Behold The Death Inc. Gameplay Prototype“Death Ink!” exclaimed my excitable friend, thinking my topic of conversation some kind of Grant Morrisonian meta-fictional idea where life and the black materials of printed word interweave. “No,” I said, “Death Inc.” And I explained that it was actually a light-hearted strategy and management thing about reapers, and the plague, and 17th century things, [...]
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