Post by: Kokkaku Kishu on 04-03-2013
Quote from: James Almasy on 03-03-2013
Quote from: Ragolution on 03-03-2013
can- can we talk more about space rome and how it's a good idea?
Extremely Important Question
Will there be old fashioned roman orgies?

While I do love the space Rome...

James, don't give IT fuel to want to try again to get back on the server
Title: Starbound RP: Discuss
Post by: bastidon on 04-03-2013
Quote from: lumberjackingHAM on 04-03-2013
So all orgies aside what I was thinking is that we have the Glitch with their Roman empire and then the other main faction could be the Hylotl (fish people) with a Japanese type kingdom. And other than the Orgies I support Rags idea, evidence why erp/orgies are bad can be found on the caphori forum filed under "Why Abby Stone will never be allowed back on Caphori"
Good idea, but I think Port is saying, unless I'm entirely wrong. Which could be, that the Space Rome has a class system. And the highest class is glitch, and the rest are treated as second class citizens. While the other faction could be mainly compiled of Hylotl, it can't be entirely. If one wanted to be an Apex, and the factions were Glitch and Hylotl, well they'd be shit outta luck.
Title: Starbound RP: Discuss
Post by: Ragolution on 04-03-2013
Quote from: bastidon on 04-03-2013
Quote from: lumberjackingHAM on 04-03-2013
So all orgies aside what I was thinking is that we have the Glitch with their Roman empire and then the other main faction could be the Hylotl (fish people) with a Japanese type kingdom. And other than the Orgies I support Rags idea, evidence why erp/orgies are bad can be found on the caphori forum filed under "Why Abby Stone will never be allowed back on Caphori"
Good idea, but I think Port is saying, unless I'm entirely wrong. Which could be, that the Space Rome has a class system. And the highest class is glitch, and the rest are treated as second class citizens. While the other faction could be mainly compiled of Hylotl, it can't be entirely. If one wanted to be an Apex, and the factions were Glitch and Hylotl, well they'd be shit outta luck.

This?
Title: Starbound RP: Discuss
Post by: INA7HAN on 05-03-2013
But the glitch are robots....and also they're not technologically advanced if I remember correctly they live in small numbers and believe it's medieval era or something like that. So why would robots be leading people?
Title: Starbound RP: Discuss
Post by: INA7HAN on 05-03-2013
Starbound Building Demo (http://www.youtube.com/watch?v=cU56Kh731Q0#ws)
Holy shit.....building looks so awesome
Title: Starbound RP: Discuss
Post by: lumberjackingHAM on 05-03-2013
Quote from: Ragolution on 04-03-2013
Quote from: bastidon on 04-03-2013
Quote from: lumberjackingHAM on 04-03-2013
So all orgies aside what I was thinking is that we have the Glitch with their Roman empire and then the other main faction could be the Hylotl (fish people) with a Japanese type kingdom. And other than the Orgies I support Rags idea, evidence why erp/orgies are bad can be found on the caphori forum filed under "Why Abby Stone will never be allowed back on Caphori"
Good idea, but I think Port is saying, unless I'm entirely wrong. Which could be, that the Space Rome has a class system. And the highest class is glitch, and the rest are treated as second class citizens. While the other faction could be mainly compiled of Hylotl, it can't be entirely. If one wanted to be an Apex, and the factions were Glitch and Hylotl, well they'd be shit outta luck.

This?
If you wanted to play as Apex or one of the other races you would be able to create rebel factions or make attempts at overthrowing the government systems. These conflicts I think would lead to some good rp action between the parties involved. It would create the need for either the governments to get more oppressive or convert to allow other races. I don't know its just an idea though.
Title: Starbound RP: Discuss
Post by: bastidon on 05-03-2013
Quote from: INA7HAN on 05-03-2013
But the glitch are robots....and also they're not technologically advanced if I remember correctly they live in small numbers and believe it's medieval era or something like that. So why would robots be leading people?

