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Other Forums => Server Dumps => Scrapyard => Stalker Dump => Topic started by: Silver Knight on 29-07-2010

Poll
Question: Which aspect interests you the most?
Option 1: Mutant Npcs votes: 36
Option 2: Neutral Npcs votes: 8
Option 3: Hostile bandits\factions votes: 7
Option 4: Traders\Merchants votes: 18
Option 5: None - Don't want npcs votes: 13
Title: Would you like to see Npc's on the server?
Post by: Silver Knight on 29-07-2010
Due to certain concerns and threads reguarding this issue, id like to make a discussion on what the playerbase things about npc's.

Npcs can mean several things;

Mutant npcs which roam the world.
Useful npcs like traders\guards\merchants.
Neutral npcs such as stalkers in bars, build up area's.
Hostile Stalkers\Bandits\Factions etc

There are several ways these can be placed into the map too;

Script generated (Spawned by a trigger)
Natural Events (Kinda like clearsky when mutants\bandits are sent to attack a outpost)
They don't have to be script generated either, they could be admin spawned.

Item drops;

Random item drops could happen upon their death, such as as a dogtail or boars hoof.
Title: Re: Would you like to see Npc's on the server?
Post by: Predu on 30-07-2010
If it is possible, then why not. A good example of NPC's would be territory based snorks/dogs/zombies or so on, so they would spawn in an area and don't go to far away from this territory, attacking any intruders and just walk around the territory. They could be used for minor-events where mutants attack a stalker camp/base, or attack groups of stalkers. I just wonder if it can be scripted so that mutants don't prefer to attack monolith, since neither does monolith attack them unless they are attacked.

Also a positive sight would be stalkers either inside bars or roaming the zone, however NPC's can't be RP'd with very well, and that makes it slightly iffy. NPC's could be used as traders if there are no player-traders on or selling equipment, but they should have high prices.

So yes, they should be only placeable by admins. Item drop rates should be low, since if NPC's do get to SRP, I think many people will start just "grinding" them. That ruins fearRP, majorly. Killing stalker NPC's randomly earns you food/drink/ammunition or rarely a weapon. And mutants would give, yes, mutant parts, which can be used for various things.

EDIT: In conclusion, I +support this.
Title: Re: Would you like to see Npc's on the server?
Post by: Steel on 30-07-2010
Mutant NPC's. Yes, as long as they dont attack player mutants.

ANything else, No, i do not agree with neutural NPC's on an RP gamemode.
Title: Re: Would you like to see Npc's on the server?
Post by: Khorn on 30-07-2010
I like the idea of mutant NPCs, and I think they should only spawn when a certain number of people are on. Also, if possible, no item drops, but like small amounts of money. And I mean like 10 rubles for dogs and such. 20 for Suckers.

Also, could players that play mutants be made to hang out with them?

As for the faction NPCs and such. I don't think so. Not even as guards.

And if there are trader NPC's they should be made invincible. And as said above, have higher prices then usual.
Title: Re: Would you like to see Npc's on the server?
Post by: Snurf on 30-07-2010
Nah, I don't like this, except for the odd trader NPC when he's needed.

Newbs would go into mutant zones and get killed and rage their heart out over how gay the NPCs that killed him are.

Plus I don't really think it'll add much to the server overall.

So, -support.
Title: Re: Would you like to see Npc's on the server?
Post by: Fibritz on 30-07-2010
I was agreed with that from i started to play on srp.

NPCs will make good atmosphere on the serv, we will no longer bored of empty locations,
(on Patrols etc) NPC will prevent in some way rookies to run all over the sector like a morons



For me?
YES!
Title: Re: Would you like to see Npc's on the server?
Post by: Khorn on 30-07-2010
Quote from: Snurf on 30-07-2010
Nah, I don't like this, except for the odd trader NPC when he's needed.

Newbs would go into mutant zones and get killed and rage their heart out over how gay the NPCs that killed him are.

Plus I don't really think it'll add much to the server overall.

If 'newbs' die to npcs, then it's their fault for attacking them. It's not like the npcs would be everywhere. If they bitch, you  tell them to shut and stick together.
Title: Re: Would you like to see Npc's on the server?
Post by: Zen on 30-07-2010
It's rather a good idea, i support the mutant NPC's and maybe a trader NPC when there are no other player traders on and that they sell at higher prices.

