News

   Please read the HGN Common Rules.
Click here.

Military/Duty Server?

andrewhatesyou · 5314

0 Members and 1 Guest are viewing this topic.

andrewhatesyou

  • I can be 11 if you want me to be.
  • *
    • Posts: 275
  • S.T.A.L.K.E.R
  • Awards Played on S.T.A.L.K.E.R Roleplay 2008 - 2013
on: 21-02-2011
Yesterday, we switched from Sector42 to The Garbage. Everybody was trying to find a base, and Duty/Military couldn't. Now Military and Duty took over Server 2 so Server 1 is becoming dead. I think that the two factions shouldn't get their own server. If Military aren't on S2, there won't be much FearRP on S1.
It's also splitting the playerbase. 22 people were on Server 2 and 9 people on Server 1. Not to be a pain, but I really don't think we can split the playerbase in half just yet. Last thing is that Server 2 is meant to be an event server not a faction server.

Sorry for the bad grammar, I am kinda' in a rush.



STALKER RP
Lt.Ivan Kutz-ALIVE-Military
Vladimir Kutz-ALIVE-Merc
FALLOUT RP
John Serio-ALIVE-Senior Initiate


Duranblackraven

  • *
    • Posts: 569
Reply #1 on: 21-02-2011
Sever 2 WAS an event server, but if you didn't notice it was unlocked and allowed access to the general public. Thusly it's not an event server anymore. And, how and WHY would we regulate what server they can or can't be on? That's completely dumb. The only thing I can say is bump the allowed players from 24 to around 35.



Paintcheck

Reply #2 on: 21-02-2011
How does them playing on one server suddenly make it "A faction server"? It's not their personal server they just have people on it. Go play on the other server if seeing more than 10 mili/duty in the same place bothers you. Given that 99% of the time the server used to be 20+ mili on at once and very few other players as it was I don't really see the difference.



jaik

Reply #3 on: 21-02-2011
Thanks for reminding me, Ecologists will switch to server 2

Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway


N4iki

  • Sheep
  • *
    • Posts: 1
  • Thats me.
Reply #4 on: 21-02-2011
Thanks for reminding me, Ecologists will switch to server 2

Thats actually good idea, now yantar can be back if Freedom stays on server 1.
mirite?



Dug

  • Werewolf
  • *****
    • Posts: 1688
  • Radioactive Bob
  • Awards Official Member of the Kilopost Club
Reply #5 on: 21-02-2011
Sanctioned and Outcasts switched to server 2 too.
Orion remained on S1.
I've told Exile we are switching, he didn't look like he cared.
Other than that, Military & Duty won't be coming to server 1 due to lack of bigger bases and proper bases overall. On the sidenote it is not our server, we just dominate it.
And to be honest, I'm having much more fun over here, rather than on S1.
People don't spam OOC as much and duty is filling the gap of it's passive roleplay lack.
« Last Edit: 21-02-2011 by Dug »



Aresty

  • 400 Club
  • ****
    • Posts: 415
Reply #6 on: 21-02-2011
Lack of Doom Fortress



nKe

  • Tumble-Weed
  • *
    • Posts: 687
  • You see this because you're butthurt
  • Awards Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 When life gives you lemons...
Reply #7 on: 21-02-2011
It's more fun here in s1 ^_^



deluxulous

Reply #8 on: 21-02-2011
It's more fun here in s1 ^_^

It really isn't, though. I've had more fun today and last night in S2 than I've had since I came back to HGN.

If You're Reading This It's Too Late


Legit|Brandon

  • Sumarai
  • ***
    • Posts: 116
  • Bran
Reply #9 on: 21-02-2011
So No more shooting up Duty  :-\

For Freedom



N3gativezero

  • Police Officer
  • ***
    • Posts: 242
Reply #10 on: 21-02-2011
It seems like by doing this Military and Duty have blockeded themselfs off from everyone else, and, becuase they're allies, they're going to be stuck in perpetual passive RP, with possibly the occasional NPC-based event. I honestly could care less if they want to stick to server two becuase they can't find a doomfort, but perhaps it's best to not abandon S1 completely.

To loot, lulz and SCIENCE!


KillSlim

  • Freelance Gynecologist
  • *
    • Posts: 1498
  • I am the serpant, you are the mouse.
  • Awards Official Member of the Kilopost Club Only 49 to go! Played on S.T.A.L.K.E.R Roleplay 2008 - 2013
Reply #11 on: 21-02-2011
Server 1 isn't really empty to be honest, it feels like it has something is missing though with the absence of Duty and the Military.

