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Other Forums => Old Servers => Scrapyard => DeadFall => Topic started by: Silver Knight on 16-04-2010

Title: DeadFall Development Thread
Post by: Silver Knight on 16-04-2010
This is the offical development thread for DeadFall, it displays finished items and the % complete. This will be updated every so often and is subject to change.

Scripting 90% (RadiationScript Spin-Off)
-Sweps 5%
--Fn-Fal

Mapping 0% (We are going to use the two maps which necro uses and other maps)
Models 10% (Collecting models/content for a content pack)
-Playermodels
--Hazmat Suit
--Human Hunter
--Killing Floor Riot Cop
--Killing Floor Riot Cop w Gas Mask
Title: Re: DeadFall Development Thread
Post by: KingArthur on 16-04-2010
Hopefully this isn't going to disappear... again...
Title: Re: DeadFall Development Thread
Post by: Dug on 17-04-2010
At least we will have a nicely done script to start of with.
Title: Re: DeadFall Development Thread
Post by: Radek on 17-04-2010
THIS WINS!
Title: Re: DeadFall Development Thread
Post by: Strelok Holmes on 17-04-2010
I honestly wonder if Silver thinks these models are terrible. If so then his clearly a damn idiot! These are -military uniforms- for national guards, army and marines. (They're not always wearing desert camo, digital camo!)

NPC's
http://www.garrysmod.org/downloads/?a=view&id=90541 (http://www.garrysmod.org/downloads/?a=view&id=90541)

Ragdolls
http://www.garrysmod.org/downloads/?a=view&id=89955 (http://www.garrysmod.org/downloads/?a=view&id=89955)
Title: Re: DeadFall Development Thread
Post by: KingArthur on 17-04-2010
http://www.garrysmod.org/downloads/?a=view&id=51778 (http://www.garrysmod.org/downloads/?a=view&id=51778)

http://www.garrysmod.org/downloads/?a=view&id=64765 (http://www.garrysmod.org/downloads/?a=view&id=64765)

It has a few variants-

And its already rigged to NPC anims-

http://www.garrysmod.org/downloads/?a=view&id=52863 (http://www.garrysmod.org/downloads/?a=view&id=52863)
Title: Re: DeadFall Development Thread
Post by: Steel on 17-04-2010
Quote from: Strelok Holmes on 17-04-2010
I honestly wonder if Silver thinks these models are terrible. If so then his clearly a damn idiot! These are -military uniforms- for national guards, army and marines. (They're not always wearing desert camo, digital camo!)

NPC's
http://www.garrysmod.org/downloads/?a=view&id=90541 (http://www.garrysmod.org/downloads/?a=view&id=90541)

Ragdolls
http://www.garrysmod.org/downloads/?a=view&id=89955 (http://www.garrysmod.org/downloads/?a=view&id=89955)

I agree with these, it beats the "OMFG" Tactical shit with the knee pads and the next generation combat webbing.
Title: Re: DeadFall Development Thread
Post by: KingArthur on 17-04-2010
And if you like the next gen tac shit...


(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi170.photobucket.com%2Falbums%2Fu255%2FKingArthur129%2Frp_necro_forest_a10002.jpg&hash=a1727fadd81560a364fa8440c1c9f80a00b48ccd)

Valor?

(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi170.photobucket.com%2Falbums%2Fu255%2FKingArthur129%2Frp_necro_forest_a10001.jpg&hash=c49c0a17cd7650fd3fda5f380130eb7714abf0e1)

Idk? Some Para-Mili guys?

(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fi170.photobucket.com%2Falbums%2Fu255%2FKingArthur129%2Frp_necro_forest_a10000.jpg&hash=225f33337273d1408cf3281c768781a750ce4bc4)

Military!

Now, they all come in like 10 different models all different designs.
Title: Re: DeadFall Development Thread
Post by: Steel on 17-04-2010
Thats not the point!
The point is to stray away from that stuff...
Make it realistic and grimey!
Title: Re: DeadFall Development Thread
Post by: Welshy on 17-04-2010
Love those models, but you could always get someone to reskin them to make them look more grimey and such.
Title: Re: DeadFall Development Thread
Post by: KingArthur on 17-04-2010
Quote from: The Jackal on 17-04-2010
Thats not the point!
The point is to stray away from that stuff...
Make it realistic and grimey!

