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Other Forums => Server Dumps => Scrapyard => Stalker Dump => Topic started by: Dark Scar on 09-10-2011

Poll
Question: What map would you want in the event of a mapchange? - Reset votes because of the void Dark dolina - sorry
Option 1: Stay on the current map. votes: 2
Option 2: HGN_SRP_Chernobyl. votes: 16
Option 3: HGN_srp_Sector_42. votes: 10
Option 4: SRP_arp_thegarbage. votes: 6
Option 5: srp_occult. votes: 1
Title: Map change time?
Post by: Dark Scar on 09-10-2011
If possible, maybe we could have a map change some time soon? SRP_Redemption is getting quite boring now in my opinion of course.
If we're to vote a map, I go for srp_thegarbage_night as its a night time map which would hopefully re-instate Fear RP and its also got some STALKER like atmosphere to it, yea the fogs buggy but nothing can be perfect. Well thats my opinion.
Title: Re: Map change time?
Post by: Knife_cz on 09-10-2011
srp_thegarbage is a nice map,but I remember we had some problems with factions.
hgn_chernobyl is quite too flat,alot of people dont like it.
S42 is a perfect map,but alot of people are crashing on it-same goes with occult.
Redemption is a nice map too,but quite small and its set in sectors so if freedom attacks duty,monolith is placed right in middle of it,or if military enters another sector,everyone can see them.

Then of course we have srp_darkdolina but HGN never had it on server,and I never roleplayed on it.-and you should know Exile might not agree with it.

Thats my opinion.
But I would vote for srp_thegarbage too.
Title: Re: Map change time?
Post by: INA7HAN on 09-10-2011
problem this only one i can think of really with this idea. A dark foggy map= Rdm deaths from anomalies. If it is to dark and foggy invisible anomalies will kill you without you even knowing they are there. Your answer probaly would be walk around? It does not always work walking around in some cases your detector goes off to late. And different types of anomalies are harder to see or detect like the whirligig is a wavy ball in air and if it's dark and foggy you won't see it. Also the whirligig (I think that is it's name anyway) has a quite big effect area as El presendente can probaly tell you when me and him were sucked into one. But i would like to see a map change just maybe not to that one unless you don't agree with my reasons. I do agree that redemtion is getting quite boring now just as occult did when we played it for months on end.
Title: Re: Map change time?
Post by: Iam333 on 09-10-2011
Quote from: INA7HAN on 09-10-2011
problem this only one i can think of really with this idea. A dark foggy map= Rdm deaths from anomalies. If it is to dark and foggy invisible anomalies will kill you without you even knowing they are there. Your answer probaly would be walk around? It does not always work walking around in some cases your detector goes off to late. And different types of anomalies are harder to see or detect like the whirligig is a wavy ball in air and if it's dark and foggy you won't see it. Also the whirligig (I think that is it's name anyway) has a quite big effect area as El presendente can probaly tell you when me and him were sucked into one. But i would like to see a map change just maybe not to that one unless you don't agree with my reasons. I do agree that redemtion is getting quite boring now just as occult did when we played it for months on end.
Screenshots would be helpful as we could see if anomalies are really that hard to spot. You can use flashlights and dont sprint around map like moron, that would keep you from death. Also, everytime I travel with someone and we both know there is Whirlwind around we make little distance so if shit would hit fan we would not both die.
Title: Re: Map change time?
Post by: Knife_cz on 09-10-2011
There really isnt that many anomalies in srp_thegarbage you can remember them.
And you can see them,well except one.
Title: Re: Map change time?
Post by: Tom on 09-10-2011
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fs3.amazonaws.com%2Fkym-assets%2Fentries%2Ficons%2Foriginal%2F000%2F005%2F997%2Fhow_about_no_evil.jpg%3F1307079373&hash=942d19157f4428a97749a88b739565e4c7e4b168)

Random map changes suck. I like picking a map and sticking to it. and if its boring shout at the admins to do shit. and if that doesn't work, get a group of people together and do shit yourself. Map =/= the reason why server is boring.
Title: Re: Map change time?
Post by: Paintcheck on 09-10-2011
Map is a part of that. Redemption is nice and stable but it makes traveling from sector to secctor impossible. When was the last time Duty, Freedom, or Mili did anything but sit in their base rping with themselves and only themselves (and I guess the random STALKERs in the bars at Duty and Freedom). It's impossible to launch attacks or scouting parties or anything on Redemption because the sectors make moving around undetected too hard. Like I want to go spray pant the fuck out of milibase but there is no way to do that on Redemption because the only way in is that narrow entrance that can easily be watched.

