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Welek's Idea thread

Started by Welek, 03-03-2009

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Hey, here are few of my idea's for Fallout roleplay, feel free to post your idea's here to.

Vault Dwellers -- This is the first thing I would like to talk about, since I believe I have a fairly good idea for it.

First off, to make this faction work, it would be nice if we used the map with the vault, if that is not possible make one of our mappers mod the map. So this is how it would work, you would have Security, Overseer, and Vault Residents, and Vault scientists. Overseer being the leader of them, and all that good stuff, Security, I think you all know what they are for, and Residents, normal people of the vault, and Scientists you know.

 I believe this would be a rather inresting roleplay scene, and I LOVE vault dwellers. If possible on Aftermath we could use the "Vault" like thing in the back of the town, just adv_dupe something. I really don't like wastelander roleplay, or slaver, or anything really, but Vault roleplay, and Vault-Tec in general, I love.

 The G.O.A.T. would be taken Fourm wise, by a list of question and PM the current Overseer (Teacher?) you awnsers or, ICly your paper. You will be PM'd back with the job, this will be your character's IC job until he dies, or leaves the vault. (If the current overseer is not a power-hungry one.)

There are many ways to leave the vault, first being talking to the Overseer, providing a extreamly well reason for attempting to leave, or if the Overseer requests, you may leave to fetch something. Rebellion is anyother way, and would be hard due to the lack of weapons, the best you could do is a old baseball bat or knife.

G.O.A.T Example -- You all know what this is.

1) A mentally unstable Vault resident runs up to you holding a knife, they ask you to kill them, what do you do?
 A) You report them to the Overseer, he can deal with them.
 B) You help them to the medical bay, maybe one of the Vaults doctors could help.
 C) You do as they request and kill them.

Something such as this would be a question on the G.O.A.T I would plan for it to have about ten questions total. And all new residents must fill it out and Pm it to the current Overseer

To join the faction, it would probably be a OOC app, including your characters backstory (Pre-War) meaning how he heard about Vault-Tec, basicly, Childhood to entering the Vault. You may be accepted in ICly, but it will be rare.

Pip-Boy -- A Pip-Boy fuck ya.

A Pip-Boy will be given to all residents once they reach the age of ten, or are over ten when they enter the vault, it will be a completely IC thing and can be used for sometings, I'm alittle so-so on V.A.T.S. but I don't know.

Rough Draft. -- Welek ;o

Hotstarr's Suggestions --

Fog, Day N Night cycle.

At night it becomes really hard to see, unless you find a item called "Vision Goggles" but they are very rare.
During the night, SNPC's will spawn in non-populated human places. Such as Dogs, Super mutants.. Feral ghouls.
Super Mutants should be a faction (I'm sure he will explain on this.)