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Title: Deadfall Roleplay:Revived:Reloaded
Post by: Ravanger on 09-07-2010
Well a while back made this roleplay when I was gonna make my own roleplay while back, I figured i would post it. I wanted this to be original backstory for Deadfall. It is still a W.I.P since I re-found it and have been editing unwanted information. I got kind of bored not playing srp so I decided to post this to pass the time. The very first bit is basiclly a broadcast to bring people into the camps. The main area is a uknown but is said to be somewhere in Idaho. I just wanted some opinions on it to see what you guys thought of it. I am missing a few parts in it sadly since my computer got buggie like I said at bottem and I lost some information and I edited it and recovered some but it is kind of messed up on a few parts so dont judge me too much.
_______________________________________
CREATORS OF DEADFALL AND THOOSE WHO HELPED

Special thanks to Exile leader of our community for putting the idea in my head and makeing the original version that I changed a bit. From my frist time on hgn(Back in 2009.) I eye boggled Dead fall and was said to see it shot down twice but I wish to bring it back in another form. Exile should be considered the master minda dn who ever else frist created the idea.

Me |HGN-STSA| Rδvanδger ไ for reviveing Deadfall and bringing it to life.

King Arthur|He was the  one of the ones that helped me get motivation to do deadfall, as well as wanted to play on the gmod server, he is main guy of the gmod server.

Steel for helping with all the arma versions of it, the most thanks goes to steel for bringing the very frist version of dead fall to life.

Also thanks to many more like Genesis and few other for backing me up and helping me find ideas and such. I hope deadfall could be looked over again by Exile and perhaps thoguht about again. If it is not considered we will run it ourselves on gmod and we already ahve arma version almost done..

Dead-Fall Themes

Motha fuckin DEATH CREW theme.
Jedi Mind Tricks - Muerte (http://www.youtube.com/watch?v=HU0OcZYH5D0&feature=related#normal)
DMX Where the Hood At Uncensored (http://www.youtube.com/watch?v=IIeSGUK-Lyo&feature=related#normal)

Global theme
The Evolutionaries - Slave (Dead Rising - Cliff's Theme) (http://www.youtube.com/watch?v=hsDtZw5GjAo#normal)

Calm Theme
Like A Drug [Bonus Track] (http://www.youtube.com/watch?v=6rlLntXtYOY#normal)
Like A Drug (http://www.youtube.com/watch?v=dxE9EFMZu0g&feature=related#normal)
Combat attack.
Rammstein - Te Quiero Puta (http://www.youtube.com/watch?v=dbXF5a12bu0#normal)
__________________________________________

CRELH GLOBAL MESSAGE

The year is 2012........The Mayans were right......The world as came to an end, but not
How you would think. The blood, something in it, in it, it changed people. Your cousin Robert is no longer Robert anymore. He is that thing ripping apart your mailmen in your front porch. That animal getting shot down by the military. There is not much we can do. But there is one thing we can, well rebuild. We will never be gone. But they will remain. There may seem to be no hope from these things chasing us. Murdering and turning some of there victims who may have managed to escape or did not die into them. Is it religious or scientific? Who can explain the odd blue streams of light circling in the sky, what about the constantly changing virus flowing in most the population of earth. There is hope. The answer is, C.R.E.L.H. Also known as operation hope. It stands for
Civilization
Rescue
Evacuation
Living
Hope
We are the new life on this planet. We will help you survive the hazards of the waste. Together we can make a stand and rebuild. Fight these animals that were once our brothers and sister. Toss aside your differences and unite and eliminate this threat. Search for a cure for a possible cure and help your brothers and sisters who have changed. We stand against the evils of hell and the plague of earth. Will you join us in our conquest to salvation? We are strong and we will destroy all bandits and criminals who oppose us. Those stupid fools raping and murdering and pillaging keeping there same ways as before. We will rip there hearts out. We are the righteous. We will unite against this threat we are CRELH!

Location- USA, State and city: Unknown: Province, The Commonwealth of CRELH.
Sent from LastHope Central Capital.
________________________________________________________________________
Basically this was my old idea for a zombie role-play I had for awhile I built up on it and was gonna add some more ideas too it. I am a major zombie fan so I got carried away with it. To be honest I like zombies more than I do stalker. The top writing is not the main idea but it is mainly a form of propaganda information made by the group. There is much more I will add which I haven't been and I have just found this paper again so I am happy. I will be adding much more later when I find all my info I had before.