While that may be the lore of the game, it's possible we can create our own lore. If it's a generally accepted idea for a glitch led Rome, then we call play it that way. As for the Robot part...AI is a strong thing, and it's plausible that Robots could rule others. Just my 2 cents, like I said...this is all about good ideas and majority opinion. This is a whole new world and we're making it from scratch. 
Title: Starbound RP: Discuss
Post by: Ragolution on 05-03-2013
Quote from: bastidon on 05-03-2013
Quote from: INA7HAN on 05-03-2013
But the glitch are robots....and also they're not technologically advanced if I remember correctly they live in small numbers and believe it's medieval era or something like that. So why would robots be leading people?

While that may be the lore of the game, it's possible we can create our own lore. If it's a generally accepted idea for a glitch led Rome, then we call play it that way. As for the Robot part...AI is a strong thing, and it's plausible that Robots could rule others. Just my 2 cents, like I said...this is all about good ideas and majority opinion. This is a whole new world and we're making it from scratch. 

Why do you guys imply the medieval age came before the Roman Era?

Seriously, HGN knows zero history and zero facts.

QuoteThe Middle Ages or Medieval period is a stretch of European history that lasted from the 5th until the 15th centuries. It began with the collapse of the Western Roman Empire
Title: Starbound RP: Discuss
Post by: jaik on 06-03-2013
Quote from: Ragolution on 05-03-2013
Quote from: bastidon on 05-03-2013
Quote from: INA7HAN on 05-03-2013
But the glitch are robots....and also they're not technologically advanced if I remember correctly they live in small numbers and believe it's medieval era or something like that. So why would robots be leading people?

While that may be the lore of the game, it's possible we can create our own lore. If it's a generally accepted idea for a glitch led Rome, then we call play it that way. As for the Robot part...AI is a strong thing, and it's plausible that Robots could rule others. Just my 2 cents, like I said...this is all about good ideas and majority opinion. This is a whole new world and we're making it from scratch. 

Why do you guys imply the medieval age came before the Roman Era?

Seriously, HGN knows zero history and zero facts.

QuoteThe Middle Ages or Medieval period is a stretch of European history that lasted from the 5th until the 15th centuries. It began with the collapse of the Western Roman Empire

where is it even implied in that post?

oh you quoted it incorrectly lol. you shouldve only cited the post of interest
Title: Starbound RP: Discuss
Post by: Ragolution on 06-03-2013
Quote from: Jake on 06-03-2013
Quote from: Ragolution on 05-03-2013
Quote from: bastidon on 05-03-2013
Quote from: INA7HAN on 05-03-2013
But the glitch are robots....and also they're not technologically advanced if I remember correctly they live in small numbers and believe it's medieval era or something like that. So why would robots be leading people?

While that may be the lore of the game, it's possible we can create our own lore. If it's a generally accepted idea for a glitch led Rome, then we call play it that way. As for the Robot part...AI is a strong thing, and it's plausible that Robots could rule others. Just my 2 cents, like I said...this is all about good ideas and majority opinion. This is a whole new world and we're making it from scratch. 

Why do you guys imply the medieval age came before the Roman Era?

Seriously, HGN knows zero history and zero facts.

QuoteThe Middle Ages or Medieval period is a stretch of European history that lasted from the 5th until the 15th centuries. It began with the collapse of the Western Roman Empire

where is it even implied in that post?

oh you quoted it incorrectly lol. you shouldve only cited the post of interest

my b
Title: Starbound RP: Discuss
Post by: bastidon on 06-03-2013
Quote from: Ragolution on 05-03-2013
Quote from: bastidon on 05-03-2013
Quote from: INA7HAN on 05-03-2013
But the glitch are robots....and also they're not technologically advanced if I remember correctly they live in small numbers and believe it's medieval era or something like that. So why would robots be leading people?

