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Other Forums => Scrapyard => Topic started by: MattyK on 10-12-2008

Title: Factional Territory. **OLD**
Post by: MattyK on 10-12-2008
Faction Territory; md_S.T.A.L.K.E.R Redux Edition.



_
Key:
* = Possible Control Point
* = Hotly Contested
* = Heavily Guarded Area, would be foolish to attack.
_




_
"South"
Spawn, Village, Bunker, Base01, Checkpoint.


Spawn Area:
Spawn.
Truly Neutral, NLR applies, regardless of if you've died or not in this area.
In other words, no killing for the sake of killing here.


The Village: *
Currently DUTY-Controlled.
Directly West of Spawn.
Common setup for Barkeepers, and a small underground bunker usually dubbed the DUTY or Ecologist base.


Trader's Bunker: *
GET TO ZE BUNKAH!
Directly East of Spawn.
Strictly Neutral. Oncemore a setup area for the Trader.


Base 01: *
Southeast of the Checkpoint. Across the Lake
Often referred to as the Freedom Base.
Strictly Neutral unless captured. Then varies concerning which faction.
_






_
"Checkpoint" *
Center of the Map.
Strictly Military Territory. Often a large fence cutting off the other half of the map.
Terms vary, sometimes they let you pass, sometimes they don't, sometimes you have to bribe em. Entrance with an Ecologist is almost always accepted.
_





_
"North"
Underground Lab, Warehouse, Junkyard, Campfire, Red Barn, House.


Underground Lab: *
Hotly Contested.
Often the objective of Traders, to collect databoxes, or sometimes even artifacts,
if Military find you inside, they WILL lock you in and leave you to die.


Warehouse: *
Hotly Contested.
Contains two small garbagefires, an array of boxes, and just overall an interesting location.


Junkyard: *
Contested, but commonly ignored.
Often the hideout of Bandits, or hiding Loners.
Large amount of props and such, fairly interesting, but due to it's "bowl" shape, is easy to attack/raid.


Red Barn: *
Contested, but commonly ignored due to it's vacinity to the Warehouse.
Unused Hideout, can be used by any factions.


House: *
Commonly Ignored.
_







_
"Northenmost Corners." *
We don't go there Anymore...
_





Faction Territory; "The Zone"(Community Map) Edition.

Work In Progress.
Title: Re: Factional Territory. (Official)
Post by: Who Dares Wins on 10-12-2008
Theres nothing offical about this \0/
Title: Re: Factional Territory. (Official)
Post by: MattyK on 10-12-2008
It's approved by the Monolith.
ALL GLORY TO THE FACTION TERRITORY MAP! FOR TEH MONOFICK!
Title: Re: Factional Territory. (Official)
Post by: Turnkey on 10-12-2008
Good work Matty
Title: Re: Factional Territory. (Official)
Post by: Locke on 12-12-2008
I like it, and it applies to everyone here. Very accurate
Title: Re: Factional Territory. (Official)
Post by: Communist Panda on 12-12-2008
Its a bit wrong..

Town = Duty's Base, friends with Eco's, Eco takes bunker/lab

Freedom base is the lake base

Thats the only thing different.
Title: Re: Factional Territory. (Official)
Post by: MattyK on 13-12-2008
Quote from: Communist Panda Its a bit wrong..

Town = Duty's Base, friends with Eco's, Eco takes bunker/lab

Freedom base is the lake base

Thats the only thing different.

Revise what you said.
Cos that's exactly what I'm saying up there.
Title: Re: Factional Territory. (Official)
Post by: Locke on 13-12-2008
Quote from: Communist Panda Its a bit wrong..

Town = Duty's Base, friends with Eco's, Eco takes bunker/lab

Freedom base is the lake base

Thats the only thing different.

I think you lost the town, look at the Cops and Anarchists thread, says the winner gets control of the town
Title: Re: Factional Territory. (Official)
Post by: MikeyTWolf on 13-12-2008
Quote from: wallyroberto
Quote from: Communist Panda Its a bit wrong..

Town = Duty's Base, friends with Eco's, Eco takes bunker/lab

Freedom base is the lake base

Thats the only thing different.

I think you lost the town, look at the Cops and Anarchists thread, says the winner gets control of the town

Despite the fact that:

A) There was absolutely no announcement or details on the forums or Steam

B) I heard rumours that (since I never got a chance to attend myself) Milifags teamed up with Freedom, which makes the event invalid.

C) Freedom don't give a damn about Eco and Eco would have no-where else to go. That bunker opposite town is a nuetral trader location for bandits and freedom primarily.