To put this in simple terms the world has not yet fallen areas have been quarantined off and military and other groups are trying to secure the United States, as well as other parts of the world. CRELH is a global organization made by the UN and NATO to secure many areas of the world without having to bombard areas destroying many valuable things. Since only a few areas around the worlds are infected. Containment is pain staking but research is coming as temporary vaccines are made from research on immune animals. CRELH troops consist of highly trained military units around the world of different nationalities but mainly Americans. As many units had to be sent all over they began hiring mercenaries to help the cause. Most the mercs are decent working at there mission but are not the kindest of people and not the most best solving problems by talking it through. Mainly different groups become hostile inside the red zones and groups of criminals and looters sprout looting the area of goods and other things. As well as foreign forces who are trying to use this to there advantage to take over the USA and other places. This all takes place in a small area in the United States close to the west coast in a rural forest area. As well as it is close to a major city which part of it has been secured but the other part is teeming with infected. There are many CRELH cities like I said before as we take place in a one of them it is a smaller place but there is many infected and there is possibility the city could be over run and CRELH outpost as well... Players will take role when the start as a survivor living in CRELH or someone trying to survive in the harsh red zones. Another path to take is one of a CRELH soldier or merc, or as a worker inside CRELH such as a scientist. Or even a Carrier roaming the waste or hiding in a city. There are many options a player would take. Infected are commonly all the same but there is reports of possibly carriers that show little signs of infection and act normal as any other human being but are infected. Other infected don't usually attack a carrier. Squads at a small outpost outside Portland, Oregon reported seeing a young woman calling for help in the middle of a large group of infected. She showed little signs of infection but after the troops managed to secure the area and capture the woman. They found that she was completely infected with the virus. Another rare report is animal infected, infected don't attack animals from studies and research but there have been sightings of small packs of infected dogs as well as other animals. The most common infected is what we call a "runner" they are usually fast moving if the person was fit before.A somewhat uncommon yet seen before is what we consider the "Walker" the walker is basiclly a shamblic cousin to the runner, they move very slow and are decent rare to find.The Walker is very tough to kill though , basiclly a walking meatshield that from reports can with stand a shot to the jhead in some rare happenings.. Infected do consume flesh of a human being but don't often completely eat someone they often bite them and fight until the victim turns or becomes one of them. Infected seem to not starve as we do, as if they preserve ever ounce of fat in the bodies, burning little calories and surviving without food for a long time or on little scraps.. Many infected end up being decent thin considering this issue. Another type of infected is what we call a "Infectious" they have a advance form of the virus, they are a bit tougher to take down but move a bit slower. There skin often has bubbled and they are slightly deformed as well as skin has small boils on it. The vaccine has limited effect against there infections they may give to a person. A non-vaccined human who is bitten by a infectious or normal infected usually have around 20-60 seconds before they immediately turn. A vaccined human seems to have a bit longer time to get treatment, around 5-10 minutes. As well as vaccine individuals can only get infected from a straight forward blood infected or decent size bite wound. The main goal of the CRELH group is to rebuild and secure the world as well as make a decent income and a good name for themselves. If CRELH fails at defending and rescuing survivors as well as there outpost. The infected will over run many clean areas and the whole world could collapse which would result in the bombing of many areas. CRELH is the only thing holding many places from bombing the infected areas. The outpost-town we are based in is the Last Hope Central.

Factions
CRELH-This includes military, scientist, religious branches, Mercs, Scav crews, and other forces.

The Vickson 20- This is a group lead by a guy by the name of George Vickson. A very hostile and racist group of white supremacist and skinheads which believe only then white should live in the new world. They often go hunting for minorities and CRELH troops sometimes. Seeing CRELH as a force that might stop there progress, they will kill anyone black or white that will stop there progress. It was legend that actually George Vickson had Wanda as a girl friend back in the day but then there was a fight and a few other things and then Wanda left Vickson, other things building up lead vickson to hate black people and other minorities.

Sage's Crew- A group of looters lead by a man by the name of Joe Sage. They are a a mix of many different backgrounds from rednecks to gangbangers which decided to make a living looting the areas for loot, oddly enough they do not rape or pillage considering Sage's religious ties but only loot houses and other places.


