A Character Kill is a permanent end to the character's storyline. Once they are dead, their dead. Those wishing to CK a player must fill out an application and have it approved by a Head Admin. Once approved, the CK must be carried out within a week of been approved otherwise another application will have to be made. If the application is denied, you must wait two weeks before you can submitt another one. Anyone may request a CK.
You must have a valid RP reason as to why a person deserves to be CKed. Again, there must be a valid RP reason. If a person's CK application is approved to attempt a CK on another person, they are also vulnerable of being CKed.
The person who filled out a CK application must be at the scene of the attempted CK in order for it to be valid. One exception to this rule would be a CK performed via Mercenaries.
When your CK'ed
When your character is CK'ed, you will loose everything associated with that character including weapons, rank, items and name. If you are CKed, you may not join the same faction for a week from the date of being CK'ed, even on your new character. You may not gain leader status in the same faction for two weeks from the date of being CKed. You must RP your way back up as faction leader. You cannot pass it off to a relative of the other character that you create or similar means to instantly regain leader status.
PKs work similar to CKs, they can only be approved faction leaders, (The faction leader can only PK his own faction members) by SV, and Head Staff. Additionally, Players who have a valid reason and the sufficient amount of money, can hire (Offical) Mercenaries to complete a faction PK on a player and the reason must be presented to a leader of the Mercenaries undertaking the killing and additionally shown to the approvers (SV, Faction Leaders, Head Staff).
When your PK'ed
Once the PK has been completed (IE: The person killed) they are removed from the faction. When someone leaves or gets kicked from a faction, when getting PKed, they lose any memory about the faction including its members, any events that occur in relation with or to the faction, and any special locations (HQ, hideout etc that aren't public knowledge). You will not lose anything but memory. If the PK fails the members of the faction can not apply to get said person CKed unless they cause a reason for them to be CKed. PKing cannot be performed by unoffical factions (EG: Unoffical Loner groups).
Any Questions may be posted here.