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[Waiting] The Druids

Started by Zaki, 08-01-2009

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Druidism

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BACKSTORY

I say, there is a guild of Druids, controlling nature and making it bend to their whim. If they become too powerful, like in the magic thread, they become nature itself, making the powers of every other Druid more intense. There would be rituals for people to have attacks on towns or on enemies, or to aid with someones troubles.

The Druids-

The Druids are a group of supreme naturalists. They can only control plants and animals. If animals attack them, they use some sort of spell to make them turn sides, and become allies with them. And if plants or natural elements are in their way, then they bend it to do what they want, clearing the way. But of course, they have to draw up a ritual circle for supreme power to help them, etc...

The Druids evolved from wizardry, sick of the old ways, they tried to find a more "Efficient" way to use magic without hurting the world. They are the ones who tried to destroy the reminance of magic itself. They are the official enemies of witchcraft AKA: Wizardry. They burn the corpses of their enemies on the great stone table itself, just to give back to the world for what they have taken, infusing the great relic with great power.

The stone table, otherwise known as Stonehenge. Stonehenge was thought to be created by ancient Cultics, but I want to use it for Druidic uses. They say Stonehenge is where the first Druid was born from the great Arc Haven (Druid heaven). The first druid was said to be able to split land with a flick of his finger, he was able to make it rain without even blinking. But then again, it is just a mythological story, but the Druids aren't. And so they will take up that myth and make it truth. They will resurrect the great Druid, and destroy all of the Arcane.

The Great One is said to be wondering the world, people unaware of his existence, the Druids blindly worshiping a "Fake" or "Non-existent" master. The current druids do not know of the Great Ones mortality as a peasant farmer, they believe him to be a great god of life and plantation. The Great One, being whipped, beaten, and stricken down by his enforcers to labor, resisted the temptation to do the obvious, concealing his secret.

This leaves the Druids worshiping nothing, and the Great One being a temporary peasant, the world of Druidism being turned upside down by a little un-determined problem...

-STILL UNDER CONSTRUCTION-
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Being blessed by the Great One

When you are blessed by the Druidic Great One, you will become a pure Druid, your spirit is nature and nature is your spirit.
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Being Reincarnated

When you are killed as a Druid, your spirit is compressed into an orb of light in which will be pulled by all necessary force back to the stone table for you to be reincarnated. When reincarnated, you will remember little of what happened to you and what happened before that, making the NLR rule IC. So you know what that means! You cannot go back to the place of which you were killed as you do not remember where that was ICly, but you remember the events leading up to it except one thing is missing! The person who killed you will not be in memory, he/she will be a blur, impossible to identify or discover. When being reincarnated, your corpse will be consumed by an omnivorous plant that grows out of the ground. The plant will be as big as necessary to consume your body. After your body is eaten, you are reproduced from the plants pod cells, dropping onto the table in a sort of a pea pod. When the pod becomes ripe and your soul is done reconstructing your body, you will become human again but there is one side-effect, you will smell like vegetables for one week and you will not be able to cast ANY magic or speak at all for at least ten minutes. So when you come out of the pod you cannot just walk up to any random person saying, oh hey! I was just killed! Tell me what I need to do next!. Thing is, when you die, you do not remember dying, it just seems like you have woken up from a really bad dream, but you remember the massive pain in which you were killed, and you can still feel it for a short time. As NLR being put into action when you die and are reincarnated, your reputation will decrease with the Druidic faction as they may be doing a ritual, then **Plop** you slam smack dab in the middle of what they are doing.

If you die as a Druid without being blessed by the Great One, then you are TK'ed until we can retrieve your corpse.

-UNDER CONSTRUCTION-
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Druid Hierarchy

Arc ranks-

Great One (Other known as the great Druid, most powerful being known by druids, Is to never leave the Stonehenge teleportation point unless guarded heavily by Elemental Druids).

Arc Summoner (Same as Great One but is extremely weaker and is used to summon him, same privelages and powers as Scribe).

Arc Scribe (Promotes Druids to higher ranks and commands all Druids, but always has to obey the Great One, same powers as an Elemental).

Druid ranks-

Elemental Druid (Is a complete master of Nature).

Pre-Elemental Druid (Is a sub-master of Nature).

High Druid (Is a Intermedial user of the Nature).

Druid (A trainee in the arts of Nature).

Forest runners+Trainees-

High Forest Runner (Low rank, still high depending. Has no elemental abilities, can only use appointed weapon).

Forest Runner (Lower rank than HFR, low depending. Same as Great Forest Runner).

Trainee (Lowest Possible rank, not technically part of the Druidics yet).
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RULES

1. Never attack any random person.

2. Always obey your orders given to you by higher ranks, it does not matter how much higher than you they are.

3. Never betray the brethren, this will result in sacrifice to the stone table.

4. If you ever "accidently" attack another faction member, you will be captured, tortured heavily, and left to bleed out on the stone table.

5. Always listen to the Great One, Summoner, and Scribe.

6. Disobeying direct commands from the names listed in the rule above will result in removal from the Druidists and you will be forced to act as a vessel for the Great One.

7. Never Slur towards the Great One or Arc ranks for the consequences will be dire.

8. Arc rankers can send you on any mission, job, assassination (EXTREMELY RARE), or meeting without you questioning his/her authority.

9. Den members will be able to command all forest runner ranks.

10. NEVER "DITCH" THE BRETHREN, WE WILL FIND YOU.

11. Respect all rules above with care and respect.

12. Never steal from another faction member.

13. Never buy wares from traders unless instructed so or it is necessary.

14. Never give any person our secrets, this will result in one of the punishments listed.

15. Allow allied factions to stay on the border of Druidic grounds.

16. Never attack an ally, we will turn you over to them for correct punishment.

17. Allow guards to do what they want to you, if it gets out of hand, look to the list of possible situational options.

18. Respect the faction leader at all times, only ICly.

19. This is the nineteenth rule, leaving extra space.

20. This is the twentieth rule, leaving extra space.
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-PUNISHMENT LIST-

Dire

Torture and leaving to bleed out on the table.
Neck slice and sacrifice to the Great One.
En script the offender to act as a vessel for the Great One.
Being exiled from the Druids, being washed of the mind and set out.

Bad

Beat faction member minimally. After all, you don't want him dead.
Force cleaning of the table.
Restriction to Druidic grounds.

Minimal

Druidic services (Cleaning, jobs, helping out around the place, etc.).
Short restriction.
One hit of the faction member.

I reserve the right to add onto the punishment list.
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Response List

1. If assaulted, feel free to rip the opponent to shreds with vines or smash them with rocks.

2. If threatened, try to find a peaceful alternative to the situation.

3. If threatened by a brethren member, report it to a higher rank unless they were told to do so.

4. If attacked by brethren, try to disarm them and capture them.

5. If encountering arcane users, tell them to leave you for they are unholy, or resort to deadly force.

6. If encountering warring factions, avoid them completely, if they follow you about, move quickly as possible to the Druidic grounds.

7. If an attempted mugging is put in place on you, respond with non-lethal attacks, rendering the opponent incapable of moving or unconscious.

I reserve the right to add onto this list.
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ROSTER

Great One - Zaki - STEAM_0:1:11605357 - Zalus Vine

Arc Summoner - Empty

Arc Scribe - Empty

Elemental Druid - Empty

Pre-Elemental Druid - Empty

High Druid - Empty

Druid - Empty

High Forest Runner - Empty

Forest Runner - Empty

Trainee - [HGN] Major Fluffy: 5th Fleet - STEAM_0:1:14915331 - Baltic Pweter

Green = Active
Yellow = Inactive
Red = Pending Removal
Blue = Pending rank up
purple = Pending rank down
Grey = Undecided
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This is going to be the to be application if silverknight accepts it.

APPLICATIONS ARE: OPEN

Application Code:

QuoteIC name:

Steam ID:

Steam login username:

OOC Name:

Character class(Knight, fighter, archer, etc.):

IC reasons to join this faction:

OOC reasons to join this faction:

Why should I pick you over someone else?:

What should you do if you are confronted by a guard or some other neutral faction in which he threatens you? What would be your response?:

Would you kill any random person for threatening you in any way? If so, why?:

How would you use your powers to maintain peace in a town?:

What is the purpose of the Druids?:

What are the Druids beliefs?:

What are the Druids main goal?:

Why should I choose you as a Druid over someone else?:

Are you alright with not spawning with a weapon or any type of spell weapon?:

Are you fine with being completely peaceful with everyone?:

Who is the current Great One?:

Who is the scribe?:

Who is the summoner?:

Character Backstory:

Notes:

I may add onto the application itself.

I will also accept IC applications which may be a lot easier, but you will have a hard time ICly finding the Druids.

If I see anyone saying "LOL, I ARE DRUED, I CAN DO MAGIK" You will be perma killed and will have to be on a four week suspension until you can reapply.
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WIKIPEDIA

Druid Wiki: Druid Wiki
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As much as I like the idea of Druids, this is going too far, refine it a good bit, and remove use of all Elemental Magic except "Nature" aka Green Shit.
Seriously, as elitist as I am, we do not like the idea of
TREE HUGGERS running around with FIRE MAGIC.
Follow my Twitter HERE!

Okay, I modified it, there are no more other powers other than Nature.

Druids = Herb/Potion Masters....they are expert hippies and herbal medicine/potion makers <___<

They have Natural powers in this server... Its Fantasy/Medieval RP after all.

-POSSIBLE DRUID SYMBOL:



or



or



or even



Maybe Even



Very well done Zaki, I can see the amount of work you put into this faction.

IC name: Baltic Pweter
How do you pronounce that?.. >.>

Steam ID: 14915331
Entire Steam ID please, it should look like: STEAM_0:0:00000000 or something.

Steam login username: serfent

OOC Name: [HGN] Major Fluffy: 5th Fleet

Character class(Knight, fighter, archer, etc.): Knight/Archer
Interesting, so you shoot swords at people?

OOC reasons to join this faction: You asked me to. Also i think it is a cool faction.
Damn right.

What are the Druids beliefs?: That all life is precious/worth something. and that when there is a body, it
Character Backstory: Balic Pweter is a man who came from a small village in the north. Brisk cold temperatures helped him achieve excellent endurance. he learned everything the hard way, making him able to do just about anything when it comes down to it. After living 17 years of his life inside the frigid north, he came to the Kingdom of Crusseria. Looking for a better life. He lives his life in the kingdom as any other person. Earning his keep and maintaining a good lifestyle, but he currently seeks a better part of his life again. Looking into many jobs and groups.
It could be a bit longer and have a bit more detail, but I will take it.

Removed all un-neccesary/copyable application parts. -Zaki
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ACCEPTED- It could have been a bit better, and some more detail could have been put into some things, but overall you did good.

Ya sorry, i kinda did it quick, since i had to go somewhere, ill add a bunch more details when i have time :D

No need for more details, it already got accepted.