Other than the fucking obnoxious scripted emissions I really like Chernobyl. Also really like Sector42 but it's too big when only 10 people are on.
Title: Re: Map change time?
Post by: Frostee on 09-10-2011
Why exactly dont we use darkdolina?
Title: Re: Map change time?
Post by: Reorp on 09-10-2011
I would just wish that server Two had a different map, Not server one. I vote S42 Or Garbage On Server Two!
Title: Re: Map change time?
Post by: StickyWicket on 14-10-2011
I'd like to see how Darkdonlina plays out, but if that doesn't work we could always go back to S42.
Title: Re: Map change time?
Post by: INA7HAN on 14-10-2011
I would like to see Darkdonlina i havn't played that map and it could be good :)
Title: Re: Map change time?
Post by: deluxulous on 14-10-2011
Redemption is fine for factions roleplaying with themselves, but as many have complained, role-playing between factions is stale.
I personally think that Chernobyl would be the best option. We've used it a lot, and it's always been fine for what we need. Which is an open map with lots of middle ground, and plenty of inhabitable areas. Like Paintcheck said, the only qualm I have with it is the random blowouts.
Title: Re: Map change time?
Post by: mandown7 on 14-10-2011
I think chernobyl would be a good map it would get players more set in the stalker world and follows the canon a better. Although blowouts are a problem that  just  adds to the rp.  Yea so i would pick chernobyl if i had to vote.
Title: Re: Map change time?
Post by: Gonztah on 15-10-2011
Id vote for Chernobyl too.
Title: Re: Map change time?
Post by: StickyWicket on 15-10-2011
In my opinion, Darkdonlina is like if Chernobyl and Oocult had a fictional love child with better faction bases and more in-depth structures. But that's just my two cents, I'd be okay with Chernobyl too, but I hate the random blowouts. All it does is disrupt RP. So I still have my "vote" for Darkdonlina.


And for anyone that has not played it:
http://www.gamefront.com/files/17798937/SRP_Darkdolina_v3.rar (http://www.gamefront.com/files/17798937/SRP_Darkdolina_v3.rar)
And the fix:
http://www.gamefront.com/files/17802752/SRP_Darkdolina_v3_fix.rar (http://www.gamefront.com/files/17802752/SRP_Darkdolina_v3_fix.rar)



Title: Re: Map change time?
Post by: Reorp on 15-10-2011
Quote from: StickyWicket on 15-10-2011
In my opinion, Darkdonlina is like if Chernobyl and Oocult had a fictional love child with better faction bases and more in-depth structures. But that's just my two cents, I'd be okay with Chernobyl too, but I hate the random blowouts. All it does is disrupt RP. So I still have my "vote" for Darkdonlina.


And for anyone that has not played it:
http://www.gamefront.com/files/17798937/SRP_Darkdolina_v3.rar (http://www.gamefront.com/files/17798937/SRP_Darkdolina_v3.rar)
And the fix:
http://www.gamefront.com/files/17802752/SRP_Darkdolina_v3_fix.rar (http://www.gamefront.com/files/17802752/SRP_Darkdolina_v3_fix.rar)




^This
Title: Re: Map change time?
Post by: Archaeon on 15-10-2011
I agree, Darkdolina would be an excellent choice, tried it for a while, seems epic.
Title: Re: Map change time?
Post by: INA7HAN on 15-10-2011
How do i instal the map please. Do i just put it in GMOD GMOD?
Title: Re: Map change time?
Post by: StickyWicket on 15-10-2011
Quote from: INA7HAN on 15-10-2011
How do i instal the map please. Do i just put it in GMOD GMOD?


