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Title: [RSS]Critical Paradox: Critical Explain Dungeonland
Post by: RockPaperShotgun on 16-02-2013
Critical Paradox: Critical Explain Dungeonland

With Dungeonland having recently appeared in the gold-filled crypts of the internet, to a mixed critical reception, we thought we should catch up with developers Critical Studio, and see how they’d been getting on. This is their first game, so what had they learned? My questions were answered jointly by Mark Venturelli and Gabriel Texeira. [...]

Source: Critical Paradox: Critical Explain Dungeonland (http://feedproxy.google.com/~r/RockPaperShotgun/~3/50SY1saAuuM/)