Wot I Think: AnnaAnna, with its single location, reactive horror elements and folklore-based story, seemed like it could be the game to scratch a lot of my itches. After playing through twice, to see how different the scares and the conclusions might be, I’m ready to share wot I think. Am I itch-free or have I got sixteen [...]
Source: Wot I Think: Anna (http://feedproxy.google.com/~r/RockPaperShotgun/~3/2IOFLWYu0YM/)