LoneWolves
Bandits, Merc's and criminals, people who are willing to do something for a price and take care of their own. They dont usally ever work for CRELH as they are considered border line looters. THey hold terroritory inside the red zone of Idaho and often kill hostiles and bring them to CRELH body counters for a bit of cash. They arent to be trusted as they arent the best of people.

Valor
Ex Servicemen, Police and once civilised men are the kind of people in valor, they try and help out survivers and have a hobby of hunting down zombies. They often dont like the Lone wolves.

The Vlagen's grasp
A group of demon worshippers who are the arch enemy of the blood of the lamb church. They not only are demon worshippers but believe in many odd pagan gods. Vlagen is one of there pagan gods they worship in. THey often experiment with things also.

IRC
A resarch company that hires people within the areas as well goes in to research for themselves. They often use the data they get to make supplies for themselves or for other contacts.

Wandas(also know as the Wanda's Carvan.)
A group of survivors who were saved from utter death by a young black woman by the name of Wanda. She was later killed by the Vickson 20 for being a black but the group of people adcepted her name as the name of there crew. They often let anyone in to help. They are stuck within the area and are trying to escape to a safe zone. They are mainly based in the urban area as they are moveing to the rural county. They are a somewhat minority based group so they are at very hostile against the Vickson twenty. They are a decently kind group though.


Also another thing I wanted to include. If it goes on gmod people will ethier start out as a wastelander which has some benefits and downfalls, or start out as a CRELH citizen.


The blood of the lamb- A group found by a small Baptist church which was near Last Hope central. There main goal is to help people in need as well as provide spiritual guidance.

Foreign Forces- A odd number of hostile well armed men from different countries have been spotted around. They are extremely hostile and seem to be trying o make a move on the united states by using the red zone as a entrance as many resources are being used to stop the infection it lets them in easy. Many terrorist groups have come in as well.

Les Libérateurs- Is a south American terror/guerilla fighter group which is seeming to use this chance to attack the united states along with a few other terror cells.

لدينا المنقذ- OS is a Arabic terrorist group that is most likely had ties with many groups in the middle east against the united states.

The Death Crews.
These evil bastards actually work for CRELH and other people around the world cleaning out the quarantined areas. Since CRELH has had many countries agree to not use bombing but only in last resort they use death crew. There almost a bit of the comic relief of the whole virus deals. They listen to corny music and loud dance and hip-pop music. They have metal blasting through speakers or through there guns. They often wear hockey mask or red bandanas around there faces. They also have a red banner put over there front of there car. They often are specialty troops and certain merc who decided to do this dirty work. They have no remorse and are often laughing while shooting people's houses and cars. There job is too clean up a area majorly infected. They usually wear a high grade military gear along with there statement gear. CRELH troops often get in arguments and fist fights with these guys, even most the most harden mercs don't like the look of the Death crews. One thing though is that all Death Crews will not fire on one another even if they aren't on the same side. They either go on murder walks or joy riding. Murder walks are when they go on foot or on small vehicles and patrol the area clearing it. Scav crews usually clean up after these guys. They usually kill anyone who gets in there way are even dare point a weapon at them. A Joy ride is where from a minimum of one heavily armed car with a crew up too 3 or a max up too 10 use heavy machine guns and there own car to battle massive amounts of infected. They use some of the top gear in the world and have heavy armor.

The Ghosts- One of the unknown groups from a hostile country against America. Many of these troops carry
L85 machine guns as well as m16s. They are heavily geared and are hard to spot. They wear a grayish camo and are known to have a small dark green patch on there shoulder.




.



(This is a W.I.P so don't be mean to me and say it totally sucks and blows.)

{{I forgot to hit the insert key so a lot of the things got deleted and I am kind of pissed so it is not good as it should be....Since my keyboard buggie piece of shit but I got new one now..}}
Title: Re: Old Zombie roleplay idea
Post by: Steel on 09-07-2010
Sounds good Rav, you could actually do it on the ArmA engine and have Zombies Entirely NPC and litering the entire map with Zombie Ambience so they constantly walk around and respawn etc.
Title: Re: Old Zombie roleplay idea
Post by: Ravanger on 09-07-2010
Yeah I play Arma zombie mod a lot commonly I am in a bit of distaste with arma 2 since I been playing OA a lot but you have a point. I played undead mod a lot along with a few other ones. I just wish there was a zombie mod for OA since they already have a lot of things in it already that would help, even thoguh the setting is differnt and isnt that forestie I think it would be nice on it. Since AI seems a bit improved.

