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Other Forums => Server Dumps => Scrapyard => Minecraft Dump => Topic started by: Ragolution on 10-07-2011

Poll
Question: SERVER CHANGES
Option 1: Remove that dumb road mod. votes: 13
Option 2: Remove the books Plug-in. votes: 4
Option 3: Add the Broken Glass Plug-in. votes: 9
Option 4: Add the headlamp plug-in. votes: 16
Option 5: Add the Bukkit Contrib system. votes: 9
Option 6: Add vending machines. votes: 9
Option 7: Turn monsters on. votes: 21
Option 8: Leave monsters off. votes: 2
Option 9: Add plug-in not listed. (Post with suggestion) votes: 2
Option 10: Remove unlisted Plug-in (Uh. What?) votes: 1
Title: Plugins; Round 1
Post by: Ragolution on 10-07-2011
Alright, I'm thinking about adding and removing current mods, etc etc

I'll list all the mods we have and all the mods I have in mind. If you have a plugin you like but I haven't mentioned, mention it and vote "Add other Plugin"

Also on the table is if or not we should turn on monsters without creepers.

Thanks for your participation.

CURRENT PLUG-INS LIST

Bookworm (http://forums.bukkit.org/threads/fun-mech-bookworm-v1-3-read-and-write-books-935-953.22159/) (Needs update)
Boundary Kill (http://forums.bukkit.org/threads/mech-boundarykill-1-3-soft-borders-killing-you-softly-938.4299/)
Creative Gates (http://forums.bukkit.org/threads/tp-creative-gates-v1-1-1-portalize-anything-no-chat-commands-928.22732/)
Factions Plug-in (http://forums.bukkit.org/threads/sec-fun-factions-1-3-6-guilds-war-and-user-controlled-antigrief-953.19063/)
Stupid Highway Plug-in (http://forums.bukkit.org/threads/mech-cobbleroad-v0-7-make-cobblestone-highways-766.17665/)
HeroChat (http://forums.bukkit.org/threads/chat-herochat-v4-10-3-comprehensive-chat-channel-plugin-803.2497/)
iConomy (http://forums.bukkit.org/threads/econ-iconomy-5-0-1-eruanna-985.40/)
Lockette (http://forums.bukkit.org/threads/sec-lockette-v1-3-8-simple-chest-and-door-lock-no-databases-561-953.4336/)
Permissions Plug-in (http://forums.bukkit.org/threads/admn-dev-permissions-3-1-6-the-plugin-of-tomorrow-935.18430/) (May need update?)

Portkins' Potential Plug-ins List

Broken Glass (http://forums.bukkit.org/threads/misc-fun-rpg-shattered-v1-5-it-hurts-doesnt-it-953-inactive.22842/)
Headlamps (http://forums.bukkit.org/threads/mech-portable-torches-v1-04-portable-headlamp-lighting-740.9601/)
Bukkit Contrib (http://forums.bukkit.org/threads/admn-fun-bukkitcontribessentials-v0-1-1-textures-capes-music-notifications-and-more-953.25399/)***
Vending Machines (http://forums.bukkit.org/threads/econ-simplevend-v1-2-vending-with-dispensers-iconomy-3co-860.18986/)

http://forums.bukkit.org/threads/econ-region-market-v0-7-buy-sell-worldguard-regions-with-iconomy-953.19589/ (http://forums.bukkit.org/threads/econ-region-market-v0-7-buy-sell-worldguard-regions-with-iconomy-953.19589/)

Disclaimer - Things that were not voted to be added might get added anyway.

Things voted to removed will definitely be removed.
Title: Re: Plugins; Round 1
Post by: Demonizer877 on 10-07-2011
Shouldn't there be an option to keep the books and the road plug ins? Even if I voted down the road plugin, there should still be a vote to keep them otherwise those plug ins aren't gonna get any support. Mostly because I want to vote for the books plug in.
Title: Re: Plugins; Round 1
Post by: Ragolution on 10-07-2011
Quote from: Demonizer877 on 10-07-2011
Shouldn't there be an option to keep the books and the road plug ins? Even if I voted down the road plugin, there should still be a vote to keep them otherwise those plug ins aren't gonna get any support. Mostly because I want to vote for the books plug in.