Title: Re: Would you like to see Npc's on the server?
Post by: lolKieck on 30-07-2010
We would have mutant NPCs, then only if they wouldn't be very common.
Title: Re: Would you like to see Npc's on the server?
Post by: Gokiller on 30-07-2010
I Think Npc would be a Good Idear because It can be used for little events so you don't have to use players who will rage (somethings) or something after they get Killed and all that. It would help Monolith i think because most of the when we RP with people we get Rape by all the factions or we win (not likly) and then they RAGE. NPCs won't rage. Traders would be cool as well few more people to buy stuff from.

(Also, This might sound kinded hard to do but maybe could have someone to fix your guns so we have weapon condition)
Title: Re: Would you like to see Npc's on the server?
Post by: Nargotah on 30-07-2010
I would love it simply because it would give a use for ammo that doesn't result in mass bitching, really.
Title: Re: Would you like to see Npc's on the server?
Post by: jaik on 30-07-2010
Quote from: GoKiller on 30-07-2010
I Think Npc would be a Good Idear because It can be used for little events so you don't have to use players who will rage (somethings) or something after they get Killed and all that. It would help Monolith i think because most of the when we RP with people we get Rape by all the factions or we win (not likly) and then they RAGE. NPCs won't rage. Traders would be cool as well few more people to buy stuff from.

(Also, This might sound kinded hard to do but maybe could have someone to fix your guns so we have weapon condition)

Then Silver has to code that NPCs will ignore anyone flagged "monolith" or "mutant".
That's hard imo.
Title: Re: Would you like to see Npc's on the server?
Post by: Aresty on 30-07-2010
Yes to NPC's.

Everything, but not the Traders one.. all I need now is to have NPC's stealing my Turf.
Title: Re: Would you like to see Npc's on the server?
Post by: Son0fgrim on 30-07-2010
This will be a great quest and normal roleplay; only thing is, will we be paid for taking down NPCs. not in a harvesty way but a way that will make it easy for down on they're luck Stalkers (like me) to make money when no events are going on.
Title: Re: Would you like to see Npc's on the server?
Post by: Naota on 30-07-2010
Mutant NPC's but make it so rookies should be able to run away since they got no weapons and such.
Title: Re: Would you like to see Npc's on the server?
Post by: Tom on 30-07-2010
As long as they are Spawned by Traders/Admins. (For missions and events) Im fine with it. But randomly spawning is a no no. Mainly due to new players N' such, Plus too it would be annoying to already be RP fighting a sucker, Then a NPC sucker runs up and starts Smacking you while your trying to do a /me with the bloodsucker player, Yes for missions and events No to randomly spawn. And a Trader NPC for when Traders are not around
Title: Re: Would you like to see Npc's on the server?
Post by: KillSlim on 30-07-2010
Neutral to this.
Although mutants are a good idea, NPC mutants will still be able to attack player mutants. "What's wrong with this?" Bloodsuckers don't attack each other. They attack other less intelligent mutants such as flesh and dogs, but they will never attack each other.

Until the sprint bar is removed for player mutants, no support.
Title: Re: Would you like to see Npc's on the server?
Post by: Pawx on 30-07-2010
The most what I want out of this, is Mutant NPC's, gives SRP more of a feel to the Real Zone, Player Mutants are not cutting it, most NEVER act like a mutant. Trader NPC's we need, since most of the Player Trader's like to fight and have wars amongst each other, that's not what a trader does, hiring merc to kill other traders, yes, but not killing them themselves. Neutral NPC's would also be nice to have, gives another feel to the Zone. Hostile NPC's could be also a great idea, if they were scripted right to not lol kill you from 10 miles away, then maybe.