The if someone makes one on OA would could just consider it another CRELH station in takistan or another area.
Title: Re: Old Zombie roleplay idea
Post by: Steel on 09-07-2010
Im sure you can find a built up map that looks like the States.
Also: I was questioned about the ability for Traders for an ArmA 2 RP server.
Well Warfare mode gives you the ability to purchase weapons etc, just up the price dramatically on them. Add some RP commands, you already have yourself an Alpha version.

Not to mention with how you can contruct full events through editor then load them onto the server.
Title: Re: Old Zombie roleplay idea
Post by: Ravanger on 09-07-2010
Hrmmm...It could work many ways. On arma it may be a bit more realistic and instense but on gmod it would have more roleplay ability. I think if we put it on arma I might make the server private for hgn members only perhaps. If it went on a arma server. I seen people play it multiplayer before though....

This could work well on gmod too, it is to promote decent amount of passive roleplay yet offering money oppurtunites and jobs. As well as asorted roleplaying. Gmod would offer more jobs and other things but Arma would offer a differnt array of options as well.
Title: Re: Old Zombie roleplay idea
Post by: Steel on 09-07-2010
Quote from: Ravanger on 09-07-2010
Hrmmm...It could work many ways. On arma it may be a bit more realistic and instense but on gmod it would have more roleplay ability. I think if we put it on arma I might make the server private for hgn members only perhaps. If it went on a arma server. I seen people play it multiplayer before though....

This could work well on gmod too, it is to promote decent amount of passive roleplay yet offering money oppurtunites and jobs. As well as asorted roleplaying. Gmod would offer more jobs and other things but Arma would offer a differnt array of options as well.

Heres the thing...
Anything you can do on Gmod you can do on ArmA and more.
Wont have to worry about 40 players, 10 or whatever would work for the time.
I could post a topic on Bohemia about getting RP commands.
Gmod would take more Dev work.
Title: Re: Old Zombie roleplay idea
Post by: jaik on 09-07-2010
Gmod wouldn't take more dev work, since LUA is the easiest coding language.
Nexus is the key.
It's already post-apoc and you can easily edit the schema for ZRP.
And it shouldn't have that much factions.

Foreign Countries and Middle East factions could be one faction against US
Title: Re: Old Zombie roleplay idea
Post by: Steel on 09-07-2010
I think youd find it would take more dev.
Compiling models, weapons, they are already on ArmA.
Not to mention, Unit Ambience is already available, so you dont need to code NPC's.

(It also has good graphics, and will scare the kiddies away)
Title: Re: Old Zombie roleplay idea
Post by: Ravanger on 09-07-2010
Well I have some experience codeing and with LUA but I am no expert... Also there is a handful of other factions up to player to make as well as I will make some more groups. But mainly CRELH consist of many parts like Scav teams and other things. Scav teams are only used if the area is deamed greatly looseable then the Scav team can loot the area....But mainly there is several differnt factions attacking the areas to try and get power... My original idea was gonna be moding a Severance script or a novus script. I have a big file pack I made while back. But yeah if we did do it, on one of those scritps would be right.

I dont know to much about running and modding Arma that much but amra would be great to use but in turn arma usally promotes less roleplay but is still fun. Which it could be evry event full. Both runnings have there dis-advatnages and advantages. Since arma 2 can actually be a bit creppy at times and gmod can add much more depth and easier mapping usage.
Title: Re: Old Zombie roleplay idea
Post by: jaik on 09-07-2010
Quote from: Steel on 09-07-2010
I think youd find it would take more dev.
Compiling models, weapons, they are already on ArmA.
Not to mention, Unit Ambience is already available, so you dont need to code NPCs
Weapons can be downloaded from garrysmod.org
You don't need to code NPCs either.
Title: Re: Old Zombie roleplay idea
Post by: Lucidius on 09-07-2010
Quote from: Jake on 09-07-2010
Quote from: Steel on 09-07-2010
I think youd find it would take more dev.
Compiling models, weapons, they are already on ArmA.
Not to mention, Unit Ambience is already available, so you dont need to code NPCs
Weapons can be downloaded from garrysmod.org

Gmod doesn't have evertyhing, and alot of the shit on Gmod needs to be recompiled to work in whatever way you want.

