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Not so Secret Tip in Mass Effect 2

Started by Pawx, 28-09-2010

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After a few hours of beginning Mass Effect 2, I find the Tip's in the loading screen very helpful, There's one that's REALLY helpful:

"The decisions you make in Mass Effect 2 can have a big effect in Mass Effect 3"

I thought to myself "Why the hell would a company make a tip, revealing there making Mass Effect 3?"
Everyone knows that most Gameing Company's these days keep to themselves of there sequals intill a few years or so, but Bioware ACTUALLY made a tip that there will be a sequal (Maybe they want you to pay more attention to Tips for Secrets?)

I did more research, and found that Bioware DID announce Mass Effect 3, and saying they have over 1000 Story Variables, which makes the Storyline VERY intresting. I also checked if anyone has already posted this somewhere else, So my views, no one did.

Just wanted to share with everyone that likes Mass Effect. Don't really care or know if people know this already, but I find it really wierd for a game to do that, Never in my life have I seen a game do that...

Dicuss if you like, but for this game, Tali better be back...



It was stated when ME 1 first came out that it would be a trilogy.

And even if it wasn't the ME franchise is  HUGE, it makes sense that they would make more games.

1000 different endings? Oh my god.

I bet every single choice you've mad compound into different storylines, this is quite exciting. In the last game I played Tali died, which sucked, but the rest of my team lived.

My whole team lived but my entire crew died which was disappointing since they died due to an OOC choice I made to do every sidequest before the final boss battle because in ME 1 after the boss battle you couldn't continue sidequests. So my whole crew died and then the game spat me back out in the galaxy map. I was pissed.

Quote from: ㅎㅎLocke on 28-09-2010
1000 different endings? Oh my god.

I bet every single choice you've mad compound into different storylines, this is quite exciting. In the last game I played Tali died, which sucked, but the rest of my team lived.

It does, they said that every little detail and choice you made effects what happens in Mass Effect 3, Or they could be Molyneux  and lie about it then later take it away from the game....

First time around my crew died, the second time around I was smart to get all the upgrades for the ship, then do the reaper IFF mission. I saved kelley, yay!

Completed the game just now, Samana and Miranda Died, Half the crew died, 90% Paragon, and Romanced Tali. Only reason the two died was cause I screwed up on both there Loyality Missions >_>

Can't wait for Mass Effect 3...

I actually made sure that Miranda died. Fucking bitch. Everyone else survived.

SRP Characters:
Callsign "Faust" - Loner.
Callsign "Eastwood" - American trader.
Roger McMillan - Ex-RIRA. Ex-DUTY. Mercenary.

Save the Rachni, Save the universe.

Spoiler-



All of my squad/crew survived, destroyed the station though as it runs on melted humans