Metro 2033 RP
I'll keep this short,
Metro 2033, a best selling book, a first person shooter game, looks a bit like S.T.A.L.K.E.R.
I've talked to some people from HGN about the idea of having a Metro 2033 RP server and now I just want to know what you guys think about this? Just as an idea and if it would be something interesting?
If you want to know more about Metro 2033 and about the idea of making the first Metro 2033 RP server, let me know and I'll be more than happy to tell you all about it.
Now, this is just an idea and nothing more, for now. I just want to know what everyone has to say about this.Your friendly little pirate,
Klp4
In my opinion, Metro 2033 is better than STALKER.
So..yes.
only if i can be super badass and fuck shit up
Well... I guess it would be similar... Its cool enough too. Are there any underground maps?
You know, I've actually thought about this. It would be cool, the only real change in pace would be setting and lore.
I think canon would have to be tight, people not leaving etc... you cant stray from this story.
Also, its such an immersive enviroment that the RP really would be something, chatting about what happened last time you went down the railroad would bring alot of passive into it.
Also people will need to learn how to FearRP, and be frightened of everything...
We just need the content...
If this goes through, I foresee the death of SRP.
Seems like this would be alot better then SRP.
Quote from: Lucidius on 21-03-2010
If this goes through, I foresee the death of SRP.
Seems like this would be alot better then SRP.
Yeah, but this is for people who like more passive RP. Like, I only see minimized bandit encounters, and mutant attacks for aggressive.
And yes, Arthur is right. People need to learn to RP as if they were actually inside the metro, scared to death of everything out there. Instead of
"OH A MUTANT, IMMA GO GRAB MY MAGNUM AND KEEL IT"
Except, guns and ammo are rare. And mutants are tough.
Quote from: PistolKid on 21-03-2010
Quote from: Lucidius on 21-03-2010
If this goes through, I foresee the death of SRP.
Seems like this would be alot better then SRP.
Yeah, but this is for people who like more passive RP. Like, I only see minimized bandit encounters, and mutant attacks for aggressive.
And yes, Arthur is right. People need to learn to RP as if they were actually inside the metro, scared to death of everything out there. Instead of
"OH A MUTANT, IMMA GO GRAB MY MAGNUM AND KEEL IT"
Except, guns and ammo are rare. And mutants are tough.
Yeah, I know it's the more passive part (which is what I adore so. SRP lacks in Passive, and passive by yourself or with 1 person is only so fun), but still. Same atmosphere, more passive. With that I can see all the 'serious' RP'ers jumping into metro.
In metro 2033, you are allowed to leave the stations, and travel along the rail ways..
(I think.)
Basic Faction Sum-Up
Nazi = Duty
Freedom = Commies
Bandits = Bandits
Mercs = Mercs
Hunters = Stalkers
? = Military
? = Monolith
Mutants = Mutants
Citizens = ?
Status
No Models
No Maps
No Script
Benifit of Metro = New, Unique, fun, challanging roleplay (Tunnels, Above ground that requires a gasmask etc)
I mean, excluding mercs out of the picture would be a start.
And im going to say this now, mapping will be a pain in the arse, because the map will have to be large. With random tunnels.
But remember one thing... all of you, and remember it to this day:
THE NOSALIS ARE COMING.
I think it would offer great Passive RP, completely different to SRP.
Its new?
No one else has ever done it, and with such a popular Book/Game and soon to possibly be movie...
The influx of players has the potential to be great!
Even introducing them to SRP as well. Just there are no models, we would need someone to rip them manually etc and it would take so long.
And in the game itself there is a limit of items, what could you possibly trade except for x ammount of weapons?
And i mean, there is two armour sets in the entire game, it lacks what an RPG has, an extensive inventory with plenty of items.
But in me saying that...
Take a look at HL2 RP, its popular in other communities and theres not an epic ammount of items.
Instant difference between this and SRP:
Its more about the mutants than the other factions, Factions play a smaller role than Stalker.
Youd have to make mutant factions, such as The Nosalis.
Librarians and daemons could be donator flags etc.
However there are faction ideas you can take from the books such as the Savage Cannibals of the Worm Cult.
We have The Redline and the 4th reich, and we also have "Hansa" Which is a commonwealth area.
In essence for a full experience we would have to go beyond the game and into the book.
Let me add a list of possible factions:
MAJOR:
The Redline: Communist group
The 4th Reich: Nazi's
Hansa: Commonwealth group.
The Nosalis: Main mutant horde. We all know mutants only work with their own kind. (Featured by the Librarian Versus Daemon)
Polis: The safest haven in Metro 2033, it is the only place with scientists etc and a professional, but small military force, could narrow the faction down to just The Polis Kshatriya (forgive me if i spelt that wrong) They are the military force in Polis.
The Arbat Confederation: A group of Capatilists, generally non-russian nationality. Works with Hansa.