Overall, +Support
Title: Re: Would you like to see Npc's on the server?
Post by: Kenny on 30-07-2010
+Support.
Title: Re: Would you like to see Npc's on the server?
Post by: Son0fgrim on 30-07-2010
+ support I always seem to get on when no traders are around and ever one is doing /me converstions. alot of newbs need ways to get money. this would be a great one.
Title: Re: Would you like to see Npc's on the server?
Post by: Cryostatis on 30-07-2010
The only sort of NPC I could see being useful would be a stationary trader. NPCs are very hard to use in general, most people would just camp where they spawn and shoot them for fun when bored deducting from RP as everyone just wants to go fucking hunting. It also makes the maps laggier then they already are. It just encourages minging as people would go fuck around with the mutant NPCs.
Title: Re: Would you like to see Npc's on the server?
Post by: jaik on 30-07-2010
Quote from: Naota on 30-07-2010
Mutant NPC's but make it so rookies should be able to run away since they got no weapons and such.
Lol sprintbar, it should be removed.
Title: Re: Would you like to see Npc's on the server?
Post by: Rebel6609 on 31-07-2010
I like whats said above. Scripted events like clear sky where mutants would attack outposts and such. This would make things more interesting.

And if they do attack at random times, This would keep traders hiring guards. Giving more jobs, Keep the economy running, and giving players to do. Not to mention it keeps factions on there toes so they're base isn't over ran.

This is a good idea if it is scripted properly (i have no doubts in your scripting capabilities). A drop from them would also prove useful. But instead of dropping things like RU, why not drop things like Dog tails, tentacles, or something of the sort. This would give Hunters a chance to show there game. You can also end up selling them to collectors and such. This would make a great RP opportunity.

It also promotes people moving in groups and making friends. No idiot would go out and face 3 suckers alone. They'd probably move with groups, which also promotes mercenaries. So not every passing merc is a Military merc, rather than a hired gun for a hunter or trader.

And you wouldn't really have to script it so mutants like player mutants. After all, a sucker would probably be territorial. Same goes for dogs. They wouldn't like some other mutant taking there food or territory. I guess it gives mutant players something to do aswell. Fight for land!

I +SUPPORT This. (mutants!!)
Title: Re: Would you like to see Npc's on the server?
Post by: WriterX on 31-07-2010
Although I have been away for... months, I recall from my last experiences that an interesting addition would be in fact Mutant NPCs. On the other hand though, starting players would have a realy hard time if they stumbled into them (as they would have absolutely no way of defending themselves), and this is not always due to being a beginner, but also because a lone mutant might wander off away from its spawn into a public area.

If the mutants were decent, in the sease that, they would stop chasing a character who ran away a certain distance, or if the mutants were confined to a certain area, why not!

The other options would also be great, maybe except hostile bandits, as that might potentialy become a "Farming Business" for all sorts of players.

Traders and Barmen, why not. Even if they only responded with "Hello Stalker", and made no actual trade.
Title: Re: Would you like to see Npc's on the server?
Post by: Khorn on 31-07-2010
We could always get a stalker that stands on top of a catwalk and every time a player walks by, it can yell "Get out of here, Stalker."


Then another that patrols around saying "Blowout soon, fellow Stalkers!"
Title: Re: Would you like to see Npc's on the server?
Post by: meetdadoom on 31-07-2010
NO!! (http://www.youtube.com/watch?v=yg2u_De8j5o#normal)

-support
Title: Re: Would you like to see Npc's on the server?
Post by: Medic on 31-07-2010
Would be nice to have NPC's for just trading and such. the random spawned items would be good also. NPC's that are mutants and wander. not so much.
Title: Re: Would you like to see Npc's on the server?
Post by: Locke on 31-07-2010
Mutant NPCs that can be spawned on a timer from an entity or by an admin
Title: Re: Would you like to see Npc's on the server?
Post by: Turkey on 01-08-2010
Quote from: ㅎㅎLocke on 31-07-2010
Mutant NPCs that can be spawned on a timer from an entity or by an admin