You misinterpret the purpose of this poll.
Title: Re: Plugins; Round 1
Post by: nhart96 on 11-07-2011
What is the broken glass plugin?
Title: Re: Plugins; Round 1
Post by: TheTrueArtyom on 11-07-2011
Quote from: nhart96 on 11-07-2011
What is the broken glass plugin?
If you break glass by hand,you will get hurt and receive damage
Title: Re: Plugins; Round 1
Post by: Archangel94 on 11-07-2011
I really hope that road plugin gets removed.
Title: Re: Plugins; Round 1
Post by: Turkey on 12-07-2011
Quote from: Archangel94 on 11-07-2011
I really hope that road plugin gets removed.
why
Title: Re: Plugins; Round 1
Post by: Ragolution on 12-07-2011
Quote from: Turkey on 12-07-2011
Quote from: Archangel94 on 11-07-2011
I really hope that road plugin gets removed.
why

It's p. buggy.

It's supposed to make people walk faster when they're on a 2x3 or bigger patch of cobblestone (which it did when I ran it in test enviornment)
So it would've made highways have a bigger purpose.
But instead it just makes the cobblestone like ice and reduces speed by like 1.5%
Title: Re: Plugins; Round 1
Post by: Sir_Therim on 12-07-2011
http://www.minecraftforum.net/topic/201155-v173wizardcraftv102/ (http://www.minecraftforum.net/topic/201155-v173wizardcraftv102/) - WizardCraft, I am not sure it works, but it can be an actual magic for mages to use :D. I love the idea of the lightning bolt, the fireball and the super jump.

http://www.minecraftforum.net/topic/297107-173-plants-and-more-v1172-sspsmp/ (http://www.minecraftforum.net/topic/297107-173-plants-and-more-v1172-sspsmp/) - Plants and more, this mod gets me really excited about farming in minecraft, it includes vending machines, but since you suggested it, i guess there is no point in restating it.

However, it seems these might be client side mods, and if you feel as too much of a hassle to deal with either, feel free to completely ignore this suggestion.
Title: Re: Plugins; Round 1
Post by: Ragolution on 12-07-2011
Quote from: Sir_Therim on 12-07-2011
http://www.minecraftforum.net/topic/201155-v173wizardcraftv102/ (http://www.minecraftforum.net/topic/201155-v173wizardcraftv102/) - WizardCraft, I am not sure it works, but it can be an actual magic for mages to use :D. I love the idea of the lightning bolt, the fireball and the super jump.

http://www.minecraftforum.net/topic/297107-173-plants-and-more-v1172-sspsmp/ (http://www.minecraftforum.net/topic/297107-173-plants-and-more-v1172-sspsmp/) - Plants and more, this mod gets me really excited about farming in minecraft, it includes vending machines, but since you suggested it, i guess there is no point in restating it.

However, it seems these might be client side mods, and if you feel as too much of a hassle to deal with either, feel free to completely ignore this suggestion.

No to both.

The first one is just plain NO

The second one has issues with people who use tilesets and I don't like vines.
Title: Re: Plugins; Round 1
Post by: Sir_Therim on 13-07-2011
Didnt need the explanation Rag :p
Title: Re: Plugins; Round 1
Post by: Ragolution on 13-07-2011
This poll is going to end saturday when I put the server down for about an hour and update/delete etc files etc so on and so forth technical jargon and then fix it.
Title: Re: Plugins; Round 1
Post by: Turkey on 13-07-2011
http://forums.bukkit.org/threads/mech-fix-nosnow-v1-0-stop-that-pesky-snow-953.25580/ (http://forums.bukkit.org/threads/mech-fix-nosnow-v1-0-stop-that-pesky-snow-953.25580/)

Please. Its snowing in deserts.
Title: Re: Plugins; Round 1
Post by: emperor bobby on 14-07-2011
i second the no snow plugin.
Title: Re: Plugins; Round 1
Post by: Ragolution on 14-07-2011
Goddamnit. Next round.