If a map has models, textures, or "maps" that probably means you need to put in in garrysmod/garrysmod.
Title: Re: Map change time?
Post by: INA7HAN on 15-10-2011
Darkdolina Please put server to this map it is awsome. It is a medium size (bigger than redemtion) it has lots of open space no chokepoints. Lots of areas for stalkers to camp make bases etc same with PBG's to make bases in them. There is some sort of lab under ground which can be good for dark creepy events. The bar is included and so is Yanov from COP. All in all this map looks very good and could help boost the player count even more than it is. People are getting bored of redemtion now as am i the choke points on it spoil the fun. People are getting bored just like they did with Occult because it was the same map for months on end leading to no point in exploring as you have seen everything millions of times.
Title: Re: Map change time?
Post by: Knife_cz on 15-10-2011
There is a vote now.
Title: Re: Map change time?
Post by: Iam333 on 15-10-2011
Event as:
Event which will tell us why we changed map?
or
Event server map?
Title: Re: Map change time?
Post by: StickyWicket on 15-10-2011
Quote from: Iam333 on 15-10-2011
Event as:
Event which will tell us why we changed map?
or
Event server map?


What the hell?
Title: Re: Map change time?
Post by: Frostee on 15-10-2011
Quote from: Iam333 on 15-10-2011
Event as:
Event which will tell us why we changed map?
or
Event server map?

What kind of crack are you smoking?

Also, it is really up to an SV and/or Exile to change it guys...
Title: Re: Map change time?
Post by: AdrianSnake on 15-10-2011
Quote from: FrostyFrosty on 15-10-2011
Quote from: Iam333 on 15-10-2011
Event as:
Event which will tell us why we changed map?
or
Event server map?

What kind of crack are you smoking?

Also, it is really up to an SV and/or Exile to change it guys...


Community can speak up and have them change the map.
Title: Re: Map change time?
Post by: Midgetonic on 15-10-2011
After you guys clear up all of the problems with the server, how about starting fresh with a new map?

*Cough* Darkdolina *Cough*
Title: Re: Map change time?
Post by: Dude on 15-10-2011
What does the layout of Darkdolina even look like?
Title: Re: Map change time?
Post by: INA7HAN on 16-10-2011
It clearly has a link to download the map in this topic so download it and the fix and have a look at it yourself and decide whether you are going to vote for it.
Title: Re: Map change time?
Post by: Gonztah on 16-10-2011
Having downloaded and tested Darkdolina I have to say that its 10 times better than Redemption.
Title: Re: Map change time?
Post by: Frostee on 16-10-2011
Right so I looked at the map and it could work. Found out possible locations for factions too:

Duty = Duty base (Obviously, since its the Base in SoC and has Duty logos in it...)
http://cloud.steampowered.com/ugc/541782282447855617/2F9171800E7AD0048943AE9290EE2DE7263F28C8/ (http://cloud.steampowered.com/ugc/541782282447855617/2F9171800E7AD0048943AE9290EE2DE7263F28C8/)

Military = Military checkpoint (Obviously)
http://cloud.steampowered.com/ugc/541782282447858930/999C1122268D659D0E226784426B511FD19D1DF0/ (http://cloud.steampowered.com/ugc/541782282447858930/999C1122268D659D0E226784426B511FD19D1DF0/)

Freedom = Train yard (Epic tower and buildings around it) http://cloud.steampowered.com/ugc/541782282447861310/CD21FAA93E5F32D5415BB262EE175E486CCD1863/ (http://cloud.steampowered.com/ugc/541782282447861310/CD21FAA93E5F32D5415BB262EE175E486CCD1863/)

Mono/Mutants = Underground by trains (Godly dark and epic for them)
http://cloud.steampowered.com/ugc/541782282447854095/320E4C0EE7B21A0E0322FEDA425AE5E417BDC10B/ (http://cloud.steampowered.com/ugc/541782282447854095/320E4C0EE7B21A0E0322FEDA425AE5E417BDC10B/)

Ecologists = The underground lab nearest to Duty.
http://cloud.steampowered.com/ugc/541782282447857345/337A61BFD37A3E26EA710FFC8BE144FDFC1D6CB5/ (http://cloud.steampowered.com/ugc/541782282447857345/337A61BFD37A3E26EA710FFC8BE144FDFC1D6CB5/)

