The Endless Ranks of Sergeant
There are way too many Sergeant ranks in the faction. Perhaps you should trim down a little. Leave 1-2? Because nobody is getting through those without some CO pulling promotions out of their ass.
Your Fear of Innovation
Any suggestion you write off with "no" or "lol you're just a troll gg no re." You need to be open to more criticism and suggestions in that would bring more roleplay to your controlled hub-town.
Lawlessness
The NCR is a well-organized well-structured fighting machine in California and other territories. Therefore, they have LAWS. You run about like there are no laws to abide by. I saw that cute little "don't shoot yourself or I'll shoot you" situation with the Lent's character who I refer to as "the crazy whore bitch who needs to get her shit together mary-sue."
Standard Issue
The NCR has standard issue. Just because you were an ex-ranger doesn't mean they let you keep your ranger gear. Speaking of which, I was wrong on saying the NCR Rangers don't exist, because they do, but as far as I'm aware, they're just the Texas Ranger style that don't wear the NCR Vet. Ranger armor, or "black armor." By letting yourself keep the black armor you imply that you were allowed to keep it on a whim, and that the NCR does not have regulated standard issue military laws enforced by quartermasters and military police.
tl;dr
NCR has laws, you are lawless
There are endless Sergeant ranks
The NCR has standard issue, you wouldn't keep your armor upon joining.
EDIT: Removed the insults, left the stuff that matters.
True with the uniform bit , in new Vegas at the Mojave outpost even Major knight wears ordinary armor that any other cannon fodder soldier wears.
He's just wearing it until we get a replacement for the Major.
I've edited your post to remove the insults. Originally I was going to lock the thread but Tom disagrees. I'll leave the thread open so long as it doesn't dwell back into insults.
For future reference, make your point without attacking other people or you will be written off as a troll. Pure and simple.
He is angry cause everyone dismisses him as a troll. Which is retarded.
When has anyone who has critiqued FORP lately not been called a "Troll"
Unlocking cause it has valid points.
Quote from: Tom on 18-03-2012
When has anyone who has critiqued FORP lately not been called a "Troll"
Go look at my raider stuff. I have Plunger, Stickywicket, and Jake all debating with me just fine. You don't see me locking their threads do you?
This has points but it also has insults rendering those points invalid. I've edited his post to remove the insults. We'll leave the thread open so long as it doesn't dwell back into insults.
Maxi, though I don't appreciate your insults, I'll hear your critiques out.
Quote from: Maxi96203 on 18-03-2012
The Endless Ranks of Sergeant
There are way too many Sergeant ranks in the faction. Perhaps you should trim down a little. Leave 1-2? Because nobody is getting through those without some CO pulling promotions out of their ass.
Your Fear of Innovation
Any suggestion you write off with "no" or "lol you're just a troll gg no re." You need to be open to more criticism and suggestions in that would bring more roleplay to your controlled hub-town.
Lawlessness
The NCR is a well-organized well-structured fighting machine in California and other territories. Therefore, they have LAWS. You run about like there are no laws to abide by. I saw that cute little "don't shoot yourself or I'll shoot you" situation with the Lent's character who I refer to as "the crazy whore bitch who needs to get her shit together mary-sue."
Standard Issue
The NCR has standard issue. Just because you were an ex-ranger doesn't mean they let you keep your ranger gear. Speaking of which, I was wrong on saying the NCR Rangers don't exist, because they do, but as far as I'm aware, they're just the Texas Ranger style that don't wear the NCR Vet. Ranger armor, or "black armor." By letting yourself keep the black armor you imply that you were allowed to keep it on a whim, and that the NCR does not have regulated standard issue military laws enforced by quartermasters and military police.
tl;dr
NCR has laws, you are lawless
There are endless Sergeant ranks
The NCR has standard issue, you wouldn't keep your armor upon joining.
EDIT: Removed the insults, left the stuff that matters.
First and foremost, the "endless Sergeant ranks" are based off real US army Military ranks. Th3 US uses ranks such as SFC, SGT, SGT MAJ, etc... I based it around this.
Secondly, I admit, it was rather "lawless" as you say, but now that we have more members and I've actually talked with some of them, we've instated laws such as fining people for being on the roof, or fining people for having there guns out. Also, you can blame some of the other community members for this as well, don't solely say that is is my fault for everything. Every time someone comes into the NCR base, they always want to fuck some shit up.
Third, In regards to your "Don't shoot yourself or I'll shoot you" I never said this. Though, I do remember the situation, and yes, I did draw my gun for my own safety, and the safety of other townsmen in case she turned the gun on someone.
Lastly, I /could/ keep my Ranger armor if I defected from the Rangers. Main reason being, BoS and Enclave have power armor that has 65-67% BR which the Ranger armor only have 20-25% BR. I don't see why not? Why can't I be the one exception that me and Spades agreed on a while ago?
