News

   HGN is supported by small passive adverts. Please consider disabling your adblocker on this site.
collapse

Ambient sounds! Please, be quiet!

eroticduck · 2533

0 Members and 1 Guest are viewing this topic.

Offline eroticduck

  • Skittle Lover
  • S.T.A.L.K.E.R.
  • ***
    • Posts: 317
I am being driven crazy by the perpetual wolves, crying, gunshots and apparently thunder. Please make the map have less annoying sounds.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Bielecki

  • **Donator**
  • Catapult-Man
  • *
    • Posts: 568
Reply #1 on: 06-02-2011
Oh stop, its not that bad. Maybe you should turn your speakers down?
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Ravanger

  • Good Night, sweet Nigerian Prince.
  • Werewolf
  • *****
    • Posts: 1651
  • Awards Official Member of the Kilopost Club
Reply #2 on: 06-02-2011
I am fine with it, it can be much at certain times but it is enjoyable. Also if you find a certain sound to annoying you can stop it for a short period with stopsounds in consle.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline eroticduck

  • Skittle Lover
  • S.T.A.L.K.E.R.
  • ***
    • Posts: 317
Reply #3 on: 06-02-2011
I am fine with it, it can be much at certain times but it is enjoyable. Also if you find a certain sound to annoying you can stop it for a short period with stopsounds in consle.

No. Once you do stopsounds, it comes back instantly. That's the problem I have with it.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Turkey

  • **Donator**
  • Werewolf
  • *
    • Posts: 1632
  • Awards Official Member of the Kilopost Club
Reply #4 on: 06-02-2011
I am fine with it, it can be much at certain times but it is enjoyable. Also if you find a certain sound to annoying you can stop it for a short period with stopsounds in consle.

No. Once you do stopsounds, it comes back instantly. That's the problem I have with it.

heres a bright fucking idea, Rp them, It's the zone, Deal with it.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Tom

  • The man who can pass an entire day, by just telling stories.
  • HGN Illuminati
  • Heroic Member
  • *
    • Posts: 1818
  • Awards Official Member of the Kilopost Club From the moon... Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Played on FALLOUT Roleplay 2010 - 2012
Reply #5 on: 06-02-2011
I am fine with it, it can be much at certain times but it is enjoyable. Also if you find a certain sound to annoying you can stop it for a short period with stopsounds in consle.

No. Once you do stopsounds, it comes back instantly. That's the problem I have with it.

heres a bright fucking idea, Rp them, It's the zone, Deal with it.

+1 Post count, also I promised you I would ban you once you beat Lucidious here you go.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Oh boy.
Strap yourselves in, it's time for the great 'obligatory' SRP resurrection of 2013/14/15/16/22


Offline eroticduck

  • Skittle Lover
  • S.T.A.L.K.E.R.
  • ***
    • Posts: 317
Reply #6 on: 06-02-2011
I am fine with it, it can be much at certain times but it is enjoyable. Also if you find a certain sound to annoying you can stop it for a short period with stopsounds in consle.

No. Once you do stopsounds, it comes back instantly. That's the problem I have with it.

heres a bright fucking idea, Rp them, It's the zone, Deal with it.

You're missing my point. If it wasn't a constant loop of the same loud sounds with no pause in-between, I would be fine. It is though.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Tom

  • The man who can pass an entire day, by just telling stories.
  • HGN Illuminati
  • Heroic Member
  • *
    • Posts: 1818
  • Awards Official Member of the Kilopost Club From the moon... Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Played on FALLOUT Roleplay 2010 - 2012
Reply #7 on: 07-02-2011
A lot of people don't like this. Pro Tip: Don't go in any tunnels (If possible) and when you jump out of spawn run directly left toward freedom base, Or Run directly right to that base with the brick wall, and jump the wall come out and follow the train track, DO NOT GO anywhere NEAR the APC at spawn, that area triggers "Ambient" sounds
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Oh boy.
Strap yourselves in, it's time for the great 'obligatory' SRP resurrection of 2013/14/15/16/22


Offline eroticduck

  • Skittle Lover
  • S.T.A.L.K.E.R.
  • ***
    • Posts: 317
Reply #8 on: 07-02-2011
A lot of people don't like this. Pro Tip: Don't go in any tunnels (If possible) and when you jump out of spawn run directly left toward freedom base, Or Run directly right to that base with the brick wall, and jump the wall come out and follow the train track, DO NOT GO anywhere NEAR the APC at spawn, that area triggers "Ambient" sounds

I'll do my best to avoid those areas!!
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Tom

  • The man who can pass an entire day, by just telling stories.
  • HGN Illuminati
  • Heroic Member
  • *
    • Posts: 1818
  • Awards Official Member of the Kilopost Club From the moon... Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Played on FALLOUT Roleplay 2010 - 2012
Reply #9 on: 07-02-2011
I hope in the next map if we have "Ambient" sounds that they happen less frequently and are quieter.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Oh boy.
Strap yourselves in, it's time for the great 'obligatory' SRP resurrection of 2013/14/15/16/22


Offline ISPYUDIE

  • Mushy Banana
  • **Donator**
  • Catapult-Man
  • *
    • Posts: 625
Reply #10 on: 08-02-2011
Yeah, more subtle sounds would be better.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions






Offline Zstan

  • I never asked for these moves.
  • **Donator**
  • Gladiator
  • *
    • Posts: 959
Reply #11 on: 08-02-2011
I like to compare the sounds with howler monkeys, or Cliff Racers. It sounds horrible when the sounds overlap.

