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S.T.A.L.K.E.R. RELOADED

Started by Silver Knight, 06-09-2011

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Quote from: darkzerxx on 18-09-2011
Why Not have all faction leaders Make a list of What they NEED for there factions rp. Such as armory, Medbay, Ect.

The furry made some sense guys, listen well. (love you darkzerxx <3)

Quote from: FrostyFrosty on 18-09-2011
Quote from: darkzerxx on 18-09-2011
Why Not have all faction leaders Make a list of What they NEED for there factions rp. Such as armory, Medbay, Ect.

The furry made some sense guys, listen well. (love you darkzerxx <3)
ON a normal day I'm high, BUT I have too much work too relax. Thus I don't sound like a retard . Mostly.

Ex-Duty-converted Monolith:|Draco 'Dice' stellem|Decease
Stalker/Trader:|Dracovich Raka|Alive
Eco:|Dr.Richard L. Vangraff|In zone
Stalker:|Scarler 'becca' Owen|Alive
Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
Stalker:|Taylor 'trinity'|Alive
Sucker:|Hunter|Alive
Military:|Scarlet Stroik|alive

Quote from: Duranblackraven on 10-09-2011
Quote from: Last.Exile on 10-09-2011
Quote from: Duranblackraven on 07-09-2011
Quote from: Khorn on 07-09-2011
We need a brain scorcher for the admins.

This could work. A point_hurt perimeter that could be toggle-able in an admin room. Easily done, and no way around it unless an admin turns it off for some reason.

The brain scorcher only gets turned off once in stalker lore and does not come on again. It would be uncanon to have such a thing if you think about it.

The BrainScorcher was a highly modified antenna array that was part of the mind control experiment. There are multiple facilities that house such antenna arrays (Not to the extream that the BrainScorcher was) so no, it wouldn't be uncanon to put our own facility in protected by such a thing.
Not a bad idea, throw in the controller eyehurting screen and voila!
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Quote from: Tom on 18-09-2011

Anouther thing to consider is, make it so that even if a faction Cordons off a choke point, make it so that there is a way around it, or just avoid choke points. I find that when we make it so that the only way into an area is through a Choke Point, a faction cordons it off to the extent that the other factions, cannot attack that faction without risking a substantial loss, so the factions do not interact.

500 million times that. As much as my current Call of Pripyat game seems to be imitating HGN's SRP (Freedom and Duty are few and far between and never interact; there are more bandits and mercs than any other faction...weird) the factions should in theory being interacting and fighting and stuff. Redemption makes that impossible since the choke points are absolutely impossible to assault without losing your entire attacking group to nade spam from Grozas/BD 6s or Freedom's stupidly overpowered G36s. Sector 42 was way too large but it has the right idea of making things open, allowing for attacks on multiple sides instead of just "Run towards chokepoint and pray you live".

I would also furnish the rooms in the faction bases a bit more in the map since without adv. dupe things look sort of sparse when no one spawns stuff. All factions have a med bay and a barracks area so some beds and some operating tables would be nice. That's not the big of a deal but it would make the buildings look more lived in even when people aren't online.

As a military, I honestly liked our base in Sector 42. Very military-like, however it looks as though it could've been made from some old building that Militants saw as a defensible structure. Our adv. dupes of course made it into a military building, adding dirt-bags (for lack of sand) and other defenses rigged from thick metal, debris, etc.. With the addition of the obvious handiwork of Militants who know how to construct a safe base. What I'd like to change is how open the fencing was on Sector 42. Add some metal debris to it, make it look as though the Military at least tried to defend that fencing, while leaving spots open to incoming/outgoing fire could still be effective, but can't just be all willy-nilly shoot whatever the fuck you feel like. Make them work for their kills, both sides.

On the subject of making attacks 'more open' I completely agree, I notice that bottlenecks, as previously stated, fuck up fights. Bases should not be located anywhere near a choke point they could take, and there definitely should be several ways between areas to keep things interesting.

Abandoned buildings near faction bases would also improve the ability to attack a base, and defend it simultaneously. If the leader has the ability to command his troops accordingly and keep said buildings safe, they have a strong defense, however, should a building's safety fail, the entire building becomes a base of fire for the enemy. I have noticed a lacking of places to attack from around Faction Bases, however realistically, most buildings have several others near them, allowing for a realistic attack, except, maybe, in a forested area where you may have trees for cover, however the same principles apply.

TL;DR Version: Military building - Sector-42-like, more defenses added due to lack of Adv. Dupe (In my opinion.. i think other military would agree, I will ask Doom next chance I get)
Choke Points: Sure, as long as there's several ways around them that aren't too hazardous.
More abandoned buildings near faction bases to make the fight more strategic, less CSS.

If you remember Clear sky the cordan in that. i liked how other factions like bandits or stalkers could take and hold buildings around. Or attack them to take from bandits. If this was included in the map like Freedoms base has a couple of buildings it can take and defend, or Duty can take over to pin down freedom in it's base. I always liked on clear sky having to help stalkers take over an area from bandits in cordan.



