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Other Forums => Server Dumps => Scrapyard => Stalker Dump => Topic started by: Judas on 06-03-2010

Title: The few new rules and such.
Post by: Judas on 06-03-2010
No more "LOLDISGUISES". If you are flagged your in your suit.


PAtrols are authed, You need at least three members to go on a patrol. Go from Redforest to Swamps and back to base. Kill lone stalkers. Leave groups of two and three or more alone.

IF someone takes residence in the Swamps or Redforest, force them to leave or kill them.
IF there are too many to evict or kill, return to base and notify someone.

Patrols are led by either the senior officer, or an elected member if no Veterans are on.
Noone speaks to stalkers except the Squad Leader. SQuad Leads are given the responsibility to keep their squad alive, and if needed  bargain with STALKERS.

Don't fry Traders, no matter what, unless  they specifically attack you. Don't raid Trader bases.

If a Stalker appraoches the main base, Fire two warning shots then kill them. If they kneel, (IE crouch) When you warning shot, go out and see what they want. They may be one of our scouts, or a Loner offering to bring us corpses.

Buy corpses if you can from Loners. 50 RU a pop. Only buy if they approach the base and kneel. Use the bodies to attact Bloodsuckers to help us.

More to come later, I suppose.
Title: Re: The few new rules and such.
Post by: Dark Angel on 07-03-2010
Judas....aren't you afraid of that your fanatics will start running around swamps and redforest killing loners? And i'm like 90% Sure that they are going to STK.
Title: Re: The few new rules and such.
Post by: Zstan on 07-03-2010
That's their fault. They shouldn't be fucking around in places they know nothing of in the first place.
Title: Re: The few new rules and such.
Post by: Dark Angel on 07-03-2010
Quote from: Zstan on 07-03-2010
That's their fault. They shouldn't be fucking around in places they know nothing of in the first place.

I would like to point out that Mono should sit and worship their monolith at the damn Yantar facility instead of  walking around swamps and Red forest killing stalkers as Swamp - Close to Duty base and Red Forest - Close to Freedom .
Title: Re: The few new rules and such.
Post by: Radek on 07-03-2010
Your so negative lessi.
Title: Re: The few new rules and such.
Post by: Supercool on 07-03-2010
And military should sit in a corner and be lazy, and freedom and duty should just fight all the time, and bloodsuckers should randomly kill all stalkers, but none of that makes it fun roleplay.
Title: Re: The few new rules and such.
Post by: Judas on 07-03-2010
Monolith is going to patrol. Swamps are a Mutant lair in the first place, So Loners should not be there. The Red Forest is also a rather scary, gloomy place. Bieng there alone would be suicidal.

By your logic of, "LOL MONO SHOULD HIDE ALL DAY" Military should never leave their base, Traders should never leave their bars... You understand the picture.

Monolith is not going to sit in their corner and wait to get raped by retarted joint DUTY-MILITARY-FREEDOM co-op attacks. And Lones should learn to travel together, and not stick aroudn in mutant-infested swamps.
Title: Re: The few new rules and such.
Post by: Tom on 07-03-2010
Quote from: Judas on 07-03-2010
Monolith is going to patrol. Swamps are a Mutant lair in the first place, So Loners should not be there. The Red Forest is also a rather scary, gloomy place. Bieng there alone would be suicidal.

By your logic of, "LOL MONO SHOULD HIDE ALL DAY" Military should never leave their base, Traders should never leave their bars... You understand the picture.

Monolith is not going to sit in their corner and wait to get raped by retarted joint DUTY-MILITARY-FREEDOM co-op attacks. And Lones should learn to travel together, and not stick aroudn in mutant-infested swamps.


This is true... I can tell you about the multiple occasions were factions will ally temporally to kill mono. Hell just the other day Military with like 6-8 Militants allied with Duty (who had 4 people) Plus myself and a couple other mercs... quite frankly if monolith doesn't go on raids/ loner sacrifice patrols, they will get Spammed up the butt with the other factions allying with eachother and raiding mono.
Title: Re: The few new rules and such.
Post by: Judas on 07-03-2010
<3 Tom
Title: Re: The few new rules and such.
Post by: Aresty on 22-03-2010
Well, that's the risk of becoming a Mono. Get raided by all the faction that ally uncanonly.
Title: Re: The few new rules and such.
Post by: Deathcon on 25-03-2010
While yes this is a violent approach to Monolith it is a much better then the last approach. This is how Monolith should be RP'ed, as a force to be reckoned with, not a bunch of wimpy Emo kids worshiping stones. This will help stem the tide of people who think they can rape Monolith whenever they want and make them think twice. Also this will encourage stalkers to work together so they can survive a Monolith patrol.
Title: Re: The few new rules and such.
Post by: Dark Scar on 30-03-2010
Regarding the "No more "LOLDISGUISES". If you are flagged your in your suit." Rule, we are currently running low on ammo, and most of the Monolith members are inactive. What I am getting at is if we temporarily hold this rule back allowing us to restock on ammo from traders to keep us from falling any more in inactivness.
Title: Re: The few new rules and such.
Post by: Killabreu on 05-04-2010
Quote from: neshy33 on 30-03-2010
Regarding the "No more "LOLDISGUISES". If you are flagged your in your suit." Rule, we are currently running low on ammo, and most of the Monolith members are inactive. What I am getting at is if we temporarily hold this rule back allowing us to restock on ammo from traders to keep us from falling any more in inactivness.