Look at FRP, i'll be needing to compiled 60+ models (which i'm 1) not looking forward too and 2) not jumping at face first)
Title: Re: Old Zombie roleplay idea
Post by: Welek on 09-07-2010
If this does happen on Arma, I'm not buying a 40 buck game to roleplay, so... Ya.
Title: Re: Old Zombie roleplay idea
Post by: Steel on 09-07-2010
Well, ArmA is a great game, so you wont only be able to RP with it.
I can assure you, its worth the investment.
Title: Re: Old Zombie roleplay idea
Post by: Genesis on 09-07-2010
Do want.
Title: Re: Old Zombie roleplay idea
Post by: Ravanger on 09-07-2010
Yeah I am giving credit to exile for the other factions I am adding since I am going to add some edited versions of the other factions.

LoneWolves
Bandits, Merc's and criminals, people who are willing to do something for a price and take care of their own. They don't usually ever work for CRELH as they are considered border line looters. They hold terroritory inside the red zone of Idaho and often kill hostiles and bring them to CRELH body counters for a bit of cash. They aren't to be trusted as they aren't the best of people. They may often bring Valor bodies and dress them differently, but it does not always work. CRELH has bounties on the Vlagen's Grasp as they have killed a mutilated a few survivors as well as a few CRELH. It is rare for them to kill a CRELH but they can manage it. Lone wolves enoy CRELH somewhat seeming them as a source of income as they need many jobs and work done but are low on man power often.

Valor
Ex Servicemen, Police and once civilized men are the kind of people in valor, they try and help out survivors and have a hobby of hunting down zombies. They often don't like the Lone wolves. The true base of both the lone wolves and Valor though was from two paramilitary groups. One was of a government liking and law abiding group , the other was a government hating and anarchist group. They latter changed drastically but still have a bit of hatred towards one another.

Vlagen's grasp
A group of demon worshippers who are the arch enemy of the blood of the lamb church. They not only are demon worshippers but believe in many odd pagan gods. Vlagen is one of there pagan gods they worship in. They often experiment with things also. They believe that there god has but this on the world to get rid of unrighteous as well as the devil seeking attack on the world, but these are mainly guesses at what they really believe. Groups like these have came from all over the place. They all have a tattoo they is either home made or tattooed by a real tattoer of a wooden hand gripping a heart. Which many people check for when letting people into the CRELH survivor centers.

IRC
A research company that hires people within the areas as well goes in to research for themselves. They often use the data they get to make supplies for themselves or for other contacts.

Wandas(also know as the Wanda's Carvan.)
A group of survivors who were saved from utter death by an old black woman by the name of Wanda. She was later killed by the Vickson 20 for being a black but the group of people accepted her name as the name of there crew. They often let anyone in to help. They are stuck within the area and are trying to escape to a safe zone. They are mainly based in the urban area as they are moving to the rural county.

Also another thing I wanted to include. If it goes on gmod people will either start out as a survivor which has some benefits and downfalls, or start out as a CRELH citizen.
_____________________________________________________________________
Infected info

Walker- Slow moveing, Tougher than normal infected runners. Often seems less intelligence but that is debate able, a real life meat shield. Uncommon but not too rare.

Infectious-Highly infected individual and if you are within 3 feet of it without proper protection or vaccine you may run the risk of infection. The virus seems to have concentrated inside them and a sin gle bit of blood seems to have double the effect of a normal infected.
A rare picture caotured of one.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F_Ne5Lb2SiFHg%2FSorLUzoupEI%2FAAAAAAAAj2Q%2FRwlm9aQcKfc%2Fs400%2Frec2.jpg&hash=6ca8302339bcfa4ce75cad06f309bf94916c82a7)

Runner- The most common of all infected. They are known to run up to speeds of 25 mph which is the highest recorded speed they have been tracked at. But they are known to run around 15mphs per hours usually and faster or slower.