This is my response, please, get back to me when you can.
Quote from: kropfi on 19-03-2012
Maxi, though I don't appreciate your insults, I'll hear your critiques out.
Quote from: Maxi96203 on 18-03-2012
The Endless Ranks of Sergeant
There are way too many Sergeant ranks in the faction. Perhaps you should trim down a little. Leave 1-2? Because nobody is getting through those without some CO pulling promotions out of their ass.
Your Fear of Innovation
Any suggestion you write off with "no" or "lol you're just a troll gg no re." You need to be open to more criticism and suggestions in that would bring more roleplay to your controlled hub-town.
Lawlessness
The NCR is a well-organized well-structured fighting machine in California and other territories. Therefore, they have LAWS. You run about like there are no laws to abide by. I saw that cute little "don't shoot yourself or I'll shoot you" situation with the Lent's character who I refer to as "the crazy whore bitch who needs to get her shit together mary-sue."
Standard Issue
The NCR has standard issue. Just because you were an ex-ranger doesn't mean they let you keep your ranger gear. Speaking of which, I was wrong on saying the NCR Rangers don't exist, because they do, but as far as I'm aware, they're just the Texas Ranger style that don't wear the NCR Vet. Ranger armor, or "black armor." By letting yourself keep the black armor you imply that you were allowed to keep it on a whim, and that the NCR does not have regulated standard issue military laws enforced by quartermasters and military police.
tl;dr
NCR has laws, you are lawless
There are endless Sergeant ranks
The NCR has standard issue, you wouldn't keep your armor upon joining.
EDIT: Removed the insults, left the stuff that matters.
First and foremost, the "endless Sergeant ranks" are based off real US army Military ranks. Th3 US uses ranks such as SFC, SGT, SGT MAJ, etc... I based it around this.
It's not possible to re-create the full US Armed Forces nor NCR Army in Fallout RP, why have all of the empty ranks if they barely mean anything? You also have more officers than standard enlisted - it doesn't work like that.
"FRA" salvaged power armor solves the issue of armor protection without pissing too many people off. Though I'd reccomend arming your heavy troopers with said armor and not wearing any sort of special armor yourself. Think of yourself like lieutenant dan off of forest gump, he got pissy when bubba and forest saluted him cause "the snipers" would be able to identify him as an officer and would likely shoot him first.
Secondly. With the many sergeant ranks/millions of ranks in general. I had to go through with this earlier in my time as admin with srp military. Honestly with the small player base, having so many ranks can be a bad thing.
Perhaps having rank structure like this would be better.
Major
|
|
Captain
|
|
Lieutenant
|
|
Staff sergeant or master sergeant or something
|
|
Sergeant
|
|
2-5 enlist ranks
You may also want to not have many officers. One problem srp military had once apon a time ago was what I call "an army of generals" which is where the main bulk of your forces is an officer rank of some sort, which isn't the worst thing you can do, but it is agrivating.
I'll post more when I am on something better than my Iphone
Quote from: Tom on 19-03-2012
"FRA" salvaged power armor solves the issue of armor protection without pissing too many people off. Though I'd reccomend arming your heavy troopers with said armor and not wearing any sort of special armor yourself.
... I would be okay with this. Keep them as personal guards for all I care.
Mind you the old "FRA" salvaged armor doesn't work without PA training and the stats are only -3% the normal PA, so I'd just give him some damn tribal armor and call it a day 'cause it actually looks salvaged.
First things first you'll need to find the armor in-characterly. I just don't want the leader of the group wearing it. I won't disallow you from ever getting such a suit, just don't BBQ the next guy you capture wearing some kind of armor. Tends to fuck up the inside of the suit with cooked human remains. <3 The ungodly smell just never goes away.
On another note I do recommend putting a limit on the "slots" which can be inhabited by people. Brotherhood of Steel has it set up as thus:
- One supreme leader.
- One co-leader who runs each branch (for now I RP as all three until I find a good replacement).
- Two "officers" in each branch. Senior members. Only two of these, the Senior Paladins, actually go out into combat. Senior Knights are defense and maintenance, and scribes are science and medical.
- Paladins do assault, Journeyman Knights do defense and bulk maintenance. Scribes do science stuff.
- Junior Knights are fresh out of Knighthood and not been in much combat, Apprentice Knights and Apprentice Scribes are fresh out of Initiation.
- Initiates are
purely trainees. Zero actual combat. I use this as a rank for anyone I want to test to see if I fully trust them.
Here's what I recommend you do, Kropfi:
- Leader (you).
- Two co-leaders.
- Three to four squad leaders.
- Up to two "heavy troopers" that follow you around as guards who are higher rank than grunts, but lower than squad leaders.
- Assloads of cannon fodder grunts.
Mr. Pink should also get his ass active and do mayor stuff. <3
- Amargosa Valley Outpost Mayor
- Council comprised of NCR members and various labor union leaders (like Sharecroppers) and playerbased group leaders.