MINOR:
Traders
Bandits
Raiders
Citizens (Not really a faction)
Worm Cult
Station defence? (Armed station dwellers)
Revolutionary brigades (Small groups formally against redline but informally working with them, main role is attacking nazi's and criminals)
That is a rough list of factions you could include, obviously not ALL of them.
The ones i highlighted would possibly be the best choices.
As many people are also noting in this thread, its mainly for serious RPers, people that actually know how to fear RP and not be like "Lets go kill those muties!"
People will need to remember, their ammo is short, and weapon are rare.
Mutant attacks will have to be brief and frequent, planned in advance, preferbly evented.
Your in a metro, scared, clutching your weapon for dear life... and then you hear the Nosalis creeping up towards your position...
Just a few points there.
I think we have already established that this is a briliant idea and not retarded...
The one question that is now there is..
Is this possible HGN?
Post your thoughts on Pros and Cons?
As for content.
http://www.fpsbanana.com/skins/50842 (http://www.fpsbanana.com/skins/50842)
Theres your bastard already!
Possibly my most constructive post ever.
Che Guevara Revolutionary Communists, YAY !
Hands up for Metro RP, since it would bring more people there and MORE MONEYZ by donations. YAY !
There are models that can be used, not exactly the same as the game, BUT they are similar, like the Sten gun mk.2.
Even this for the 4th Reich:
http://www.garrysmod.org/downloads/?a=showimg&v=18366_2 (http://www.garrysmod.org/downloads/?a=showimg&v=18366_2)
Russian Revolver:
http://www.garrysmod.org/downloads/?a=view&id=18070 (http://www.garrysmod.org/downloads/?a=view&id=18070)
I'm the biggest Nazi here, so I call dibs on the Reich.
Its already in the making.. My community is doing a Metro 2033 Themed roleplay, apparently, we just got threatened to be hacked by Jman.
QuoteHacked by Jman
AHAHAHAHAHAHAA
also edit: Faggots go here http://www.hackforums.net/ (http://www.hackforums.net/) and think they can hack.
You can't just "call dibs" on a faction unfortunately.
I didn't say you couldn't do it in any way, you will probably be more successful than us.
You see, in my community, I only run HL2RP, which my friend Dazek runs Metro 2033.
Quote from: Griffen on 22-03-2010
I didn't say you couldn't do it in any way, you will probably be more successful than us.
You see, in my community, I only run HL2RP, which my friend Dazek runs Metro 2033.
Good luck with it.
Quote from: Griffen on 22-03-2010
I didn't say you couldn't do it in any way, you will probably be more successful than us.
You see, in my community, I only run HL2RP, which my friend Dazek runs Metro 2033.
Interested not...
If metro happens, it wont be for a long time, we have other projects.
Not to mention all of us who have commented here and want it have NO dev experience.
I agree with Jackal.. I think Crussia or Fallout Roleplay will be a better road to go down.
If I was to choose any roleplay to create, Metro 2033 would be my last option. :/
Quote from: Griffen on 23-03-2010
I agree with Jackal.. I think Crussia or Fallout Roleplay will be a better road to go down.
If I was to choose any roleplay to create, Metro 2033 would be my last option. :/
Because your leading it in your community?
We might do experiement Roleplay with Metro2033, it would be fun and interesting, who knows.
Quote from: The Jackal on 21-03-2010
Also people will need to learn how to FearRP, and be frightened of everything...
That will be the death of this. The game works so well because there is a sense of dread and foreboding in the air and the NPCs are programmed to reflect that. The problem is human players aren't NPCs. You know every person on the server is going to RP like he is the protagonist which means they doesn't afraid of anything and will ruin the atmosphere. I doubt the mood you get in game carries over to RP since no one will do it right.
As for the lack of passive in SRP, I guess I hang out with the right people because I have more fun passiving than shooting people. In the year it's been since I first joined I think I have killed at most 5 people total. I think everyone complaining about lack of passive needs to look at themselves first. It helps to have a character who doesn't RP being a badass all the time.
Basically this is STALKER in a slightly different setting. We already have 3 RP projects going simultaneously, I don't think we have the resources and player base to support another one, especially since between Fallout RP and SRP most of the post apocalyptic scenarios are covered already.
Quote from: Paintcheck on 23-03-2010
Quote from: The Jackal on 21-03-2010
Also people will need to learn how to FearRP, and be frightened of everything...
It helps to have a character who doesn't RP being a badass all the time.
Theres a problem with that, i have NO badass characters, and its amazing how much people step all over you lol
But like your saying... people do not like to FearRP.
Quote from: The Jackal on 24-03-2010
Quote from: Paintcheck on 23-03-2010
Quote from: The Jackal on 21-03-2010
Also people will need to learn how to FearRP, and be frightened of everything...
It helps to have a character who doesn't RP being a badass all the time.