No. What we need is a trader. Highly successful trader kidnapped and brainfucked by the Monolith, or something. I know, canonly we have no trader, but we have to bend the canon sometimes.
Title: Re: The few new rules and such.
Post by: Aresty on 06-04-2010
You don't need a Trader, you need active people, it been a long time since I saw any monolith in SRP
Title: Re: The few new rules and such.
Post by: lolKieck on 06-04-2010
Quote from: Aresty on 06-04-2010
You don't need a Trader, you need active people, it been a long time since I saw any monolith in SRP

He's right. Monolith needs to get more active or the timezones don't let us see Mono on server.
Title: Re: The few new rules and such.
Post by: Tom on 06-04-2010
What would be nice is for Monolith AND duty to get active, Hell I wouldn't mind doing a couple STK/STRP fights with mono on my freedomer, It would be a welcome change to Military raids >.>
Title: Re: The few new rules and such.
Post by: Predu on 07-04-2010
Getting more members might help to Monolith activity. *Wink* *Wink*
Title: Re: The few new rules and such.
Post by: Khorn on 07-04-2010
I would join with my Stovik character, so I can continue my characters story like I planned, but monolith denied my application.
Title: Re: The few new rules and such.
Post by: Bucky on 16-05-2010
At times there are usually around 3-6 monolith on the server, timezones are probably a major cause of you not seeing any Monolithians.
Title: Re: The few new rules and such.
Post by: Nova on 17-05-2010
True. In these last couple of days, we have been very active. But sadly, that makes people want to attack us. Which is unrealistic. In the actual Stalker games, people avoid the Monolith, whenever they can. They don't go out, seeking to fight them
Title: Re: The few new rules and such.
Post by: Predu on 17-05-2010
And people really should realise the danger of spotting a monolithian, I mean, really, avoid us. Otherwise your good as dead. Don't just walk up to us with your guns up alone. Tho' I shouldn't generalize, but there are those, who decide to "LOL MONO, LES KILL EM AND RAID DEIR BASE LOL." A good advise is to: Get more stalkers in your group, talk to factions if you spot us and anyways just avoid us.

Edit: Oh, and one more thing, I don't think people really raid military bases, so why do they decide to raid mono bases then..? Both have a strong army, high tec weaponry and tough fighters. Think again if you may.

Sorry for the blameing and flaming, but I really think I should'a done this.
Title: Re: The few new rules and such.
Post by: Steel on 17-05-2010
Quote from: Nova on 17-05-2010
True. In these last couple of days, we have been very active. But sadly, that makes people want to attack us. Which is unrealistic. In the actual Stalker games, people avoid the Monolith, whenever they can. They don't go out, seeking to fight them

Quote from: Predu on 17-05-2010
And people really should realise the danger of spotting a monolithian, I mean, really, avoid us. Otherwise your good as dead. Don't just walk up to us with your guns up alone. Tho' I shouldn't generalize, but there are those, who decide to "LOL MONO, LES KILL EM AND RAID DEIR BASE LOL." A good advise is to: Get more stalkers in your group, talk to factions if you spot us and anyways just avoid us.

Edit: Oh, and one more thing, I don't think people really raid military bases, so why do they decide to raid mono bases then..? Both have a strong army, high tec weaponry and tough fighters. Think again if you may.

Both of you need to realise something, this is SRP on Gmod, there is no such thing as fear.
Altho i support your claims about this, and agree that people should be shit scared, its not gonna happen.
Title: Re: The few new rules and such.
Post by: Predu on 17-05-2010
Quote from: The Jackal on 17-05-2010
Quote from: Nova on 17-05-2010
True. In these last couple of days, we have been very active. But sadly, that makes people want to attack us. Which is unrealistic. In the actual Stalker games, people avoid the Monolith, whenever they can. They don't go out, seeking to fight them

Quote from: Predu on 17-05-2010
And people really should realise the danger of spotting a monolithian, I mean, really, avoid us. Otherwise your good as dead. Don't just walk up to us with your guns up alone. Tho' I shouldn't generalize, but there are those, who decide to "LOL MONO, LES KILL EM AND RAID DEIR BASE LOL." A good advise is to: Get more stalkers in your group, talk to factions if you spot us and anyways just avoid us.