While that may be the lore of the game, it's possible we can create our own lore. If it's a generally accepted idea for a glitch led Rome, then we call play it that way. As for the Robot part...AI is a strong thing, and it's plausible that Robots could rule others. Just my 2 cents, like I said...this is all about good ideas and majority opinion. This is a whole new world and we're making it from scratch. 

Why do you guys imply the medieval age came before the Roman Era?

Seriously, HGN knows zero history and zero facts.

QuoteThe Middle Ages or Medieval period is a stretch of European history that lasted from the 5th until the 15th centuries. It began with the collapse of the Western Roman Empire

I'm saying that according to what has been said by the Starbound Devs...the glitch is a group of robots that have a Medieval society, yet our lore could have a Roman one. I think it's a good idea, I like it. So, if it is a generally accepted idea within our community, which I think it is, then we should do it. And who suggested that Medieval was before Roman in the first place?

Also...Odontophobia is the fear of teeth. Score one fact for HGN.
Title: Starbound RP: Discuss
Post by: CPftw on 07-03-2013
Glitch sound more Roman village to me, as in actually in Italy where many small villages still worshipped older gods, and were not really anything to do with Rome, Rome just left them to it.
Title: Starbound RP: Discuss
Post by: Ragolution on 07-03-2013
My logic is if the glitch are stuck in the medieval age and they can sometimes produce other glitches who are not stuck in the medieval age, why couldn't they produce glitches who are stuck in other ages?
Title: Starbound RP: Discuss
Post by: jaik on 07-03-2013
Quote from: Ragolution on 07-03-2013
My logic is if the glitch are stuck in the medieval age and they can sometimes produce other glitches who are not stuck in the medieval age, why couldn't they produce glitches who are stuck in other ages?

this all sounds silly why dont you just do wow rp or something that is actually set in the roman era
Title: Starbound RP: Discuss
Post by: Ragolution on 07-03-2013
Quote from: Jake on 07-03-2013
Quote from: Ragolution on 07-03-2013
My logic is if the glitch are stuck in the medieval age and they can sometimes produce other glitches who are not stuck in the medieval age, why couldn't they produce glitches who are stuck in other ages?

stop liking what I don't like

what does this have to do with anything
I'm trying to create an RP enviornment that's more engaging than "EXPLOR PLNNUTS" which EVERY RP server is doing.
There's at least 30 ads for servers on the starbound forums so they already have more name recognition than we do.

What sets us apart from them if we just do the same thing?
Title: Starbound RP: Discuss
Post by: jaik on 07-03-2013
Quote from: Ragolution on 07-03-2013
Quote from: Jake on 07-03-2013
Quote from: Ragolution on 07-03-2013
My logic is if the glitch are stuck in the medieval age and they can sometimes produce other glitches who are not stuck in the medieval age, why couldn't they produce glitches who are stuck in other ages?

stop liking what I don't like

what does this have to do with anything
I'm trying to create an RP enviornment that's more engaging than "EXPLOR PLNNUTS" which EVERY RP server is doing.
There's at least 30 ads for servers on the starbound forums so they already have more name recognition than we do.

What sets us apart from them if we just do the same thing?


i wasnt even thinking of starbound -- wow rp as in world of warcraft rp in world of warcraft you know
Title: Starbound RP: Discuss
Post by: Syndraell on 07-03-2013
Quote from: Ragolution on 07-03-2013
Quote from: Jake on 07-03-2013
Quote from: Ragolution on 07-03-2013
My logic is if the glitch are stuck in the medieval age and they can sometimes produce other glitches who are not stuck in the medieval age, why couldn't they produce glitches who are stuck in other ages?

stop liking what I don't like

what does this have to do with anything
I'm trying to create an RP enviornment that's more engaging than "EXPLOR PLNNUTS" which EVERY RP server is doing.
There's at least 30 ads for servers on the starbound forums so they already have more name recognition than we do.

What sets us apart from them if we just do the same thing?

Planet exploration teams will be invested in with pix, i guess. and only the leader of a major faction can claim a planet as part of their domain.

