Discussion thread.
As it stands:
It's going to be instant 85
Yes it's fucking free
Lore/timeline is going to be Cataclysm (Like we have a choice)
Combat will probably be done through emotes.
Players will have access to all of the armor/weapons/items in the game.
Money will be represented by and handed out through events, given to merchants and dispensed with game items instead of standard currency. (Yeah it's kinda-sorta like prestige except it's not re-fucking-dickulous and they're pretty easy to obtain.)
Players will also be able to turn invisible to observe RP.
And that's it, so far.
If you guys want to try to convince me otherwise, feel completely free else I'm going to implement everything as I see fit.
The server itself will probably be done/up next week.
Are there any plans to balance weapons and armor?
Quote from: Maxi96203 on 15-02-2012
Are there any plans to balance weapons and armor?
Weapons and armor basically wont matter because
Combat will be emote based and if HGN proves they can't handle trust-RP, I will make it into die-rolling although I totally don't want to.
I will be Tauren and I will help Horde win game.
On another note, Horde vs. Alliance will be stressed, right? Could we set it up so that, depending on character development, a Human, for example, could migrate to the Horde side?
Quote from: Lent23 on 15-02-2012
I will be Tauren and I will help Horde win game.
On another note, Horde vs. Alliance will be stressed, right? Could we set it up so that, depending on character development, a Human, for example, could migrate to the Horde side?
Uhm.
Special circumstances in that case really.
There will always be exceptions and we'll have a Special Character Application area (eventually).
It wont be that harsh.
Humans generally wouldn't betray the alliance, especially since you know, all the history.
Wildhammer Dwarves might join the Horde.
Night Elves could THEORETICALLY join the Horde.
High Elves could join the Horde.
That's really it though.
The reason the Horde is the Horde and the Alliance is the Alliance is because of a fucking ton of their history was all anti-Horde/Alliance (respectively)
Quote from: Ragolution on 15-02-2012
Quote from: Lent23 on 15-02-2012
I will be Tauren and I will help Horde win game.
On another note, Horde vs. Alliance will be stressed, right? Could we set it up so that, depending on character development, a Human, for example, could migrate to the Horde side?
Uhm.
Special circumstances in that case really.
There will always be exceptions and we'll have a Special Character Application area (eventually).
It wont be that harsh.
Humans generally wouldn't betray the alliance, especially since you know, all the history.
Wildhammer Dwarves might join the Horde.
Night Elves could THEORETICALLY join the Horde.
High Elves could join the Horde.
That's really it though.
The reason the Horde is the Horde and the Alliance is the Alliance is because of a fucking ton of their history was all anti-Horde/Alliance (respectively)
Worgens were betrayed by Humans but for SOME reason joined the Alliance..
Goblins, they can be any mercenary.
On the mercenary note, anybody could be a mercenary and work for what they believe, but that falls within special characters, hm?
Quote from: Lent23 on 15-02-2012
Quote from: Ragolution on 15-02-2012
Quote from: Lent23 on 15-02-2012
I will be Tauren and I will help Horde win game.
On another note, Horde vs. Alliance will be stressed, right? Could we set it up so that, depending on character development, a Human, for example, could migrate to the Horde side?
Uhm.
Special circumstances in that case really.
There will always be exceptions and we'll have a Special Character Application area (eventually).
It wont be that harsh.
Humans generally wouldn't betray the alliance, especially since you know, all the history.
Wildhammer Dwarves might join the Horde.
Night Elves could THEORETICALLY join the Horde.
High Elves could join the Horde.
That's really it though.
The reason the Horde is the Horde and the Alliance is the Alliance is because of a fucking ton of their history was all anti-Horde/Alliance (respectively)
Worgens were betrayed by Humans but for SOME reason joined the Alliance..
Goblins, they can be any mercenary.
On the mercenary note, anybody could be a mercenary and work for what they believe, but that falls within special characters, hm?
Bam. Look at you.
All.
Knowing your WoW lore.
Quote from: Ragolution on 15-02-2012
Quote from: Lent23 on 15-02-2012
Quote from: Ragolution on 15-02-2012
Quote from: Lent23 on 15-02-2012
I will be Tauren and I will help Horde win game.
On another note, Horde vs. Alliance will be stressed, right? Could we set it up so that, depending on character development, a Human, for example, could migrate to the Horde side?
Uhm.
Special circumstances in that case really.
There will always be exceptions and we'll have a Special Character Application area (eventually).
It wont be that harsh.
Humans generally wouldn't betray the alliance, especially since you know, all the history.
Wildhammer Dwarves might join the Horde.
Night Elves could THEORETICALLY join the Horde.
High Elves could join the Horde.
That's really it though.
The reason the Horde is the Horde and the Alliance is the Alliance is because of a fucking ton of their history was all anti-Horde/Alliance (respectively)
Worgens were betrayed by Humans but for SOME reason joined the Alliance..
Goblins, they can be any mercenary.
On the mercenary note, anybody could be a mercenary and work for what they believe, but that falls within special characters, hm?
Bam. Look at you.
All.
Knowing your WoW lore.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimages.memegenerator.net%2Finstances%2F500x%2F9091983.jpg&hash=6efb8615217959f9fe5012816b7114c9e83095cf)
Are there any plans to change Guard AI so that they don't attack a Neutral person? As in:
If a Goblin walks to Stormwind, working as a mercenary, the guards won't attack him because their AI has been adjusted.
Quote from: Lent23 on 15-02-2012
Quote from: Ragolution on 15-02-2012
Quote from: Lent23 on 15-02-2012
Quote from: Ragolution on 15-02-2012
Quote from: Lent23 on 15-02-2012
I will be Tauren and I will help Horde win game.
On another note, Horde vs. Alliance will be stressed, right? Could we set it up so that, depending on character development, a Human, for example, could migrate to the Horde side?
