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Stalker, What Features, Items, Weapons Do you want? Post your Idea's Here !

Started by Silver Knight, 19-01-2009

0 Members and 2 Guests are viewing this topic.

Raidenator is working on a improved version for us as we speak Gembock.

Quotebreslau: if i cant cheat i dont wanna play
breslau: period


Quote from: Hotstarr
Quote from: Creeding *Pictue of awesome revolver*

http://www.garrysmod.org/downloads/?a=view&id=18070

AWESOME RUSSIAN REVOLVER THAT WE NEEEEEED!

I agree, but our problem here is that people prefer to use automatic rifles instead of pistols.

Maybe Duty leader sidearm? And maybe we could make it super accurate and mildly (yet balenced) powerfull? and cost lots!
This message may or may not be endorsed by Creeding and he is by no means held to any comments, posts or any of the like made... Oh, and no. I dont like fancy pancy signatures.

Quote from: Biocrack oh yeah i want Monolith back >.<
Um... I kinda agree/disagree.

Agreement:
Monolith WAS in STALKER, so it makes sense to have them.

Disagreement:
When Monolith was here, the basic point of the faction was the same in game.

Pretty much any human = KILL, KILL, KILL!

Mutants = HAVE THEM KILL, KILL, KILL!
Tyler Jackson - Sergeant - "Breaching with C2, sir."

Kree - Slaver - "Go to hell you piece of shit."

Ispraven - Aces - "In the cold and dark shadows, I sneak. In the the bloody raging chaos, I cause. I am a Club."

Micheal Westen - Ex-Spy - "Don't I get tied down to the chair? Don't go soft on me now, Carla."

FUUUUUUUUCK.

I set it to normal compile last night, when I woke up I noticed it had only taken a few minutes since when I went to bed.

I investigated, there are several areaportal errors and a few leaks, I fixed all the leaks but areaportals are tough.

Either way, there won't be a version ready for today, atleast not early today.

The ability to use the hands? Its a bit pointless having them there if their only option of use is looking passive. Perhaps there could be a stance option for the hands? Passive, aggressive and interactive?

RMB could be change stance.
Passive would be like LMB=Greet person you are looking at R=Introduce yourself to the person you are looking at E+LMB=Say goodbye to the person you are looking at E+R=Thank the person you are looking at. Also the hands could make gestures when performing the actions.

Aggressive would have the fists up and probably be LMB=Weak punch E+LMB=Strong Jab which is slower than the punch but stronger or Quick Kick Crouch+LMB=Shove (In front of someone pushs them back, Behind someone causes them to fall over and become a ragdoll for a few secs till they get up automatically R=Grab (In front of someone its a grapple struggle, Behind someone restraint them but they have a chance to break free (when restraining someone LMB could become shove away and R= let go) E+R=strong kick crouch+R=sweeping kick.

And Interactive could be LMB=Pick up object E+LMB= inspect object R=same option as the TAB key E+R=brings up give money menu.

Also what about a Swep like a toolbox that can build tents/houses/forts/bases/fires and uses materials for building which can be bought from the trader. This way people without TT and Physguns can build personal dwellings/bars/inns/bases/fires for themselves and others.
If I kill you, it means your my friend. :) *Cue for manic laughter*

----Stalker RP Characters-----
Renlen Deadeye-LonerlBritishlGoodMarksman

That's quite a good idea at the moment.

Instead of the scoped VSS Vintorez, which should cost more than the AS Val(We NEED it.)

We need the AS Val. We have the model.

This message may or may not be endorsed by Creeding and he is by no means held to any comments, posts or any of the like made... Oh, and no. I dont like fancy pancy signatures.

Would Molotovs be able to work with the game? You do get vodka. and fire... So yeah...

Also what about function that turns your character into a ragdoll for a few secs after falling from a great height or after losing to much stamina (exhaustion?) or from simply tripping over things *Renlen Deadeye Trips over the rocky path and lands flat on his face.

Oh and the ability to sleep. S.T.A.L.K.E.R.S may be in a hazardous environment but they still need to rest. What about hunger also?
If I kill you, it means your my friend. :) *Cue for manic laughter*

----Stalker RP Characters-----
Renlen Deadeye-LonerlBritishlGoodMarksman

Quote from: RENCAMO
Quote from: Biocrack oh yeah i want Monolith back >.<
Um... I kinda agree/disagree.

