News

   Please read the HGN Common Rules.
Click here.
collapse

Faction Wars

Turkey · 2179

0 Members and 1 Guest are viewing this topic.

Offline Turkey

  • **Donator**
  • Werewolf
  • *
    • Posts: 1632
  • Awards Official Member of the Kilopost Club
on: 31-01-2011
I noticed factions have really had nothing to fight for, Lol.


http://www.forums.hypergamer.net/in-character-information/sector-42-official-updated-territories/

http://www.forums.hypergamer.net/major-factions/faction-territory-dispute-thread/

Take a look at these two threads.


maybe if we add a reward for holding these territories, IE: Rubles income, It would help?


friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Legit|Brandon

  • Sumarai
  • ***
    • Posts: 116
Reply #1 on: 31-01-2011
I think that would be a very good idea,
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

For Freedom



Offline Yorty

  • Absolutely Useless
  • S.T.A.L.K.E.R.
  • ***
    • Posts: 300
Reply #2 on: 31-01-2011
Ruble income for holding bases? No thanks, then the wars between factions would just turn into a race to grab the most bases. And there's lotsa Player Based Factions now, and not many empty bases.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Turkey

  • **Donator**
  • Werewolf
  • *
    • Posts: 1632
  • Awards Official Member of the Kilopost Club
Reply #3 on: 31-01-2011
Ruble income for holding bases? No thanks, then the wars between factions would just turn into a race to grab the most bases. And there's lotsa Player Based Factions now, and not many empty bases.

I said IT COULD BE that, But what do you have in mind? Continue to passive rp in the base?
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Tom

  • The man who can pass an entire day, by just telling stories.
  • HGN Illuminati
  • Heroic Member
  • *
    • Posts: 1818
  • Awards Official Member of the Kilopost Club From the moon... Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Played on FALLOUT Roleplay 2010 - 2012
Reply #4 on: 31-01-2011
They fight plenty.

and last time a "Outpost" was claimed SOMEONE put all there forces in that one Outpost and could have possibly have gotten buttfucked, I would be Okay with outpost taking if faction leaders where wise in there placements of troops. and must realize that if they have an outpost they still have to maintain a security detail at they're main base as they could still be attacked if they are not careful.
« Last Edit: 31-01-2011 by Tom »
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Oh boy.
Strap yourselves in, it's time for the great 'obligatory' SRP resurrection of 2013/14/15/16/22


Offline SGT-Spartans

  • **Donator**
  • S.T.A.L.K.E.R.
  • *
    • Posts: 288
  • Awards Been there, done that. Played on S.T.A.L.K.E.R Roleplay 2008 - 2013 Smelly, greasy and full of flavor Short Fella', hairy toes The Kawaii award is awarded to veterans of the Anime Forum.
Reply #5 on: 31-01-2011
Rubles income would be great...Have it work like Warhammer Online....1 group grabs a outpost, its locked for a certain amount of time...2 hours maybe.. Steady rubles income. The hours after that the faction has to be active and protect it or it will be taken. If the faction isnt active, only a few online, its still for grabs. The faction soldiers get 1.5 their paycheck ( 450 for freedom ) That leaves a faction with 2250 every hour per 5 soldiers. Just my idea.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

SRP chars:
Vasilli 'Vasoline' Nikolaev - Freedom - Alive
Aleksey Ipanov - Spooky Trenchcoat Man - Alive
'Pale' - Bloodsucker - Alive



Offline jaik

  • **Donator**
  • Vampire
  • *
    • Posts: 2975
  • Awards 2K Poster As easy as stabbing yourself in the dick. LGBT This member is a Survivor of the Gay Vampire Castle. Bow to them! The Kawaii award is awarded to veterans of the Anime Forum. Played on FALLOUT Roleplay 2010 - 2012 Played on S.T.A.L.K.E.R Roleplay 2008 - 2013
Reply #6 on: 31-01-2011
The problem is actually making triggers and the whole system in Lua. Knowing Silver, it would take a really long time if this idea would be taken in consideration and it's understandable.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway


Offline darkzerxx

  • **Donator**
  • S.T.A.L.K.E.R.
  • *
    • Posts: 345
  • Awards Played on FALLOUT Roleplay 2010 - 2012
Reply #7 on: 01-02-2011
Rubles income would be great...Have it work like Warhammer Online....1 group grabs a outpost, its locked for a certain amount of time...2 hours maybe.. Steady rubles income. The hours after that the faction has to be active and protect it or it will be taken. If the faction isnt active, only a few online, its still for grabs. The faction soldiers get 1.5 their paycheck ( 450 for freedom ) That leaves a faction with 2250 every hour per 5 soldiers. Just my idea.
It would be nice but nothing gets changed.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Ex-Duty-converted Monolith:|Draco 'Dice' stellem|Decease
Stalker/Trader:|Dracovich Raka|Alive
Eco:|Dr.Richard L. Vangraff|In zone
Stalker:|Scarler 'becca' Owen|Alive
Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
Stalker:|Taylor 'trinity'|Alive
Sucker:|Hunter|Alive
Military:|Scarlet Stroik|alive


Offline Locke

  • HGN Illuminati
  • GodLike
  • *
    • Posts: 3046
  • Awards Over 3000 Posts
Reply #8 on: 01-02-2011
Will get abused when one faction is offline, and the other goes around grabbing land. Bad idea.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline andrewhatesyou

  • I can be 11 if you want me to be.
  • HGN Illuminati
  • S.T.A.L.K.E.R.
  • *
    • Posts: 275
  • Awards Played on S.T.A.L.K.E.R Roleplay 2008 - 2013
Reply #9 on: 02-02-2011
Will get abused when one faction is offline, and the other goes around grabbing land. Bad idea.