Uhm.
Special circumstances in that case really.
There will always be exceptions and we'll have a Special Character Application area (eventually).
It wont be that harsh.
Humans generally wouldn't betray the alliance, especially since you know, all the history.
Wildhammer Dwarves might join the Horde.
Night Elves could THEORETICALLY join the Horde.
High Elves could join the Horde.
That's really it though.
The reason the Horde is the Horde and the Alliance is the Alliance is because of a fucking ton of their history was all anti-Horde/Alliance (respectively)
Worgens were betrayed by Humans but for SOME reason joined the Alliance..
Goblins, they can be any mercenary.
On the mercenary note, anybody could be a mercenary and work for what they believe, but that falls within special characters, hm?
Bam. Look at you.
All.
Knowing your WoW lore.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimages.memegenerator.net%2Finstances%2F500x%2F9091983.jpg&hash=6efb8615217959f9fe5012816b7114c9e83095cf)
Totally serious.
Quote from: Maxi96203 on 15-02-2012
Are there any plans to change Guard AI so that they don't attack a Neutral person? As in:
If a Goblin walks to Stormwind, working as a mercenary, the guards won't attack him because their AI has been adjusted.
Yeah that's planned.
Most-if-not-all NPCs will be set as "Neutral" (Attackable but not inherently hostile) so that everyone can engage in RP with them.
This looks like it could be really good and I'm excited to try it out. One thing though. Will there be regular monsters and such roaming the lands and will this use the cataclysm map? Theres some other things that I'm curious about to, but they aren't as important.
Quote from: Dungeon_Lord on 15-02-2012
One thing though. Will there be regular monsters and such roaming the lands
Yes
Quote
and will this use the cataclysm map?
Read the OP
Custom races\models will be donations btw for anyone thats interested. The custom races will be laid ot at a later date, e.g. things like ogres, creatures etc.
Players will have access to all of the armor/weapons/items in the game.
can u reserve ashbring for me?? i want to be tirion's daughter :)
huehuehuehuehuehue I am just kidd
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
I still gotta agree, you should have the choice whether you want to be instant 85 or not, because people do like leveling. Make it a bit faster leveling so it doesn't take as long, I suppose?
Quote from: Lent23 on 16-02-2012
I still gotta agree, you should have the choice whether you want to be instant 85 or not, because people do like leveling. Make it a bit faster leveling so it doesn't take as long, I suppose?
This is the same damn problem with the Minecraft roleplay. You aren't there to MINE, you are there to ROLEPLAY. For WoWRP you aren't there to LEVEL, you are there to ROLEPLAY. If you want to do leveling, go play on a regular Blizzard server or find a different WoW freeserver.
Quote from: RanmaChan on 16-02-2012
Quote from: Lent23 on 16-02-2012
I still gotta agree, you should have the choice whether you want to be instant 85 or not, because people do like leveling. Make it a bit faster leveling so it doesn't take as long, I suppose?
This is the same damn problem with the Minecraft roleplay. You aren't there to MINE, you are there to ROLEPLAY. For WoWRP you aren't there to LEVEL, you are there to ROLEPLAY. If you want to do leveling, go play on a regular Blizzard server or find a different WoW freeserver.
Yea, I would only be interested if I didn't have to level. Also I believe you can only run servers up to level 80, WOTLK expansion, Cata has changed terms that makes it hard to run private servers.
Any reply to my post Rago? Or will you just ignore it.
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
Well if UNIVERSALLY, everyone progressed from low levels, it would be cool to do it together.
Quote from: KingArthur on 16-02-2012
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
Well if UNIVERSALLY, everyone progressed from low levels, it would be cool to do it together.
Have everybody join the server at level 55 and have minimal leveling to do, and we're all represented as "Hero classes" like the Death Knight of WotLK, and we all level together.
In class will respond briefly. Hgn geeks out when I use my Kindle
Quote from: Lent23 on 16-02-2012
Quote from: KingArthur on 16-02-2012
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
Well if UNIVERSALLY, everyone progressed from low levels, it would be cool to do it together.
Have everybody join the server at level 55 and have minimal leveling to do, and we're all represented as "Hero classes" like the Death Knight of WotLK, and we all level together.
it's got to be an early level like 5 or 10 so people actually develop from soldiers, farmers to heros.
Quote from: Plunger on 16-02-2012
Quote from: Lent23 on 16-02-2012
Quote from: KingArthur on 16-02-2012
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
Well if UNIVERSALLY, everyone progressed from low levels, it would be cool to do it together.
Have everybody join the server at level 55 and have minimal leveling to do, and we're all represented as "Hero classes" like the Death Knight of WotLK, and we all level together.
it's got to be an early level like 5 or 10 so people actually develop from soldiers, farmers to heros.
Sense you will have access to all of the available items, why not, instead of being a hero because you're automatically 85, just RP it out? Fights will be emoted anyways. I don't see the point in starting certain players at a lower level just to enforce RP. People can be banned if they make it unrealistic by WoW's standards.
Quote from: Maxi96203 on 16-02-2012
Quote from: Plunger on 16-02-2012
Quote from: Lent23 on 16-02-2012
Quote from: KingArthur on 16-02-2012
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
Well if UNIVERSALLY, everyone progressed from low levels, it would be cool to do it together.
Have everybody join the server at level 55 and have minimal leveling to do, and we're all represented as "Hero classes" like the Death Knight of WotLK, and we all level together.
it's got to be an early level like 5 or 10 so people actually develop from soldiers, farmers to heros.
Sense you will have access to all of the available items, why not, instead of being a hero because you're automatically 85, just RP it out? Fights will be emoted anyways. I don't see the point in starting certain players at a lower level just to enforce RP. People can be banned if they make it unrealistic by WoW's standards.