Agreement:
Monolith WAS in S.T.A.L.K.E.R, so it makes sense to have them.

Disagreement:
When Monolith was here, the basic point of the faction was the same in game.

Pretty much any human = KILL, KILL, KILL!

Mutants = HAVE THEM KILL, KILL, KILL!

Disagreement:
We had our Campfire Roleplays, we only SoS'd for the last week of Mono, before then we dominated the Scrapyard, and any S.T.A.L.K.E.R that approached we either Adopted, or sent him away, there were a few Raids here and there, plus a few Arrogant basxtards nocolliding through the base walls, but we showed that we could turn a "Supposedly DM" faction into something Legendary, High Archon Arbiter is still a name known and feared by all, and any new S.T.A.L.K.E.R quickly learns to respect, or fear it.

What was the most ironic part was the fact twice during baseraids, we were all sitting around a campfire, one of us playing the guitar as usual xD. The Mercs and Loners were stupified by our TnB-Grade Passive that was happening. Until GHOST popped up out of the ground with a Placid "HAI GUIS!" and Fucking butchered them while we continued our Passive.

But let's get onto the fact. Monolith was a Butchered Faction.
They complained at us for DMing, when we weren't the ones to start it, I tutored ALL my members on a "Never Shoot First" basis.
And yet, an average of 5/10 S.T.A.L.K.E.Rs ran around with AK74M's. We were killed on a daily basis, just because somebody wanted a Conflict, we were no more than "FREE KILL HERE" to most players, other than ourselves. No matter how big and isolated a base we made, to isolate ourselves from the outside world, where people would KOS you, not the other way around, we always got raided, blown to smithereens, and resorted to flying around in a Heli that would regularly be Physminged, and the Ten Armed Mono's inside, flung across the landscape, and every local S.T.A.L.K.E.R acting like a Pínata just got shattered, running out of the Town to fetch all the fallen motherfucking guns...
And yet, the ONE time we KoS'd almost(That's Bandits, Loners, and Monsters) everybody, regardless of the fact everybody KoS'd us for guns, we were bitched at.
And you wanna hear something EXTREMELY Erratic? Out of all those people, Traders kept Raiding our bases. And one of them went as far to Physminge the Heli once. (I was using an ESP at that time, over a year ago, back on hgn_thezone.)
We complained on a Daily Basis that fucking LONERS could one-shot us, and why the fuck Donators/Master Mercs got TWICE the amount of armor than us.

If Monolith is brought back. I will be happy to lead. But only if people stop treating us like Walking Gunshops and Cows to the Slaughter.
Follow my Twitter HERE!

Wow Seems like monolith went through a whole load of tough shit from other players... Well if mono does happen to come back then I hope you are the leader again.

_________________________________________________Edit: 20-04-2009_________________________________________________
Had a Idea for a new feature the ability to jump to the side as a way of dodging fire
If I kill you, it means your my friend. :) *Cue for manic laughter*

----Stalker RP Characters-----
Renlen Deadeye-LonerlBritishlGoodMarksman

Quote from: Darknessvamp Wow Seems like monolith went through a whole load of tough shit from other players... Well if mono does happen to come back then I hope you are the leader again.

_________________________________________________Edit: 20-04-2009_________________________________________________
Had a Idea for a new feature the ability to jump to the side as a way of dodging fire

Yeah, would be cool to implement Parkour's Roll feature, where if your crouching, you could double tap left or right, to roll to one side, at a moderate cost of energy.
And yeah, Monolith went through alot together, and most of the Former members are now some of my dearest friends. It brought the entire "Brother" meaning to our Brotherhood, often abused, we banded together, but could withstand little more than a Two armed mercs at once. And that's why we relied on my Cunning and Fap-O-Matic Contraptions. (Especially GHOST, there whenever we were in need of help, an RPed near-indestructable & restructured Mingebot. Although removed alot by people who Epic-metagamed flying contraptions out of existence.)

And how about lowering the amount of damage weapons do? To actually have extended gunfights, as in all Automatics reduced to 10 dmg, and pistols down to 5.
Follow my Twitter HERE!