Minor factions can explore planets, and build bases. However, if that happens and it gets claimed by a major faction, they either surrender/fight for independence/get carpet bombed.

Sound about right?
Title: Starbound RP: Discuss
Post by: INA7HAN on 07-03-2013
Pfft to carpet bomb/nuke the fuckers. Screw going in for ground assaults XD
Title: Starbound RP: Discuss
Post by: Ragolution on 07-03-2013
blackjack and hookers (http://www.youtube.com/watch?v=z5tZMDBXTRQ#ws)
Title: Starbound RP: Discuss
Post by: Dungeon_Lord on 28-03-2013
I votin' the yesin' on the Starbound.

Caphori lost all interestingness and most of my time of the server was spent fixing my house because a nut job got on the server with 999 stack of bombs/dynamite and felt like a pretty house deserves to be destroyed. I feel like the more personalization of Starbound such as ships and things will make trolling a lot harder to and from what I've heard regulating who gets on the server will be easier too.
Title: Starbound RP: Discuss
Post by: Ragolution on 28-03-2013
See above.
Title: Starbound RP: Discuss
Post by: Dungeon_Lord on 10-04-2013
So are we going to use the same system for Starbound as is being used for Caphori? I'm totally fine with the way applicants are excepted and all. The house limit of course won't exist because of Starbound's personal ships and endless planets. Though I hope that the restriction system of items and things your allowed to have won't exist or at least not be so goddamn in the way of role-play. Because it started as a way to regulate role-play to stop people everyone from having hell gear and whats not, but over time evolved into more of a way of rewarding friends with stuff normal people aren't allowed to ever get.
Title: Starbound RP: Discuss
Post by: Ragolution on 10-04-2013
Hell. No.
Title: Starbound RP: Discuss
Post by: Dungeon_Lord on 10-04-2013
Quote from: Ragolution on 10-04-2013
Hell. No.
Did you steal my tag...
Title: Starbound RP: Discuss
Post by: lolKieck on 11-04-2013
Quote from: Dungeon_Lord on 10-04-2013
Quote from: Ragolution on 10-04-2013
Hell. No.
Did you steal my tag...
Quote from: Ragolution on 10-04-2013
Hell. No.
Title: Starbound RP: Discuss
Post by: Ragolution on 11-04-2013
My signature contains 30% more starbound per square centimeter.
Title: Starbound RP: Discuss
Post by: Syndraell on 11-04-2013
Hopefully the Application system will not be needed in Starbound.
Personally, i'd rather do something akin to the building permissions like Aceon...
However, I do not want to have the Starbound server being a copy of Aceon/Caphori.

On another note, i'm sure Starbound can be multiple designs of gameplay.
Meaning that there can be planets that are in different Eras, such as medieval or western, etc.
Title: Starbound RP: Discuss
Post by: Maxi96203 on 11-04-2013
Quote from: James Almasy on 11-04-2013
Hopefully the Application system will not be needed in Starbound.
Personally, i'd rather do something akin to the building permissions like Aceon...
However, I do not want to have the Starbound server being a copy of Aceon/Caphori.

On another note, i'm sure Starbound can be multiple designs of gameplay.
Meaning that there can be planets that are in different Eras, such as medieval or western, etc.

what about eastern
can i lead the politburo
Title: Starbound RP: Discuss
Post by: the_grub on 11-04-2013
Quote from: Maxi96203 on 11-04-2013

what about eastern
can i lead the politburo

Sure
Title: Starbound RP: Discuss
Post by: Dungeon_Lord on 12-04-2013
If there is Northern I will lead the a viking clan, because ya know. Vikings.
Title: Starbound RP: Discuss
Post by: Ragolution on 12-04-2013
New Rome.
Title: Starbound RP: Discuss
Post by: INA7HAN on 12-04-2013
That's a pretty cool idea, everyone doesn't have to be flying spaceships with laser guns etc, could have planets with people not even in the industrial era/phase etc.
Title: Starbound RP: Discuss
Post by: Steven :D on 12-04-2013
Quote from: James Almasy on 11-04-2013
Hopefully the Application system will not be needed in Starbound.
Personally, i'd rather do something akin to the building permissions like Aceon...
However, I do not want to have the Starbound server being a copy of Aceon/Caphori.