Level tier applications. To get to the next higher level, you have to apply for a new 'tier' of ten or twenty levels. After 'graduating' you can be, you know, part of the new group.
Quote from: Maxi96203 on 16-02-2012
Quote from: Plunger on 16-02-2012
Quote from: Lent23 on 16-02-2012
Quote from: KingArthur on 16-02-2012
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
Well if UNIVERSALLY, everyone progressed from low levels, it would be cool to do it together.
Have everybody join the server at level 55 and have minimal leveling to do, and we're all represented as "Hero classes" like the Death Knight of WotLK, and we all level together.
it's got to be an early level like 5 or 10 so people actually develop from soldiers, farmers to heros.
Sense you will have access to all of the available items, why not, instead of being a hero because you're automatically 85, just RP it out? Fights will be emoted anyways. I don't see the point in starting certain players at a lower level just to enforce RP. People can be banned if they make it unrealistic by WoW's standards.
I hope people dont fight -eachother- thats not the point of having a world full of NPCs that dont give a fuck if they die. Well if you -universally- make it so, you start level 5, and can not level past that, till next week you bump it to 10, next week 15
ect.
You know? Focus on RP instead of leveling. People can roleplay during that time, killing things, exploring, before the areas are stagnant, and they move on.
Quote from: Maxi96203 on 16-02-2012
Quote from: Plunger on 16-02-2012
Quote from: Lent23 on 16-02-2012
Quote from: KingArthur on 16-02-2012
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
Well if UNIVERSALLY, everyone progressed from low levels, it would be cool to do it together.
Have everybody join the server at level 55 and have minimal leveling to do, and we're all represented as "Hero classes" like the Death Knight of WotLK, and we all level together.
it's got to be an early level like 5 or 10 so people actually develop from soldiers, farmers to heros.
Sense you will have access to all of the available items, why not, instead of being a hero because you're automatically 85, just RP it out? Fights will be emoted anyways. I don't see the point in starting certain players at a lower level just to enforce RP. People can be banned if they make it unrealistic by WoW's standards.
Why are you guys neglecting all world interaction and saying you'll only fight each other.
Quote from: Plunger on 16-02-2012
Quote from: Maxi96203 on 16-02-2012
Quote from: Plunger on 16-02-2012
Quote from: Lent23 on 16-02-2012
Quote from: KingArthur on 16-02-2012
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
Well if UNIVERSALLY, everyone progressed from low levels, it would be cool to do it together.
Have everybody join the server at level 55 and have minimal leveling to do, and we're all represented as "Hero classes" like the Death Knight of WotLK, and we all level together.
it's got to be an early level like 5 or 10 so people actually develop from soldiers, farmers to heros.
Sense you will have access to all of the available items, why not, instead of being a hero because you're automatically 85, just RP it out? Fights will be emoted anyways. I don't see the point in starting certain players at a lower level just to enforce RP. People can be banned if they make it unrealistic by WoW's standards.
Why are you guys neglecting all world interaction and saying you'll only fight each other.
It IS possible to bump up the NPCs to our level as well, but it gets annoying as hell when you run away from hostile NPCs.
QuoteThe stuff that got posted while I was driving home
You guys are totally overthinking this.
Quote from: Plunger on 16-02-2012
Again I'm going to state, the instant level 85 thing makes the RP stale really quick since everyone is god tier immediately, what happened on one of the previous ones was everyone was locked in at a certain level, like 5, or 10, and would RP as actually progressing from a nobody to a somebody, instead of everyone getting fireballmeteoritedeathzap when you first join. Part of the fun of RP'ing with Paintcheck, and Zombiehunter in TOR is going through the raids, etc, since you passive the way through with no enemy respawns, and everyone works together.
The thing people need to get through their head is that Level =/= Power/Whatever
As I said this whole thing relies on circumventing most of the WoW mechanics and if you go right down to it,
yeah most of the RP will be between players but there will always be events and such and there's especially nothing to stop you from going out to hunt a kobold or somesuch creature.
The other thing you guys have to deal with is that we need
some heroes.
SRP has literally zero heroes. No one is remarkable.
And while that's, you know, unique in its own way etc etc special snowflakes, I prefer scenarios/RP that has people that are better than others.
Well, Humble beginnings? Maybe you could start the server with everyone lower, RPing around 20, weaker for a bit. Then buff people up to 40 next week, to get people into the flow of things. Instead of everyone just appearing out of no where with no -small- beginning RP. Personally I would enjoy being a newb for bit, and playing the part you know?
Quote from: KingArthur on 16-02-2012
Well, Humble beginnings? Maybe you could start the server with everyone lower, RPing around 20, weaker for a bit. Then buff people up to 40 next week, to get people into the flow of things. Instead of everyone just appearing out of no where with no -small- beginning RP. Personally I would enjoy being a newb for bit, and playing the part you know?
I like the general idea except what if someone else comes along?
The best idea I have is a periodic "RP" bequeathment system.
Sorta like EXP paychecks?
But that runs into the same issue as every system similar to it.
Idlers, AFKers, etc. People who are just goofing off-
and before you suggest "OMGF PORTYKINS REKNOWN"
NO NO NO NO NO NO ON NO NO NO NO
Prologue's Renown was/is THE shittiest system.
Tier system = levels run by application that represent how 'big' you can be. Make your name and people who run applications will watch all characters progress.
Quote from: Ragolution on 16-02-2012
Quote from: KingArthur on 16-02-2012
Well, Humble beginnings? Maybe you could start the server with everyone lower, RPing around 20, weaker for a bit. Then buff people up to 40 next week, to get people into the flow of things. Instead of everyone just appearing out of no where with no -small- beginning RP. Personally I would enjoy being a newb for bit, and playing the part you know?
I like the general idea except what if someone else comes along?
The best idea I have is a periodic "RP" bequeathment system.
Sorta like EXP paychecks?