SRP: Nicolai 'Thunder' Lagunov - Loner - Alive

What about basing the city are off the Dead city from the Pre-alpha of STALKER? That would be nice to see as it does not tamper with the cannon as the dead city was never officially 'introduced' into STALKERs story.

==============================================
If you require any help in regarding S.T.A.L.K.E.R Roleplay or any other HGN related business, feel free to ask me or any other member of the HGN staff.

SF : |HGN-STSA| Dark Scar

You do realise there is Chernobyl AND Pripyat ? Chernobyl is a city too.
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I thought Chernobyl was a small village?

==============================================
If you require any help in regarding S.T.A.L.K.E.R Roleplay or any other HGN related business, feel free to ask me or any other member of the HGN staff.

SF : |HGN-STSA| Dark Scar

Chernobyl town/city is north north west of the NPP but it wasn't used to house people for the plant as it was to far away. So they used Pripyat for housing.I think if i remember it's something like 9 miles away from it. So this could be used as the city maybe.



SRP: Nicolai 'Thunder' Lagunov - Loner - Alive

I really still do Look forward to a new map, It should have some huge factory like In sector 42.. But with the ability to go inside the factory instead of the underground.

A new enviorment is always welcome if you'd ask me, refreshes the roleplay on some terms and bases.

Quote from: grishka on 13-10-2011
A new enviorment is always welcome if you'd ask me, refreshes the roleplay on some terms and bases.
I'd actually like a winter/snow map, or something! I wouldn't know the Canon behind it though, don't ask me

If there is snow, then I am cool with it.

Quote from: ThY on 22-10-2011
Quote from: grishka on 13-10-2011
A new enviorment is always welcome if you'd ask me, refreshes the roleplay on some terms and bases.
I'd actually like a winter/snow map, or something! I wouldn't know the Canon behind it though, don't ask me
Lol, snow is okay, it's not like radiation is making it melt.
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Quote from: lolKieck on 22-10-2011
Quote from: ThY on 22-10-2011
Quote from: grishka on 13-10-2011
A new enviorment is always welcome if you'd ask me, refreshes the roleplay on some terms and bases.
I'd actually like a winter/snow map, or something! I wouldn't know the Canon behind it though, don't ask me
Lol, snow is okay, it's not like radiation is making it melt.
You'd be supprised from what I hear from some people when I offer that idea :x

Quote from: ThY on 22-10-2011
Quote from: lolKieck on 22-10-2011
Quote from: ThY on 22-10-2011
Quote from: grishka on 13-10-2011
A new enviorment is always welcome if you'd ask me, refreshes the roleplay on some terms and bases.
I'd actually like a winter/snow map, or something! I wouldn't know the Canon behind it though, don't ask me
Lol, snow is okay, it's not like radiation is making it melt.
You'd be supprised from what I hear from some people when I offer that idea :x

I remember I asked that question in the ideas and feedback thread. They all yelled at me :C

[flash=500,30]http://www.youtube.com/v/9UousVNJaIM[/flash]

I think snow would be awesome
Ex-Duty-converted Monolith:|Draco 'Dice' stellem|Decease
Stalker/Trader:|Dracovich Raka|Alive
Eco:|Dr.Richard L. Vangraff|In zone
Stalker:|Scarler 'becca' Owen|Alive
Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
Stalker:|Taylor 'trinity'|Alive
Sucker:|Hunter|Alive
Military:|Scarlet Stroik|alive

If there is snow, there must be falling snow.

Quote from: FrostyFrosty on 22-10-2011
If there is snow, there must be falling snow.

I can easily do that =)

Quotebreslau: if i cant cheat i dont wanna play
breslau: period

Yayy snow incoming :D

Quote from: Gonztah on 23-10-2011
Yayy snow incoming :D
Yes Young one soon it will be a white christmas, if silver does it that is.
Ex-Duty-converted Monolith:|Draco 'Dice' stellem|Decease
Stalker/Trader:|Dracovich Raka|Alive
Eco:|Dr.Richard L. Vangraff|In zone
Stalker:|Scarler 'becca' Owen|Alive
Ex-freedomer-duty:|Levi'Fox'Krillen|Alive
Stalker:|Taylor 'trinity'|Alive
Sucker:|Hunter|Alive
Military:|Scarlet Stroik|alive

Quote from: Last.Exile on 23-10-2011
Quote from: FrostyFrosty on 22-10-2011
If there is snow, there must be falling snow.

I can easily do that =)
As long as it's toggle able.

It would be so compelling to name the map srp_nuclearwinter if there was snow, but jokes aside toggle able snow or a snow and non-snow map would be amazing.

Quote from: Yorty on 23-10-2011
Quote from: Last.Exile on 23-10-2011
Quote from: FrostyFrosty on 22-10-2011
If there is snow, there must be falling snow.

I can easily do that =)
As long as it's toggle able.

Can't be done in source. There's either snow, or there isn't. Just to note, im not doing\developing anything right now. I am very much commited to my work and social life right now, hell i cannot even login to steam right now or teamspeak without tethering.

Quotebreslau: if i cant cheat i dont wanna play
breslau: period