Started by Silver Knight, 09-07-2010
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---------Last.Exile's Model Development Pack--------If your reading this, then your interested in "Modelling" or "Skinning", small steps must be taken before you can model, such as decompiling, hexing, headhacking, rigging and then adding additional/editing models. These tools can help you achieve this.Files inside:GUIStudioMDL - For compiling modelsmdldecompiler - For decompiling, old versionStudioCompiler - New version--------How To Install Files-------------------------Place GUIStudioMDL and mdldecompiler in a easy accessible folder such as in your documents e.g.: documents/modeldevelopmentPlace Studio compiler in: Steam\steamapps\YOURSTEAMNAME\sourcesdk\bin\ep1\binIf you do not see that folder, you probably don't have sourcesdk installed, install it, it's in the tools section in your steam library.---------Other Useful Programs (Not included)------------------If your skinning download a program called paint.net, it's free and up there with photoshop.You also need the vtf plugin for paint.net to load Valve Texture Files.Download Link: http://www.getpaint.net/download.html#download.VTF Plugin for Paint.net: http://nemesis.thewavelength.net/index.php?c=225&o=0VTFLib - Can export/import VTF and VMT files, you can view files in this too.Download Link: http://nemesis.thewavelength.net/index.php?p=40InfranView - Media viewing tool (Supports .VTF, .JPG, .AVI etc) Allows you to easily view files quickly and supports multiple formats.Download Link: http://www.irfanview.com/index.htm--------------Basic Run down of file types---------------------.VTF - The texture or "image" file, in source a .VMT file needs to go with this..VMT - A text file which gives the details for the .VTF file to work, this can easily be edited with notepad..MDL - A model in source, needs to be decompiled to edit..QC - Important model file which outlines the base model values..DDS - Common texture format used in STALKER game Textures. Paint.net supports a plugin for this, as does InfranView to view it.
Quotebreslau: if i cant cheat i dont wanna playbreslau: period
Quote from: Afromana on 09-07-2010Can this kit possibly convert Maya models to Source? Cause I only know Maya :S