But that runs into the same issue as every system similar to it.
Idlers, AFKers, etc. People who are just goofing off-
and before you suggest "OMGF PORTYKINS REKNOWN"
NO NO NO NO NO NO ON NO NO NO NO
Prologue's Renown was/is THE shittiest system.
the problem is that your idea has everyone being able to solo instances, without needing to RP it with a group.
Quote from: Plunger on 16-02-2012
Quote from: Ragolution on 16-02-2012
Quote from: KingArthur on 16-02-2012
Well, Humble beginnings? Maybe you could start the server with everyone lower, RPing around 20, weaker for a bit. Then buff people up to 40 next week, to get people into the flow of things. Instead of everyone just appearing out of no where with no -small- beginning RP. Personally I would enjoy being a newb for bit, and playing the part you know?
I like the general idea except what if someone else comes along?
The best idea I have is a periodic "RP" bequeathment system.
Sorta like EXP paychecks?
But that runs into the same issue as every system similar to it.
Idlers, AFKers, etc. People who are just goofing off-
and before you suggest "OMGF PORTYKINS REKNOWN"
NO NO NO NO NO NO ON NO NO NO NO
Prologue's Renown was/is THE shittiest system.
the problem is that your idea has everyone being able to solo instances, without needing to RP it with a group.
Fair point.
Quote from: Ragolution on 16-02-2012
Quote from: Plunger on 16-02-2012
Quote from: Ragolution on 16-02-2012
Quote from: KingArthur on 16-02-2012
Well, Humble beginnings? Maybe you could start the server with everyone lower, RPing around 20, weaker for a bit. Then buff people up to 40 next week, to get people into the flow of things. Instead of everyone just appearing out of no where with no -small- beginning RP. Personally I would enjoy being a newb for bit, and playing the part you know?
I like the general idea except what if someone else comes along?
The best idea I have is a periodic "RP" bequeathment system.
Sorta like EXP paychecks?
But that runs into the same issue as every system similar to it.
Idlers, AFKers, etc. People who are just goofing off-
and before you suggest "OMGF PORTYKINS REKNOWN"
NO NO NO NO NO NO ON NO NO NO NO
Prologue's Renown was/is THE shittiest system.
the problem is that your idea has everyone being able to solo instances, without needing to RP it with a group.
Fair point.
whats the point of soloing instances? They are for RP, mostly, if everyone's going to have uber gear and be 85.
Why not just bar the player from doing instances? They create that heroism feel that not everyone wants. Just keep it in-world. In game administrators making events and such instead of leaving it to the instances, most private server's instances don't cooperate anyways, just keep players from doing them.
Quote from: Maxi96203 on 16-02-2012
Why not just bar the player from doing instances? They create that heroism feel that not everyone wants. Just keep it in-world. In game administrators making events and such instead of leaving it to the instances, most private server's instances don't cooperate anyways, just keep players from doing them.
This.
Make it so instances are event only.
So basically the only thing that's allowed from WoW are the models, and world? Again I'll ask, why not do a forum RP if your removing every feature.
Quote from: Plunger on 16-02-2012
What's the difference between typing /emote swings their sword, and typing out an emote on the forum, besides the forum one being more detailed.
None except forum emotes aren't inherently better, it's all dictated by the skill of the roleplayer.
Implying that WoW emotes are of lower quality is just like me implying Forum RP is slow.
(It isn't necessarily true.)
Quote from: Plunger on 16-02-2012
I'm trying to show you that you need to allow more of the features of WoW instead of restricting everything.
Then you're misunderstanding what I'm doing.
Players can RP what they want but we're not letting them change the past/inherent/existing WoW Lore.
Lore is a guideline to follow into the future not something people can freely change.
Quote from: Plunger on 16-02-2012
Me, Paint, and Zombie can attest that even a vanilla RP server can have great RP with leveling, and instances.
Give that a try and we'll reconvene in two weeks. We'll compare populations and see who's doing better.
Trust me, I've done this before.
I'm taking everyone's input but you're pretty much not listening, Plunger.
I agree we have to have a LITTLE starting point, i am sure no one here will feel cheated, if later on some one joins and gets 85 instantly.
Quote from: Lent23 on 16-02-2012
Tier system = levels run by application that represent how 'big' you can be. Make your name and people who run applications will watch all characters progress.
I've decided I like this idea and will be tweaking it to be more fluid/acceptable.
Is there an estimated time until the server gets up/goes into beta testing?
Quote from: Maxi96203 on 16-02-2012
Is there an estimated time until the server gets up/goes into beta testing?
Next tuesday is the ETA.
I'm still waiting for Silver to create some goddamn forum subsections and give me SQL access.
But isn't the point of being 85 so you can rp as anything you wish from a peasant to a mystic wizard. I believe if you're actually going to rp then you shouldn't care if you start at level 85. Also the storyline can't be for everyone that they start weak and grow strong.
Quote from: Dungeon_Lord on 16-02-2012
But isn't the point of being 85 so you can rp as anything you wish from a peasant to a mystic wizard. I believe if you're actually going to rp then you shouldn't care if you start at level 85. Also the storyline can't be for everyone that they start weak and grow strong.
This guy has some good opnions.
I find the most surprising difference between most servers and forums I've joined that are roleplayed based is the fact that the people here focus on things about the game instead of the roleplay were trying to create using the game...
Leveling doesn't represent how strong your character is the way it does in the actual World of Warcraft, it shows how long you've played, how much you've built up your character, and your story, how many tiers you've traveled up in the world, how famous you are in Azeroth.
Quote from: Dungeon_Lord on 17-02-2012
I find the most surprising difference between most servers and forums I've joined that are roleplayed based is the fact that the people here focus on things about the game instead of the roleplay were trying to create using the game...
