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Other Forums => Development => Old Forum Boards => Scrapyard => Mapping => Topic started by: KingArthur on 06-04-2012

Title: Kings Map (rp_cru_king)
Post by: KingArthur on 06-04-2012
I dont have a better name
http://www.sendspace.com/file/nf8cjr (http://www.sendspace.com/file/nf8cjr)

4 Caves, 1 town+castle, 1 fort, Swamp, forest, tomb.

Small, but I plan on expanding, consider this an alpha, heres some pictures.

constructive criticism is wanted and needed.

(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fcloud.steampowered.com%2Fugc%2F541797441735976056%2F1D8D8789793B1A19AEACEE0B7C2260E8F78384B8%2F&hash=24c141f1b23bcc73c2355e8bb8ab4f5110794c23)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fcloud.steampowered.com%2Fugc%2F541797441735976594%2FC5DB85F78637864E2A6E143AB9A3A727E4DEB13D%2F&hash=885c189ba917aa49cc1a61d728cd9ee958459c37)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fcloud.steampowered.com%2Fugc%2F541797441735978125%2FDE8253C6A2521D54DBBA617CDE90AB828F04FE99%2F&hash=0c8b4fda7320bfb30290e7e626a7e4b67a576477)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fcloud.steampowered.com%2Fugc%2F541797441735977312%2F1715371A34405F03F0A144671753A75019CAF08A%2F&hash=ab8e6d5ee4e12d4d006ff98538a0e3d019dd1c6f)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fcloud.steampowered.com%2Fugc%2F541797441684817324%2F195D23C7CE26EB224335C1E04BA84E33698C9964%2F&hash=1b8d074c62e0117c2ff1cab8e8edb84bda2829ef)
Title: Re: Kings Map (rp_cru_king)
Post by: KingArthur on 06-04-2012
Ok so first suggestion was convert the small old fort into a functional mini-town. I might do it some time.
Title: Re: Kings Map (rp_cru_king)
Post by: meetdadoom on 06-04-2012
God damn King, you are getting good at mapping. I remeber your first dungeon kind of sucked but this is greta.
Title: Re: Kings Map (rp_cru_king)
Post by: jaik on 07-04-2012
Volumetric lighting in the first screenshot could be fixed.
Title: Re: Kings Map (rp_cru_king)
Post by: KingArthur on 09-04-2012
Quote from: Jake on 07-04-2012
Volumetric lighting in the first screenshot could be fixed.
Do you mean its too big of a light for the hole? I agree, but it still looks good :P