Theres a problem with that, i have NO badass characters, and its amazing how much people step all over you lol
But like your saying... people do not like to FearRP.
Lol, reminds me of the random loner I was hanging with before the Freedome base blew up in reemption.
There was a bloodsucker molesting people, and we were in the Eco bunker, he was like, crying in the corner and almost blew his own brains out.
My character shared the same Naive-ness I do, and was cock-sure Freedom would eather deal with it or make a snack for it while we ran but he just went bonkers.
Still, now that I think back about it I tried to take care of him like a 'BROTHER" of sorts. We emerged from the bunker, only to see a guy in a bandit suit in the empty building across the street. He and I caught glances for literally what seemed like 5 seconds straight, and then he strafed a step to the left and out of site. I pulled out my AK-74 and sprinted into the room (I wasn't going to shoot him or anything, just was on edge and what not) and it was completely empty.
(I caught a glimpse of their tag that said Monlith something, but obviously I wouldn't know that ICly, it was just a masked figure that dissapeared, which is even more freaky imo)
We looked behind us with our binocs every few seconds, we were fucking PARANOID. Christ were we ever on our last wits.
We found a small house, put some bandaoned furniture over the doors and shit and got some Liquid courage into us. Passing out helped with the fatigue.
Quote from: Lucidius on 24-03-2010
Quote from: The Jackal on 24-03-2010
Quote from: Paintcheck on 23-03-2010
Quote from: The Jackal on 21-03-2010
Also people will need to learn how to FearRP, and be frightened of everything...
It helps to have a character who doesn't RP being a badass all the time.
Theres a problem with that, i have NO badass characters, and its amazing how much people step all over you lol
But like your saying... people do not like to FearRP.
Lol, reminds me of the random loner I was hanging with before the Freedome base blew up in reemption.
There was a bloodsucker molesting people, and we were in the Eco bunker, he was like, crying in the corner and almost blew his own brains out.
My character shared the same Naive-ness I do, and was cock-sure Freedom would eather deal with it or make a snack for it while we ran but he just went bonkers.
Still, now that I think back about it I tried to take care of him like a 'BROTHER" of sorts. We emerged from the bunker, only to see a guy in a bandit suit in the empty building across the street. He and I caught glances for literally what seemed like 5 seconds straight, and then he strafed a step to the left and out of site. I pulled out my AK-74 and sprinted into the room (I wasn't going to shoot him or anything, just was on edge and what not) and it was completely empty.
(I caught a glimpse of their tag that said Monlith something, but obviously I wouldn't know that ICly, it was just a masked figure that dissapeared, which is even more freaky imo)
We looked behind us with our binocs every few seconds, we were fucking PARANOID. Christ were we ever on our last wits.
We found a small house, put some bandaoned furniture over the doors and shit and got some Liquid courage into us. Passing out helped with the fatigue.
Which is how people should act.
My FIRST ever RP on SRP, involved me fear Rping.
You dont see it anymore, but it was myself and 3 other loners being harrassed by a bloodsucker, in freedom town on redemption, blocked into a room.
And when i say you dont see it anymore, its because now people are like "LOL lets go kill dat Sucker" With no fear of a far superior hunter.
+support
Another project is not a great idea, unless we pause the development of another.
Quote from: Bielecki on 24-03-2010
Another project is not a great idea, unless we pause the development of another.
One cannot simply pause something that isn't happening.
Quote from: Lucidius on 24-03-2010
One cannot simply pause something that isn't happening.
Fallout Rp?
There arn't enough Dev's around to take up another project.
Quote from: Bielecki on 24-03-2010
Quote from: Lucidius on 24-03-2010
One cannot simply pause something that isn't happening.
1)Fallout Rp?
2)There arn't enough Dev's around to take up another project.
1) Cruss, Hostile Conflict, Phoenix City, etc
2) That's my point.
Weapons aren't rare, Military Grade bullets are. I mean, each station was FULL of weapon, like Armory.
About the theme, use book theme, since it will be more realistic, and because the book was original :3
I'd like to add for everyone that there's already a Metro 2033 RP in development and will be play-able in a couple weeks, maybe more. They're working on a map and they have ripped most of the textures from the game, otherwise, I built it in Sandbox with Wire, Color, and a Prop or 2, like a tram car I've created.
And there is also PLENTY of combat between the Red Army and the Nazis, as the Nazis are trying to take over all the stations, and the Red Army has the duty of protecting the weak Russian citizens who are in the Metro, but are of course in the Red Army's bases of course. No one is really friendly with the Rangers, although both parties are neutral until the Rangers get in the Nazi's path of completely owning all of the stations.
The Red Army's objective is to crush the Nazis completely, the Rangers prefer to independent, and the Red Army does not mind this as they do not cause issues for the Red Army's path to glory, they both have the same mutual enemy. The Nazis are assumed to be the larger party here to account for the fact they have two enemies, not 1. Although, if the Rangers went against the Red Army, some issues would definately occur between them.
