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Portkins' Big Ol' Garbage Bin

Started by GreenLeprechaun, 31-10-2011

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He probably said Mind was your mantra but, I'll ask him anyway.

Quote from: Braydent30 on 07-01-2012
Quote from: Braydent30 on 07-01-2012
Minecraft Name: Braydent31


Mage name: Thomas Berad


Mage Type: Mind.


Mantra: Tricks


Blinding Light: Makes a ball of blinding light in front of the person it is casted on. Requires 4 golden nuggets.


Fear: Makes the enemy see their deepest fear.  Requires 2 Rotten Flesh


Death of a skunk: Makes them smell a skunk as if it sprayed their nose. Requires 1 Spider eyes.


Deafening siren: Makes a high pitched siren like noise in the persons ears. Requires 2 iron bars.


S.S (Soul-Sucking) Darkness: Makes the enemy feel like they can't breath and there eyes just see pitch black. Requires 5 redstone and 2 coal.




I might as well mention it here and see if it gets declined then get my license revoked while using these. But these spells will be used as pranks once in awhile if people act immature in class or out of it.


Good or still bad?

Make the last ability, Soul Draining, cost a little bit more then 5 redstone and 2 coal, and ACCEPTED
"If you don't expect gratitude, you'll seldom be dissapointed."


Alright two things:

1. Why was I taken out the Thorn Academy faction? Do I have to go to the ThornTown faction? Because my house is in the ThornTown terriotry. I thought I was an enrolld student... since I was like the first one to join. To be honest I really don't want to be in the ThornTown, I want to keep being a student and stuff. w/e

2. My book titled "Aardon Sallthor's Notebook Chemistry/Alchemy" has been erased. Not sure why? Maybe the plugin is messed up but if I could somehow get it back, I would very much appreciate it.

Thanks, Ange166
Keep on keepin on. Lifes a garden, dig it.
Minecraft: Axxal
Steam: call_me_axx

Quote from: RanmaChan on 07-01-2012
Quote from: Braydent30 on 07-01-2012
Quote from: Braydent30 on 07-01-2012
Minecraft Name: Braydent31


Mage name: Thomas Berad


Mage Type: Mind.


Mantra: Tricks


Blinding Light: Makes a ball of blinding light in front of the person it is casted on. Requires 4 golden nuggets.


Fear: Makes the enemy see their deepest fear.  Requires 2 Rotten Flesh


Death of a skunk: Makes them smell a skunk as if it sprayed their nose. Requires 1 Spider eyes.


Deafening siren: Makes a high pitched siren like noise in the persons ears. Requires 2 iron bars.


S.S (Soul-Sucking) Darkness: Makes the enemy feel like they can't breath and there eyes just see pitch black. Requires 5 redstone and 2 coal.




I might as well mention it here and see if it gets declined then get my license revoked while using these. But these spells will be used as pranks once in awhile if people act immature in class or out of it.


Good or still bad?

Make the last ability, Soul Draining, cost a little bit more then 5 redstone and 2 coal, and ACCEPTED

UH NO. DENIED. DID NOT FOLLOW FORMAT/READ REFERENCE MATERIAL

Bray I told you the WRONG info ON PURPOSE.
HOPEFULLY you see the necessity behind reading the source material when I DIRECTLY SAY READ THE FUCKING SOURCE MATERIAL.

We have decided to only include faculty in the Academy faction. There is a little town springing up outside the academy and I want nothing to do with it. (Mostly.)

I forgot to ask but, that is all the answer I needed.

08-01-2012 #481 Last Edit: 26-01-2012 by Ragolution

Official Faction Name: The Town of Grey Rift

Abbreviation/Tag:Greyrift (will change from Arroyo when we are back online)

Leader: Fordwell, Chewnez, Johnathon124  (if we are allowed multiple leaders)

Associated colors/Heraldry:Grey,White

Roster:
Fordwell
Chewnez
Johnathon124

Short Description:
A small town situated within, above, and around a large ravine close to the spawn.

Background:
Led by Ermorian priests a group of citizens managed to escape the empire's destruction, finding shelter in a nearby crack in the earth.
Years later, their children have remained to build a new future


POST IN THIS THREAD IF YOU'RE STILL HERE.