Carrier- Basically a regular human being. The difference is that they are infected and have a few changes within them and that are visible. Infected will not attack a carrier seeing the carrier as a not a target of prey or attack. Not much data is know completely open the carrier.

The mysterious blue in the sky- The virus hasn't always been a virus. Oddly enough it seems to morph, some suggest it is a type of small life form on itself. The blue lights as well as the blue clouds in day are actually the airborne versions of the infected life form. Even though they aren't as potent they can still infected many. Lucky chemical planes and other operations have gotten rid of most of it. But it is usably focused around major outbreak areas. It is best to take cover when a cloud is near and try to cover your face and openings around your body. It is decently dangerous but not to much of a threat as the airborne strain seems to be dyeing out.
Title: Re: Old Zombie roleplay idea
Post by: Dug on 12-07-2010
Looking forward to this.
Title: Re: Old Zombie roleplay idea
Post by: lolKieck on 12-07-2010
Are you going to use only Operation Arrowhead or both games ?
Title: Re: Old Zombie roleplay idea
Post by: Ravanger on 12-07-2010
Well originaly I wanted to do this on gmod since I have a pack and other things and stuff. This could work on Operation arrowhead but there is currently no OA zombie mods, there is one for normal arma 2 though. I was hopeing we could do it on arrowhead but arma 2 seems a bit more fit for it. I think we might try this sooner or later on arma 2 ill tell you guys if we do. Since I heard you can convert the zombie mod too OA but I am not totally sure how to do it. So we have three options we can do it on. Gmod,OA,or Arma 2

Also steel I want to talk to you over sf.
Title: Re: Old Zombie roleplay idea
Post by: Steel on 12-07-2010
The zombie mod just uses models and Modules, so it should work on Arrowhead, im yet to test it.
Title: Re: Old Zombie roleplay idea
Post by: Ravanger on 12-07-2010
Well I need talk to you on sf then we can work something out on OA and we shall defeat the infected hordes together.


Also Offical Deadfall theme.
The Evolutionaries - Slave (Dead Rising - Cliff's Theme) (http://www.youtube.com/watch?v=hsDtZw5GjAo#normal)
Title: Re: New Deadfall Idea
Post by: Genesis on 13-07-2010
Please keep this alive and going, too good of an idea to just be put behind.
Title: Re: New Deadfall Idea
Post by: Ravanger on 13-07-2010
Even though we are gonna do it on Arma 2 combined operations we may still do it on gmod as well.
Title: Re: New Deadfall Idea
Post by: Bl★ck Star on 13-07-2010
Please also do it on Gmod, I don't wanna buy ArmA 2 just for it D:

I know I can make tons of other shit with it, but I think the game itself is a bit to complicated and such for me :/ I already tried it out at a friend
Title: Re: New Deadfall Idea
Post by: Ravanger on 13-07-2010
Well I am going to start a gmod version also, I think the other guys got the amra version handled.
Title: Re: New Deadfall Idea
Post by: Steel on 14-07-2010
If anyone has ArmA 2 (That game you should all buy you cheap bastards) there is a mission tonight i have made for a few of us, let me know if you wanna join.
For tonight you will need:

http://www.armaholic.com/page.php?id=10898 (http://www.armaholic.com/page.php?id=10898)
http://www.armaholic.com/page.php?id=7718 (http://www.armaholic.com/page.php?id=7718)
All goes into addons.


and of course:

http://www.armaholic.com/page.php?id=9207 (http://www.armaholic.com/page.php?id=9207)
Ignore the mirrors at the end of the thread, just DL the FTP right at the bottom and follow the readme.


Quote from: Bl★ck Star on 13-07-2010

I know I can make tons of other shit with it, but I think the game itself is a bit to complicated and such for me :/ I already tried it out at a friend

Its very straight forward you will find. Its all a simple case of using your head and thinking.

Tonight's players:

Steel: Fire team leader
Exile: Riflemen
Rav: Riflemen
Welshy: Riflemen
Afro: Pilot
Dug: Combat Medic.