Quote from: MattyK
Quote from: Darknessvamp Wow Seems like monolith went through a whole load of tough shit from other players... Well if mono does happen to come back then I hope you are the leader again.

_________________________________________________Edit: 20-04-2009_________________________________________________
Had a Idea for a new feature the ability to jump to the side as a way of dodging fire

Yeah, would be cool to implement Parkour's Roll feature, where if your crouching, you could double tap left or right, to roll to one side, at a moderate cost of energy.
And yeah, Monolith went through alot together, and most of the Former members are now some of my dearest friends. It brought the entire "Brother" meaning to our Brotherhood, often abused, we banded together, but could withstand little more than a Two armed mercs at once. And that's why we relied on my Cunning and Fap-O-Matic Contraptions. (Especially GHOST, there whenever we were in need of help, an RPed near-indestructable & restructured Mingebot. Although removed alot by people who Epic-metagamed flying contraptions out of existence.)

And how about lowering the amount of damage weapons do? To actually have extended gunfights, as in all Automatics reduced to 10 dmg, and pistols down to 5.

Then there'd be no need to get the expensive weapons. Instead of having all guns do 10 or 5 damage, just decrease the amount of damage they do by half.

Quote from: MattyK Yeah, would be cool to implement Parkour's Roll feature, where if your crouching, you could double tap left or right, to roll to one side, at a moderate cost of energy.
And yeah, Monolith went through alot together, and most of the Former members are now some of my dearest friends. It brought the entire "Brother" meaning to our Brotherhood, often abused, we banded together, but could withstand little more than a Two armed mercs at once. And that's why we relied on my Cunning and Fap-O-Matic Contraptions. (Especially GHOST, there whenever we were in need of help, an RPed near-indestructable & restructured Mingebot. Although removed alot by people who Epic-metagamed flying contraptions out of existence.)

And how about lowering the amount of damage weapons do? To actually have extended gunfights, as in all Automatics reduced to 10 dmg, and pistols down to 5.

Hey MattyK I had an idea the other day. What if you created a new faction that could be called the monolith adepts or Monolith Outcasts or something like that. Then the group could be the people who were once in monolith but grew more passive as time went on and were forced out of the original monolith faction for becoming 'soft' in their eyes. Then they over time grew in size and strength and eventually forced the original monolith faction out of the zone (explains their disappearance). Then this faction could be both passive and aggressive but still follow the ideas of monolith. That way you can play passive and aggressive rp whenever you want to. Also you can decide who you are allied, neutral and hostile with.
If I kill you, it means your my friend. :) *Cue for manic laughter*

----Stalker RP Characters-----
Renlen Deadeye-LonerlBritishlGoodMarksman

Someone already proble said something about this.But like a gutair swep i made a post earlier about my idea it is called < Just a idea for gutair i am pretty sure that was name of the post.It is easy to find since it says i made it and only one you probley seen in development section. It was a ok idea to me.

Idea: Containers: Lockers, footlockers, Gunlocker, Cabinent, etc.
Description: *Items above* In game for containing whatever you want. Like guns, armour, drink and stuff so you don't have to constantly carry junk around and be scared of losing it, instead stuff it in your locker. Perhaps the lockers could have a lock/unlock feature that can only be performed by the owner and maybe (later on) have a lockpicking feature that can break into lockers and doors. The lockers and stuff could be bought off the trader and can be put in your inventory (superstrength lol).

Idea: Lockpicking
Description: Ability to attempt to unlock a locker or door. You get one chance per door/etc to get it right so its fair system but each time the object you want to lockpick is unlocked by the owner, you get another chance to lockpick it. Basically the feature could be a bit like Fallout 3's lockpicking system where you click on the bobby pin to position it and click on the screwdriver to turn it and attempt to unlock the object. If the bobby pin breaks you fail, If it clicks and opens you win. If you don't want to copy FO3's system then it could be just a small minigame. Of course you can't loot everything if you unlock a container, otherwise that would be unfair to the owner. Perhaps each time you can loot only 5 items: A gun (a pistol counts as 1 item and a rifle counts as 2 items, You can't loot guns that require admin permission) 1 artifact and 3 other random items (you can't loot suits in the container).