"Yes, we will be changed and we will march with him, then all the world will have his colour and his light and his madness."


Ace: Howdy-do, Killslim.
Paintcheck: Uh...
Paintcheck: Wrong window


Legit|Brandon

  • Sumarai
  • ***
    • Posts: 116
  • Bran
Reply #12 on: 21-02-2011
Well its not really stalker with out the Main Factions..

For Freedom



Nargotah

  • Sumarai
  • ***
    • Posts: 194
Reply #13 on: 21-02-2011
Server 1 isn't really empty to be honest, it feels like it has something is missing though with the absence of Duty and the Military.

Eh, I think it makes sense that Military Duty and Freedom aren't within three minutes walk of eachother.



Silver Knight

  • Founder, Director\Developer
  • Loki
  • *
    • Posts: 7066
  • Awards This member is a Survivor of the Gay Vampire Castle. Bow to them! The Kawaii award is awarded to veterans of the Anime Forum. Over 4000 Posts! Groovy Baby! Has done something which pleases the Tech Bot Played on FALLOUT Roleplay 2010 - 2012 Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Played on Terraria Roleplay "Caphori" 2011 - 2013 Played on Minecraft Roleplay "Aceon" 2011 - 2013
Reply #14 on: 21-02-2011
The factions are going about this the entire wrong way. Factions should secure bases on both servers. The garbage has plenty of potential bases to take over. Military could easily set up a nice checkpoint near the cordon and secure it. You should not stick to just one server. That's not how it's meant to be. Think of both the servers as being one large map divided up by a "connect" button.

All factions need to have a main base. As stated in the rules but you are supposed to take and control other bases too. Freedom and Duty need to keep on doing events against each other to provide faction waring and entertainment for both sides. Im Sick of just me calling such events myself because the leaders cannot be bothered to agree upon something to better Stalker roleplay.

Military is likely going to need a new leader as Doomburger is very inactive and military is basically falling to peices.


Quote
breslau: if i cant cheat i dont wanna play
breslau: period


deluxulous

Reply #15 on: 21-02-2011
Quote
Military is likely going to need a new leader as Doomburger is very inactive and military is basically falling to peices.

...what? What? What? What? WHAT?! You're JOKING!

If You're Reading This It's Too Late


N3gativezero

  • Police Officer
  • ***
    • Posts: 242
Reply #16 on: 21-02-2011
That would work, in theory. Only problem is that neither faction has really enugh man-power to hold two bases at a time.

To loot, lulz and SCIENCE!


KingArthur

  • Bane of the shoutbox, player of autoplaying music.
  • *
    • Posts: 1013
  • why the hell did you do extra information
  • Awards Official Member of the Kilopost Club Played on S.T.A.L.K.E.R Roleplay 2008 - 2013
Reply #17 on: 21-02-2011
Military is likely going to need a new leader as Doomburger is very inactive and military is basically falling to peices.

He is active, very active. Just not as military. Hes a good leader but everyone gets bord of leading after a while



Paintcheck

Reply #18 on: 21-02-2011
Military is likely going to need a new leader as Doomburger is very inactive and military is basically falling to peices.

He is active, very active. Just not as military. Hes a good leader but everyone gets bord of leading after a while

Urge. To say. A lot of things. That. Would get me banned. Rising. Must...resist.

Whew I think I almost had an aneurysm there.



Turkey

Reply #19 on: 21-02-2011
Military is likely going to need a new leader as Doomburger is very inactive and military is basically falling to peices.

He is active, very active. Just not as military. Hes a good leader but everyone gets bord of leading after a while

Urge. To say. A lot of things. That. Would get me banned. Rising. Must...resist.

Whew I think I almost had an aneurysm there.

LOL. Same. I need to go cut myself to ease it.



Dug

  • Werewolf
  • *****
    • Posts: 1688
  • Radioactive Bob
  • Awards Official Member of the Kilopost Club
Reply #20 on: 22-02-2011
Exile. THAT WAS A FUCKLOAD OF GIBERISH. Doomburger is possibly the most active major faction leader the faction it self is thriving and there's nothing wrong with it. We all have our moments when we go inactive, because sooner or later you get tired, but then you come back and make it even better. Currently, all major factions are stable and SHOULD NOT be touched at all.