I agree, but limiting people to fighting lower tier things, building up a small back story (Not leveling) would work better imo, then INSTANT LEVEL 85 *pops into tavern* HALLO lets slay a dragon! instead of hey lets take care of those bandits outside of the city
Quote from: KingArthur on 17-02-2012
Quote from: Dungeon_Lord on 17-02-2012
I find the most surprising difference between most servers and forums I've joined that are roleplayed based is the fact that the people here focus on things about the game instead of the roleplay were trying to create using the game...
I agree, but limiting people to fighting lower tier things, building up a small back story (Not leveling) would work better imo, then INSTANT LEVEL 85 *pops into tavern* HALLO lets slay a dragon! instead of hey lets take care of those bandits outside of the city
Like I said, I'd say we should believe in the maturity of HGN to play characters that aren't mind-numbingly OP, but who the fuck am I kidding?
I'm kind of... disappointed at the fact that people must rely on some sort of level system to keep their troll rage from coming out. If you think you can't play a reasonable role with your character starting at level 85 then should you actually be playing? I mean really no one who thinks they can't keep their troll inside should roleplay in a situation like this.
Quote from: Ragolution on 15-02-2012
Combat will be emote based and if HGN proves they can't handle trust-RP, I will make it into die-rolling although I totally don't want to.
I really do not like the idea of this. Die-rolling, well; Some of us could handle it. Some.
I'd say that there should be rules to combat, like throwing down the gauntlet <Playername> has challenged <playername2> to a duel.
Quote from: Last.Exile on 15-02-2012
Custom races\models will be donations btw for anyone thats interested. The custom races will be laid ot at a later date, e.g. things like ogres, creatures etc.
Custom races, you say? Hopefully it can be implemented into fantasy, and not something completely made up like a flying shark.
Quote from: James Almasy on 17-02-2012
Quote from: Ragolution on 15-02-2012
Combat will be emote based and if HGN proves they can't handle trust-RP, I will make it into die-rolling although I totally don't want to.
I really do not like the idea of this. Die-rolling, well; Some of us could handle it. Some.
I'd say that there should be rules to combat, like throwing down the gauntlet <Playername> has challenged <playername2> to a duel.
Quote from: Last.Exile on 15-02-2012
Custom races\models will be donations btw for anyone thats interested. The custom races will be laid ot at a later date, e.g. things like ogres, creatures etc.
Custom races, you say? Hopefully it can be implemented into fantasy, and not something completely made up like a flying shark.
I think you just set a player model to ANY model in the game, most wont work with armor if they arnt 100% Humanoid, but you could be a spider, for instance.
Quote from: KingArthur on 17-02-2012
Quote from: James Almasy on 17-02-2012
Quote from: Ragolution on 15-02-2012
Combat will be emote based and if HGN proves they can't handle trust-RP, I will make it into die-rolling although I totally don't want to.
I really do not like the idea of this. Die-rolling, well; Some of us could handle it. Some.
I'd say that there should be rules to combat, like throwing down the gauntlet <Playername> has challenged <playername2> to a duel.
Quote from: Last.Exile on 15-02-2012
Custom races\models will be donations btw for anyone thats interested. The custom races will be laid ot at a later date, e.g. things like ogres, creatures etc.
Custom races, you say? Hopefully it can be implemented into fantasy, and not something completely made up like a flying shark.
I think you just set a player model to ANY model in the game, most wont work with armor if they arnt 100% Humanoid, but you could be a spider, for instance.
This.
Quote from: KingArthur on 17-02-2012
Quote from: James Almasy on 17-02-2012
Quote from: Ragolution on 15-02-2012
Combat will be emote based and if HGN proves they can't handle trust-RP, I will make it into die-rolling although I totally don't want to.
I really do not like the idea of this. Die-rolling, well; Some of us could handle it. Some.
I'd say that there should be rules to combat, like throwing down the gauntlet <Playername> has challenged <playername2> to a duel.
Quote from: Last.Exile on 15-02-2012
Custom races\models will be donations btw for anyone thats interested. The custom races will be laid ot at a later date, e.g. things like ogres, creatures etc.
Custom races, you say? Hopefully it can be implemented into fantasy, and not something completely made up like a flying shark.
I think you just set a player model to ANY model in the game, most wont work with armor if they arnt 100% Humanoid, but you could be a spider, for instance.
gods no, I hate spiders. their eyes man, THEY STARE INTO YOUR SOUUUUUL!
Quick question, what kind of server will we be running? (Mangos, Trinity Core, Arcemu?)
Quote from: PistolKid on 17-02-2012
Quick question, what kind of server will we be running? (Mangos, Trinity Core, Arcemu?)
It's an ArcEmu branch.
PistolKid... I find your signature to be very annoying please change it...
eh, if i could, i'd like to start from level 1.
That's just me, though.
anyone else agree?
I wouldn't have my charatcer start at level one, but differently some sort of experience point gaining system or maybe fame points.
'Fame points'? No thank you. How about people make their own god damn fame with their characters and how they roleplay.
EDIT: I mean, really? Do you really need points to tell you some one is a good role player... How about you have roleplayed or seen them roleplay before and enjoy their presence? That not good enough?
What's happening.
Tiers.
Sort of like Trader Tiers. Except easier to get.
You apply for them.
Until then? You're some little level 10 nobody.
Tier 0 - 15
Tier 1 - 30
Tier 2 - 45
Tier 3 - 50
Tier 4 - 65
Tier 5 - 85
When I said fame points I just meant a general system that would keep track of logged hours or experience in playing. Also it was an idea that I was trying to make to get a compromise not because I want some retarded as point system that is totally not needed.
Quote from: Dungeon_Lord on 18-02-2012
When I said fame points I just meant a general system that would keep track of logged hours or experience in playing.
Paycheck farming.
Quote from: Ragolution on 18-02-2012
Quote from: Dungeon_Lord on 18-02-2012
When I said fame points I just meant a general system that would keep track of logged hours or experience in playing.