Idea:Artifact experiments for Eco's (Creating new guns, armour, drugs from artifacts)
Description: Basically what the idea says. To give the Eco's more fun. Also mistakes/failures=problems e.g. Anomaly occurs and kills one of the ecologists during the test, Radiation level gets so high one of the Ecos turn into a npc bloodsucker, etc, etc
_________________________________________________Edit: 25-04-2009_________________________________________________
Idea: Containers: Lockers, footlockers, Gunlocker, Cabinent, etc.
Description: *Items above* In game for containing whatever you want. Like guns, armour, drink and stuff so you don't have to constantly carry junk around and be scared of losing it, instead stuff it in your locker. Perhaps the lockers could have a lock/unlock feature that can only be performed by the owner and maybe (later on) have a lockpicking feature that can break into lockers and doors. The lockers and stuff could be bought off the trader and can be put in your inventory (superstrength lol).

Idea: Lockpicking
Description: Ability to attempt to unlock a locker or door. You get one chance per door/etc to get it right so its fair system but each time the object you want to lockpick is unlocked by the owner, you get another chance to lockpick it. Basically the feature could be a bit like Fallout 3's lockpicking system where you click on the bobby pin to position it and click on the screwdriver to turn it and attempt to unlock the object. If the bobby pin breaks you fail, If it clicks and opens you win. If you don't want to copy FO3's system then it could be just a small minigame. Of course you can't loot everything if you unlock a container, otherwise that would be unfair to the owner. Perhaps each time you can loot only 5 items: A gun (a pistol counts as 1 item and a rifle counts as 2 items, You can't loot guns that require admin permission) 1 artifact and 3 other random items (you can't loot suits in the container).

Idea:Artifact experiments for Eco's (Creating new guns, armour, drugs from artifacts)
Description: Basically what the idea says. To give the Eco's more fun. Also mistakes/failures=problems e.g. Anomaly occurs and kills one of the ecologists during the test, Radiation level gets so high one of the Ecos turn into a npc bloodsucker, etc, etc
If I kill you, it means your my friend. :) *Cue for manic laughter*

----Stalker RP Characters-----
Renlen Deadeye-LonerlBritishlGoodMarksman

The reason Monolith was stopped because of MattyK's doom forts, contraptions, and constant killing. I never saw any roleplay from Monolith when MattyK was leading it.
<iframe src="http://steam.appspot.com/beta/api/iframe?steamID=STEAM_0:n:n" width="250" height="60" scrolling="no" marginheight="0" marginwidth="0" frameborder="0"></iframe>

Quote from: Jman234 The reason Monolith was stopped because of MattyK's doom forts, contraptions, and constant killing. I never saw any roleplay from Monolith when MattyK was leading it.

*Darknessvamp points to the gun in Jman's hand* I wonder why Jman... I wonder why...
If I kill you, it means your my friend. :) *Cue for manic laughter*

----Stalker RP Characters-----
Renlen Deadeye-LonerlBritishlGoodMarksman


Yeah... you don't ask for guns. You earn the money and buy it.
_________________________________________________Edit: 27-04-2009_________________________________________________
Yeah... you don't ask for guns. You earn the money and buy it.

He meant he wants a G36 put on the server.

There is already a G36 on there.

Just buy one from a trader for like 3,000 RU.


Quote from: Ness Tea Oh okay :D I can sell you one.

Nastie the friendly trader! How does that even work?
If I kill you, it means your my friend. :) *Cue for manic laughter*

----Stalker RP Characters-----
Renlen Deadeye-LonerlBritishlGoodMarksman

Weapons:
Auto (NOT A SNIPER) H&K G3 (maybe with Grenade Launcher?)
A Taurus Raging Bull (Shortnose)
A Tavor Tar-21 (With red dot sight? :3)

Other ideas:
Some kind of container, like a closet, cabinet, locker, footlocker, drawers and maybe even an oven or car hood/trunk


Quote from: Locke on 24-01-2009
Real npcs would be nice, so we can get all that pew pew out of our veins and get some money and items while we're at it. Though they should be pretty strong and drop very little

Only problem lock... NPC'S DONT STM