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Faction Wars

Turkey · 1519

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Offline Turkey

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on: 31-01-2011
I noticed factions have really had nothing to fight for, Lol.


http://www.forums.hypergamer.net/in-character-information/sector-42-official-updated-territories/

http://www.forums.hypergamer.net/major-factions/faction-territory-dispute-thread/

Take a look at these two threads.


maybe if we add a reward for holding these territories, IE: Rubles income, It would help?


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Offline Legit|Brandon

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Reply #1 on: 31-01-2011
I think that would be a very good idea,
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For Freedom



Offline Yorty

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Reply #2 on: 31-01-2011
Ruble income for holding bases? No thanks, then the wars between factions would just turn into a race to grab the most bases. And there's lotsa Player Based Factions now, and not many empty bases.
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Offline Turkey

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Reply #3 on: 31-01-2011
Ruble income for holding bases? No thanks, then the wars between factions would just turn into a race to grab the most bases. And there's lotsa Player Based Factions now, and not many empty bases.

I said IT COULD BE that, But what do you have in mind? Continue to passive rp in the base?
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Offline Tom

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Reply #4 on: 31-01-2011
They fight plenty.

and last time a "Outpost" was claimed SOMEONE put all there forces in that one Outpost and could have possibly have gotten buttfucked, I would be Okay with outpost taking if faction leaders where wise in there placements of troops. and must realize that if they have an outpost they still have to maintain a security detail at they're main base as they could still be attacked if they are not careful.
« Last Edit: 31-01-2011 by Tom »
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Offline SGT-Spartans

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Reply #5 on: 31-01-2011
Rubles income would be great...Have it work like Warhammer Online....1 group grabs a outpost, its locked for a certain amount of time...2 hours maybe.. Steady rubles income. The hours after that the faction has to be active and protect it or it will be taken. If the faction isnt active, only a few online, its still for grabs. The faction soldiers get 1.5 their paycheck ( 450 for freedom ) That leaves a faction with 2250 every hour per 5 soldiers. Just my idea.
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Offline jaik

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Reply #6 on: 31-01-2011
The problem is actually making triggers and the whole system in Lua. Knowing Silver, it would take a really long time if this idea would be taken in consideration and it's understandable.
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Offline darkzerxx

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Reply #7 on: 01-02-2011
Rubles income would be great...Have it work like Warhammer Online....1 group grabs a outpost, its locked for a certain amount of time...2 hours maybe.. Steady rubles income. The hours after that the faction has to be active and protect it or it will be taken. If the faction isnt active, only a few online, its still for grabs. The faction soldiers get 1.5 their paycheck ( 450 for freedom ) That leaves a faction with 2250 every hour per 5 soldiers. Just my idea.
It would be nice but nothing gets changed.
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Eco:|Dr.Richard L. Vangraff|In zone
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Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
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Offline Locke

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Reply #8 on: 01-02-2011
Will get abused when one faction is offline, and the other goes around grabbing land. Bad idea.
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Offline andrewhatesyou

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Reply #9 on: 02-02-2011
Will get abused when one faction is offline, and the other goes around grabbing land. Bad idea.

So then make it so that the faction has to be online in order for the land to be captured?!!?
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Offline Bielecki

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Reply #10 on: 02-02-2011
I like this idea a lot, could really work and Iím wondering why we didnít think of it before.

So then make it so that the faction has to be online in order for the land to be captured?!!?

Andrew is right.

The problem is actually making triggers and the whole system in Lua. Knowing Silver, it would take a really long time if this idea would be taken in consideration and it's understandable.

I don't think this requires coding, just a little dedication of an admin to hand the fraction leader his dues.

and last time a "Outpost" was claimed SOMEONE put all there forces in that one Outpost and could have possibly have gotten buttfucked,

I donít think we should put a side a good idea to compensate a fraction leaderís incompetence.  Rules can be created.
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Offline Nargotah

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Reply #11 on: 02-02-2011
, I would be Okay with outpost taking if faction leaders where wise in there placements of troops. and must realize that if they have an outpost they still have to maintain a security detail at they're main base as they could still be attacked if they are not careful.


One way we could solve this is simply have the main bases be capturable as long as the leader and, say, five other members of the faction are online. That way, if they don't leave even a couple of men at the base and they get attacked, that's kinda their fault. And if I remember correctly, there are no IC guards. So yeah.
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Offline Turkey

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Reply #12 on: 03-02-2011
Will get abused when one faction is offline, and the other goes around grabbing land. Bad idea.

Nah, Because they have to use the format in order to capture it, They cant walk up and /me takes it.
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Offline darkzerxx

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Reply #13 on: 03-02-2011
Who thinks Exile would ever change the Script to do that?
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Ex-Duty-converted Monolith:|Draco 'Dice' stellem|Decease
Stalker/Trader:|Dracovich Raka|Alive
Eco:|Dr.Richard L. Vangraff|In zone
Stalker:|Scarler 'becca' Owen|Alive
Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
Stalker:|Taylor 'trinity'|Alive
Sucker:|Hunter|Alive
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Offline Locke

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Reply #14 on: 03-02-2011
Who thinks Exile would ever change the Script to do that?

please stop talking like you know anything
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Offline darkzerxx

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Reply #15 on: 03-02-2011
Ouch, That really hurt.
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Ex-Duty-converted Monolith:|Draco 'Dice' stellem|Decease
Stalker/Trader:|Dracovich Raka|Alive
Eco:|Dr.Richard L. Vangraff|In zone
Stalker:|Scarler 'becca' Owen|Alive
Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
Stalker:|Taylor 'trinity'|Alive
Sucker:|Hunter|Alive
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Offline Turkey

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Reply #16 on: 05-02-2011
Ouch, That really hurt.

Please. Just stop posting. You don't even know what this topic is about I guess. None of ur post even relate to the threaad
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Offline Locke

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Reply #17 on: 06-02-2011
No offense dark, but you've not been around for a very long time.
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Offline Dude

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Reply #18 on: 09-02-2011
I like where this topic is heading, minus the part with Dark, anyways, Bielecki is 100% right, it eliminates the coding and expolits by relying on the good judgement in an admin, and it would give the conflicts purpose if there were resources to be captured, rather then just shooting each other, AND it would fit the canon perfectly! The factions always fought to maintain territory(Specifically outposts), and not just to shoot each other.
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