Paycheck farming.
Thats what it would turn into, Of course.
See but the levels in the system I was thinking wouldn't give you an advantage. Also what type of dumbass would just sit in the world to get some xp points or some shit...
Quote from: Dungeon_Lord on 18-02-2012
See but the levels in the system I was thinking wouldn't give you an advantage. Also what type of dumbass would just sit in the world to get some xp points or some shit...
Hmm, I dont know, half the playersbase?
Quote from: KingArthur on 18-02-2012
Quote from: Dungeon_Lord on 18-02-2012
See but the levels in the system I was thinking wouldn't give you an advantage. Also what type of dumbass would just sit in the world to get some xp points or some shit...
Hmm, I dont know, half the playersbase?
Implying SRP never happened/isn't a thing.
Quote from: Ragolution on 18-02-2012
Quote from: KingArthur on 18-02-2012
Quote from: Dungeon_Lord on 18-02-2012
See but the levels in the system I was thinking wouldn't give you an advantage. Also what type of dumbass would just sit in the world to get some xp points or some shit...
Hmm, I dont know, half the playersbase?
Implying SRP never happened/isn't a thing.
not saying it was jake but it was jake
Quote from: PistolKid on 18-02-2012
Quote from: Ragolution on 18-02-2012
Quote from: KingArthur on 18-02-2012
Quote from: Dungeon_Lord on 18-02-2012
See but the levels in the system I was thinking wouldn't give you an advantage. Also what type of dumbass would just sit in the world to get some xp points or some shit...
Hmm, I dont know, half the playersbase?
Implying SRP never happened/isn't a thing.
not saying it was jake but it was jake
lol welcome to srp where Jake ruins fun
Back on topic, So we are starting at around level 15. Should be pretty easy to stay in one spot (Lower level areas). Events -shouldnt- be that hard to do, just accumulate enough people in one spot and send them off to do somthing/instance/interesting thing. Taverns, of course, should be the main meeting point. I doubt anyone can argue that. I can almost garentee that everyone will rise in levels together. We should have one central meeting point (A bar, perhaps) Unless you are out RPing with a group you met at said bar. I am sure we will all passively/subconsciously accept something.
Wether it be
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or
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The tier idea is good and I have nothing against it since 15 is around the level when you start getting kool looking gear and more variety so it won't be hard for people to rp as some mystic warrior at that level. Of course personally I plan to play as a Dwarf Wanderer, which usually consist of a hunter class of some sort so they can survive the harsh terrains of the wild. My character won't be alliance or horde due to his outgoing and adventurous spirit.
Yea its possible to set people neutral to both sides, so you can engage in roleplay with people of both sides, or even go as far as enter a city. But tbh i really do not see an orc entering stormwind, like, at all. Nor a human entering Orgrimmar. Lore plainly states humans and orcs DO NOT like each other.
I am really liking these ideas...tuesday can't come soon enough.
Quote from: Chrono on 19-02-2012
I am really liking these ideas...tuesday can't come soon enough.
Yeah that's a preemptive date.
I'm pretty much cut off from my data so work is heavily stunted.
At best, right now, we're looking at Thursday being the day.
Tier idea, you're welcome guys. ♥
Ya I mean there's only a limit to how much of society you can block of from a person. A human walking near Orgrimmar would immediately feel unwelcome, unwanted, and in constant threat of hostile attacking. Though if a human emerged himself into the culture he would be stared at and would have trouble at first, but through time he could earn the trust of many. I can easily see a group of druid night elves going into Orgimmar or some horde capital to speak with some fellow tree huggers.
Quote from: Dungeon_Lord on 19-02-2012
Ya I mean there's only a limit to how much of society you can block of from a person. A human walking near Orgrimmar would immediately be murdered.
because you know
alliance/horde are at war, last I checked.
Yes murdered part is true, but I thought that point would be easily assumed by all Warcraft goers hostility is a easier more rounded way to go about saying that.
If Tirion Fording walked into Ogrimmar during the reign of Thrall he wouldn't have been murdered, even if he was an Alliance paladin, because he had made friends in the Horde.
Quote from: Maxi96203 on 20-02-2012
If Tirion Fording walked into Ogrimmar during the reign of Thrall he wouldn't have been murdered, even if he was an Alliance paladin, because he had made friends in the Horde.
There are obviously exceptions, but in general, if some random human warrior walked into Ogrimmar, do you think he would survive?
Quote from: Lent23 on 20-02-2012
Quote from: Maxi96203 on 20-02-2012
If Tirion Fording walked into Ogrimmar during the reign of Thrall he wouldn't have been murdered, even if he was an Alliance paladin, because he had made friends in the Horde.
There are obviously exceptions, but in general, if some random human warrior walked into Ogrimmar, do you think he would survive?
Under the rule of Thrall? Probably.
But now? Nope. He'd be slaughtered.
There are just some races that can not mix. Humans and Orcs are one such race.
Thrall's Reign = Maybe some underlings would try to rough em up.
Now Reign: *Stab Shank Slice Slash*
I miss Thrall... I have a memorial Doomhammer... Though I'm pretty sure that other than Orc and Humans the other races aren't nearly as hostile towards each other.
You guys fail to understand that not all Humans would be WILLING to walk into Ogrimmar, because they have a sheer hatred of Orcs, and have had such for a long time. Most humans also still hold a hatred towards non-humans, because most races are pretty racist, even in WoW.
Mind you, just because King Varian Wrynn hates Orcs doesn't mean every Human hates Orcs. In the book "Cycle of Hatred" not all of the Humans in the bar hate the Orcs, they appreciate what they did to defeat the Burning Legion.