When Rangers and Red Army or Nazi paths meet, it's often a "Do we outnumber them and have a complete advantage?" kind of deal, if each party is about equal, they would most likely not start a firefight, simply out of wanting to live another day.
Quote from: Joemoma on 30-08-2010
Metro 2033 RP in development
Link
Quote from: Lucidius on 30-08-2010
Quote from: lolKieck on 25-03-2010
Quote from: Joemoma on 30-08-2010
dat necro
Uhm, me ?
THE DATE BRO, THE DATE AT THE POST.
It's 2 hours after Ares posted so don't call me necro k ?
Quote from: Jake on 30-08-2010
Quote from: Joemoma on 30-08-2010
Metro 2033 RP in development
Link
I have no idea what community this is being made by, but I do believe it's an individual one(server, no community), with no community behind it, so I have no idea if a site is up, I WILL link you guys once it's up, and yes, EXTREME Necro, but I thought you needed to be informed :D
Quote from: lolKieck on 30-08-2010
Quote from: Lucidius on 30-08-2010
Quote from: lolKieck on 25-03-2010
Quote from: Joemoma on 30-08-2010
dat necro
THE DATE BRO, THE DATE AT THE POST.
It's 2 hours after Ares posted so don't call me necro k ?
This is the 9th month. THe post before yours was made in the 3rd month.
Quote from: Lucidius on 30-08-2010
Quote from: lolKieck on 30-08-2010
Quote from: Lucidius on 30-08-2010
Quote from: lolKieck on 25-03-2010
Quote from: Joemoma on 30-08-2010
dat necro
THE DATE BRO, THE DATE AT THE POST.
It's 2 hours after Ares posted so don't call me necro k ?
This is the 9th month. THe post before yours was made in the 3rd month.
Stop arguing and be happy there's gonna be a Metro 2033 RP at some point. more info on SF. :P
It's amazing because i started a script for Metro 2033 RP...
It will never be finished.
Because it's hard and hard to get everything sorted out :P
Took like a month of planning and then we just gave the whole idea up.
Will be a while till a proper Metro RP comes to gmod.
Quote from: JFDIzen007 on 30-08-2010
It's amazing because i started a script for Metro 2033 RP...
It will never be finished.
Because it's hard and hard to get everything sorted out :P
Took like a month of planning and then we just gave the whole idea up.
Will be a while till a proper Metro RP comes to gmod.
Metrorp is pointless without any content from the actual game. At least you know how hard it is for me to develop this stuff JFD
I dislike my name so much but i agree.
Quote from: Last.Exile on 30-08-2010
Quote from: JFDIzen007 on 30-08-2010
It's amazing because i started a script for Metro 2033 RP...
It will never be finished.
Because it's hard and hard to get everything sorted out :P
Took like a month of planning and then we just gave the whole idea up.
Will be a while till a proper Metro RP comes to gmod.
Metrorp is pointless without any content from the actual game. At least you know how hard it is for me to develop this stuff JFD
*Cough* They figured out how to Rip from the game *Cough*
Good for them?
back on topic.
Sorry for necro. But I don't think I've put my opinion in here and the thread isn't closed, this is something I had to do.
Metro RP would surely need serious roleplayers, those who can actually FEAR RP and passive. We would need a map and a script not to mention content. But if you look around and search you can pretty much find lookalikes. We could even use models from stalker. I think this roleplay would be much better than stalker due to it's depth and story. It would be just like City RP but in an actual metro and a post apocalyptic scene. Why does everyone have to carry a gun and be a 1337 mutant hunter? When we could make Metro Citizens have craploads of different jobs. You would have the Doctors, The Traders, The Guards of The Stations, The Regular Citizens, Mechanics , all sort of people. Most of the roleplay would be centered around stations. And I think there would be a stalker limit as it says they were rare along with the mechanics also were very respected.
Yet again you would actually have some fighting , for those who want to kill others you would have the Nazis and the Commies. Those who want to be the good guys would be the rangers.
And then you would have the mutants.
Not to mention crazy people wandering in the metro along with the cannibals/zombies and what not.
Bandits, organized crime would be present for those who like to smuggle stuff, steal or be mean overall.
Mercenaries would be around, mostly stalkers who want to earn some extra bullets. You can't really imagine a regular citizen inside a station doing mercenary work.
Traveling trough dark metro tunnels would certainly be fun and using the trains and what not to get around. Not to mention walking trough them. You could actually hide an item and it would , what, take people years to find it due to it being cramp dark and not everyone can go outside the station. They actually had passports and sometimes the guards wouldn't allow people to go out.
For NPCs we would have rats. Crapload of them just running around the tunnels and maybe some mutants for those who think they can go out to a tunnel and not get hurt.
In my opinion the server would instantly get filled due to no one else ever managing to make a metro rp server and keep it alive.