So this shit could work, just gotta wow the SV's/Exile for this guys.
Title: Re: Map change time?
Post by: Cryostatis on 16-10-2011
use that map and suck my dick
Title: Re: Map change time?
Post by: StickyWicket on 16-10-2011
Quote from: Cryostatis on 16-10-2011
use that map and suck my dick


we gonna run a train on all these punk ass kids that say not to go to darkdonlina real talk mang
Title: Re: Map change time?
Post by: Frostee on 16-10-2011
Quote from: Cryostatis on 16-10-2011
use that map and suck my dick

What you want, is what you get young man.
Title: Re: Map change time?
Post by: jaik on 16-10-2011
So blocky.
Title: Re: Map change time?
Post by: AdrianSnake on 16-10-2011
I just hope inleast Dolina. That map is indeed sexy.
Title: Re: Map change time?
Post by: Smithy on 17-10-2011
Darkdolina is a nice map, Got everything we need really.
Title: Re: Map change time?
Post by: Broguts on 17-10-2011
I support Darkdolina with all my heart.
Title: Re: Map change time?
Post by: Reorp on 17-10-2011
It's apparently winning the vote at around 15 votes.
Title: Re: Map change time?
Post by: StickyWicket on 17-10-2011
I hope we use donlina when the server is back up. Shits so cash.
Title: Re: Map change time?
Post by: Iam333 on 17-10-2011
I just checked out Darkdolina and that map is so great.
Everything is so neat and with great Stalker atmosphere (Maybe just not enough trees, I missed those.).
After I seen it, I cant look at Redemption the same way anymore. It looks now like aborted fetus compared to Temnádolina which is president of some big corporation and have beatiful wife and two perfect kids.

PROS:
- Good (with minor flaws) positions of factions.
- Ambient sounds are very neat and change to situation (In X-lab you dont hear wind or dogs for instance.). (Im not saying Redemption had them bad, just Dolina have them on same quality, or slightly above.)
- Lot of empty buildings everywhere
- Crashed plane (I dont know why, but I love it so much.)
- No chokepoints like in redemption. Finnaly factions could RP with eachother without worry to get sniped from the tunnel or raped by Monolith on the glorious crusade. Also mutant and bandits would have to start thinking instead of camping Sector 1/2 tunnel all the time.
- Almost perfect copy of SoC Duty base + awesome Arena.
- Various thematic buildings (old shop, some apartmen, train station, etc...)
- Almost everything is acessible. (You can climb on any tower, open almost every doors, unlike Redemption Freedom base with two useless buildings.)
- Creepy X-lab. (Even is single player it creeped me out. Very narrow rooms, flashligh doesnt iluminate almost anything, lot of rooms from where could any moment jump at you something.)
CONS:
- Maybe too big, but atleast there is some privacy.
- X-lab could be little more far away from Freedom.
- Little ugly Freedom base, if that train station had second floor with living quarters and shit, no harm would be done.
- No sewers.
- No lake, river or any natural water source.
- There isnt much natural bariers unlike in Redemption where we had lake, anomalies on the road to S3, no "Scar" like bariers.
- Almost no trees (Yes, we could be in some corner of Zone where isnt forest, but it just add to atmosphere and cover.)
- Monolith could have some another base instead X-lab which could be for events Also its pretty close to Freedom, even when it have two entrances, they would have to use only secret one to not get spooted by Freedom.
- No mutant base. Yes, X-lab could be good. But since I dont think mutants can ICly open secret doors they would have to go around Freedom and if that mutant would be Controller. Everyone in Freedom would get blue screen of death and that suck really hard. But yeah, they could spawn behind secret doors.
- File size. For people like me with slow internet connection it can be annoying to download for over hour one map + fix for it.

