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Other Forums => Scrapyard => Topic started by: Silver Knight on 10-09-2009

Title: September Announcement
Post by: Silver Knight on 10-09-2009
Well guys, it's september, the start of a bright, yet influential year ahead of us, putting aside the recent edrama with silly kids. Lets move on with whats going on in HGN and my life (Great right?).

Im taking on board alot of things this year, i was only able to give HGN the attention it deserved last year, because i dropped my main course, but pretty much all my timetable is full, i don't really want to say it, but im going to have to put HGN aside for my education, that doesn't mean im giving up, it just means there will most likely be less activity from me on the personal side.

We are almost at the 12 month part of doing STALKER RP for 12 months, longer than anyone before us, truely amazing, for all the staff still remaining, thankyou for your long support over the past 11 months, for some of you, STALKER has grown boring, but you stay to give those who have not experienced it, a change to. For those which have left, it was a good run, but in most cases, they were imature and were unfit for adminship, but guys, that's what the trials for!

That aside, i do have some rather special updates instore, heres alittle insider:

Radiationscript2:
Some people know about this already, but alot of you don't know that i was working on it, it will have a working inventory (without all the glitches) Weapon slots, a suit system, blowouts, npc's, artifact belt, stats and all that jazz. It's looking something special, but is not near completion, im not sure how eventful college is going to be this year yet, but it really depends on that mostly. Ill go into depth later on in another announcement or thread about RAD2.

Moddit:
You remember that little project i talked about a few months ago? The one site which will be like moddb, but more towards "mods for GOOD games" instead of a mixture of mods which never get finished (hurr hurr) It will be aimed at being a large database for some of the most popular games, like STALKER, fallout 3, oblivion, half life 2 etc Including Tunddruffs STALKER RPG game and any other projects you guys are cooking up.

Features:  Game Database (Games which are actually moddable) Downloads for mods, news, articles, features, points system etc. It's looking pretty good, and i hope you guys get into it once it's up. Im still debating if i should use the forums here on HGN or make another forum, thats still something to decide.

DeadFall:
Yes, we are considering taking up my little experiment again, this time, more in depth, a custom map (like a city/redneck town) we are also considering the uk too. But this time better systems, script spawned npc's, and a background histories for players. Using the idea of survival that we were doing before, we will take it to the next level, survive, or die, it's your choice.  If your character die's you won't be able to use them for a hour, to avoid NLR and keep the game running steady.

Features: Fortifaction system: Use materials from things you find, like tear up chairs and tables to  (barricade doors, windows and other entrance points) Place traps such as a tripmine or turrets.

Npc System: Npc's such as zombies will spawn at certain locations, they will only attack if they see you, they will wander around the map, so they will never stay in the same place twice! They will be able to attack all barricades and enter buildings, once they have seen you, they will hunt you down, and will even call reinforcements.

Player History: This is a idea i have been thinking about for awhile, when you make your character, you have to choose their background, such as being a mechanic (you start off wearing the mechanic suit) a cop or other various backgrounds, you can select your stats and start off at a random spawn. This will put you directly into the roleplay and get you going on the right foot, you can always go put on another uniform or outfit, after all, suits durability runs out after awhile.

Player Zombifications:  Well now, this is something we are thinking about also, special unique creatures, played by the player, kinda like left4dead if it were, but abit more in depth. How you get these mutations is something to be decided too, such as a radiation doses, mixing dna, etc. How it would fit in is still being decided.

Edrama:
I guess ill include one more thing, EDRAMA, yes, you have all probably experienced it, i sure have, over the last 11 months, ive had enough to cover my lifespan, and i don't want to experience any more, it's horrible and it's general the imature kids which cause it.

Example: Deet, complaining on the forums that his life sucks, then when you confront him to try and help him, he continues to troll himself. Later on, he attempted to make his own "STALKER RP" with the old broken zonescript, then randomly says he isn't.

Another example: Someone's inventory swallows up his exosuit, he then spams the chatbox, and posts some raging comment on the forums about it. (It's happened before, blame garry for breaking RAD1's Inventory) That's a pretty good example of what not to do, contact a admin, and let them deal with it.

