For those of you out of date, here you go: New Animations, and new weapon animation system in the works, along with a community driven vphysics.dll
Full Changelog:[/size]- Added engine.TickInterval()
- Added render.RenderHUD( x, y, w, h )
- Added UserCmd:CommandNumber()
- Player:DrawViewModel( b ) is now shared
- Fixed Player:GetCurrentCommand() returning wrong command on client
- Camera is now predicted properly and recorded properly in demos
- Fixed gm_video sound getting out of sync
- Don't show hints when playing demo
- Fixed error in voice notice when player leaves
- Fixed [Not Main Thread] error
- Added new player animations by MaxOfS2D (http://www.maxofs2d.net/)[/size][/font]
- Fixed face poser not working on ragdolls
- Color picker now works as it should
- Fixed gamemode selector closing
- Added frame blending post process effect
- NPCs have default weapons (can't change them yet)
- Fixed addons sometimes not installing properly
[/size]QuoteThe new demo recorder is pretty awesome, adding options not unlike GTA 4's Clip Capture.[/q]