Im sure there would be more pros and cons over time, but for me Darkdolina is best gmod map I have ever seen and I would love to RP on it.
Title: Re: Map change time?
Post by: Frostee on 17-10-2011
Quote from: Iam333 on 17-10-2011
-snip-

It makes me Freedom be on there toes 24/7 with Mono next to them, Mono could leave if event needed in there, admins could just spawn the anomalies(derp), Mutants are fine(Controller spawn could have a different spawn probs); they just need a place to not get spawnkilled right away, its not as big as fucking S42 and its not like its going to take days to download it.
Title: Re: Map change time?
Post by: Iam333 on 17-10-2011
Quote from: FrostyFrosty on 17-10-2011
Quote from: Iam333 on 17-10-2011
-snip-

It makes me Freedom be on there toes 24/7 with Mono next to them, Mono could leave if event needed in there, admins could just spawn the anomalies(derp), Mutants are fine(Controller spawn could have a different spawn probs); they just need a place to not get spawnkilled right away, its not as big as fucking S42 and its not like its going to take days to download it.
I actually heard its biggest possible size of map. And yes, I know they could just leave that place for event and thanks to those "Fearless guardians" nobody would stick his nose into that lab, but it would be still nice to have some other place, even when its too much luxury I guess. And yes, mutants could spawn behind secret doors and this way pop out from other side of map, which dont have any faction around so they wouldnt get killed right away. And anomalies, no shit Sherlock, but its nice to see some small canyon or lake which tells you from distance you cant go this way, instead of making anomaly maze.
Title: Re: Map change time?
Post by: Mr. Pink on 17-10-2011
Darkdolina looks pretty damn good. It's got my vote.
Title: Re: Map change time?
Post by: Khorn on 17-10-2011
Isn't darkdolina the map with the secret rave room near freedom?
Title: Re: Map change time?
Post by: Tom on 18-10-2011
TL;DR

I don't think SK is going to use Darkdolina, some kids tried to get it on the server once before and he said no.
Title: Re: Map change time?
Post by: StickyWicket on 18-10-2011
Quote from: Tom on 18-10-2011
TL;DR

I don't think SK is going to use Darkdolina, some kids tried to get it on the server once before and he said no.
It's pretty obvious that all the current people wanting the map on the server are not just "some kids" but are actually speaking for the majority of the community this time around. The only thing that would change my opinion on this is to see some supporters of a different map.
Title: Re: Map change time?
Post by: Archaeon on 18-10-2011
Quote from: Khorn on 17-10-2011
Isn't darkdolina the map with the secret rave room near freedom?

Yes, it is.
Title: Re: Map change time?
Post by: INA7HAN on 18-10-2011
Mutants are fine(Controller spawn could have a different spawn probs); they just need a place to not get spawnkilled right away.
That. Also i know we are in a different time period to cop but the train station is based off Yanov in COP the tower is where Zulu is and around the area mutants are common so it will go well to have mutant spawns near freedom. Doing this will make the atmosphere better while going there you will have to constantly watch your back for mutants (If no mutants on are it won't be. But people should still act like mutants are around)
Title: Re: Map change time?
Post by: Iam333 on 18-10-2011
Quote from: INA7HAN on 18-10-2011
Mutants are fine(Controller spawn could have a different spawn probs); they just need a place to not get spawnkilled right away.
That. Also i know we are in a different time period to cop but the train station is based off Yanov in COP the tower is where Zulu is and around the area mutants are common so it will go well to have mutant spawns near freedom. Doing this will make the atmosphere better while going there you will have to constantly watch your back for mutants (If no mutants on are it won't be. But people should still act like mutants are around)
I know that when its base of Freedom and it looks like from Yanov people say its copy of it, but it isnt really.
If author would like copy of Yanov, he would make almost exact copy. If you look at Duty base you can see how detailed it is. In Russia and contries around there was in most cases only one plan for train station and it was that one. Everytime I take train somewhere 70% of stations I see it look almost like Yanov.
http://www.nitralive.sk/images/stories/vystavba/vlakova-stanica/foto/nitra-vlakova-stanica-zeleznicna-panorama_01.jpg (http://www.nitralive.sk/images/stories/vystavba/vlakova-stanica/foto/nitra-vlakova-stanica-zeleznicna-panorama_01.jpg)
http://www.pacifikem.cz/novinky/novinky_soubory/v_foto/v_212_kac_29.jpg (http://www.pacifikem.cz/novinky/novinky_soubory/v_foto/v_212_kac_29.jpg)
http://www.vlaky.net/upload/images/reports/002593/stanicna.jpg (http://www.vlaky.net/upload/images/reports/002593/stanicna.jpg)
Problem is there isnt almost any good other spawn around for Controller, except some old house. And if there would be other good spawn, there is not reason why then there shouldnt spawn Bloodsuckers too. As I say, if mutants would spawn under ladder heading to secret X-lab entrance it would be actually just fine. Its far enough to not get spawnkilled (Even that I almost never seen spawnkilling mutants, even when you can see them from the Freedom base.).
Also that tunnel, it had cave-in and I dont think much people would have IC informations about X-lab at beginning. So there isnt reason to even visit that place ICly, except some exploring, scavenging of train parts or meetings.
And if they would go into X-lab, they would realize that place is big "no-no". I checked that place in single player and as I said. It was creepy as hell and I dont really feel like visiting it. Flashlight doesnt uncover much and from any room can pop-out mutant or monolithian.
Title: Re: Map change time?
Post by: Duranblackraven on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: Tom on 18-10-2011
TL;DR

