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Traders' Union - Bounty hunter / Mission taker office

KillSlim · 1667

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KillSlim

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Bounty Hunter office

The Bounty Hunters' office is where Bounty Hunters, Mercenaries and anyone alike is able to fulfill contracts provided by official factions of the Zone.
Details of the wanted will be provided by the contract creator, these details include the target's appearance, armaments, his / her last location, threat level, and whether this is an assassination or capture mission.
Details of the wanted will be shown as the following:
[
<Name>/<Appearance>/<Armaments>/<Last_Location>/<Capture/Assassination?>/<Reward>


Bounty-head roster

Military's most wanted:
<Name>/<Appearance>/<Armaments>/<Last_Location>/<Capture/Assassination?>/<Reward>

Stone, Military Suit, <Unknown>, Military Base, Assassination, 50000 RU


Duty's most wanted:
<Name>/<Appearance>/<Armaments>/<Last_Location>/<Capture/Assassination?>/<Reward>

Freedom's most wanted:
<Name>/<Appearance>/<Armaments>/<Last_Location>/<Capture/Assassination?>/<Reward>

The 'Most wanted' are contracts provided by non-major faction members.
Most wanted:
<Name>/<Appearance>/<Armaments>/<Last_Location>/<Capture/Assassination?>/<Reward>

Contracts should be plentiful as the factions are currently at an all-out war. This idea was intended to spice up Trader RP and to create work for the countless unemployed Mercenaries.

Missioners office

The 'Missioners office' is where Stalkers, Loners and people alike can single-handedly take missions from factions or providers from across the Zone. The missions can vary in size, objective type and reward. You may be sent out to look for a specific artifact, or to spy on someone; etc.
Mission contract providers must use the following template to ensure simplicity and to avoid confusion:
<Mission_Objective>/<Hazards?>/<Reward>

Ecologist missions:
<Mission_Objective>/<Hazards?>/<Reward>

Trader missions:
<Mission_Objective>/<Hazards?>/<Reward>

Stalker missions:
<Mission_Objective>/<Hazards?>/<Reward>

Bandit missions:
<Mission_Objective>/<Hazards?>/<Reward>

Providers (When giving contracts / missions) must respond with the correct template according to which office you are wanting to use:
Bounty Hunter template:
<Name>/<Appearance>/<Armaments>/<Last_Location>/<Capture/Assassination?>/<Reward>

Missioners template:
<Mission_Objective>/<Hazards?>/<Reward>
« Last Edit: 03-01-2010 by KillSlim »

"Yes, we will be changed and we will march with him, then all the world will have his colour and his light and his madness."


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Steel

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Briliant idea killslim, but could you also make an option to fulfill standard missions so its not just taking targets out?



KillSlim

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Briliant idea killslim, but could you also make an option to fulfill standard missions so its not just taking targets out?

Bounty hunters take out / capture enemies, but I'll see if I can work on that 'Standard Missions' extension.

"Yes, we will be changed and we will march with him, then all the world will have his colour and his light and his madness."


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Steel

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Yer true, but right now you have the potential to expand and actually have missions for mercs/loners, which is a dead spot in srp



KillSlim

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Missioners office added.

"Yes, we will be changed and we will march with him, then all the world will have his colour and his light and his madness."


Ace: Howdy-do, Killslim.
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IceFire

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Remove the assasination for Stone, it has been dealt with.
« Last Edit: 03-01-2010 by IceFire »



Steel

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Bumping this thread, because people should look at it... its a damn good idea killslim has come up with.
USE IT.



KillSlim

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Bumping this thread, because people should look at it... its a damn good idea killslim has come up with.
USE IT.

No one has any money to put on people's heads thanks to the wipe.

"Yes, we will be changed and we will march with him, then all the world will have his colour and his light and his madness."


Ace: Howdy-do, Killslim.
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Steel

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Well i intend to get some missions going once my trader has made some cash.
And ill use this to do so.



Cutch

Spike/Barbed Wire wrapped around hands/Claws?/Near monolith base/Assassinate/1,200 rubles.


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Chaos

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Spike/Barbed Wire wrapped around hands/Claws?/Near monolith base/Assassinate/1,200 rubles.
Not my friend!



Pawx

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Spike/Barbed Wire wrapped around hands/Claws?/Near monolith base/Assassinate/1,200 rubles.

Uhhh...Do I know you?

Can I please get a reason why you put a random hit on a...(Omg Lol..) Bloodsucker?
« Last Edit: 15-01-2010 by Poxkillerd »



Assassinator

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It's like putting a hit on a wolf that keeps killing your sheep, obviously it's the same wolf so you pay someone to kill it to stop it from eating your sheep.



Pawx

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I attack two people and I get a hit >_> Oh well :P BRING IT



Cutch

My char doesn't take kindly to you hurting his possible customers.


"Stop living life so that you can do a job with out pay"
-Blake/Last Exile


KillSlim

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Everyone shut the fuck up, this is for bounties and missions only.

"Yes, we will be changed and we will march with him, then all the world will have his colour and his light and his madness."


Ace: Howdy-do, Killslim.
Paintcheck: Uh...
Paintcheck: Wrong window


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