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New Animation System - Worldscript

Started by Silver Knight, 01-04-2012

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01-04-2012 Last Edit: 01-04-2012 by Last.Exile
I have worked on a new animation script that allows for the most part, better animations and allows turning on non-player models (Monsters and such) This is now currently on trial on the fallout server.

+rp_toggleholster/R is no longer "needed" to raise your weapon, just activate it pressing first mouse/right/reload to raise your weapon, this makes it easier in fire fights and such.
+Running will holster your weapon automaticly.
+Models can now turn properly and as such a whole new experience beguins.

Quotebreslau: if i cant cheat i dont wanna play
breslau: period

01-04-2012 #1 Last Edit: 01-04-2012 by Last.Exile


+Added Headgear system (5 Cowboy Hats, 1 Vault Security Hat)
=Compressed various textures (Svn is 140mb smaller)
=Fixed Stimpack.

Quotebreslau: if i cant cheat i dont wanna play
breslau: period

01-04-2012 #2 Last Edit: 01-04-2012 by Spades_Neil
Meanwhile at HGN, Exile holds an important meeting with its top administrators.
"Meaning of Life" - "People are not wearing enough hats"

Spades gives his opinions upon two fundamental concepts.

01-04-2012 #3 Last Edit: 01-04-2012 by Longlostblake
Everyone needs a hat!


ref_DevCon.smd: david star is the only heir of the ecologist throne
ref_DevCon.smd: house of blake
"Any of you fucking pricks move, and I'll execute every motherfucking last one of ya!"

02-04-2012 #4 Last Edit: 02-04-2012 by KetChuup
Quote from: Last.Exile on 01-04-2012

+Added Headgear system


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Sorry, I was wiping my jizz off the keyboard.
(°╭ ◡ ╮°)




+Added Metal (Bike) Helmet
+Added Raider Welder Helmet
+Added Combat armor Helmet
+Added Raider Helmet (As seen above)

Quotebreslau: if i cant cheat i dont wanna play
breslau: period

Exile, your turning animation fucked up everything else.


Whenever you do /animsit or any other /anim, you can spin around your mouse vision.
(°╭ ◡ ╮°)

Quote from: KetChuup on 02-04-2012
Exile, your turning animation fucked up everything else.


Whenever you do /animsit or any other /anim, you can spin around your mouse vision.

I know it's not a big deal.

Quotebreslau: if i cant cheat i dont wanna play
breslau: period

Quote from: KetChuup on 02-04-2012
Exile, your turning animation fucked up everything else.


Whenever you do /animsit or any other /anim, you can spin around your mouse vision.
Yea i agree, thats fine. Opening up a lot of models too.


Exile, you should bring back +rp_toggleholster/R. Because when you try to pick up items you bring your fists up, even when you dont mean too. The same when you have your weapon, people can accidently shoot others if they are holding their weapons.
I used to be an adventure like you, but then the shadow started chasing me through a castle filled with monsters.


Quote from: Caso on 02-04-2012
Exile, you should bring back +rp_toggleholster/R. Because when you try to pick up items you bring your fists up, even when you dont mean too. The same when you have your weapon, people can accidently shoot others if they are holding their weapons.

Yea I don't much care for this aspect. I liked the R-button raising/lowering guns.

Other than this there are only some minor bugs. Character heads no longer turn independently of their body (which is probably the whole reason non-standard models work AT ALL), and Certain two-handed weapons including the flamer, laser rifle, combat shotgun, and some other things (I'll list them all later) now make you walk crouched and when you try to actually aim or shoot the gun you T-pose.