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hgn_wildterritory

Started by Raidenator, 16-04-2009

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Screenshots located here

Future development:
  • Lightmaps will be fixed
  • Optimized grass sprites
  • Less grass sprites
  • Larger valley
  • Second valley
  • Lab
  • More faction buildings
  • More underground locations
  • Varying displacements (crevaces, rivers, hills)
  • Seamed travel between the areas (I know most people don't like it, but I'll probably be adding in a Cordon remake and that'll be performance heavy if it's seamless)
  • Loner areas
  • More landmarks

Update, May 4th.

The lighting hasn't changed, but the fog has been increased much further, and the tonemap has been darkened.

This update is parts of the geometry for the Bandit Base, and one random yellow building, possibly monolith auditorium.

Several little buildings, and one tower, as a prefab for other uses.

Not a whole lot, but I haven't been working too hard on it, been enjoying the TF2 server.


I agree with Deathcon :D

* Royz pleasures himself to the images.

AAAHHHHH Sexy..... ^.^

Grass looks good. There may be some lightmap corruptions like you said, but those can fixed I hope.
_________________________________________________Edit: 16-04-2009_________________________________________________
Grass looks good. There may be some lightmap corruptions like you said, but those can fixed I hope.

I really like that grass. Great map.

srp_wildterritory is good too :s...
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Yeah, but this is better.

Quote from: Raidenator Yeah, but this is better.

Grass from the EP2 or DoD?
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

I'd have to say DoD.. all the pretty flowers doesnt really suit the zone :/


Crussaria=Wiglaf Grimshaw(Grimshaw of the Iron Hand), The Corpse Brigade:Alive

It's a custom grass texture, I was modeling it after Priboi mod.

I don't want to get rid of it entirely, I'll try changing the density and lowering the whole maps brightness so it isn't that cheery.

I like the grass, personally..

Vegetation is good. The fog needs to either be adjusted to the color of the skybox or given at least some slight transparency because the color is not very harmonious with the environment. Other than that, it's all really good as far as I can see.

Yeah, I'll put a changelog in the OP.

Post in here for other things to fix/tweak or add/remove

Update, May 4th.

Just go read the OP.