I did say early on I
want your faction to have a numbers advantage to compensate for lack of power armor. As the conflict at Helios One goes in New Vegas, the battle is described as "there were just more soldier than we had ammo" said one Brotherhood member. You LITERALLY just throw poorly trained grunt soldiers at something until it stops twitching if you want it dead that badly. :3
Makes sense, I'm sure?
Quote from: Tom on 19-03-2012
Secondly. With the many sergeant ranks/millions of ranks in general. I had to go through with this earlier in my time as admin with srp military. Honestly with the small player base, having so many ranks can be a bad thing.
Perhaps having rank structure like this would be better.
Major
|
|
Captain
|
|
Lieutenant
|
|
Staff sergeant or master sergeant or something
|
|
Sergeant
|
|
2-5 enlist ranks
You may also want to not have many officers. One problem srp military had once apon a time ago was what I call "an army of generals" which is where the main bulk of your forces is an officer rank of some sort, which isn't the worst thing you can do, but it is agrivating.
In my personal opinion, I like having a lot of ranks because then I can promote people easier, without giving them /too/ much power.
Also the reason I have a bunch of officers is because I'm building it from the top down like Spades was going to do. We have only four CO's (including myself) and two NCO's, the rest all being grunts.
Quote from: kropfi on 19-03-2012
Quote from: Tom on 19-03-2012
Secondly. With the many sergeant ranks/millions of ranks in general. I had to go through with this earlier in my time as admin with srp military. Honestly with the small player base, having so many ranks can be a bad thing.
Perhaps having rank structure like this would be better.
Major
|
|
Captain
|
|
Lieutenant
|
|
Staff sergeant or master sergeant or something
|
|
Sergeant
|
|
2-5 enlist ranks
You may also want to not have many officers. One problem srp military had once apon a time ago was what I call "an army of generals" which is where the main bulk of your forces is an officer rank of some sort, which isn't the worst thing you can do, but it is agrivating.
In my personal opinion, I like having a lot of ranks because then I can promote people easier, without giving them /too/ much power.
Also the reason I have a bunch of officers is because I'm building it from the top down like Spades was going to do. We have only four CO's (including myself) and two NCO's, the rest all being grunts.
Too many COs. :P
True COs don't leave the base usually. If I can avoid it, what I do is I have my Head Paladin get orders from the Elder (ICly since I'm currently RPing both) and order a Senior Paladin to take a bunch of regular and junior Paladins out for a mission. What you need is more squad leaders, then start filling out the squads. COs would want to remain on base.
So far I haven't seen an "army of generals" as Tom says. So far I've seen a lot of privates and what not. Don't get more complex with ranks than you need to though.
What I'd suggest doing is this:
Major = Leader
Captain = Co-Leader
^ Equivalent of Elder for me in the BoS except you have one co-leader. They tell the lieutenants what they want done.
Lieutenant = Officer (have like 2 of these, no more).
^ Equivalent of my Head positions. One offensive, one defensive when not ordered otherwise. (The difference is I have a science division while you have Mr. Pink as the mayor for a civilian section and you can IC recruit.) These guys are told what needs to be done, then they give objectives to the Sergeants and how/when they want it done.
Sergeant = Unit Leader
^ Equivalent of my senior positions. They directly participate in battle while commanding grunts and give orders on how to achieve an objective. They know what they want, but they have to figure out how to get there.
Enlist Ranks = Soldiers
^ Paladins and Junior Paladins or Journeyman Knights and Apprentice Knights equivalent. They follow the orders handed down to them and get the dirty work done. They also die the most.
Anything Lieutenant or above should stay on base and avoid combat if they can. If there's something important going on, even then, unless it is of DIRE political or strategic importance that directly threatens the NCR's presence in the area, the Captain and Major stay on the base and radio their orders and listen to reports. Lieutenants stay on the base unless it's something important enough that they do need an officer to come check out in which case a Lieutenant does go to look around.
To put it in a nutshell...
Leader/Co-Leader stand around a table all day with soldier figures on it telling 'em what the mission is.
They pick the missions.Lieutenant are standing in the room listening to those orders until the briefing is over.
They pick the objectives to achieve the mission.Sergeants are told what the objectives are, then each sergeant goes after an individual objective to get the mission done faster.
They are each handed a single objective, and give directions to soldiers to help carry out the objective.Soldiers do what they're told by their Sergeants. Very rarely should they speak directly to a Lieutenant or higher.
They follow the directions to the objective to accomplish the mission.
Also locking this thread only because there's a new critique thread (http://www.forums.hypergamer.net/new-california-republic/suggestions-and-complaints/).
Spades, tomorrow I'll delete this thread considering we have the new suggestions/complaints.
No no, leave it up a few days so people can port anything they want from it.