SCREEEEEEEEEEEEEEEEEEEEEEEEEE


friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline deluxulous

  • HGN Illuminati
  • Vampire
  • *
    • Posts: 2672
  • Awards 2K Poster Played on S.T.A.L.K.E.R Roleplay 2008 - 2013
Reply #12 on: 08-02-2011
I like to compare the sounds with howler monkeys, or Cliff Racers. It sounds horrible when the sounds overlap.

SCREEEEEEEEEEEEEEEEEEEEEEEEEE


It's almost as bad as a J Beib concert.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Tom

  • The man who can pass an entire day, by just telling stories.
  • HGN Illuminati
  • Heroic Member
  • *
    • Posts: 1818
  • Awards Official Member of the Kilopost Club From the moon... Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Played on FALLOUT Roleplay 2010 - 2012
Reply #13 on: 08-02-2011
Its as though SK had no concept of "Volume" and "Subtleness"
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Oh boy.
Strap yourselves in, it's time for the great 'obligatory' SRP resurrection of 2013/14/15/16/22


Offline mikeywrenn

  • Sumarai
  • ***
    • Posts: 155
Reply #14 on: 08-02-2011
I am fine with it, it can be much at certain times but it is enjoyable. Also if you find a certain sound to annoying you can stop it for a short period with stopsounds in consle.

No. Once you do stopsounds, it comes back instantly. That's the problem I have with it.

Yeah, we were trying that, but the longest silence you get is still less than a second.

*Bang* *Bang* *Ba-HOOOOWWWWLLLLL* *SCRREEAA- BANG BANG* .. *Bark* *Ba-THUNDER*
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

[OOC] Aleksandr Makarov: When do you actually need Cullinary?
[OOC] Commissar Ruslan Turchin: Vat... are you trying to say cooking skill?
[OOC] Aleksandr Makarov: Yeah.
[OOC] Commissar Ruslan Turchin: It's for the women, of course. Which is why we don't see that skill much.


Offline Tom

  • The man who can pass an entire day, by just telling stories.
  • HGN Illuminati
  • Heroic Member
  • *
    • Posts: 1818
  • Awards Official Member of the Kilopost Club From the moon... Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Played on FALLOUT Roleplay 2010 - 2012
Reply #15 on: 09-02-2011
Yeah. The ambient noises are hardly ambient. Which is why I avoid them with abuse of admin to avoid the "Ambient sound" triggers. Though the Tunnel Ambient sounds arn't that bad, its just the Outside noises that annoys everyone. (To think once apon a time people thought Ambient noises and a day/night script would improve fear RP)
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Oh boy.
Strap yourselves in, it's time for the great 'obligatory' SRP resurrection of 2013/14/15/16/22


Offline jaik

  • **Donator**
  • Vampire
  • *
    • Posts: 2975
  • Awards 2K Poster As easy as stabbing yourself in the dick. LGBT Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Played on FALLOUT Roleplay 2010 - 2012 The Kawaii award is awarded to veterans of the Anime Forum. This member is a Survivor of the Gay Vampire Castle. Bow to them!
Reply #16 on: 09-02-2011
What are you guys talking about?
I don't have any ambient sounds at all.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway


Offline Turkey

  • **Donator**
  • Werewolf
  • *
    • Posts: 1632
  • Awards Official Member of the Kilopost Club
Reply #17 on: 09-02-2011
What are you guys talking about?
I don't have any ambient sounds at all.
I only hear gunshots. Thats about it. Maybe installing the content wrong was a good thing?
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Jazer

  • Mapping King
  • Catapult-Man
  • ****
    • Posts: 532
Reply #18 on: 10-02-2011
I just find the ambient noises too loud in comparison to other sounds.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Tags:
     

    * Hello there Guest

    Welcome to the HyperGaming Network forums! We are a large gaming and mod community. Please signup to gain access to other sections of the forum.




    If you are having problems navigating the forums, please see this topic.

    Forum News

       HGN is supported by small passive adverts. Please consider disabling your adblocker on this site.

    * Users Online


    Dot Guests: 724 | Dot Users
    SimplePortal 2.3.7 © 2008-2023, SimplePortal