Metro RP won't work, sure the idea sounds great.
But in practice it just wouldn't work.
The map must be GIGANTIC, it would take years to create it. ( no joke )
It would need a very active playerbase, always.
This kind of roleplay will be always limited to FRPs.
Also it would need some fancy scripting and a boatload of content.
As good as it would be, I can not see it happening.
Making it alone would be a problem, but in game, there would be problems as well.
People like guns too much to just roleplay a citizen.
Quote from: Headcrabs on 09-10-2010
As good as it would be, I can not see it happening.
Making it alone would be a problem, but in game, there would be problems as well.
People like guns too much to just roleplay a citizen.
You can have a gun. That's no doubt. But you would have to get it approved , depending on the station rules and the leader figure of it.
Quote from: Jake on 09-10-2010
Metro RP won't work, sure the idea sounds great.
But in practice it just wouldn't work.
The map must be GIGANTIC, it would take years to create it. ( no joke )
It would need a very active playerbase, always.
This kind of roleplay will be always limited to FRPs.
Also it would need some fancy scripting and a boatload of content.
I agree with Jake, fear rp goes to an extent, and who wants to rp as a regular citizen cleaning shit up for 4 hours? Stalker works because EVERYONE is involved in action. Fallout Rp works because the world is a dog eat dog world. Crussaria however I feeling will NOT work for the same reasons of Metro rp. No one wants to clean horse shit up for 4 hours a day.
Half life 2 RP, Citizen anyone?
I don't know if you are aware but in the book, every citizen of a station goes to patrol and guard every 48 hours or less. They exchange in shifts. Basically someone is always doing something. Instead of patrolling you can clean/feed pigs/fix stuff/trade, etc.
Wont work in HGN, most of you cant roleplay. End.
None of you have any preference on fear RP and all you all want to be is "Badasses".
Quote from: Steel on 09-10-2010
Wont work in HGN, most of you cant roleplay. End.
None of you have any preference on fear RP and all you all want to be is "Badasses".
OK.
What do you mean, just because my character is 6 foot 7 inches weighs 280 pounds of pure mustle, has an Exo and a machine gun strapped to his back but dosn't use it because he would much rather kill blood suckers with his bare hands 1v1 with an eye patch on and one hand tied to his foot... My character isn't bad ass at all... i dont know what your talking about.
Oh great, another idea will Silver will never work on.
Quote from: Alucard on 09-10-2010
Oh great, another idea will Silver will never work on.
Did he say he will work on it ?
Quote from: lolKieck on 09-10-2010
Quote from: Alucard on 09-10-2010
Oh great, another idea will Silver will never work on.
Did he say he will work on it ?
Then who is going to make it.
Quote from: Alucard on 09-10-2010
Quote from: lolKieck on 09-10-2010
Quote from: Alucard on 09-10-2010
Oh great, another idea will Silver will never work on.
Did he say he will work on it ?
Then who is going to make it.
No one. It's merely a suggestion.
Quote from: Dug on 09-10-2010
Quote from: Alucard on 09-10-2010
Quote from: lolKieck on 09-10-2010
Quote from: Alucard on 09-10-2010
Oh great, another idea will Silver will never work on.
Did he say he will work on it ?
Then who is going to make it.
No one. It's merely a suggestion.
So there a bunch of people arguing about an idea that will never happen.
K
We may never know.
Games like Metro (and to a lesser extent, STALKER) that rely heavily on atmosphere don't make good RPs for the reason Steel said: players are fucking idiots who will ruin the sense of immersion by acting badass. Wouldn't work
Plus no one has ripped the models (unless they have) and it would be awfully similar to STALKER.
Yeah we might as well make another stalker roleplay.
But being in cramp tunnels would create a better atmosphere over being in an open and sunny space.
As for people needing guns, they can join the commies or nazis like he said. Or just live out in the tunnels alone, since no station would take them. Mutants will eventually kill them.
Citizens would merge Traders and Loners, since now they all can get jobs.
Jobs as Guards, Food Trader, Gun Trader, Ammo to Cash Trader, Leader of station(And lower tiers), Transportation to stations, Guides(Tunnels and Land), Construction workers, Mechanics (Guns and trains), Surface Scavengers.
It would be tough to put the game mode together due to lack of maps, models, script, and something else I'm sure. But I do say, if it was made it would bring a new player base. Only to die slowly some time later.
The biggest issue apart from the quality of roleplay id have is that the majority of people would RP the game. Which is actually a complete and utter perversion of the actual canon to the metro 2033 universe. A load of shit basically. And you mention Commies and Nazis? Fact is they play a small role in the metro, think outside the game and into the real novel. Hansa are the big power. And polis would be a Briliant faction to RP with the different castes and all.
All of 5 people in the Gmod populace have actually read the novel so the odds of getting good RP true to the book would be slim to none.
