Tournament of The Ghoul's Moon

Started by JoJo, 20-10-2018

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JoJo

Every 1,000 years, the Ghoul's Moon rises over the planet, shining a beautiful yet terrifying purple light onto it. It's a troublesome phenomenon, in which many spirits rise from their graves, terrorizing the living as we know it. Little is known as to why this phenomenon occurs. It is widely known though that when the Ghoul's Moon rises, chaos usually follows in suit. However, this time around, the Spirits are nowhere to be seen. However, there have been numerous reports from civilians that faint chanting has been heard occasionally from the old Serpent's Tail Arena, long abandoned and left to rot....perhaps something will be found there?
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The Event has Concluded. Thanks for coming if you did.

Rules:
1. Mounts are not allowed into battle.
2. Certain Skills that involve multiple hits (Such as Quick Strike) will only count as 1 hit should both hits connect.
3. Critical Hits only account for 1 Hit.
4. Signature Skills cannot be used under any circumstances. (Rule is Null and Void during the "Special Fight")
5. You may not use EXE to bring in multiple characters. Spaces that are left empty will be occupied by NPC characters.

Battles End after one Participant is hit 3 times by their opponent. To advance in the bracket, you must land 3 hits on your opponent. Losing to you opponent will result in you being knocked off of the Bracket.

Rewards:
Participation Reward: 15 Gold and 1 Token
2nd Place Reward: 20 Gold and the choice of 1 Life Crystal or Any Accessory obtained before/dropped by the Wall of Flesh
1st Place Reward: 30 Gold, 1 Life Crystal, and the choice to participate in the "Special Battle".

Special Battles
The Victor of the Tournament will have the option to face an Opponent that is harder to defeat than the rest. During these fights, all tournament rules are null/void, and the opponent will have Boss Rolls. These battles will also take on the normal battle format.

Should the Victor defeat the Special Opponent, they will have the option to receive one of the following:

Vile of Ghoul's Blood (1):
"A Rare Vile of Ghoul's Blood. Allows those who Consume it to deal a guaranteed Critical Hit on their next attacking roll, but will suffer a Guaranteed hit the next time they are attacked. Consumed upon use."

Shield of the Fallen:
"A Shield that despite seeming worn and beaten, hosts a large deal of arcane power within. Inflicts the Haunt Debuff on its beholder when equipped, but protects against all other negative status ailments. Shield Bonus does not apply."

Demon's Toy:
"A Doll that the ruler of the underworld played with in their youth. Fires multiple charged blasts of Dark-Attributed Magic, but inflicts Slow for one turn after being used. The user must be capable of using Arcane Items."

Demon Splicer:
"A Waraxe used by Elite Gladiators in the afterlife. Attacks with this weapon always hit, but cannot inflict a Critical Hit. The User is also stunned every other turn."

Ghoul's Bell (1):
"A Bell tied to the Spirit Ragnarok himself. After being rung, Ragnarok will be summoned into battle for the next 2 turns, taking the user's place in the turn cycle. After the two turns, Ragnarok will disappear and the user will return to their original place in the turn cycle. Item is Broken after use."

4 Legacy Points
IF IT CAN CRAWL, IT CAN BRAWL