Why would military be all grimey lol, there suppose to be the only clean cut thing, everyone else is a mess
Title: Re: DeadFall Development Thread
Post by: Steel on 18-04-2010
Because the world is in an apocalypse, the army will hardly be an army with High command cut off from it. The army is remanent.
Title: Re: DeadFall Development Thread
Post by: KingArthur on 18-04-2010
Quote from: The Jackal on 18-04-2010
Because the world is in an apocalypse, the army will hardly be an army with High command cut off from it. The army is remanent.

Still an army, Still has armorys scattered across the nation, I'm pretty sure they still have access to the washing machines in military bases. Just because there cut off from high command dosnt mean they would fall apart into nothing, they have a rank system for a reason, one falls the other takes his place. I know where you are coming from but the fact that the military, when deployed, gets a briefing, and if cut off they will do that mission, unless of course human nature strays them from it. Also, ever thought about tanks, I mean, how in gods name would zombies ever kill tanks?
Title: Re: DeadFall Development Thread
Post by: Tunddruff on 18-04-2010
I was working on a Templar skin, based on a model from Dark Messiah, ill take some screenshots when I can get on my fucking steam account -_-
Title: Re: DeadFall Development Thread
Post by: Strelok Holmes on 18-04-2010
Quote from: Tunddruff on 18-04-2010
I was working on a Templar skin, based on a model from Dark Messiah, ill take some screenshots when I can get on my fucking steam account -_-
Dark Messiah ... O LOOK MY IDEA FOR CRUSSARIA PLAYER MODELS, LOLZ...

Am i right?
Title: Re: DeadFall Development Thread
Post by: Steven :D on 18-04-2010
Hot shit, Can not wait.
Title: Re: DeadFall Development Thread
Post by: Steel on 19-04-2010
Theres a rumor about it being in the UK.
does that mean we are gonna have L85's?
IF so can we get a different model to the one on SRP?
Title: Re: DeadFall Development Thread
Post by: Tunddruff on 19-04-2010
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fwww.forums.hypergamer.net%2Fmgallery%2F%3Fsa%3Dmedia%3Bid%3D137&hash=a24b41fb56e108e8128c37843ef47cddbcafbc80)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fwww.forums.hypergamer.net%2Fmgallery%2F%3Fsa%3Dmedia%3Bid%3D138&hash=4e251451a0c577e923167b736dff3b61a0a1e5a3)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fwww.forums.hypergamer.net%2Fmgallery%2F%3Fsa%3Dmedia%3Bid%3D136&hash=c4c595cf22bc5f471a3351c15a33618efabf1fa2)

I still have to regenerate the bump map, but w/e

APPARENTLY Templars are not cultic fuck faces, so yeah. This. Is. Useless.
Title: Re: DeadFall Development Thread
Post by: Strelok Holmes on 19-04-2010
Quote from: Tunddruff on 19-04-2010
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fwww.forums.hypergamer.net%2Fmgallery%2F%3Fsa%3Dmedia%3Bid%3D137&hash=a24b41fb56e108e8128c37843ef47cddbcafbc80)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fwww.forums.hypergamer.net%2Fmgallery%2F%3Fsa%3Dmedia%3Bid%3D138&hash=4e251451a0c577e923167b736dff3b61a0a1e5a3)
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fwww.forums.hypergamer.net%2Fmgallery%2F%3Fsa%3Dmedia%3Bid%3D136&hash=c4c595cf22bc5f471a3351c15a33618efabf1fa2)

I still have to regenerate the bump map, but w/e

APPARENTLY Templars are not cultic fuck faces, so yeah. This. Is. Useless.
CRUSSARIA!
Title: Re: DeadFall Development Thread
Post by: Steven :D on 19-04-2010
NECROHIPPY! DO WANT SOOO FUCKING BADLY
[/capslock]
There i go again :|
Title: Re: DeadFall Development Thread
Post by: Radek on 20-04-2010
Gife me this naw!
Title: Re: DeadFall Development Thread
Post by: Bl★ck Star on 21-04-2010
SILVER HURRY UP DURRRRRR
Title: Re: DeadFall Development Thread
Post by: Radek on 21-04-2010
COME ON GET ONN IT!! Get it ready!
Title: Re: DeadFall Development Thread
Post by: TheHawk on 21-04-2010
Looks fucking cool like a prophet (/me likes the prophets :D)