So what is this Mission generator?
Well this is a npc or a prop that you can talk to , it will create unique missions for stalkers in the zone.
How will you be able to make this?
Well I will be making it in lua ofc.
It will generate a specific player bound item somewhere in the map that needs to be returned to the npc by you.
You will be rewarded when you returned the item.
Progress
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What i got so far :
A moving Npc with the model /models/srp/stalker.mdl , spawning with a spas-12
When u "+use" it opens a menu .
Holy fuck, some one DOING SOMETHING.
Best of luck, if you run into any issues please post.
Will this generate rewards aswell? (i'm assuming so) How will it choose how expensive at most a reward can be?
Not gooing into that yet .
Currently working on the job menu and the buttons and stuff.
When i finished that , i'm gooing to code the part where it spawns an item somewhere in the map .
After i got that working I will be figuring out what item i can make so it has a unique player bound id and stuff.
The rewards will be based on the time it took a player to retrieve the item , but i'm not gooing into that yet.
Nice!
Brilliant! This will certainly put pressure off of Traders and Ecologists.
If you need text for dialog trees, I can helps :V
Didn't some one try this already to create a trader pc that sold items and gave out missions and it failed anyway goodluck hope it works out.
This going be really good to new players
Quote from: ||Cяنeװ|| ?Chrono? on 13-10-2009
This going be really good to new players
And to others too, I think :D
Mission: Get a bloodsuckers head.
Reward: 200RU
Description: I need a suckers head. Ohh... And get it from a living sucker.
:D
Would help the traders union, but I think people are starting to ask for missions less and less, I think they either found a source of cash, or their wising up.
Best to luck for you, Scripting is a bitch :/
It will take away a lot of RP and make suits and guns trivial.
Quote from: Plunger on 13-10-2009
It will take away a lot of RP and make suits and guns trivial.
Agreed, should be only able to do it once every now and then, so if no one has any missions you can atleast make a bit of money.
And couldn't some one talk to the NPC, get the quest, and then not talk to him again for 3 weeks and get a super AN-94 or something?
IMO weapons already seem pretty trivial. alot of people don't equip them, if they bought them, for fear of losing them in a lag out/crash
Quote from: Plunger on 13-10-2009
It will take away a lot of RP and make suits and guns trivial.
Then again, it's creating tangible gameplay that keeps players busy and out of trouble.
Seriously, I am getting pissed at people who think RP is everything. Who said RP was a gamemode by itself? Roleplay is simply a style of playing, it enhances the gameplay. Unfortunately, we don't have enough of that, leaving players just to RP virtually everything imaginable. That leads to trouble because they grow bored and begin to start to minge around. Players will be more inclined to RP with this because they are satisfying other things.
Quote from: Lucidius on 13-10-2009
Quote from: Plunger on 13-10-2009
It will take away a lot of RP and make suits and guns trivial.
Agreed, should be only able to do it once every now and then, so if no one has any missions you can atleast make a bit of money.
And couldn't some one talk to the NPC, get the quest, and then not talk to him again for 3 weeks and get a super AN-94 or something?
IMO weapons already seem pretty trivial. alot of people don't equip them, if they bought them, for fear of losing them in a lag out/crash
I mean that every loner and their grandmother will be packing more SVD's then the Ukrainian army.
Anyways, If you could make an actual contact/PM system I'd support.
Quote from: Plunger on 13-10-2009
It will take away a lot of RP and make suits and guns trivial.
If that's the case, why bother making missions at all? Traders on the server give moderate rewards out at the moment, including me.
I support this fully. The last one I heard failed because it could be killed.
it won't spawn items that can be used ingame like weapons , suits , it will only spawn items such as "a special battery" , "Missing Computer parts" , "Ingredients" , etc.
Great work, Moordact. I hope to see it on the server.
In the script you have to go into hammer and gind the exact boundry coords, were the maps edges are so items wont spawn in the void and crash the server. OR you could just make a bunch of spawn points but then that would be bad because then people will automaticly run in the spawn points
yeah i know thats why i was thinking of spawning items up in the air so it would fall down and land on random places arround the map
Quote from: Moordact on 14-10-2009
yeah i know thats why i was thinking of spawning items up in the air so it would fall down and land on random places arround the map
That would work, it might be strange for someone watching an item fall once in a while, but it beats any other ideas that are more time consuming.
Quote from: HostelEffect on 14-10-2009
Quote from: Moordact on 14-10-2009
yeah i know thats why i was thinking of spawning items up in the air so it would fall down and land on random places arround the map
That would work, it might be strange for someone watching an item fall once in a while, but it beats any other ideas that are more time consuming.
/me watches the PDA fall killing a stalker.
lol'd
Well Even then so you would have to get the roof of the Skybox and the edges.
Hm, make it spawn with force, so it moves around after it is spawned.
Make it invisble until it lands maybe?
yeah , i could do that , later first get to that :P
Quote from: Plunger on 14-10-2009/me watches the PDA fall killing a stalker.
Where did I put my umbrella...
Stay on topic people...
STAY ON TARGET.
please stay on topic everybody.
Thatd be kool so you wont have to passive rp for a long time if theres nothing going on
Quote from: darthdeath on 21-10-2009
Thatd be kool so you wont have to passive rp for a long time if theres nothing going on
This is an RP server, not a mission server.
Really nice, not every human traders can give you mission. But I think that you need add something like mission limit per day, because people can earn millions just by doing generated missions.
Quote from: SigismunT on 23-10-2009
Really nice, not every human traders can give you mission. But I think that you need add something like mission limit per day, because people can earn millions just by doing generated missions.
Will do , later on.
Currently I'm running out of time irl.
Think i will have some free time next week.
So for the moment the development is halted
Quote from: Moordact on 23-10-2009
Quote from: SigismunT on 23-10-2009
Really nice, not every human traders can give you mission. But I think that you need add something like mission limit per day, because people can earn millions just by doing generated missions.
Will do , later on.
Currently I'm running out of time irl.
Think i will have some free time next week.
So for the moment the development is halted
Good luck with. )
Is NPC Killable? If yes i'll kill it >=3
Quote from: Dark Angel on 25-10-2009
Is NPC Killable? If yes i'll kill it >=3
And I steal his money xD
Quote from: Dark Angel on 25-10-2009
Is NPC Killable? If yes i'll kill it >=3
Hope you like angry Stalkers with Ak-74m/Ak-74u's XD Bullet PARTY
but Dark will come with her ban glove and ban everybody
And I get all trophy from corpses
Quote from: lolKieck on 25-10-2009
but Dark will come with her ban glove and ban everybody
Yeah i'm gonna bansmack you.
Quote from: Dark Angel on 25-10-2009
Quote from: lolKieck on 25-10-2009
but Dark will come with her ban glove and ban everybody
Yeah i'm gonna bansmack you.
Yeah, 'cause she's Micheal Jackson.
Quote from: Locke on 23-10-2009
Quote from: darthdeath on 21-10-2009
Thatd be kool so you wont have to passive rp for a long time if theres nothing going on
This is an RP server, not a mission server.
Missions are apart of stalker, and that's a fact. Missions are what made Stalker FUN. Even now, people crave missions because they bring the server-....Yeah scratch that.
All I'm saying is without missions, Stalker would not be what it is.
In original stalkers >:V i like just walking around talking to NPCs and search for artifacts and explore every corner >=)
Exactly. Uhm, that's kind of what Stalker FUCKING IS. Nobody seems to be able to comprehend that, though.
GL & GF.. Hope you succseeds
Everyone knows what made stalker fun if you played the original game.Anyways good luck with the mission thing im looking forward to it.
Well i'll give it a try.