I have a copy of the book. But I have a couple of things to read first before getting to it.
Quote from: Paintcheck on 11-10-2010
All of 5 people in the Gmod populace have actually read the novel so the odds of getting good RP true to the book would be slim to none.
Kind of small population isn't it ?
Quote from: Khorn on 11-10-2010
I have a copy of the book. But I have a couple of things to read first before getting to it.
I'd suggest reading it first, it's a good book. But if you have something like Ender's Game, then read those books first.
Quote from: Paintcheck on 11-10-2010
All of 5 people in the Gmod populace have actually read the novel so the odds of getting good RP true to the book would be slim to none.
Which dosent make it worth doing. The actual game isn't actually metro 2033, almost completely different.
In that case Steel, and everyone else, let's admire the mechanics that the game actually had and perhaps make a gamemode based on that, rather than float around the story and books so much. Even Exile told me he loves the idea of having to wear a gas mask on the surface, in a frozen wilderness, and then descending into the underground metro.
In other words, a non-RP Metro 2033 game. No, it doesn't have to be a faction war death-match game. It can be slower pace, with diplomacy between stations and focus taking care of your station.
Quote from: HostelEffect on 12-10-2010
In that case Steel, and everyone else, let's admire the mechanics that the game actually had and perhaps make a gamemode based on that, rather than float around the story and books so much. Even Exile told me he loves the idea of having to wear a gas mask on the surface, in a frozen wilderness, and then descending into the underground metro.
In other words, a non-RP Metro 2033 game. No, it doesn't have to be a faction war death-match game. It can be slower pace, with diplomacy between stations and focus taking care of your station.
If there are a few stations, unless you are talking about M2033 RTS, then it'd be RP of some sorts.
How I would break down the gamemode, since you all are so uncreative.
If you want a game that simulates anything realistically, then you need Maslow's hierarchy of needs.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fthumb%2F6%2F60%2FMaslow%2527s_Hierarchy_of_Needs.svg%2F300px-Maslow%2527s_Hierarchy_of_Needs.svg.png&hash=0b22d543ff3ae7272467f4a24972f340c61230e9)
Some of the details in each tier can be skipped for obvious reasons, but core needs like food and water are great motives to set the Metro 2033 gamemode active. It creates the busy work that you will see most people do in the world. Beyond that, there needs to be an ultimate goal that every player has, the win condition per say. This goal will take a long time to accomplish. Once he or a group reaches this goal, the game restarts. The importance of the short-term needs and long-term goals is very important. The short-term needs stand in the way of the long-term goal. If the ultimate goal was to make some amount of currency, or dominate the other factions, your short-term needs such as eating and drinking would get in the way. Which breaks up unique events such as raid or faction attacking, from regular tasks such as making a station function so everyone can eat and live.
That's just the outline, the details will be filled in later.
Quote from: Steel on 22-03-2010
I mean, excluding mercs out of the picture would be a start.
And im going to say this now, mapping will be a pain in the arse, because the map will have to be large. With random tunnels.
But remember one thing... all of you, and remember it to this day:
THE NOSALIS ARE COMING.
I think it would offer great Passive RP, completely different to SRP.
Its new?
No one else has ever done it, and with such a popular Book/Game and soon to possibly be movie...
The influx of players has the potential to be great!
Even introducing them to SRP as well. Just there are no models, we would need someone to rip them manually etc and it would take so long.
And in the game itself there is a limit of items, what could you possibly trade except for x ammount of weapons?
And i mean, there is two armour sets in the entire game, it lacks what an RPG has, an extensive inventory with plenty of items.
But in me saying that...
Take a look at HL2 RP, its popular in other communities and theres not an epic ammount of items.
Instant difference between this and SRP:
Its more about the mutants than the other factions, Factions play a smaller role than Stalker.
Youd have to make mutant factions, such as The Nosalis.
Librarians and daemons could be donator flags etc.
However there are faction ideas you can take from the books such as the Savage Cannibals of the Worm Cult.
We have The Redline and the 4th reich, and we also have "Hansa" Which is a commonwealth area.
In essence for a full experience we would have to go beyond the game and into the book.
Let me add a list of possible factions:
MAJOR:
The Redline: Communist group
The 4th Reich: Nazi's
Hansa: Commonwealth group.
The Nosalis: Main mutant horde. We all know mutants only work with their own kind. (Featured by the Librarian Versus Daemon)
Polis: The safest haven in Metro 2033, it is the only place with scientists etc and a professional, but small military force, could narrow the faction down to just The Polis Kshatriya (forgive me if i spelt that wrong) They are the military force in Polis.
The Arbat Confederation: A group of Capatilists, generally non-russian nationality. Works with Hansa.
MINOR:
Traders
Bandits
Raiders
Citizens (Not really a faction)
Worm Cult
Station defence? (Armed station dwellers)
Revolutionary brigades (Small groups formally against redline but informally working with them, main role is attacking nazi's and criminals)
That is a rough list of factions you could include, obviously not ALL of them.