Yes
Title: Re: Would you like to see Npc's on the server?
Post by: Exoskeleton on 08-08-2010
+Support
I think that having trader NPC's would be a great addition to the server. Or you could just add one trader, and name him Sirdovich. :3
Title: Re: Would you like to see Npc's on the server?
Post by: Gokiller on 10-08-2010
+support for the traders and mutants NPCs
Title: Re: Would you like to see Npc's on the server?
Post by: Turkey on 11-08-2010
Mutant Npcs -They work great, They dont drop anything at death, They is no BIG reward for killing them, And it would be cannon to have random dogs everywhere.
Neutral Npcs No, People would kill them and steal their guns and do it over and over again   
Hostile bandits\factions Same as above
Traders\Merchants   No, We already have those, We don't need to outsource them for NPC's
Title: Re: Would you like to see Npc's on the server?
Post by: Laurent on 14-08-2010
Sounds a good idea like friendly npcs at a base so if ure trouble they could help u
Title: Re: Would you like to see Npc's on the server?
Post by: Dafe on 16-08-2010
Yeah, i'd love to see some NPCs on the server, heh.
Title: Re: Would you like to see Npc's on the server?
Post by: OrangeReal on 17-08-2010
Hmm...I say...Neutral NPCs and Mutant NPCs...Since they give me something to do >:) ( Or Im not allowed killing them, I would be disappointed)
Title: Re: Would you like to see Npc's on the server?
Post by: alex4576 on 24-08-2010
npc's would be great becuase if there are not many people you can do stuff with npc's
Title: Re: Would you like to see Npc's on the server?
Post by: BBruno on 28-08-2010
Haven't seen the server YET. But will surelly look good and will increase game to game reality. +uselesssupport
Title: Re: Would you like to see Npc's on the server?
Post by: Paintcheck on 28-08-2010
Might be kind of interesting but could see issues for new players getting fucked by NPCs if they are roaming all over creation and happen to wind up near the spawn teleporters.

Plus unless they would drop things seems like it would just be a waste of (expensive) ammo to engage.
Title: Re: Would you like to see Npc's on the server?
Post by: BBruno on 29-08-2010
I don't think there should be NPC Traders. Cause' that would make players with Trader faction fucked.
Title: Re: Would you like to see Npc's on the server?
Post by: Red_Khezu on 08-09-2010
+support

The mutant NPCs would give those AFK dutiers something to have fun with, they are supposed to hunt mutants. \
The trader is also a decent idea, but we dont need it if traders get more common / active.
Title: Re: Would you like to see Npc's on the server?
Post by: Mr Silent killa on 08-09-2010
+ support  

Having some npcs would be great in the server because there are times when there are barely any people in the server.  This would give people something to do, or simply for rookies that don't have anything to do.
Title: Re: Would you like to see Npc's on the server?
Post by: Paintcheck on 08-09-2010
Except that rookies won't have guns or ammo so it wouldn't help in that regard.

Although Novus 2 actually saves ammo so at least now ammo will not be wasted in crashes or whatever.
Title: Re: Would you like to see Npc's on the server?
Post by: Turkey on 08-09-2010
Quote from: Red_Khezu on 08-09-2010
+support

The mutant NPCs would give those AFK dutiers something to have fun with, they are supposed to hunt mutants. \
The trader is also a decent idea, but we dont need it if traders get more common / active.

I.Fucking.Hate.You. We talked about this red... :C
Quote from: Paintcheck on 08-09-2010
Except that rookies won't have guns or ammo so it wouldn't help in that regard.

Although Novus 2 actually saves ammo so at least now ammo will not be wasted in crashes or whatever.

^Pretty much what I was goin to post.



Title: Re: Would you like to see Npc's on the server?
Post by: Recreas on 08-09-2010
Mutant npcs is okay, but trader would only mess things up for the trader faction. Cause why look for a trader to buy and sell things if there's an NPC trader around that buy's/sells things for the same prices always. Maybe limit the things an npc has like ammo and maybe a few guns but not whole suits or the more expensive weapons.
Title: Re: Would you like to see Npc's on the server?
Post by: N3gativezero on 15-09-2010
I like the idea of having mutant NPCs, but people would just grind neutral NPCs and take their guns 'n' shit.
Title: Re: Would you like to see Npc's on the server?
Post by: Red_Khezu on 17-09-2010
Neutral NPCs spawning around the map would be a bad idea. BUT Neutral npcs still could be useful for making events. For example a trader could tell you to kill some NPC bandits who are troubling him for a job. This would add variaty to events so its not just mutants, or can be used when no one wants to volinteer to be the poor people who get shot down.