Warbands: 1257 AD [S]

Started by Silver Knight, 19-06-2010

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Silver Knight



This mod attempts to reflect the reality of 13th century Europe.  The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible.  From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent.

This is currently the biggest project i have seen in mount and blade warbands, the extent of the map is so huge and theres so many unique factions.


Current version: 0.95pre 6

Available factions:

1. Kingdom of France
2. Kingdom of England
3. Kingdom of Scotland
4. Gaelic Kingdoms
5. Holy Roman Empire
6. Kingdom of Hungary
7. Duchies of Poland
8. Kingdom of Denmark
9. Kingdom of Norway
10. Kingdom of Sweden
11. The monastic state of Teutonic Knights
12. Lithuania
13. The Mongol Empire
14. The Republic of Novogorod
15. Kingdom of Halych and Volhynia
16. Kingdom of Portugal
17. Kingdom of Aragon
18. Kingdom of Navarra
19. Crown of Castile
20. Emirate of Granada
21. Papal States
22. Roman Empire of Nicaea
23. Crusader States (Cyprus, Antioch, Kingdom of Jerusalem etc)
24. Kingdom of Sicily
25. Mamluk Sultanate
26. The Latin Empire
27. Ilkhanate
28. Hafsid Dynasty


The mod currently requires Warband 1.123 (or above) and it is to be considered in alpha stage.  Bug reports and suggestions are welcome!

Special thanks for help and contributions (in alphabetical order):

Amundr
Aule_the_Creator
Count Roland
CrazyIvan
Dorenno
DrTomas
HolyOne
Jean Plassy
Latinikon
Rule zum Rabensang
Schimdt975
The_Skandinav
kuauik
kurunt


(to be updated)

Other included works (in no particular order)

GutekFiutek - polished landscapes (currently removed until fully compatible with Warband)
Faradon - helms and weapons
DejaWolf - helms, axes, spears
Talak - weapons and helms
Checkmaty - more metal sounds sound pack
Adorno - ambient soundtrack
Ron Losy - realistic combat model
the OSP project - helms and weapons
Rubik - script ideas
Siege pack by the Lords and Realms team
Spanky, original author of 1257 AD
Bembelrocker, German translation
Dimplomacy mod - more info here

Installation

Run the installer, specify the correct directory if necessary.  Get the music pack and extract it in the module's directory.


Goals

- historically correct map with accurate trade routes
- historically accurate persons
- historically accurate castles
- realistic and engaging combat
- AI and player armies that reflect the reality of 13th century, no top tier troop armies, peasants and low trained troops are your basic soldiers.  For the AI this is implemented through how they recruit soldiers, for the player upkeep help to enforce this rule.
- knight/nobility armour is unique.  Each knight has a unique costume with a matching barded horse, each lord has a historically accurate coat of arms which is displayed on his equipment (wherever historical information has been found)
- visually pleasing environment

Offical Tale Worlds Thread


Download Links:
Main Download: http://www.mbrepository.com/file.php?id=1746
Music pack: http://www.mbrepository.com/file.php?id=2010

Quotebreslau: if i cant cheat i dont wanna play
breslau: period