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[RSS]Ken Levine: The Conversation, Part One

RockPaperShotgun · 112

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Offline RockPaperShotgun

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Ken Levine: The Conversation, Part One

Some interviews with prominent figures, as in Polygon’s widely-circulated one with BioShock: Infinite lead designer Ken Levine, are held on top of skyscraping Californian hotels. While it’s not something I’ve experienced myself, I can entirely appreciate why this often leads their eventual write-ups to be somewhat defined by awe, be it overt or subtle: a [...]
Source: Ken Levine: The Conversation, Part One
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