Tell me if you want a different role.
Title: Re: New Deadfall Idea
Post by: Genesis on 14-07-2010
Yeah, I'm not playing if it's on Arma II, sorry. Shit laptop is shit.
Title: Re: New Deadfall Idea
Post by: Bl★ck Star on 14-07-2010
Quote from: Genesis on 14-07-2010
Yeah, I'm not playing if it's on Arma II, sorry. Shit laptop is shit.
And also this goes for me as well
Title: Re: New Deadfall Idea
Post by: deluxulous on 14-07-2010
If I was going to buy Arrowhead OR regular ARMA II, which one should I buy? I may not buy the combined package, it really depends.
Title: Re: New Deadfall Idea
Post by: Steel on 14-07-2010
Operation Arrowhead is of epic proportions
Title: Re: New Deadfall Idea
Post by: Ravanger on 15-07-2010
Well Remember guys I might be releaseing a gmod version as well but yeah, Also it is gonna be a Combined operations also for arma 2 guys. The gmod version is gonna be run on severance and gonna be closely related. I might do a bit of scripting and edit it to add some factions.


Also steel the British sniper doesnt work I think. it says I am missing a weapon or some shit for them and now they only spawn with a pistol.

Also you can play as zombie but it is a bit buggy and hard to hit.
Title: Re: New Deadfall Idea
Post by: Steel on 15-07-2010
Yep, theres a seperate DL for it, ill get you a link later.
I suggest we have the Gmod version set somewhere, and the ArmA version in another place.
Title: Re: New Deadfall Idea
Post by: Predu on 15-07-2010
Personal applauds to Ravanger, you did it. You resurrected the deadfall project, now only hard work on modelling/scripting/skinning and so on remains.
Title: Re: New Deadfall Idea
Post by: Welek on 15-07-2010
Personally I'm sure the Arma version will fail. No one is going to buy Arma II For 40 bucks just to roleplay. But you know, have fun rping with 4 people.
Title: Re: New Deadfall Idea
Post by: Steel on 15-07-2010
You obviously havent played ArmA to see how it benefits over Gmod.
Heres the main benefit: A more mature playerbase.

Another good thing is that we wont have to RP with you, so all is well. :)
Title: Re: New Deadfall Idea
Post by: Welek on 15-07-2010
Quote from: Steel on 15-07-2010
You obviously havent played ArmA to see how it benefits over Gmod.
Heres the main benefit: A more mature playerbase.

Another good thing is that we wont have to RP with you, so all is well. :)

Oh ho ho ho ha ha ha ha, ha. You make make laugh, just get the fuck out lol.
Title: Re: New Deadfall Idea
Post by: Steel on 15-07-2010
If you dont like it, you dont have to play, and you dont have to comment on this page. Simple.
The plan is to have it on Gmod and ArmA.
Title: Re: New Deadfall Idea
Post by: Ravanger on 15-07-2010
Arma version actually is most likely to suceed. Since I dont think I can aford to really run a server. Also my bandwith is too low to run a dedicated. I have gmod version planned out and Steel has Arma 2 version all basiclly ready so... Plus we dont need that many for arma 2. So dont shoot us down Welek for something we have done. Gmod version to be honest is most likely to unsuceed. I have much experience running a server but I am not sure if I can get it running properly again. Then again I have much my pack for the gmod version all ready and if I could I can simply start a server and upload it. Even though I adcept your opinion as a opinion. Dont be too aggresive though guys just saying so I dont have to get locked up like akon.... I also know a few people who may play with us... Steel does have a point though about playerbase.(Partial since I seen a lot of dicks still though.)


IN YOUR FACE WELEK.



Also I addeda  new faction slash job.
Death Crews...Also the Death crew theme.
Jedi Mind Tricks - Muerte (http://www.youtube.com/watch?v=HU0OcZYH5D0&feature=related#normal)
DMX Where the Hood At Uncensored (http://www.youtube.com/watch?v=IIeSGUK-Lyo&feature=related#normal)
Title: Re: New Deadfall Idea
Post by: Steel on 16-07-2010
It will start off small, the ArmA 2 version is mainly based around the british, giving it a 28 days later feel, instead of the gmod version being america.