I don't think SK is going to use Darkdolina, some kids tried to get it on the server once before and he said no.
It's pretty obvious that all the current people wanting the map on the server are not just "some kids" but are actually speaking for the majority of the community this time around. The only thing that would change my opinion on this is to see some supporters of a different map.

It was said because just about every single one of you ARE kids. There's a very limited amount of 19+ oldfags in the community.
Title: Re: Map change time?
Post by: StickyWicket on 18-10-2011
Quote from: Duranblackraven on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: Tom on 18-10-2011
TL;DR

I don't think SK is going to use Darkdolina, some kids tried to get it on the server once before and he said no.
It's pretty obvious that all the current people wanting the map on the server are not just "some kids" but are actually speaking for the majority of the community this time around. The only thing that would change my opinion on this is to see some supporters of a different map.

It was said because just about every single one of you ARE kids. There's a very limited amount of 19+ oldfags in the community.
That's probably because most of the people who actually play Gmod are under 19. But I don't see how that would change someone's ability to RP and have an opinion on a certain subject, if that's what anyone here is implying.
Title: Re: Map change time?
Post by: Frostee on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: Duranblackraven on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: Tom on 18-10-2011
-snip-
-snip-
-snip
That's probably because most of the people who actually play Gmod are under 19. But I don't see how that would change someone's ability to RP and have an opinion on a certain subject, if that's what anyone here is implying.

Meh, I disagree. Anyone under the age of 11 is a complete retard when it comes to RP, just go look at most of the new people who come into here.

Also, the reason why I heard Silver didnt use it was because of a secret room that was worth like 100MB.
Title: Re: Map change time?
Post by: StickyWicket on 18-10-2011
Quote from: FrostyFrosty on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: Duranblackraven on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: Tom on 18-10-2011
-snip-
-snip-
-snip
That's probably because most of the people who actually play Gmod are under 19. But I don't see how that would change someone's ability to RP and have an opinion on a certain subject, if that's what anyone here is implying.

Meh, I disagree. Anyone under the age of 11 is a complete retard when it comes to RP, just go look at most of the new people who come into here.

Also, the reason why I heard Silver didnt use it was because of a secret room that was worth like 100MB.


I had noticed that actually. That's the only real problem I found with the map, but I think it could be easily removed if Silver really wanted to use the map on the server.


And I do have to agree with your first statement as well, but I still think that as long as someone does not act like their fucking Brazilian on the server then no one should care what his/her age is.
Title: Re: Map change time?
Post by: Frostee on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: FrostyFrosty on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: Duranblackraven on 18-10-2011
Quote from: StickyWicket on 18-10-2011
Quote from: Tom on 18-10-2011
-snip-
-snip-
-snip
That's probably because most of the people who actually play Gmod are under 19. But I don't see how that would change someone's ability to RP and have an opinion on a certain subject, if that's what anyone here is implying.

Meh, I disagree. Anyone under the age of 11 is a complete retard when it comes to RP, just go look at most of the new people who come into here.

Also, the reason why I heard Silver didnt use it was because of a secret room that was worth like 100MB.


I had noticed that actually. That's the only real problem I found with the map, but I think it could be easily removed if Silver really wanted to use the map on the server.


And I do have to agree with your first statement as well, but I still think that as long as someone does not act like their fucking Brazilian on the server then no one should care what his/her age is.

