SUGGESTION: Map, content, adminshttp://www.forums.hypergamer.net/contribution-forum/suggestion-map-content-admins/Closure #001
Content will be reviewed and have a tidy up before being uploaded to the workshop. Closure #002
Admins will have four tiers; Trial, Core, Advanced and Advanced+.
They are all the same rank but have access to extra commands. Think of them as like stages - The more you can be trusted the more in-game commands you get access to. Admins can also not lead any major/minor faction or be apart of major factions (this has caused problems in the past where admins use their powers to 1up against other factions)
SUGGESTION: Less Major Factionshttp://www.forums.hypergamer.net/contribution-forum/less-major-factions/
Freedom and Duty will be Capped at Max of 7 (Squad Size) and will have dynamic outpost but no dedicated base as to keep the server changing. This is not to say that these sizes will not be increased at a later date.
Closure #004Closure #005
Military will be Capped at 10 (still up for discussion). Military will be following strict rules and quality monitoring. They will have goals and targets within the zone and make sure that they are acting like the military should do.
Ecologist will be capped at 5 and
will also have quality monitoring and goals set out for them.Closure #006
Monolith will be a Minor Faction (no limit) that can be applied for however; these characters can ONLY be used in events. Major Factions will have priority over Monolith characters meaning if there is a battle between Monolith and Duty the Duty Char would be used if a player is in both factions.