On another note, i'm sure Starbound can be multiple designs of gameplay.
Meaning that there can be planets that are in different Eras, such as medieval or western, etc.
agreed, i've had enough nightmares of applications. its time for change.
Title: Starbound RP: Discuss
Post by: INA7HAN on 13-04-2013
Without applications we'll definately have more people on the server and if they are trolls then they can't exactly break anything etc without build rights and they could just be kicked if they're trolling chat or something like that.

I'm guessing the build rights/permission will be given to people that get reccomendations from the playerbase and not so much admins, as well admins aren't on all the time?

Title: Starbound RP: Discuss
Post by: Maxi96203 on 14-04-2013
I pre-ordered Starbound.
Don't you disappoint me.
Title: Starbound RP: Discuss
Post by: Silver Knight on 14-04-2013
Quote from: Steven :D on 12-04-2013
Quote from: James Almasy on 11-04-2013
Hopefully the Application system will not be needed in Starbound.
Personally, i'd rather do something akin to the building permissions like Aceon...
However, I do not want to have the Starbound server being a copy of Aceon/Caphori.

On another note, i'm sure Starbound can be multiple designs of gameplay.
Meaning that there can be planets that are in different Eras, such as medieval or western, etc.
agreed, i've had enough nightmares of applications. its time for change.

Will take awhile for some platform of scripting that has a plugin like that to appear.
Title: Starbound RP: Discuss
Post by: Edvyn on 08-05-2013
I would be up for developing some server lore once the starbound server comes out - a spacefaring technocracy based on Aeon Flux's Goodchild regime could be fun.
Title: Starbound RP: Discuss
Post by: Syndraell on 09-05-2013
Quote from: Edvyn on 08-05-2013
I would be up for developing some server lore once the starbound server comes out - a spacefaring technocracy based on Aeon Flux's Goodchild regime could be fun.

That sounds pretty badass, to be honest.
Title: Starbound RP: Discuss
Post by: INA7HAN on 10-05-2013
I'd like to help with the lore and the creation of the server when starbound is released, I'm guessing you'll need help building the server and the world before opening it up to public.
Title: Starbound RP: Discuss
Post by: Steven :D on 10-05-2013
Quote from: INA7HAN on 10-05-2013I'd like to help with the lore and the creation of the server when starbound is released, I'm guessing you'll need help building the server and the world before opening it up to public.
yep
www.steamcommunity.com/id/stevencortez (http://www.steamcommunity.com/id/stevencortez)
Title: Starbound RP: Discuss
Post by: bastidon on 10-05-2013
I'll pitch in however I can, if I may. Even if I'm not allowed to help build or do lore, you can't stop me from lending moral support! ...Well you could...but look at this pleading face...you can't deny it! Can you?

But yeah, I'll help if I'm allowed.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 29-01-2014
So  I guess we're not doing this anymore?
Title: Re: Starbound RP: Discuss
Post by: Silver Knight on 30-01-2014
I accidentally removed the forums for it when removing your starmade board. Currently we are refocusing our attention onto MetroRP and Minecraft for now.
Title: Re: Starbound RP: Discuss
Post by: Ragolution on 30-01-2014
Quote from: Tanako on 30-01-2014
I accidentally removed the forums for it when removing your starmade board. Currently we are refocusing our attention onto MetroRP and Minecraft for now.

But minecraft is dedgaem and HGN doesn't host anymore.
Title: Re: Starbound RP: Discuss
Post by: lolKieck on 31-01-2014
Quote from: Tanako on 30-01-2014
I accidentally removed the forums for it when removing your starmade board. Currently we are refocusing our attention onto MetroRP and Minecraft for now.
AHAHAHAHAHAHA