Quote from: Maxi96203 on 20-02-2012
Mind you, just because King Varian Wrynn hates Orcs doesn't mean every Human hates Orcs. In the book "Cycle of Hatred" not all of the Humans in the bar hate the Orcs, they appreciate what they did to defeat the Burning Legion.
Cite cases
Half Orcs abound
Quote"I ain't standin' for this," the soldier said. "You fought in the war, fisherman—you know what the orcs did for us."
Cite 1
Quote"So you'd all like it better if the orcs weren't around?" The soldier slammed his fist on the bar. "Without them, we'd be demon-food, and that's a fact."
Cite 2
Quote from: Maxi96203 on 20-02-2012
Quote"I ain't standin' for this," the soldier said. "You fought in the war, fisherman—you know what the orcs did for us."
Cite 1
Quote"So you'd all like it better if the orcs weren't around?" The soldier slammed his fist on the bar. "Without them, we'd be demon-food, and that's a fact."
Cite 2
I like it when people prove me wrong about lore.
The leaders hate each other, thats all that matters. Can anyone get some orc quotes saying the same thing?
I'm pretty sure I've heard orc characters say things good about humans, but those orcs are more spiritual less horde membery.
Quote from: Dungeon_Lord on 20-02-2012
I'm pretty sure I've heard orc characters say things good about humans, but those orcs are more spiritual less horde membery.
If I read your post right, you're saying the Orcs don't have a spiritual society?
The entire Orc society is Shamanistic and they are highly 'religious' in their own way.
They aren't just 'Blind, stupid ass warriors' that everybody thinks them to be.
Quote from: Lent23 on 20-02-2012
Quote from: Dungeon_Lord on 20-02-2012
I'm pretty sure I've heard orc characters say things good about humans, but those orcs are more spiritual less horde membery.
If I read your post right, you're saying the Orcs don't have a spiritual society?
The entire Orc society is Shamanistic and they are highly 'religious' in their own way.
They aren't just 'Blind, stupid ass warriors' that everybody thinks them to be.
Tiny man insult Ub'ar.... UB'AR SMALL TINY MAN
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Quote from: Lent23 on 20-02-2012
Quote from: Dungeon_Lord on 20-02-2012
I'm pretty sure I've heard orc characters say things good about humans, but those orcs are more spiritual less horde membery.
If I read your post right, you're saying the Orcs don't have a spiritual society?
The entire Orc society is Shamanistic and they are highly 'religious' in their own way.
They aren't just 'Blind, stupid ass warriors' that everybody thinks them to be.
Some are.
Quote from: Ragolution on 20-02-2012
Quote from: Lent23 on 20-02-2012
Quote from: Dungeon_Lord on 20-02-2012
I'm pretty sure I've heard orc characters say things good about humans, but those orcs are more spiritual less horde membery.
If I read your post right, you're saying the Orcs don't have a spiritual society?
The entire Orc society is Shamanistic and they are highly 'religious' in their own way.
They aren't just 'Blind, stupid ass warriors' that everybody thinks them to be.
Some are.
Not the playable Ogrimmar Orcs race in WoW
Quote from: Lent23 on 20-02-2012
Quote from: Ragolution on 20-02-2012
Quote from: Lent23 on 20-02-2012
Quote from: Dungeon_Lord on 20-02-2012
I'm pretty sure I've heard orc characters say things good about humans, but those orcs are more spiritual less horde membery.
If I read your post right, you're saying the Orcs don't have a spiritual society?
The entire Orc society is Shamanistic and they are highly 'religious' in their own way.
They aren't just 'Blind, stupid ass warriors' that everybody thinks them to be.
Some are.
Not the playable Ogrimmar Orcs race in WoW
Quote from: Ragolution on 20-02-2012
Some are.
I would definatly say the average orc is dumber then the average human
Quote from: KingArthur on 21-02-2012
I would definatly say the average orc is dumber then the average human
Depends on what you consider to be "Knowledge"
Quote from: Lent23 on 21-02-2012
Quote from: KingArthur on 21-02-2012
I would definatly say the average orc is dumber then the average human
Depends on what you consider to be "Knowledge"
I don't know man, orc culture dosnt appreciate knowlege like other races. They are shamans and warriors. Humans society seems more into keeping history and learning. Orcs just are tradiationalist, which is hurting them, and the world ( of warcraft)
Quote from: KingArthur on 21-02-2012
Quote from: Lent23 on 21-02-2012
Quote from: KingArthur on 21-02-2012
I would definatly say the average orc is dumber then the average human
Depends on what you consider to be "Knowledge"
I don't know man, orc culture dosnt appreciate knowlege like other races. They are shamans and warriors. Humans society seems more into keeping history and learning. Orcs just are tradiationalist, which is hurting them, and the world ( of warcraft)
Orcs are no doubt more a survivalistic culture that focuses more on the race's power as a whole rather than useless knowledge. Still, it's subjective of what's more important "Knowledge" Survival or reading books based on a white boy and his slave going down a river.
When the hell did I say orcs weren't spiritual...
Serious request:
Level 1 start. No way to apply to level up further. No gear handouts. No epic handouts.
Quote from: Pink! on 27-02-2012
Serious request:
Level 1 start. No way to apply to level up further. No gear handouts. No epic handouts.
Talk to me on steam so I can tell you how bad this idea is.
Easiest way to solve problems, though.
also, world pvp.
Quote from: Pink! on 28-02-2012
Easiest way to solve problems, though.
also, world pvp.
I thought this was rp, not mmo. People shouldnt be concerned with leveling, they should be enjoying roleplay. Also the only reason you want world pvp is so you can gank as a rougw. Seriously, rp not mmo. Go play real wow if you wana level and gank
Quote from: KingArthur on 28-02-2012
Quote from: Pink! on 28-02-2012
Easiest way to solve problems, though.
also, world pvp.