Im currently working on chat commands and getting something 24/7 up, an item database will come in later and will eventually be a 24/7 server.
Title: Re: New Deadfall Idea
Post by: Ravanger on 16-07-2010
Yeah all gmod version needs is some proper scripting.
Thing is and which is kind of good, only people useing our stuff can join the server which is good in some ways and am gonn add the pack together on the things so easier to get for lazy people.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Goose on 16-07-2010
I have been thinking about buying Arma 2 for a while, but i dunno if i do it'd be the combined pack
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Welek on 16-07-2010
Quote from: Steel on 15-07-2010
If you dont like it, you dont have to play, and you dont have to comment on this page. Simple.
The plan is to have it on Gmod and ArmA.

I was saying my mind, you made the first insult dick.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Ravanger on 17-07-2010
Welek please dont turn this into flame thread, you are makeing everything worse. So I reccomned your next post be a bit nicer, I enjoy honest opinions I just dont want  you too turn this into a flame thread.



Also we are currently working on the arma 2 version as we speak. It will turn out great as we can open it up to much more since we may just be doing it on Arma 2.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Chrono on 17-07-2010
I really want to play the arma 2 version. i'm sick of gmod.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Pawx on 17-07-2010
Quote from: Chrono on 17-07-2010
i'm sick of gmod.

Kill him.

Oh and I would buy Arma 2, But I'm broke and like Gmod better, so no.

Quote from: Steel on 15-07-2010
You obviously havent played ArmA to see how it benefits over Gmod.
Heres the main benefit: A more mature playerbase.

Since when has a game had a Mature Playerbase? Pretty much All game's are filled with inmature pre-teens.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Steel on 17-07-2010
ArmA 2: The majority of players i know are generally 16-18 Plus.
Its not exactly about age, people generally take games like this more seriously, than, Gmod for example.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Ravanger on 18-07-2010
Yeah most the people who play arma 2 are usally more serious.


Also I am start working on the deadfall gmod version shit.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Dug on 18-07-2010
Yep , they are right, Take Project Reality for an example, most people there are very mature.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Ravanger on 19-07-2010
Hurry steel make the new missions with god speed. Also I found a new theme.
For death crews or infected. Also I am getting progress with scripting and shit, I am not the best but it is pretty simple.

DevilDriver - Fate Stepped In (http://www.youtube.com/watch?v=3_z5L3tYXsw&feature=related#normal)


OR

DevilDriver - Pure Sincerity (http://www.youtube.com/watch?v=X6ZnWurOw2Y&feature=related#normal)
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Steel on 20-07-2010
Yer chill out, my computer lost everything on it, i need to build it from the ground up again, Lonnnnnnngggg.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Afromana on 21-07-2010
Quote from: Steel on 20-07-2010
Yer chill out, my computer lost everything on it, i need to build it from the ground up again, Lonnnnnnngggg.

Buy me a flight ticket to wherever you live and I'll fix it for you >.>
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Steel on 21-07-2010
No, i was on about building the mission lol.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Ravanger on 21-07-2010
Since I am a lazy prick Amon will be hosting the server and such. It will be a fuck around server at the moment until I get my scripting finished. This is for gmod version.

It is a big maybe since someone is already useing his server n shizzly. Most likely I am gonna host it myself or ill have a old friend of mine do it.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Bl★ck Star on 24-07-2010
Ravanger, the second 2 song fits better as Theme I think ^^
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: deluxulous on 24-07-2010
Or, Silver can just put the Gmod server up if he wants to. And you get the script finished.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Ravanger on 26-07-2010
I am still working on it hopefully I didnt mess up on one of them lol since the framework and all.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: lolKieck on 26-07-2010
A question, when I buy the normal ArmA II it combines with OA automatically ?
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Ravanger on 27-07-2010
You have to buy both. But you can play OA by itself or you can play combined operations if you have arma 2 and it.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: lolKieck on 28-07-2010
Quote from: Ravanger on 27-07-2010
You have to buy both. But you can play OA by itself or you can play combined operations if you have arma 2 and it.

I meant like "I bought OA, after that ArmA II".
Does it make Combined Operations and what do I need for this mod ?
Oh yeah, and it'll be awsome from what I see.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Steel on 28-07-2010
You need to install A2 before installing OA to make it Combined.
Title: Re: Deadfall Roleplay:Revived:Reloaded
Post by: Ravanger on 30-07-2010
Yeah the multiplayer for the zombie mod only seems to work in normal Amra 2 but who knows we might be able to get it to work in Combined.



I stoped working a little bit on the deadfall thingy since atm I am still tryin to find a server.