Poll
Question:
Should we remove the Flag system?
Option 1: Yes, i like this idea
votes: 27
Option 2: Im not sure
votes: 8
Option 3: No, i like it the way it is.
votes: 21
Should We Remove the Flag System?
Some people may be like.. WTF?
But heres my idea that i want to share with you, the community.
Currently everyone who's part of a faction has to be flagged by a admin, and it's a general pain in the ass, you are limited to the set weapons and model.
If the flag system was removed, Only leaders and their commanders of factions would get a flag, which would enable them to:
Produce suits to give to their members (So e.g. Rohok Whos the duty leader can buy a entity which contains suits)
Buy weapon caches for their faction, to supply them with guns.
So whats better then?
This system removes that ugly dm factor, makes factions unite more, work together as a team, it will allow anyone to wear a suit of their choice, you can drop the suit, sell it on, or do whatever. It gives you a sense of the real game, It would also allow admins to concentrate on roleplaying and setting up events rather than flagging everyone. It will remove the aspect of "You have to have this flag to roleplay as that class or type" People think you have to have some cool bandit flag just to roleplay as a bandit, this is incorrect. It would open up more aspects of the game also, such as infiltrating bases as some kind of spy, which could open up more roleplay prospects.
Of course some flags will remain, Bloodsuckers, Traders and the faction leaders will exist. Donators will be given access to special suits, so don't worry about losing your flags.
I don't see any downfall of this, so please, discuss this here.
DO WANT
I like it.
Okay, sounds good. But how will the faction members access the caches without a leader or an admin on to spawn them? And there will have to be an area that only that faction can access in order for them to keep it secure? And how is it going to work like this?
This kinda defeats the purpose of flags, unless your going to make a giant armory for each faction filled with weapons and suits, theres no point.
Isn't that sort of the point of this?
Quote from: Tunddruff DO WANT
Ditto
It seems like a good idea, seeing as how I often get stuck in RP not having anything to do.
If you had the right map you could do it, with spawn point and such for the suits weapons etc.
It would make based a MAJOR hot spot, Like there would be points to raid... and the attempt to defend them. It would make Faction wars meaning full aside from "LOL L3TZ KULL DEM FREEDUM FAGZZZ !!!1!1!"
see, now were getting someware, likeing this idea, im with ya.
But what about the Mercenaries?.. Will they still have flags, or will they just be loners with a shit load of guns just in case of DM.
The idea is solid, Want!!!
I don't know... it seems like a good idea but it seems like it could fail, easily.
Because like someone said in here, if the leader isn't on, they won't have the guns they need and any random loner could just instantly kill them.
Again, I don't know... I'd have to think about it.
I kind of like the idea of it. If it can be implemented well and doesn't affect the quality of roleplay, then I'm in support of it.
I really like this Idea, makes it seem more realistic, and people have to value their life and what they have right now. Also , silver, we need to get the trader's prices perfect for this to work, so we should take bagelz's prices from the forums, and implement it in the script.
Maybe, but they need to make it so 1) Minges don't pour into bases and take all of the suits and guns, and 2) Setting it up so that it works efficiently.
The thing is, is that I need to keep track of my men. If you can set up a way for my guys to appear on the scoreboard under their own separate section called "Duty", then this will be perfect. We just need a way to be able to tell the difference between all of my men, and Loners. Also, the faction leaders need to be given a lot of money to start out with to supply their troops.
Of course, this would still require flags. Honestly, I think we need to stick with flags. But you know what, if you guys like it, we should go with it.
i believe this to be a good idea i am kinda tired of the flags they can get quite anoying
OH man this is such a good idea. SK you REALLY need to do this, and a ton of people are gonna support it. This would also make the trader union so much more amazing. Barkeeps would be allowed to wear what they like, and it'll be coming from me. Espeically when suits like merc suits and such will have to be bought by me...THis would FINALLY eliminate barkeep abuse.
It may work...
Thankfully, this can be easily implemented.
However, I insist that the Inventory system be properly fixed before doing this.
- Randomly, random items disappear from inventory.
- Only a limited amount of items can fit in the inventory.
- The traders menu needs to be re-designed so you can read the prices, and maybe list buy/sell prices also.
- FIX them traders prices?
17 v 9 I think we have a winner...
I would rather have the flag system because servers without them get kind of DMish with factions selling guns and suits for people not even in it.
Yeeees
Dis makes spies possible. You infiltrate and then switch sides, alot more freedom and capablities. Of course the inventory glitch comment is an EXTREME thing first, or this will fail. You'll have to give out suits 4000x more then flags, everything will get messed up.
Yeah, if you don't fix any of the glitches, this will suck dick.
Revive.
Is it me or was this implemented?
Quote from: Royz Revive.
Is it me or was this implemented?
I think it was partly implemented with the whole leader giving out guns thing.
Quote from: Alex Quote from: Royz Revive.
Is it me or was this implemented?
no Duty is the only one who has to give guns out because our spawns are messed up.
I think it was partly implemented with the whole leader giving out guns thing.
No, DUTY is the only faction that has to do that because our spawn is f'd in the a
Love the Idea just seems iffy. Because loners could minge thier way into the armory and get all the guns they need.
It's partly implemented, faction leaders will be able to issue out flags to members soon, officers and leaders can sell weapons already.
Silver, just implement the no flag thing already. Its causing a lot of people looking to infiltrate bases.
What do you mean "Infiltrate bases" ?
Like spies?
Sort of..
Implement both ideas into one.
Like we keep flags but higher ranks( oh hoo hoo new idea for flags we get sub flags in our faction menu( flag menu thing, auto opens when you have said flag) If you are high enough you can promote and your ideas and stuff, and crap and crap.) can do higher allowed things like now titles are the only way to know a rank, that sucks and is why flags so far suck, but if you remove them titles will tell us who is said faction and that sucks worse. Being able to have flags allows us to know who is said side so a loner doesn't some how cheat into say millitary because he adds "millitary" to his title. Also it is ooc unless you are using a suit whos side you are on so meh why can't you spy aready? wear a duty suit or a loner suit or something depending on who you spy on. rank would look like this, in small print under your flag.
Freedom
recruit
That would help keep track of who is what side and what rank. And allow leaders to know who is online.
It would also free up title space for more personal things like qualitys such as shy or something.
:clap:
Little late Saint. They took away model's with the flags, also most of the guns. Now faction leaders / higher up's must give you a suit / weapon, if you are to poor to buy your own weapons that is.
Basicly, No Model, No guns, More dependancy of the faction leader.
Pff, I can fit personal shit in anyhow,
/title "|Novice|Shy|Blondehair|" -- EXAMPLE.
That will all fit, i'm sure thats enough for some people.