Suggest Zombie Maps In This Thread, Link the Download!
http://www.garrysmod.org/downloads/?a=view&id=85056 (http://www.garrysmod.org/downloads/?a=view&id=85056)
Don't know if thats on, I like that map.
Interesting suggestion, we only want to put the best maps on our Zombie server, so please do go experiment with other css zombiemod servers and get the best maps for our server.
We currently only have two maps, and we want to get at least 50 by the end of the week. Im running all the content we have through fastdl.
Big list, but i checked out the comments on some of them, they are all generally realistic maps rather than the stupid blocks and stuff.
Im going to check some out soon, feel free to check some out aswell.
http://www.fpsbanana.com/maps/126774 (http://www.fpsbanana.com/maps/126774)
http://www.fpsbanana.com/maps/110230 (http://www.fpsbanana.com/maps/110230)
http://www.fpsbanana.com/maps/90714 (http://www.fpsbanana.com/maps/90714)
http://www.fpsbanana.com/maps/25524 (http://www.fpsbanana.com/maps/25524)
http://www.fpsbanana.com/maps/34723 (http://www.fpsbanana.com/maps/34723)
http://www.fpsbanana.com/maps/24273 (http://www.fpsbanana.com/maps/24273)
http://www.fpsbanana.com/maps/33972 (http://www.fpsbanana.com/maps/33972)
http://www.fpsbanana.com/maps/17809 (http://www.fpsbanana.com/maps/17809)
http://www.fpsbanana.com/maps/21500 (http://www.fpsbanana.com/maps/21500)
http://www.fpsbanana.com/maps/76596 (http://www.fpsbanana.com/maps/76596)
http://www.fpsbanana.com/maps/41930 (http://www.fpsbanana.com/maps/41930)
http://www.fpsbanana.com/maps/73409 (http://www.fpsbanana.com/maps/73409)
http://www.fpsbanana.com/maps/21698 (http://www.fpsbanana.com/maps/21698)
http://www.fpsbanana.com/maps/18187 (http://www.fpsbanana.com/maps/18187)
http://www.fpsbanana.com/maps/49597 (http://www.fpsbanana.com/maps/49597)
We got any idea on what the settings are gonna be like?
For example: Is it unlimited ammo?
And no mag change?
It would be better if you had to reload.
Wow, thanks Jackal.
Most servers have no reload unlimited ammo, not sure what ours is like yet.
Quote from: ㅎㅎLocke on 26-02-2010
Wow, thanks Jackal.
Most servers have no reload unlimited ammo, not sure what ours is like yet.
I went for ones that seemed a little more realistic, seeing as thats what i personally love.
Was discussing with assassinator last night about the presets, is it possible that we can have unlimited ammo but reload on?
Im thinking of removing unlimited ammo or at least find some way to make players reload, since unlimited ammo makes campers very hard to kill.
I think part of the strategy for zombies aswell is to wait until reload, at least thats what i used to do on some of the servers i used to play with reload on.
Quote from: The Jackal on 26-02-2010
I think part of the strategy for zombies aswell is to wait until reload, at least thats what i used to do on some of the servers i used to play with reload on.
This, this is what I wanted. The players think the zombies are gone, and then they all reload, the zombies rush and as long as they reach one player, he turns around and slashes everyone else.
oh it's PVP zombies? :<
No, the way it works is that right when you hit a survivor, the survivor turns into a zombie. Therefor, it is a chain effect.
Oh god, awesome!
I thought it would be cool to go for a more serious theme? Would be the only serious one on CSS, means its different, means more people will play maybe.
Quote from: The Jackal on 28-02-2010
I thought it would be cool to go for a more serious theme? Would be the only serious one on CSS, means its different, means more people will play maybe.
Counter-Strike:Source, while it has the same potential for good like DOD:S realism, it has the potential for the worst (i.e. mingebags on GMOD).
You really need to add player-clip, (so players can walk through eachother, like noclip with players, only that you cant fly.)
Its really annoying in narrow halls when some minge decides to block.
I'll get to silver on that. Thanks Smirnoff.