News

  Join us on Teamspeak!
IP: 151.80.27.157
collapse

Innerax | Deadly Viper

matter · 365

0 Members and 1 Guest are viewing this topic.

Offline matter

on: 25-07-2017
Character Sheet

Name: Innerax

Character Details (Optional)
Age: 22
Gender: Male
Race: Naga
Alignment: Neutral Evil
Class: Slayer (Rogue/Ranger)

Literacy
Basic Literacy: Y
Magic Literacy: N

Proficiencies
Weapons:
Homemade Bone Spear (The Rotted Fork)
Homemade Bow (Tendon Bow)
Throwing Spears (Bone Javelins)

Armor:
Homemade Ranger Armor (Necro Armor, using Ancient Necro Helmet)

Vanity:
Sand-proof Goggles (Steampunk Goggles)
Wraps for hot weather (Lamia Wraps)
The Tail (Lamia Tail)

Items:
Various Potions for effect (Flippers, Gills, Invisibility, etc)
Binoculars: Because hunting, but of what is the question.
Magic Mirror: Everyone should have one, for quality of life.
Tendon Hook: Keeps with the meat/bone theme and allows for building and hiding in high places.

Accessories:
Master Ninja Gear: Dash, climbing, and dodging- A perfect snake accessory.
Obsidian Water Walking Boots: Sprinting across the water to represent how fast a snake can swim. And scales protect from heat.
Frostspark Boots: Moving like a god damn demon out of hell, as a snake should be able.
Shiny Stone: Regeneration is a godsend.
Yellow Horseshoe Balloon: Snake jumping power combined with the powers of the desert!
Magic Quiver: Really good for a hunter, and not buying arrows as often is nice.

Restrictions
Weapons:
Magic stuff is just out without proper teaching. He's more likely to make a water staff explode than make it spew water.

Armor:
Heavy stuff! He's lots of muscle but heavy stuff is really restrictive and basically cements him in place because of his tail.

Items:
Magic items again. Anything that's not straight forwards like 'drink the potion' is basically out without someone telling him how.

Other Information
Specials/Abilities
Venom (Racial): Small fangs are capable of applying a venom to anything he bites as well as his(or others) melee weapons.
Traverse [Ranger/Gunner] 'Move easily in rough terrain. Cannot be sloweed.' {passive}
Track [Ranger/Gunner] 'Easily track down a person or creature.' {passive}
Instinct [Ranger] 'Cannot be sneak-attacked.' {passive}
Stealth [Rogue] '+10 to sneak/hide rolls.' {passive}
Dodge [Anyone] '+10 to dodge rolls because of being a speedy class. Block is unaffected.' {passive}

Flaws:
Monster: Literally half man half snake. Raised underground and with specific racial prejudices, also raised without a formal education.
Magically Dumb: Exposed to magic only by desert djin who were the hated clan of his people. Not incapable just untrained and untrusting.
God Damn Big: More than twenty feet from head to tail tip. Being in small places is a huge detriment and most common items are not designed for his size.

Traits:
Dumb Smart: Simply not educated well. Instincts and Common knowledge and powerful in his mind and is quite capable of picking up many things if he can get the proper training.
Slippery: Not literally, but like a snake he is a massive tube of powerful muscle and quite capable of squirming his way out of most situations.
Deadly: Instinct, training, and how he was raised has turned him into a fine tuned hunter. However at times he can react without thinking to unexpected stimuli, this has saved his life and risked others many times.
friendly
0
funny
0
informative
0
agree
0
disagree
0
pwnt
0
like
0
dislike
0
late
0
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions
No reactions

Make me...


Tags:
     

    * Hello there Guest

    Welcome to the HyperGaming Network forums! We are a large gaming and mod community. Please signup to gain access to other sections of the forum.




    If you are having problems navigating the forums, please see this topic.

    Forum News

      Join us on Teamspeak!
    IP: 151.80.27.157

    * Users Online


    Dot Guests: 922 | Dot Users
    SimplePortal 2.3.7 © 2008-2022, SimplePortal