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Other Forums => Scrapyard => Topic started by: KillSlim on 10-08-2009

Title: SRP_Deadfront
Post by: KillSlim on 10-08-2009
I'm currently making a map for S.t.a.l.k.e.r. Rp, I'll fill you in on the details later. This thread is intended for you to post suggestions for what's going into the map and the map name.
I can't promise that it will look exactly like S.t.a.l.k.e.r. but I will certainly try to give it an authentic S.t.a.l.k.e.r. feel.
(I'll update with screenshots as the map progresses.)

Map Summary:
2 Large sectors. 1 Small sector.

Sector A contents:
Military base.
Train-track and train yard.
Agroprom research institute replica.
Complex sewers. (Ends up in Sector B. Sewers connected to Agroprom.)
One of the three medium bases in the map.

Sectors A and B are connected via the Sewers, and a rail way tunnel.

Sector B contents:
Freedom base replica.
Duty base replica.
X18 level replica.
The garbage / Marsh land. Take your pick!

Sectors B and C are connected via a small tunnel.

Sector C contents:
Ecologist Bunker
Wasteland.

As said earlier, I'll post screenshots when I have them and when I can.
So yeah, add suggestions for what you'd like to see in the map, and suggestiosn for the name of the map.
Thanks.
Title: Re: SRP_???
Post by: deluxulous on 10-08-2009
ANOTHER MAP INBOUND
Title: Re: SRP_???
Post by: ISPYUDIE on 10-08-2009
SRP_Detonation

SRP_quarrantine

SRP_Cordon

SRP_ZoneOfDeath

Just some random map name ideas.

Also some map ideas.

Camping village with TU warehouse (where all the traders come and sell stuff)

Military Training Grounds (Some abandoned/ruined buildings with targets inside and wire fencing)

Sucker cave

Hope I helped

Title: Re: SRP_???
Post by: KillSlim on 10-08-2009
It's incredibly rare to see a trader in a place other than a bar.
There is a warehouse in the Military's base, you ban banter with those guys if you'd like to share it.
Title: Re: SRP_???
Post by: ISPYUDIE on 10-08-2009
Yeah that was a silly idea anyways, just trying to think of stuff.
Title: Re: SRP_???
Post by: KillSlim on 10-08-2009
Here's the warehouse at the Military base.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0009.jpg&hash=738172e7e2485e46d89e09b84113a54fc1d4c4c6)
Title: Re: SRP_???
Post by: KillSlim on 10-08-2009
Military main building, front room.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0000.jpg&hash=d50aed11bdd6ed6344d36354a92f461dd1373c55)

Military main building, corridor. Ahead : Stairs. Left: Bar.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0003.jpg&hash=1b9ca9d1d4e35fcfa40a44dded99ab5426761335)

Military main building, bar.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0004.jpg&hash=fce1cc645b0606d6e4084a703a71a6af064f0e77)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0005.jpg&hash=53662df1f333f0e55e960942fa223e51faa706ce)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0006.jpg&hash=ac1bc40ee7eea8eefd803af20b761184038f58df)

Military main building, roof. Nice and big for your helicopters.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0007.jpg&hash=feecd8a5d64ecccd79bb8eafd102bfb547ef4cb4)

Military main building, second floor. Multi purpose room.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0008.jpg&hash=4ab43d4b84e69e6c3d99358af23ffd9c17ddd239)

The long grass self-illuminates 0.o
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0010.jpg&hash=938fa741160b2b82940a026f2c0933e64d6784f7)

Train yard, inside.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0011.jpg&hash=6d9d148805c5904db63b7341713c4ae29c5398ef)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0013.jpg&hash=5e0ff0e3eda6f3b3ada0dd5cfbfa663d3ca613fa)

A train with those mysterious crates ...
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0014.jpg&hash=753e1c13d8c0cd5cc81dc0f517c6568c53fcaa2b)

Littered crates and those concrete rectangular things. (Military base.)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0016.jpg&hash=5f7cce2971ca905f08efc60ab33c3d420880f9a0)

Farm house. Those floor boards took a long time to make right.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0017.jpg&hash=5f8920015c1c1004e12dbe52fce33dac12aaf2fa)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0018.jpg&hash=842cc86cf4be1339cd276af3e3fed54deed5b565)

Ruined barn outside.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp329%2FKillSlim%2Fdeadfront0019.jpg&hash=2f2587ce1b349edf197edc5d0819c599faabdc9f)

That's all for now.
Title: Re: SRP_???
Post by: Allmostfunny on 10-08-2009
looks awesome. make like. very tight forests where you can only see 300 inches without having a treebranch in the middle of your sight XD. maybe some hills and cliffs
Title: Re: SRP_???
Post by: Locke on 10-08-2009
Sexy
Title: Re: SRP_???
Post by: ISPYUDIE on 10-08-2009
:O massive mili base.

<3 you killslim
Title: Re: SRP_Deadfront
Post by: KillSlim on 11-08-2009
Moving Agroprom Research institute into Sector B so that newcomers don't come across it.
Title: Re: SRP_Deadfront
Post by: Locke on 16-08-2009
The ceiling looks too low actually...
Title: Re: SRP_Deadfront
Post by: KillSlim on 18-08-2009
Quote from: Locke on 16-08-2009
The ceiling looks too low actually...
I saw it too in a playtest, it's been raised.
Title: Re: SRP_Deadfront
Post by: Locke on 19-08-2009
Hm
Title: Re: SRP_Deadfront
Post by: QBiT on 31-08-2009
It looks good but its a bit blocky
Title: Re: SRP_Deadfront
Post by: Ravanger on 07-09-2009
Looks pretty epic.