I thought this was rp, not mmo. People shouldnt be concerned with leveling, they should be enjoying roleplay. Also the only reason you want world pvp is so you can gank as a rougw. Seriously, rp not mmo. Go play real wow if you wana level and gank
This.
Quote from: KingArthur on 28-02-2012
Quote from: Pink! on 28-02-2012
Easiest way to solve problems, though.
also, world pvp.
I thought this was rp, not mmo. People shouldnt be concerned with leveling, they should be enjoying roleplay. Also the only reason you want world pvp is so you can gank as a rougw. Seriously, rp not mmo. Go play real wow if you wana level and gank
I'll dismantle your argument slowly. The first mistake you've made is assuming that leveling, dueling, combat and conflict cannot exist alongside each other. This is quite possibly one of the silliest arguments I've heard, considering that even traditional WoW roleplaying servers follow the same ruleset, but I'll still dismantle it. They're really not. It's quite common for people flagged for PvP, on some servers, to actually roleplay with each other before the conflict; considering you
also have the ability to set rules, why not make it one? Questing becomes a lot less of a grind when it's done in character with a bunch of friends, as well. I still remember my roleplay run of Naxxramas with my Human Paladin. Admittedly, typing while being beaten on doesn't always work, but it can.
Also, no, the only reason I want world PvP is
not so I can gank as a rogue, but to add a flair of conflict to the world. This is WoW. The Forsaken are undead, and any human would kill them on sight; Orcs and Trolls are not going to let a wandering Dwarf get away with anything. If two races meet up, and one wants to attack the other, combat should
always be an option. I shouldn't have to hope that they'll accept my /duel request, as it's unrealistic, and breaks the tone of roleplay.
This honestly has nothing to do with 'real WoW' - a game I haven't played since late 2008. It's got to do with what's fun. Moon Guard was kind of awesome, but it would've been moreso if I
could have beaten in that night elf who claimed to be the daughter of Arthas. There was an immense amount of respect, as well. That 85 with Epic gear? Characters would respect him, purely because they knew that he'd
worked for it. Perhaps he might not be the best roleplayer, but when he claims to be one of the toughest Warriors this side of Stormwind, you'll be damned sure that level ten agrees with you.
Too long, didn't read? The traditional WoW setup of grinding gives reward for work. While it's easy to
say your character is tough and nigh-invincible with a complicated backstory, it takes cajones to make them one.
EDIT: Oh, and if you think this is about wanting victory, you're not entirely right. Have you seen Crussaria? People
will always try to win in freeform combat.
People will always try to win every kind of fight regardless of what server it's on but saying "Making leveling will fix that" is as naive as saying "Making everything freeform will work". There needs to be a balance or else we will have STALKER syndrome of the players with no lives and invincible exoskeletons beating up on everyone else without fear. That's fucking stupid. Being able to spend enormous amounts of time on a server should not be the only requirement for conflict resolution. That's why I never can play MMOs because I don't have the time or interest to spend hundreds of hours killing the same things over and over and over again just to see the little number next to my name go up. I would be interested in roleplaying with people in the same setting but with the MMO mechanics at the forefront there won't be RP. At least not at the level some of us (aka ME) hope for.
WoW also doesn't give reward for work, it gives reward for time. There's no way to "work smarter" in WoW or be skilled and level faster because enemies give a set value of EXP per kill. Having enough free time to farm enemies all day should not automatically make one the most epic person in the server.
Quote from: Paintcheck on 28-02-2012
People will always try to win every kind of fight regardless of what server it's on but saying "Making leveling will fix that" is as naive as saying "Making everything freeform will work". There needs to be a balance or else we will have STALKER syndrome of the players with no lives and invincible exoskeletons beating up on everyone else without fear. That's fucking stupid. Being able to spend enormous amounts of time on a server should not be the only requirement for conflict resolution. That's why I never can play MMOs because I don't have the time or interest to spend hundreds of hours killing the same things over and over and over again just to see the little number next to my name go up. I would be interested in roleplaying with people in the same setting but with the MMO mechanics at the forefront there won't be RP. At least not at the level some of us (aka ME) hope for.
WoW also doesn't give reward for work, it gives reward for time. There's no way to "work smarter" in WoW or be skilled and level faster because enemies give a set value of EXP per kill. Having enough free time to farm enemies all day should not automatically make one the most epic person in the server.
So you're saying it should be skill based, as in if you're better at doing a certain thing, you can kick everyone else's ass?
Yeah like have a specialty or something along those lines. Rag said combat would be emote-based already in conversation over sf so that basically removes the fear of high level players being jerks because they are automatically better at everything. The remaining question was in regards to deciding how to handle who wins with who wins when using emotes
Quote from: Paintcheck on 02-03-2012
Yeah like have a specialty or something along those lines. Rag said combat would be emote-based already in conversation over sf so that basically removes the fear of high level players being jerks because they are automatically better at everything. The remaining question was in regards to deciding how to handle who wins with who wins when using emotes
Player jugment, and if they cant come to common ground rolls. but i would assume, and hope, most combat will be done vs npcs. GMs i belive can rake direct control of any npc and make it do what they want. So the things that loose can be NPCs that dont mind instead of whiney people who refuse to loose.
Quote from: KingArthur on 02-03-2012
GMs i belive can rake direct control of any npc and make it do what they want.
Correct. And it is the best command EVER to fuck with people
Quote from: PistolKid on 03-03-2012
Quote from: KingArthur on 02-03-2012
GMs i belive can rake direct control of any npc and make it do what they want.
Correct. And it is the best command EVER to fuck with people
Added to GM blacklist.
Quote from: Ragolution on 03-03-2012
Quote from: PistolKid on 03-03-2012
Quote from: KingArthur on 02-03-2012
GMs i belive can rake direct control of any npc and make it do what they want.
Correct. And it is the best command EVER to fuck with people
Added to GM blacklist.
this is why you can't have nice things