Duty and Military share server 2, they like one base and stick to it, we are sticking to our original plan of holding a main base and an outpost. Duty constantly makes meetings and discusses how it can improve and in which way. Recently we've made it so that you must join a squad in order to get promoted. We have also enforced passive roleplay , and reward it with promotion if you do well enough. We have learned that results are excellent with this new rule and Duty/Mili feel that building shit in server 1 will make it instantly crash or make people lag , it's laggy as it is. We are staying here, in the no lag zone.  Everyone is welcome to come to server 2, ecologists have moved there along with a merc group and a stalker group. Matter of fact, we welcome a trader who wishes to set up in our base.

And no negative, WE AREN'T ALLIES, for the LAST TIME. If they enter my base without an invitation I WILL SHOOT THEM.

And the reason you say "They couldn't find a better doomfort" is because YOU, are happy with your current base in server 1. Well guess what we aren't happy and we ain't gonna stick around. We do what's best for our faction, not what's best for freedom.
« Last Edit: 22-02-2011 by Dug »



Comradebritish

  • S.T.A.L.K.E.R.
  • ***
    • Posts: 311
  • A sentient spatula.
  • Awards Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Defeated the Grim Reaper in a rap battle to return from the dead.
Reply #21 on: 22-02-2011
Well shit...

Suspiciously cheesy man sighted on east pier at 9pm.


ISPYUDIE

  • Mushy Banana
  • *
    • Posts: 625
Reply #22 on: 22-02-2011
Military is likely going to need a new leader as Doomburger is very inactive and military is basically falling to peices.

He's very active acctually, and mili is doing well.






Dragon

  • HGN's Unofficial Ghost of Groznyj's Past.
  • *
    • Posts: 377
  • Awards Played on S.T.A.L.K.E.R Roleplay 2008 - 2013
Reply #23 on: 22-02-2011
Military is likely going to need a new leader as Doomburger is very inactive and military is basically falling to peices.

He's very active acctually, and mili is doing well.

I was going to post something lengthy, but then I realised ISPYs post generally summed up my thoughts, so I will quote his for truth.

"Is it just me, or have peoples' hands been growing out of their asses lately?"


lolKieck

  • remove kebab from premises, turkey give back clay
  • *
    • Posts: 2615
  • serbia laughs in face of concept abiding failure
  • Awards 2K Poster This member is a Survivor of the Gay Vampire Castle. Bow to them! Played on S.T.A.L.K.E.R Roleplay 2008 - 2013
Reply #24 on: 22-02-2011
Hey, if you didn't notice, you can make recon squads, attack squads, look for Duty's defences and manpower, then attack with the attack squad. It's not like EVERYONE must sit at their base, they can take the initiative.

░░░░░░░▐▄▀▒▒▀▀▀▀▄▄▄▀▒▒▒▒▒▐
░░░░░▄▄▀▒░▒▒▒▒▒▒▒▒▒█▒▒▄█▒▐
░░░▄▀▒▒▒░░░▒▒▒░░░▒▒▒▀██▀▒▌
░░▐▒▒▒▄▄▒▒▒▒░░░▒▒▒▒▒▒▒▀▄▒▒
░░▌░░▌█▀▒▒▒▒▒▄▀█▄▒▒▒▒▒▒▒█▒
░▐░░░▒▒▒▒▒▒▒▒▌██▀▒▒░░░▒▒▒▀ ▌
░▌░▒▄██▄▒▒▒▒▒▒▒▒▒░░░░░░▒▒▒ ▌
▀▒▀▐▄█▄█▌▄░▀▒▒░░░░░░░░░░▒▒ ▐
▐▒▒▐▀▐▀▒░▄▄▒▄▒▒▒▒▒▒░▒░▒░▒▒ ▒▌
▐▒▒▒▀▀▄▄▒▒▒▄▒▒▒▒▒▒▒▒░▒░▒░▒ ▐
░▌▒▒▒▒▒▒▀▀▀▒▒▒▒▒▒░▒░▒░▒░▒▒ ▌
░▐▒▒▒▒▒▒▒▒▒▒▒▒▒▒░▒░▒░▒▒▄▒▒
░░▀▄▒▒▒▒▒▒▒▒▒▒▒░▒░▒░▒▄▒▒▒▒


Tags:
 

* Hello there Guest

Welcome to the HyperGaming Network forums! We are a large gaming and mod community. Please signup to gain access to other sections of the forum.




If you are having problems navigating the forums, please see this topic.

Forum News

   Please read the HGN Common Rules.
Click here.

* Users Online


Dot Guests: 579 | Dot Users

* Board Stats

  • stats Total Members: 9329
  • stats Total Posts: 180884
  • stats Total Topics: 22761
  • stats Total Categories: 10
  • stats Total Boards: 218
  • stats Most Online: 86466