Speak Up!
We have always been open at HGN, if you have a problem with a staff member or another member, speak up about it, if someones minging or using a exploit, tell a admin. Our trials are new and make mistakes, in the past we have had some powerhungry kids (Sheperd, Ness Tea, Zaki, im looking at you guys!) If you see something like that, contact a Superviser first, then me. Don't be afraid to speak up!
Title: Re: September Announcement
Post by: Dark Angel on 10-09-2009
<3


Try universary =D It's better than school  :P
Title: Re: September Announcement
Post by: Silver Knight on 10-09-2009
Quote from: Dark Angel on 10-09-2009
<3


Try universary =D It's better than school  :P

It is not school... It's College, it's pretty much what gets you into Uni after School, else you go get a job.
Title: Re: September Announcement
Post by: Turnkey on 10-09-2009
Hmm, I like the deadfall idea very much!
Title: Re: September Announcement
Post by: Wannabe Taco on 10-09-2009
I'm going to have wetdreams
Title: Re: September Announcement
Post by: woodfin on 10-09-2009
Yes Finally your bringing dead fall back but don't take 2 years
Title: Re: September Announcement
Post by: Silver Knight on 10-09-2009
Quote from: woodfin on 10-09-2009
Yes Finally your bringing dead fall back but don't take 2 years

It's been gone for about 6 months.. Get your facts straight.
Title: Re: September Announcement
Post by: Wannabe Taco on 10-09-2009
Quote from: Silver Knight on 10-09-2009
Quote from: woodfin on 10-09-2009
Yes Finally your bringing dead fall back but don't take 2 years

It's been gone for about 6 months.. Get your facts straight.

No he means don't Take 2 years getting it up.
Title: Re: September Announcement
Post by: deluxulous on 10-09-2009
Awesome sauce.
Title: Re: September Announcement
Post by: Jazer on 10-09-2009
BTW everyone, I am the one taking up the deadfall map in my spare time, so if you have any question about the map, PM me please.
Title: Re: September Announcement
Post by: Tunddruff on 10-09-2009
 Tunddruff's S.T.A.L.K.E.R. RPG (http://www.forums.hypergamer.net/index.php?topic=1414.0)

There is the link. I am excited for Deadfall. I just how that the same thing doesnt happen to me like last time.... Like 2 hours in, I lost an arm :(
Title: Re: September Announcement
Post by: Locke on 10-09-2009
Lol @ tundruff. Bad luck with that.
Title: Re: September Announcement
Post by: deluxulous on 10-09-2009
I want silenced weapons.

I DEMAND ZEM
Title: Re: September Announcement
Post by: Silver Knight on 10-09-2009
Quote from: PistolKid on 10-09-2009
I want silenced weapons.

I DEMAND ZEM

There will be some in the new script, and maybe a combination system, who knows.
Title: Re: September Announcement
Post by: Tunddruff on 10-09-2009
Quote from: Silver Knight on 10-09-2009
Quote from: PistolKid on 10-09-2009
I want silenced weapons.

I DEMAND ZEM

Yes please

There will be some in the new script, and maybe a combination system, who knows.
Title: Re: September Announcement
Post by: Moordact on 10-09-2009
There's allot of good news and bad news to.

We will survive when you are at college ,, trust me
Title: Re: September Announcement
Post by: KillSlim on 11-09-2009
QuotePlayer History: This is a idea i have been thinking about for awhile, when you make your character, you have to choose their background, such as being a mechanic (you start off wearing the mechanic suit) a cop or other various backgrounds, you can select your stats and start off at a random spawn. This will put you directly into the roleplay and get you going on the right foot, you can always go put on another uniform or outfit, after all, suits durability runs out after awhile.