That be racist against Chrono, GJ.
Title: Re: Map change time?
Post by: StickyWicket on 18-10-2011
Quote from: FrostyFrosty on 18-10-2011
That be racist against Chrono, GJ.
Was making a reference to something, but okay.
Title: Re: Map change time?
Post by: Paintcheck on 18-10-2011
The vast majority of people under 16 or so do not have the attention span/intelligence to RP well.  That is not to say everyone under 16 can't (I started on TSRP when I was 14 or so and blew all sorts of peoples' minds with RP ability, there are plenty of young kids at HGN who know a thing or two about making good characters, etc) but the vast majority can't.

Also I think the bigger issue is Silver getting server playable now rather than what map it's running. Doubt this gets addressed until that does.
Title: Re: Map change time?
Post by: Mr. Pink on 18-10-2011
Quote from: StickyWicket on 18-10-2011
-snip-

I had noticed that actually. That's the only real problem I found with the map, but I think it could be easily removed if Silver really wanted to use the map on the server.


And I do have to agree with your first statement as well, but I still think that as long as someone does not act like their fucking Brazilian on the server then no one should care what his/her age is.

Silver can fairly easily remove the room if he wants. Also, that'd give him a good opportunity to alter the map a bit to better suit our needs.
Title: Re: Map change time?
Post by: Midgetonic on 18-10-2011
Quote from: Paintcheck on 18-10-2011
The vast majority of people under 16 or so do not have the attention span/intelligence to RP well.  That is not to say everyone under 16 can't (I started on TSRP when I was 14 or so and blew all sorts of peoples' minds with RP ability, there are plenty of young kids at HGN who know a thing or two about making good characters, etc) but the vast majority can't.

Also I think the bigger issue is Silver getting server playable now rather than what map it's running. Doubt this gets addressed until that does.

"Blew all sorts of minds with rp ability." Lol you talk about it as if its a sport.
Title: Re: Map change time?
Post by: Khorn on 18-10-2011
Everything is super serious when Paintcheck talks.

Still, Dardolina has it's issues, which I stated some time back when the creator showed us it.
Title: Re: Map change time?
Post by: Paintcheck on 18-10-2011
Oh hey servers are back up. I withdraw my previous statement regarding the importance of this discussion.

Though I still think most kids can't RP.
Title: Re: Map change time?
Post by: Frostee on 18-10-2011
Quote from: Paintcheck on 18-10-2011
Oh hey servers are back up. I withdraw my previous statement regarding the importance of this discussion.

Though I still think most kids can't RP.

This is true, I don't think anyone really disagrees with that.
Title: Re: Map change time?
Post by: INA7HAN on 19-10-2011
Last exile is making a new map currently guys if you remember looking at the STALKER reloaded topic. I think we should in my opnion have darkolina on server one and when exile finishes this awsome map he is doing he could put it on server 1 and move darkolina to server 2. That way server two might get more people on it if they want to play that map.
Title: Re: Map change time?
Post by: Silver Knight on 19-10-2011
SRP_darkdolina is avoided because it has tons of un-needed junk from tnb and that other fail community implanted into it. It's not packed properly so you have tons of files in and outside the map which really are not needed.
Title: Re: Map change time?
Post by: Knife_cz on 19-10-2011
Well..I suggest restarting the poll and remove Darkdolina
or
Remove whole thread.
Title: Re: Map change time?
Post by: Gonztah on 19-10-2011
Well since we wont be using Darkdolina I guess Chernobyl is second best.
Title: Re: Map change time?
Post by: Yorty on 19-10-2011
Chernobyl is a horrendous map and always will be. Look at this realistically, it'll only be a matter of time before people call for a mapchange yet again. Remain on Redemption, and set server 2 to S42. It has stability issues but it's still a decent map.
Title: Re: Map change time?
Post by: Paintcheck on 19-10-2011
Redemption is also a horrendous map if you ever want the factions to do something other than money farm.

The easiest way to fix this would be to get about twice as many people on SRP constantly so the server would be at 25+ at all times and use Sector 42 since that is probably the best map other than being fucking huge.
Title: Re: Map change time?
Post by: Frostee on 19-10-2011
Sector 42 crashes for a lot people.
Title: Re: Map change time?
Post by: Yorty on 19-10-2011
Quote from: FrostyFrosty on 19-10-2011
Sector 42 crashes for a lot people.

