With the new script, so to shall there be a new script update log. Here all the updates for Crussaria World 1.0 will be placed.
21-02-2011
- Arrows fired from bows now have a 1 in 3 chance of becoming a arrow item.
- Swords/melee weapons revamped.
- They have sheath and holster animation.
-Sheath sound is played when changing to another weapon with that weapon equipted (Putting away the weapon)
-Melee weapons now use stamina when being swung.
-If stamina is bellow 10 then stamina sounds play and you will be unable to use the melee weapon - Alpha Iron ore and Coal ore deposits can now be mined.
- Pickaxe is now a weapon\item and can be used to mine the stone.
09-08-2011Brief summary of the last week or so.
- Added profession and master system.
- Added crafting and recipe system.
- Added various suits\Weapons.
- Harvestable plants.
- Added bounty board entity.
- Added news entity.
- Added Halberd.
- Fixed arrows not showing when firing.
- Added choppable trees which respawn.
- Added ore deposits.
- Added clay deposits.
- Added Molds
- Added Various npcs.
- Added fish (For fun - Not the actual fishing system)
And lots more, that i cannot possibly remember over the last week or so.
22-11-2011Brief summary of the last week or so.
- Added various new suits, Armor, plate\mail\robes.
- Added alpha horse for people to play with.
- Added Giant Rat Npc.
- Added Zombie NPC
- Added Wolf NPC.
- Fixed Torch world model so it appears as club.
- Added villager npcs as starter citzen models.
- Bacon has to be cooked to eat it now.
- Added a few new items.
- Added proud line of citizen voice chat sounds.
- Added Added Deer NPC.
- Added Staff Weapon
- Added custom npcs sounds to several npcs (Less ravenholm ones now).
04-12-2011Brief summary of the last week or so.
- Added Steel shortsword
- Added Longbow.
- Added Skeleton Npc.
- Added Urak NPC
- Added Guard NPC.
- fixed rat item issue.
- Added Giant Mudcrab Boss NPC.
- Added Slime Boss NPC.
- Added Frost Golem Npc.
- Added Lesser Wraith Npc.
10-12-2011Brief summary of the last week or so.
- Added First craftable suit - Leather Attire
- Added Various leather recipes\items.
- Added Giant Spider NPC.
- Added Frost Wolf
- Added Werewolf Features.
- Fixed weight issue.
- Added GuildMaster NPC.
- Added Horn Item.
- Added Bell\Fountain dead body misc entities.
- Changed iron ore and gold ore models.
- Edited bow functionality.
- Added Cured Ham.
- Changed iron ore and gold ore models.
and various other stuff.
18-12-2011Brief summary of the last week or so.
- Added Mining to smithing. You gain mining upon getting smithing now.
- Added Fire Snapper NPC.
- Added Flame Atronach NPC.
- Added Undead Dragon NPC.
- Added Skyrim Mudcrabs NPCS.
- Changed mudcrab sounds to better ones.
- Added Cookpot for all your cooking needs.
- Added Cat, owl, stableman and pig misc entities.
- Fixed a few things.
- Fixed trader\craft\bounty board hud.
- Edited Staff functionality.
- Added Mana.
- Added several items.
- Added a few recipies such as torches (1 coal + 1 wood = torch!).
and various other stuff.
23-12-2011Brief summary of the last week or so.
- Added new weapon system\ base for melee weapons, you can block attacks with most weapons now, they have varying stats on how well they block.
- Added Cutlass, Claymore and Battleaxe Sweps.s
- Added Gnoll NPC's
- A few fixes to things.
and various other stuff.
05-1-2012Brief summary of the last week or so. (before/while/after heavy mapping on A3)
- Added 4 new helmets.
- You can now craft claymores.
- Fixed tailoring leather bug
- Added more new icons to the script.
- Added pouches for extra inventory space
- Craft trader can now sell pickaxe\axe tools.
- Added berry bush resource
- Added spider egg resource
- Added training sword.
- Fixed flaw with charfallover, made it flag only due to vulnerabilities with it.
- Group\alliance editing for admins.
and various other stuff.
We have to apply for /charfallover? ::)
06-1-2012
- Added new weathermod, rain\snow and day\night.
- Fixed gold and silver not being able to be mined.
- Stopped the pickaxe animation playing upon swing
- Fixed spidereggs item.
08-1-2012
- Added new traders, monk (potions) farmer (farm produce) and book salesman.
- Battleaxe is now craftable
- Fixed up some code
- Made it so some clothing can also have an extra attachment (adding more variaty between suits).
- Added several new helmets from oblivion.
- Fixed a few crafting bugs.
- Revamped all the traders and added new icon.
12-1-2012
- Added Shield Gear system - no functionality yet.
- Fixed contract exploit
- Added Braizer entity
- Made the saw craftable
- Added a random book and a few items.
- Fixed a few bugs.
- Added Real Estate poster.
- /roll command revamp.
22-1-2012
- Added Armor trader.
- Added craftable fur hat
- Fixed issue with making tanned leather attire
- Various bug fixes
- Fixed up factions
14-8-2012
- Fixed Armor trader's incorrect selling value.
- Added Fawn (Lesser Deer - less hp)
- Reduced health on normal deer.