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Other Forums => Scrapyard => Topic started by: Zstan on 09-01-2011

Title: NW2 > Garry's Mod
Post by: Zstan on 09-01-2011
Why don't we move Crussaria to Neverwinter Nights?

The content is already there and NW2 just came to steam.

Discuss, etc.
Title: Re: NW2 > Garry's Mod
Post by: Mrtasker on 09-01-2011
I've been playing NWN 1/2 for years Rpin' in it. It really is great, but its pretty much entirely different format of roleplay that i'm thinking alot of people won't be able to adjust to if they don't have any experiance with it.

On the other hand, it is very easy to create maps and impliment custom things into it.

But on another hand, it would be very hard to compete with the already established servers.
Title: Re: NW2 > Garry's Mod
Post by: Turkey on 09-01-2011
No No no. CRussaria is just starting, Lets not change all the sudden
Title: Re: NW2 > Garry's Mod
Post by: Dug on 09-01-2011
Quote from: Turkey on 09-01-2011
No No no. CRussaria is just starting, Lets not change all the sudden

Crussaria ftw.
Title: Re: NW2 > Garry's Mod
Post by: Zstan on 09-01-2011
Quote from: Mrtasker on 09-01-2011
I've been playing NWN 1/2 for years Rpin' in it. It really is great, but its pretty much entirely different format of roleplay that i'm thinking alot of people won't be able to adjust to if they don't have any experiance with it.

On the other hand, it is very easy to create maps and impliment custom things into it.

But on another hand, it would be very hard to compete with the already established servers.

We don't care about the already established servers, Crussaria is for HGN and people curious enough to join.

And yeah, the Zehir expansion adds the world map travel system so it's possible to make huge maps that players can travel in, also the party and guild system is already implemented so there's no need for flags.

The controls are hard to master at first, but everyone eventually get's the hang of it.
Title: Re: NW2 > Garry's Mod
Post by: deluxulous on 09-01-2011
You'd have to think about the playerbase. It will most likely drop sharply and the server will probably only be used by the few people within HGN who actually have NW2 and whatever other stumbleupons you get. The community is here because of Garry's Mod, and that's what everybody has. I'm willing to bet not many people here have NW2 at the moment. It sounds great, but the potential lack of players is concerning.
Title: Re: NW2 > Garry's Mod
Post by: Ragolution on 09-01-2011
Fuck Crussaria. Needs more FORP.
Title: Re: NW2 > Garry's Mod
Post by: Duranblackraven on 09-01-2011
Quote from: Ragolution on 09-01-2011
Fuck Crussaria. Needs more FORP.

This. We were promised FORP this weekend and got Crussaria out of the blue. It's really a cockblock when we were all geared up for FORP...and then got kicked in the dick.
Title: Re: NW2 > Garry's Mod
Post by: Dug on 10-01-2011
Quote from: Duranblackraven on 09-01-2011
Quote from: Ragolution on 09-01-2011
Fuck Crussaria. Needs more FORP.

This. We were promised FORP this weekend and got Crussaria out of the blue. It's really a cockblock when we were all geared up for FORP...and then got kicked in the dick.

I think balls is the better word here, Duran.
Title: Re: NW2 > Garry's Mod
Post by: deluxulous on 10-01-2011
Quote from: Dug on 10-01-2011
Quote from: Duranblackraven on 09-01-2011
Quote from: Ragolution on 09-01-2011
Fuck Crussaria. Needs more FORP.

This. We were promised FORP this weekend and got Crussaria out of the blue. It's really a cockblock when we were all geared up for FORP...and then got kicked in the dick.

I think balls is the better word here, Duran.

Balls is such a juvenile word.

I like dick a lot better. Sounds more... derogatory.
Title: Re: NW2 > Garry's Mod
Post by: Ragolution on 10-01-2011
Plus "Kicked in the dick" has a better ring to it.
Kind of like "Pooped in the chimney"
Title: Re: NW2 > Garry's Mod
Post by: Chrono on 13-01-2011
i got NW2, never really bothered playing online xD