D) Town is hotly contested and Freedom can very easily get booted again.

E) Since when did Freedom posses the 100 Rad Bar? Kinda screws with canon there I guess.
Title: Re: Factional Territory. (Official)
Post by: MattyK on 14-12-2008
/me hints for Sticky.
Title: Re: Factional Territory. (Official)
Post by: MattyK on 16-12-2008
^^^
Hint, Hint, Motherfucking, Hint...
Title: Re: Factional Territory. (Official)
Post by: Silver Knight on 16-12-2008
Kay done.
Title: Re: Factional Territory. (Official)
Post by: MattyK on 16-12-2008
Thanks, will try to keep it updated concerning who controls the town, but overall it's just contested/neutral
Title: Re: Factional Territory. (Official)
Post by: Blake.H on 19-02-2009
QuoteTrader's Bunker: *
GET TO ZE BUNKAH!
Directly East of Spawn.
Strictly Neutral. Oncemore a setup area for the Trader.

The above has been taken over by the Ecologist - Neutral Area. Bunk-house Open for Loners & Some Freedom.
Title: Re: Factional Territory. (Official)
Post by: Tunddruff on 19-02-2009
Freedom has taken the North House as our new base
Title: Re: Factional Territory. (Official)
Post by: Blake.H on 16-03-2009
rp_robynsvalley_b1
Need new territory, Possably new Topic??
Title: Re: Factional Territory. (Official)
Post by: Silver Knight on 16-03-2009
Perhaps, /me nudges rohok
Title: Re: Factional Territory. (Official)
Post by: MattyK on 17-03-2009
Quote from: ?Silver Knight? Perhaps, /me nudges rohok
/me steals thread...
I'll get onto it once I know my meg's arse of a fucking way around the map...
And I'm getting seriously tempted to boot Mono back up, because just removing it killed the player populace.

And can we edit Rofock into the goddamn Moderator of this section, sick of seeing "Impure Reality" in fucking grey every time I look up at my threadname.
Title: Re: Factional Territory. (Official)
Post by: Snaggy on 29-03-2009
I don't understand, there isn't anything indicating about who controls what.
Title: Re: Factional Territory. (Official)
Post by: Hotstarr on 30-03-2009
Quote from: Snaggy I don't understand, there isn't anything indicating about who controls what.

On Redux, we used to have signs near or on our bases telling who owns this base. I think the admins and faction leaders might add signs to their robyns_valley bases.
Title: Re: Factional Territory. (Official)
Post by: MattyK on 30-03-2009
Yeah, this thread kinda died. I preferred it when you had bases at random locales, not just Fixing to a single area of the map
Title: Re: Factional Territory. (Official)
Post by: HockeyMaster195 on 31-03-2009
We need to figure out what map we'll even be using before a thread on Territories can do much use.
Title: Re: Factional Territory. (Official)
Post by: Silver Knight on 31-03-2009
It's not hard to make another one, anyway, as of current, it's either redux or robyns hill, if you guys have any other suggestions, please post here.
Title: Re: Factional Territory. (Official)
Post by: MattyK on 07-04-2009
Updated.
Not much added. *Sigh's and revels in the Glory Days of Monolith*
Title: Re: Factional Territory. (Official)
Post by: Locke on 08-04-2009
MattyK :P

**Remembers the glory days "PURGE LOL"**

Title: Re: Factional Territory. (Official)
Post by: MattyK on 21-04-2009
Quote from: Locke MattyK :P

**Remembers the glory days "PURGE LOL"**



PURGE FOR THE GLORY OF THE MONOLITH! Alalalalalalalalalalla *BOOOOOM*
xD Most epic line ever.

Quote from: Glory Daysrokema: Purge?
[HGN] MattyK: No.
rokema: Purge nao?
[HGN] MattyK NO.
rokema: PUUUUUUURRRRGGGGGEEEEEEE!
[HGN] MattyK NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.
rokema: kk
rokema commits Seppku
[HGN] MattyK: Lolwut?
rokema: No Purge :(

I swear, some of my Members LIVED by that fucking word.
Title: Re: Factional Territory. (Official)
Post by: Creeding on 21-04-2009
Will you update this thing for redemption NOT redux.
Title: Re: Factional Territory. (Official)
Post by: ThY on 29-06-2009
I think there should have a special like.. bloodsucker hunting ground?

Nah.. bad idea. nvm

Good work though, we need territories.
Title: Re: Factional Territory. (Official)
Post by: Locke on 03-07-2009
Locked since it's from the old map. If anyone wants to make a new one, go ahead.

Put effort and make it look good, or I'll remove it.