Quote from: Yorty on 19-10-2011
Remain on Redemption, and set server 2 to S42.
Quote from: Yorty on 19-10-2011
and set server 2 to S42.
Quote from: Yorty on 19-10-2011
server 2

Nearly everyone SRP related map has one major flaw. Whether it's stability, chokepoints, or size, nothing's perfect. Maybe this supposed new map might change that if it's ever finished, but for now you just have to make due.
Title: Re: Map change time?
Post by: Paintcheck on 19-10-2011
Since server 2 is a much smaller player base, why are we setting server 2's map to the largest fucking one available? Put redemption on server 2.
Title: Re: Map change time?
Post by: Yorty on 19-10-2011
It's suitable for events, as it always has been. I don't know why it keeps getting changed, it was perfectly fine.
As for server one? I don't even know at this point. Yes Redemption has its flaws, but I'm reluctant to see it change because every other option is so much goddamn worse. Been a while since I saw redux, but it doesn't exactly have many fans.
Title: Re: Map change time?
Post by: StickyWicket on 19-10-2011
Well, since Darkdonlina was shot down, I guess S42 or Chernobyl would be nice.
Title: Re: Map change time?
Post by: Frostee on 19-10-2011
Redux should be on there :3
Title: Re: Map change time?
Post by: StickyWicket on 19-10-2011
Quote from: FrostyFrosty on 19-10-2011
Redux should be on there :3
Just no.
Title: Re: Map change time?
Post by: Midgetonic on 19-10-2011
what is srp_occult?
Title: Re: Map change time?
Post by: Knife_cz on 19-10-2011
Quote from: Midgetonic on 19-10-2011
what is srp_occult?
Most of people hate that map.
Night map,no fog.
Forest areas,lack of buildings.
Gets boring fast,alot of people crash on it.
The buildings are totaly not from stalker,has nothing to do with stalker.
Gets boring pretty fast,we have been stuck on that map like..half year,almost all of the time there,passive RP.

The only + is underground,as it is nicely made for events and monolith.
Title: Re: Map change time?
Post by: Paintcheck on 19-10-2011
Quote from: Yorty on 19-10-2011
It's suitable for events, as it always has been. I don't know why it keeps getting changed, it was perfectly fine.
As for server one? I don't even know at this point. Yes Redemption has its flaws, but I'm reluctant to see it change because every other option is so much goddamn worse. Been a while since I saw redux, but it doesn't exactly have many fans.

Chernobyl and Sector 42 are both approximately 90000000 times better than Redemption.
Title: Re: Map change time?
Post by: deluxulous on 19-10-2011
Quote from: Paintcheck on 19-10-2011
Chernobyl and Sector 42 are both approximately 90000000 times better than Redemption.
Just about.
md_stalkerredux is alright, in my humble opinion, but I think Chernobyl will be the best thing.
Title: Re: Map change time?
Post by: Frostee on 19-10-2011
Maybe we should put the garbage back on for a bit, havent seen that for awhile. Even though all factions cant be on it, it will work.
Title: Re: Map change time?
Post by: jaik on 19-10-2011
stalkerredux is classic shut up haters

no no

http://www.garrysmod.org/downloads/?a=view&id=58738 (http://www.garrysmod.org/downloads/?a=view&id=58738)
this.
this is THE ShiT from zonerp
Title: Re: Map change time?
Post by: INA7HAN on 20-10-2011
Quote from: Jake on 19-10-2011
stalkerredux is classic shut up haters

no no

http://www.garrysmod.org/downloads/?a=view&id=58738 (http://www.garrysmod.org/downloads/?a=view&id=58738)
this.
this is THE ShiT from zonerp
I must say that wild territory looks quite good but i wll probaly donwload it to see what it is like more.
EDIT: Bad map don't use it wild territory is tiny with i think two buildings which you can go in there is no where for factions like military freedom and monolith to go. This map will not work
Title: Re: Map change time?
Post by: Frostee on 20-10-2011
I'm pretty sure Jake was being sarcastic lol
Title: Re: Map change time?
Post by: Overwatch on 24-10-2011
It seems to have stopped at 13 - Chernoybl to 11 Everything else, We going through with this?