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SRP Map [srp_zone] - Progress/Suggestions. [ NAME NOT FINAL ]

Started by heellostalkerzz, 19-09-2009

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awesome, keep doing that
Ilya "Skull" Maslov - Ex-Duty
Nikolai Gambarov - Ecologist, retired

Necro, necrophiliac.

Lock this thread in your bedroom and fuck it there.
Please check out my other suggestions for PS2. Click 'Like' if you agree!

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Hahaha, ow, my stomach, oh hahahaha. I jest my friends.

But really, ya'll niggas can't do wut I do.


You are soon going to realize that you can't use that kind of brush detail when making a map of this size, you will either need to convert that brush work for the destroyed wall into models with XSI or 3DS Max. Or you can find a different compromise.



Awesome. Just dont squash everything too close together. Try and make open areas to seperate places. Also, make sure radiation is all the way round the edges of the map. On redemption you can walk up the slopes and see out the map, make sure you dont do this :D

Its looking good.

I like it but it seems really blocky to me, if you smoothed it out a little more i would be ok with it.