Much like the old Taco script. You could write stuff like this, you can write a novel if you like explaining the character's history, but no one was able to view it.
Title: Re: September Announcement
Post by: Silver Knight on 11-09-2009
Quote from: KillSlim on 11-09-2009
QuotePlayer History: This is a idea i have been thinking about for awhile, when you make your character, you have to choose their background, such as being a mechanic (you start off wearing the mechanic suit) a cop or other various backgrounds, you can select your stats and start off at a random spawn. This will put you directly into the roleplay and get you going on the right foot, you can always go put on another uniform or outfit, after all, suits durability runs out after awhile.

Much like the old Taco script. You could write stuff like this, you can write a novel if you like explaining the character's history, but no one was able to view it.

Who says other players won't be able to view it? Hmm? Besides, i was thinking of more "preset" backstories, to go with the models, basicly, it shows a small introduction of how your life was before the incident, when this all happens, which effects what you start with.

A Introduction, with each model, if it were. It won't indicate your whole past, just what you did as a job mostly.
Title: Re: September Announcement
Post by: KillSlim on 11-09-2009
QuoteWho says other players won't be able to view it? Hmm? Besides, i was thinking of more "preset" backstories, to go with the models, basicly, it shows a small introduction of how your life was before the incident, when this all happens, which effects what you start with.

A Introduction, with each model, if it were. It won't indicate your whole past, just what you did as a job mostly.

Wouldn't this be dominating RP? Why not make the set backstory an option. So you choose a set background that goes with the model, or you can choose to write your own backstory.
Title: Re: September Announcement
Post by: knoccout on 11-09-2009
Yeah, I prefer to write my own backstories. Anyhow, alot of this sounds cool.
Title: Re: September Announcement
Post by: Silver Knight on 11-09-2009
Quote from: KillSlim on 11-09-2009
QuoteWho says other players won't be able to view it? Hmm? Besides, i was thinking of more "preset" backstories, to go with the models, basicly, it shows a small introduction of how your life was before the incident, when this all happens, which effects what you start with.

A Introduction, with each model, if it were. It won't indicate your whole past, just what you did as a job mostly.

Wouldn't this be dominating RP? Why not make the set backstory an option. So you choose a set background that goes with the model, or you can choose to write your own backstory.

It just sets you up with a partial backstory, to follow the model in deadfall. It doesn't say what type of person you were, or any real "history" only that you worked in a certain place at the time. This sets people off, being able to roleplay and build on top of that past.

The model can be changed by putting on a new suit of course, it does not last forever.
Title: Re: September Announcement
Post by: Bl★ck Star on 11-09-2009
Aweseome get Deadfall up again it was Totally awesome but the crap was noone ever played on it and the script wasnt such good so go on and good luck Silver :D
Title: Re: September Announcement
Post by: Locke on 11-09-2009
I only played it once
Title: Re: September Announcement
Post by: Chaos on 11-09-2009
Deadfall sounds good. With NPCS we don't have to worry as much about E-Drama and Powergaming.
Title: Re: September Announcement
Post by: Zero on 11-09-2009
Quote from: Chaos on 11-09-2009
Deadfall sounds good. With NPCS we don't have to worry as much about E-Drama and Powergaming.
Yeah we need less Powergaming and E-Drama, and less of all the bad things in life.
Title: Re: September Announcement
Post by: Fluffy on 11-09-2009
YAYS FOR DEADFALL! And harro, lol. School has also been eating my time... So i am only available Thursday, Friday, Saturday, and Sunday.
Title: Re: September Announcement
Post by: Royz on 11-09-2009
Yush I want deadfall.
Title: Re: September Announcement
Post by: Tunddruff on 13-09-2009
Same. Cant wait to get my arm cut off again -_-
Title: Re: September Announcement
Post by: KillSlim on 13-09-2009
What's deadfall ...
Title: Re: September Announcement
Post by: Fluffy on 13-09-2009
Short and sweet:
Zombie Apocalypse RP.
Several Factions and Survival groups including a Religious lunatic group, (DIBS!)
Guns, Fortifications, and RP with Mutations and Crippling :D
Title: Re: September Announcement
Post by: woodfin on 14-09-2009
We should have the factions made in rp it could be same factions but they rp the creation of it.