So then make it so that the faction has to be online in order for the land to be captured?!!?
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions


STALKER RP
Lt.Ivan Kutz-ALIVE-Military
Vladimir Kutz-ALIVE-Merc
FALLOUT RP
John Serio-ALIVE-Senior Initiate


Offline Bielecki

  • **Donator**
  • Catapult-Man
  • *
    • Posts: 568
Reply #10 on: 02-02-2011
I like this idea a lot, could really work and I’m wondering why we didn’t think of it before.

So then make it so that the faction has to be online in order for the land to be captured?!!?

Andrew is right.

The problem is actually making triggers and the whole system in Lua. Knowing Silver, it would take a really long time if this idea would be taken in consideration and it's understandable.

I don't think this requires coding, just a little dedication of an admin to hand the fraction leader his dues.

and last time a "Outpost" was claimed SOMEONE put all there forces in that one Outpost and could have possibly have gotten buttfucked,

I don’t think we should put a side a good idea to compensate a fraction leader’s incompetence.  Rules can be created.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Nargotah

  • Sumarai
  • ***
    • Posts: 194
Reply #11 on: 02-02-2011
, I would be Okay with outpost taking if faction leaders where wise in there placements of troops. and must realize that if they have an outpost they still have to maintain a security detail at they're main base as they could still be attacked if they are not careful.


One way we could solve this is simply have the main bases be capturable as long as the leader and, say, five other members of the faction are online. That way, if they don't leave even a couple of men at the base and they get attacked, that's kinda their fault. And if I remember correctly, there are no IC guards. So yeah.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Turkey

  • **Donator**
  • Werewolf
  • *
    • Posts: 1632
  • Awards Official Member of the Kilopost Club
Reply #12 on: 03-02-2011
Will get abused when one faction is offline, and the other goes around grabbing land. Bad idea.

Nah, Because they have to use the format in order to capture it, They cant walk up and /me takes it.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline darkzerxx

  • **Donator**
  • S.T.A.L.K.E.R.
  • *
    • Posts: 345
  • Awards Played on FALLOUT Roleplay 2010 - 2012
Reply #13 on: 03-02-2011
Who thinks Exile would ever change the Script to do that?
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Ex-Duty-converted Monolith:|Draco 'Dice' stellem|Decease
Stalker/Trader:|Dracovich Raka|Alive
Eco:|Dr.Richard L. Vangraff|In zone
Stalker:|Scarler 'becca' Owen|Alive
Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
Stalker:|Taylor 'trinity'|Alive
Sucker:|Hunter|Alive
Military:|Scarlet Stroik|alive


Offline Locke

  • HGN Illuminati
  • GodLike
  • *
    • Posts: 3046
  • Awards Over 3000 Posts
Reply #14 on: 03-02-2011
Who thinks Exile would ever change the Script to do that?

please stop talking like you know anything
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline darkzerxx

  • **Donator**
  • S.T.A.L.K.E.R.
  • *
    • Posts: 345
  • Awards Played on FALLOUT Roleplay 2010 - 2012
Reply #15 on: 03-02-2011
Ouch, That really hurt.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Ex-Duty-converted Monolith:|Draco 'Dice' stellem|Decease
Stalker/Trader:|Dracovich Raka|Alive
Eco:|Dr.Richard L. Vangraff|In zone
Stalker:|Scarler 'becca' Owen|Alive
Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
Stalker:|Taylor 'trinity'|Alive
Sucker:|Hunter|Alive
Military:|Scarlet Stroik|alive


Offline Turkey

  • **Donator**
  • Werewolf
  • *
    • Posts: 1632
  • Awards Official Member of the Kilopost Club
Reply #16 on: 05-02-2011
Ouch, That really hurt.

Please. Just stop posting. You don't even know what this topic is about I guess. None of ur post even relate to the threaad
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Locke

  • HGN Illuminati
  • GodLike
  • *
    • Posts: 3046
  • Awards Over 3000 Posts
Reply #17 on: 06-02-2011
No offense dark, but you've not been around for a very long time.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Offline Dude

  • Zombified Cat
  • *
    • Posts: 33
Reply #18 on: 09-02-2011
I like where this topic is heading, minus the part with Dark, anyways, Bielecki is 100% right, it eliminates the coding and expolits by relying on the good judgement in an admin, and it would give the conflicts purpose if there were resources to be captured, rather then just shooting each other, AND it would fit the canon perfectly! The factions always fought to maintain territory(Specifically outposts), and not just to shoot each other.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions



Tags:
     

    Faction Relations

    Started by Locke

    Replies: 4
    Views: 1697
    Last post 21-12-2009
    by Steel
    Shadow Corps: Faction Relations

    Started by Sickness

    Replies: 0
    Views: 906
    Last post 26-04-2009
    by Sickness
    Faction Location Rearranges

    Started by Torch

    Replies: 45
    Views: 4829
    Last post 20-10-2009
    by Renegade
    SEVA Suit Faction Reskins

    Started by Dutch

    Replies: 65
    Views: 12980
    Last post 14-08-2009
    by Dutch
    NEW and Official Faction Territory. -- OLD NEEEDS UPDATING

    Started by Blake.H

    Replies: 13
    Views: 1810
    Last post 06-09-2009
    by RAPTOR

    * Hello there Guest

    Welcome to the HyperGaming Network forums! We are a large gaming and mod community. Please signup to gain access to other sections of the forum.




    If you are having problems navigating the forums, please see this topic.

    Forum News

       Please read the HGN Common Rules.
    Click here.

    * Users Online


    Dot Guests: 748 | Dot Users
    SimplePortal 2.3.7 © 2008-2023, SimplePortal