I just want to get the record straight of who left/is missing.


Reminds me of Fallout, pretty sure Im not the only one that has that feeling
"Anything that is complex is useless and anything that is simple is useful"-Mikhail Kalashnikov

Sorry about that Ange. Quin said to start "Faction Protecting" the town to keep monsters away. I'll unclaim the land around your house as soon as I can get back on.


@Port
You want nothing to do with the town even though you've been improving it and doing the buildings?

I can assure you it's nothing like that.....the people on here are obsessed with Bethesda/ Obsidian games....


Ange is here.
And is the server down?
Keep on keepin on. Lifes a garden, dig it.
Minecraft: Axxal
Steam: call_me_axx


Well, they are usually better than other games. I can make only one exception, and that's Mass Effect 1-3

Present and accounted for


Best of all: I'M BACK AND NOW STILL HERE :D


*sarcasm*

Hello
"If you don't expect gratitude, you'll seldom be dissapointed."



Quote from: 2ktaco on 07-01-2012
Quote from: 2ktaco on 06-01-2012
Minecraft Account: 2ktaco

Mage's Name: Nahr Yxtrm

Mage Type: Sorcerer

Mantra: Mind (Magic Itself: for the spells at the bottom)

Spells/Powers: I was thinking about listing spells but, then I saw Edvyn's app. I thought, this is how it ought to be done. This allows for greater spells variety to fit your roleplay situation and, it encourages creativity.

I'll be focusing on Illusions.

Illusions of Smell/Sound/Taste: These are the most basic illusions. They manipulate your targets sense of smell/hearing/tasting to trick them. smelling/tasting being the easiest and, requireing only a whisper. Sound being the harder of the three because you scale your voice to fit the sound you are simulating, requires whisper-shout.

Illusions of Sight: Illusions of Sight make your enemies see horrible creatures and, even their inner most fears (or desires). Sight tricks are the second most difficult. These require speaking volume to work.

Illusions of the Mind: Illusions of the Mind can make your enemy docile or enrage friends. They "help people change their minds. They are the hardest to cast, because the sentient will is hard to manipulate. They require speaking volume-shouts to work depending on the scale of the illusion and the strength of the targets will.

Illusions of Touch: Illusions of Touch make your enemy feel thing that aren't there or, make them feel sensations without cause. These can make your enemy feel like hes burning or, like someones just touched him. These are medium to cast and, require whisper-shout depending on the desired effect.

Also I'll be casting basic Telepathy/Summoning/Destructive magic/s for Edvyn's magical lectures/course.Note: Destructive magic is limited to basic Fire/Shock/Ice/Earth (basic elemental)
Edited again: Out-of-Mantra spells removed and, fixed the spelling a little.

Add in a reagent cost or energy system to cut down on overuse of abilities.
"If you don't expect gratitude, you'll seldom be dissapointed."


Please change the name from Arroyo, I know its a neat reference to their ravine, but come on, come up with something else please.
"If you don't expect gratitude, you'll seldom be dissapointed."


Quote from: Braydent30 on 08-01-2012
Sorry about that Ange. Quin said to start "Faction Protecting" the town to keep monsters away. I'll unclaim the land around your house as soon as I can get back on.


@Port
You want nothing to do with the town even though you've been improving it and doing the buildings?

That is why he said mostly.  He wants nothing to do with the politics of it, but he doesn't want a crappy looking town outside the academy, lol.
"If you don't expect gratitude, you'll seldom be dissapointed."


FUCK POLITICS. DAMN THIS TOWN!
Keep on keepin on. Lifes a garden, dig it.
Minecraft: Axxal
Steam: call_me_axx

Minecraft Account:Jaggernaughty

Mage's Name:Maar Yxtrm

Mage Type:Mage-Smith

Mantra: The Fourth/Nature

Spells/Powers:

Elven Fire - Using both the knowledge of his people before him and the powers of fire that every Dark Elf is born with, he is able to forge weapons with the ability to inflict slight burn damage onto enemies (sets them on fire for 3 burn-hits). To create these items, he must use blaze rods instead of sticks. He must also use a small amount of his own energy (XP,1 bar) to cast this magic.