Edit: Oh, and one more thing, I don't think people really raid military bases, so why do they decide to raid mono bases then..? Both have a strong army, high tec weaponry and tough fighters. Think again if you may.

Both of you need to realise something, this is SRP on Gmod, there is no such thing as fear.
Altho i support your claims about this, and agree that people should be shit scared, its not gonna happen.

It's not only fear, just using your common sense. But you're right on that.
We don't really want to stay in our base hiding and stuff. But when we go out, and find a loner, a TON of flaming follows, we're actually just trying to play, have fun, and top of all.. RP.

I'm sure nobody likes to die, but we're actually giving them a chance of keeping their stuff and guns.

I think it's better to be raided by monos than bandits. But I'm not saying that you should just go up to us and lolrp, we are a force to be reckoned with, and if you start messing a bit too much, we might overthink of the rules.
Title: Re: The few new rules and such.
Post by: lolKieck on 17-05-2010
QuoteIt's not only fear, just using your common sense.

People don't remember that they have it actually. The same with testosterone-packed people who go lolattack on bloodsuckers. CoP - Military wouldn't want to fight with Monolith, but they had to and because they were trained, they didn't go "OH GOD ITS MONO HIDE" like rookies would.
Tl;dr
MOAR FEAR RP PPL, AND COMMUN SENSE
Title: Re: The few new rules and such.
Post by: Aresty on 17-05-2010
Mili does call in choppers when getting pwned. Mono having high tech weaponary ? Just an ass spawned gass cannon. It means nothing.
Title: Re: The few new rules and such.
Post by: lolKieck on 17-05-2010
Quote from: Aresty on 17-05-2010
Mili does call in choppers when getting pwned. Mono having high tech weaponary ? Just an ass spawned gass cannon. It means nothing.


Gauss cannon ?
Lol ?
Shot from Gauss Rifle was just very quick bullet. Not some booming-hi-tech-alienzware-lolcattoo technology.
Title: Re: The few new rules and such.
Post by: Predu on 17-05-2010
Not just gauss cannons, a ton of RPG-7s, FS VAL or whatever it was. And I think brainwash machines are high tech, not any kind of simple machines.
Title: Re: The few new rules and such.
Post by: lolKieck on 17-05-2010
Quote from: Predu on 17-05-2010
Not just gauss cannons, a ton of RPG-7s, FS VAL or whatever it was. And I think brainwash machines are high tech, not any kind of simple machines.

True dat. They had shitloads of snipers, but normal fighters had normal stalker weapons like AK74 and L85.
Title: Re: The few new rules and such.
Post by: Nova on 17-05-2010
Quote from: Nova on 17-05-2010
The Monolith throughout the series make use of nearly every weapon available, as well as high-end weaponry that most other factions either have no access to (such as the Gauss Rifle and FN F2000), or can only field in small quantities

THAT is the Monolith when it comes to equipment. We have almost every weapon available in the zone (except the Desert Eagle)
Pistols

   * Fort-12
   * Walther P99
   * Colt M1911A1
   * Heckler & Koch USP 45 Compact

Sub-Machine Guns/Carbines

   * Heckler & Koch MP5
   * AKS-74U

Rifles

   * AKS-74N
   * AN-94 "Abakan"
   * AS Val
   * OTs-14 Groza
   * ZM LR-300
   * Sig Sauer 550
   * Heckler & Koch G36K - Shadow of Chernobyl and Call of Pripyat only.
   * FN F2000 - Shadow of Chernobyl.

Machine Guns

   * PKM - Only in Clear Sky and Call of Pripyat.

Sniper Rifles

   * Dragunov SVD
   * Dragunov SVU

Special Weapons

   * Gauss Rifle
   * RPG-7
   * RG-6

Armor

    * Monolith suit
   * Monolith Seva
   * Monolith Exoskeleton
Title: Re: The few new rules and such.
Post by: Goose on 17-05-2010
Quote from: Nova on 17-05-2010
Quote from: Nova on 17-05-2010
The Monolith throughout the series make use of nearly every weapon available, as well as high-end weaponry that most other factions either have no access to (such as the Gauss Rifle and FN F2000), or can only field in small quantities

Have you looked around? Duty as far as i know do not hae FN2000's Military are dead so i dont think so and freedom only has one and Celtics has that, its not like we run around with FN's killing everything we see as for the Gauss only monolith should have that.... NO other factions should have a fucking Gauss