IGF Factor 2012: SpelunkyNext in our never-ending series talking to (almost) all the finalists at this year’s Independent Games Festival, it’s Derek Yu of the splendid randomly-generated cave exploring game Spelunky, which is up for the Technical Excellence, Excellence in Design and Seamus McNally Grand Prize gongs. Here, Derek chats about his origins, TIGSource, Aquaria, how he abandoned [...]
Source: IGF Factor 2012: Spelunky (http://feedproxy.google.com/~r/RockPaperShotgun/~3/wY63cN3d2IE/)