The ones i highlighted would possibly be the best choices.
As many people are also noting in this thread, its mainly for serious RPers, people that actually know how to fear RP and not be like "Lets go kill those muties!"
People will need to remember, their ammo is short, and weapon are rare.
Mutant attacks will have to be brief and frequent, planned in advance, preferbly evented.
Your in a metro, scared, clutching your weapon for dear life... and then you hear the Nosalis creeping up towards your position...
Just a few points there.
I think we have already established that this is a briliant idea and not retarded...
The one question that is now there is..
Is this possible HGN?
Post your thoughts on Pros and Cons?
As for content.
http://www.fpsbanana.com/skins/50842 (http://www.fpsbanana.com/skins/50842)
Theres your bastard already!
Possibly my most constructive post ever.
Forgot the Rangers
^
It's extremely hard to do and won't work on HGN, so it doesn't matter.
Quote from: Jake on 16-10-2010
^
It's extremely hard to do and won't work on HGN, so it doesn't matter.
We could use SQL for 2 servers, tunnels and surface, the surface would be once in a time visited by admins to create stuff, the tunnels would get a random body with weapon one time or another.
And dammit, is it me, or everyone doesn't remember that Rangers are also called Stalkers ?
Quote from: Steel on 11-10-2010
The biggest issue apart from the quality of roleplay id have is that the majority of people would RP the game. Which is actually a complete and utter perversion of the actual canon to the metro 2033 universe. A load of shit basically. And you mention Commies and Nazis? Fact is they play a small role in the metro, think outside the game and into the real novel. Hansa are the big power. And polis would be a Briliant faction to RP with the different castes and all.
Make a little text about the most important things from the book, guy RPing the game = warning, and teaching, then another warning, and if he keeps doing the SAME THING (not other things, obviously), kick. Though it would make him go and bitch on facepunch how the admins are damn abusive etcetera etcetera.
Quote from: HostelEffect on 12-10-2010
How I would break down the gamemode, since you all are so uncreative.
If you want a game that simulates anything realistically, then you need Maslow's hierarchy of needs.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fupload.wikimedia.org%2Fwikipedia%2Fcommons%2Fthumb%2F6%2F60%2FMaslow%2527s_Hierarchy_of_Needs.svg%2F300px-Maslow%2527s_Hierarchy_of_Needs.svg.png&hash=0b22d543ff3ae7272467f4a24972f340c61230e9)
Some of the details in each tier can be skipped for obvious reasons, but core needs like food and water are great motives to set the Metro 2033 gamemode active. It creates the busy work that you will see most people do in the world. Beyond that, there needs to be an ultimate goal that every player has, the win condition per say. This goal will take a long time to accomplish. Once he or a group reaches this goal, the game restarts. The importance of the short-term needs and long-term goals is very important. The short-term needs stand in the way of the long-term goal. If the ultimate goal was to make some amount of currency, or dominate the other factions, your short-term needs such as eating and drinking would get in the way. Which breaks up unique events such as raid or faction attacking, from regular tasks such as making a station function so everyone can eat and live.
That's just the outline, the details will be filled in later.
I want to build up on this now.
An addition to this system that would make short-term needs and long-term goals function better is a morality feature. Morality is a Maslow law as well, so it obviously influences how you play as well.
Gameplay wise, morality measures your good and bad deeds in a point system. The points are also another currency other than military grade bullets in the metro. By default, your morality increases in small increments slowly. Bad deeds such as killing someone will knock points off, because it is immoral. I would also like to add that military grade bullets are unbiased, they do not increase over time magically, and they do not decrease after killing someone. Bad deeds also affect short-term needs. Say you you need to eat in an hour, killing someone will knock off 15 minutes, so you need to eat in 45 minutes. Now, you have to consider two things when killing someone; can you take the morality points hit and will you have enough time to get something to eat? Having 15 minutes left to eat will virtually prohibit anyone from killing. If you do not eat within the required amount of time, you will become one of the beggars. When you are a beggar, you can no longer sprint and use any weapons. You can buy food with your morality points or whatever military grade bullets you have. If you have neither, you're going to have to wait for morality to build up. This is what is what is unique about this system. There is not a lot that can be given, even if there are no bullets involved. If you choose not to buy an item with bullets, there will be an exchange of morality. Which in some way relates to reality. Giving someone something for no money means you're gaining morality. Ripping off someone else without paying is like losing morality.
So If I would go on a killing spree I would have to instantly eat?
Also, why force the player to waste time waiting for something to build up?
Quote from: Jake on 16-10-2010
So If I would go on a killing spree I would have to instantly eat?
Also, why force the player to waste time waiting for something to build up?
