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IC faction members

Started by D33tly, 02-12-2011

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Should IC guards be brought back?

Yes, all the time
1 (6.3%)
No.
11 (68.8%)
Yes, but only when there are only 0-2 faction members online
4 (25%)

Total Members Voted: 16

Voting closed: 10-12-2011

What happened to them? Like when if you did shit in faction base, IC you would be shot or taken in or something? Cause now not even the major faction bases are safe from bandits when there are only one or two of those members on. I think they should be put in if there are 0-2 members on the faction, if there are 3 or more people on the faction, you don't get any IC guards. Anyone else miss them?

I think it was always a silly idea. If there are no faction members online, then you can't really damage the faction in any way and Zone isn't supposed to be safe, at all.
It limits roleplay for the baddies.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

I know, but the bars are meant for passive RP then some guy will come in holding his gun and be like "I rob you now." In the middle of (insert major faction here). I mean they will only be used if you shoot someone in the town if only 1 or 2 members of that faction are on.

  I think in restricted areas this MIGHT be plausible; Other than that? It limits the roleplay experience of other players, I mean I definatley ballsy to go and try and rob in a major faction base; Especially with stalkers come in and our frequently. It is Duty's or anyone else's in a major faction base's /duty/ to make sure the base is one piece; If you really feel that you are outnumbered and intimidated, I just say get on a normal stalker character or something else.

  Although I will recognize the arguments that may be brought up:

- "This is suppose to be a passive RP zone"  <--- I don't really know where people got that idea from SRP. . . Which leads to the next thing I was going to point out.

- "There are always people in the bar in the game!"  <--- Yes, and there were also bandits and mercs who shot everyone on sight in the games; And everyone was shooting right away at anyone who wore a merc-suit or anything that looked similar to it . . . What I'm trying to say is that SRP and the game aren't exactly the same. I mean, come on; The attitude of the factions in the games aren't even consistent with each other. (Comparing the games such as SoC with CS.).

These are a few arguments I suppose, I mean I KNOW it's dumb to attack a major faction base as a bandit or something like that; But who're we to rob the poor people of their dreams? I mean hell, you could maybe even put a consequence behind it if they mess up; Possibly PI or PK or something.  I just think there are plenty of alternatives, although in my opinion; There's no need to add or remove anything rule-wise.

The reason why we took IC guards away was because factions/people would abuse them to avoid losing. I don't think we should re-live the stupidities of the days of IC guards.
Quote from: TheAndyShandy on 05-12-2013
Oh boy.
Strap yourselves in, it's time for the great 'obligatory' SRP resurrection of 2013/14/15/16/22

Few days ago (Monday on Sunday, Im not sure.) there was maybe around 8 Dutiers on and bandits again did their normal bandit business in Duty bar, and not a single one Dutier checked bar in meantime. Its that factions own foolishness to think that bar is "safe" and nobody will ever try something there and they let their customers get mugged. Maybe there could be some IC guard with great limits when there is no faction member or very little of them on, but it would be just silly when half of server is that certain faction and they dont even check their bar once in a while.

Quote from: Iam333 on 06-12-2011
Few days ago (Monday on Sunday, Im not sure.) there was maybe around 8 Dutiers on and bandits again did their normal bandit business in Duty bar, and not a single one Dutier checked bar in meantime. Its that factions own foolishness to think that bar is "safe" and nobody will ever try something there and they let their customers get mugged. Maybe there could be some IC guard with great limits when there is no faction member or very little of them on, but it would be just silly when half of server is that certain faction and they dont even check their bar once in a while.

that is a duty-specific complaint, post it in an appropriate thread if you want something to be done about it.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Quote from: Jake on 06-12-2011
Quote from: Iam333 on 06-12-2011
*snip*

that is a duty-specific complaint, post it in an appropriate thread if you want something to be done about it.
I dont, I actually like it this way.

07-12-2011 #8 Last Edit: 07-12-2011 by Paintcheck
Quote from: Tom on 06-12-2011
The reason why we took IC guards away was because factions/people would abuse them to avoid losing. I don't think we should re-live the stupidities of the days of IC guards.

It would be nice if people possessed common sense though. The reason we did away with IC Guards was the stupidity of having a faction commander send his entire faction out of the base at once and then saying "But you can't sneak attack our base because we totally have dudes there watching our back". The point was to make factions actually have to defend themselves instead of just saying "Oh the IC guards totally killed your whole force" when they were doing something tactically stupid. However you were still supposed to exercise common sense and not rob/assault people in the middle of a faction base. It was also to prevent one faction from waiting for another faction to go entirely offline and then saying "We totally snuck into your base, stole your entire armory, and planted bombs everywhere" as an IC reason not to allow that.

It seems the "common sense" part got lost at some point and now people take "no ic guards" to mean "Faction bases are lawless" which is not how it should be.

If we where to bring IC guards back we'd have to write a clear distinction as to when it is okay to call IC guards and when it is not okay to call IC guards, I personally would rather not bring them back, but that is up to the admins of SRP.
Quote from: TheAndyShandy on 05-12-2013
Oh boy.
Strap yourselves in, it's time for the great 'obligatory' SRP resurrection of 2013/14/15/16/22

Quote from: Tom on 07-12-2011
If we where to bring IC guards back we'd have to write a clear distinction as to when it is okay to call IC guards and when it is not okay to call IC guards, I personally would rather not bring them back, but that is up to the admins of SRP.


Oh this is simple.


IC guards are not valid in firefights, STK, STM, or STRP.


They are only valid when some herp derp is trying to get into a RESTIRICTED AREA


No IC guards in non-restricted areas.


Up to 2 guards in ONE area.
ASSHOLE DESCRIPTION FOR PREMIUM™ HGN™ SUBSCRIBERS™ ONLY

How about, you just don't have fights unless 3 faction members are online?

Turkey you're forgetting that would make sense, but being the drama llama that is SRP it wont fly.

Quote from: Corocan on 09-12-2011
Turkey you're forgetting that would make sense, but being the drama llama that is SRP it wont fly.

Take your shit and get the fuck out, Maybe go take a look at FORP,

IC gaurds are -Not- Comming back got robbed? To bad eh, Suck it up and move on, Who ever is robbing is stupid and should keep it out of faction bases because if they do get caught they will be risking PK's.
~"Victory isn't sweet, Victory is the absence of the taste of fear and stench of death"


Quote from: Goose on 09-12-2011
Quote from: Corocan on 09-12-2011
Turkey you're forgetting that would make sense, but being the drama llama that is SRP it wont fly.

Take your shit and get the fuck out, Maybe go take a look at FORP,

IC gaurds are -Not- Comming back got robbed? To bad eh, Suck it up and move on, Who ever is robbing is stupid and should keep it out of faction bases because if they do get caught they will be risking PK's.

Or.

3 faction members must be present for anything involving the removal of someones items or character.

Quote from: Goose on 09-12-2011
To bad eh, Suck it up and move on
qft
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway