Mods anyone?

Started by matter, 08-09-2013

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matter

So everyone, there are quite a few mods for Terraria that allow us to add things like races for characters, new weapons and armor, and new npcs (friendly and not). What I want to know is if anyone really wants to use these with the new world.

I've come up with a list of some pretty good ones that that could work, if anyone has some other ideas go ahead and post them below.

All the commands we used in with tschock to control the server but for tConfig: http://www.terrariaonline.com/threads/multiplayer-only-serverside-saving-commands.102254/

New races, you now get the choice of what race your character is: http://www.terrariaonline.com/threads/mp-supported-holoraces-races-on-terraria.93469/

Omnir's mod has so much; new items, monsters, town npcs, bosses, ect: http://www.terrariaonline.com/threads/released-omnirs-modpacks.61543/

tConfig, this one is a no duh since all the above mods require it. Besides it's ability to allow easy addition and creation of mods it's also a way for the server to keep people's mods updated to what they want since when you connect to a server with mods it automatically downloads the required files for you: http://www.terrariaonline.com/threads/released-wip-tconfig-a-mod-to-make-mods.52207/

So there's all of those, they seem pretty simple (beside's omnir's of course). Let us know what you think below or if you have any other recommendations.
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Dungeon_Lord

I'd think it would be cool to use mods, I for a fact know most of those mods are cool. Only issue I could think of is something like Omnir's where it adds new mobs, which can be sometimes bothersome for rpg as it increases the amount of conflicts that occur when trying to fight and type.
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