It's not appropriate to go on a killing spree, not even in a faction war. It is a gamemode idea you know, so if you find that aspect to be jarring, it's just your problem. Elaborate on your second point. As far as I know, there will other things to do other than waiting on morality to build up, such as satisfying your regular short-term needs.
Quote from: HostelEffect on 16-10-2010
Elaborate on your second point.
I meant that, if you don't have any moral points, why would you want the player to just wait for them to build up?
Maybe make some sort of a mini game?
Quote from: Jake on 16-10-2010
Quote from: HostelEffect on 16-10-2010
Elaborate on your second point.
I meant that, if you don't have any moral points, why would you want the player to just wait for them to build up?
Maybe make some sort of a mini game?
There would be of coarse ways to gain morality points faster. I can't think of any good deeds though that a script would be able to identify at the moment. As far as I'm concerned though, there are bigger fish to fry that don't require you to wait on morality to build up, which I have already explained. There is also the alternative currency of military grade bullets.
Above all things that I am trying to work out, mutants is most difficult. At this point, we either have to find a skilled modeler who is capable of ripping at least two mutants out that are animated and have sounds. They would also have to be made into scripted NPCs that have low network overhead. If we could manage that, killing those would be a good deed that reward you with extra morality points.
In fact, if we couldn't get character models and some mutants from the game, we would have to make a game with different character looks and get a scripted mutant or zombie NPC that could work.
Uh hello there...kind of reviving an old thread but after doing a bit of research you guys are the only community to discuss it in depth. So the issue from what I understand is mutants, wouldn't it be just as simple to use Vorts for Dark Ones, and the various monstrosities of Half Life 2 for mutants? Sorry, but after playing the game and reading the book I felt that someone owes it to the RP community to at least attempt this :(
EDIT: As for models fitting the Metro style I found a video with some COD models that seem to fit close enough: Metro 2033 [Gmod 10] (http://www.youtube.com/watch?v=9V2PCChDDZA#)
As for a map, I am sure there is at least one winter oriented one with a substantial underground.
There just is not enough content around nor maps to consider Metro2033 as a possible project.
Well I said this proably before but in my mind metro 2033 is a bit to simillar to Stalker rp in my mind in a way.
Away with server 2, add Metro2033 RP.
Quote from: Blackflunk on 04-12-2010
Away with server 2, add Metro2033 RP.
Away with YOU*
I foresee difficulties putting this all toghether if it does happen to take off the runway...
I foresee it not happening ever
This will probably not happen, maybe far off in the future, right now I believe them peoples are concentrating on Fallout RP.
Quote from: El Presidente on 09-12-2010
I foresee difficulties putting this all toghether if it does happen to take off the runway...
Your profile is very much mysterious, what is your steam name may i ask? Ive wondered that for awhile.
Quote from: Last.Exile on 09-12-2010
Quote from: El Presidente on 09-12-2010
I foresee difficulties putting this all toghether if it does happen to take off the runway...
Your profile is very much mysterious, what is your steam name may i ask? Ive wondered that for awhile.
From his Forum Avatar I might say he's Alucard :o
Quote from: Bl★ck Star on 09-12-2010
Quote from: Last.Exile on 09-12-2010
Your profile is very much mysterious, what is your steam name may i ask? Ive wondered that for awhile.
From his Forum Avatar I might say he's Alucard :o
Ugh, no.
His Sf name is El Presidente.
We got forum RP people. It can serve as a temporary.
Also, another "IT WON'T COME OUT LOL" thing here.
Metro 2033 is a pretty sick game, but like others have said it will be to much work to make a map and it is similar to Stalker RP.
Quote from: Bl★ck Star on 09-12-2010
Quote from: Last.Exile on 09-12-2010
Quote from: El Presidente on 09-12-2010
I foresee difficulties putting this all toghether if it does happen to take off the runway...
Your profile is very much mysterious, what is your steam name may i ask? Ive wondered that for awhile.
From his Forum Avatar I might say he's Alucard :o
Plunger isn't banned or anything so the odds of him creating another forum account for a community he no longer plays with seems unlikely.
Quote from: DiskoStew on 10-12-2010
Metro 2033 is a pretty sick game, but like others have said it will be to much work to make a map and it is similar to Stalker RP.
Agree with this dude. Lets finish FRP and SRP before we jump into MRP
Quote from: Turkey on 10-12-2010
Quote from: DiskoStew on 10-12-2010
Metro 2033 is a pretty sick game, but like others have said it will be to much work to make a map and it is similar to Stalker RP.
Agree with this dude. Lets finish FRP and SRP before we jump into MRP
You do realize Exile isn't going to do MRP....Right?
If there was ever going to be a Metro 2033 RP I would want lots of the content from the game especially the npcs they would make it fun for Fear RP.
Quote from: Legit|Brandon on 10-12-2010
If there was ever going to be a Metro 2033 RP I would want lots of the content from the game especially the npcs they would make it fun for Fear RP.
That would be a good game mode. :)