Playermodel PORTING/RIGGING

Started by jaik, 18-02-2011

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jaik

Who knows what will happen with these models when they'll get on the server

Ara
\meshes\actors\killer\stalker_ki_informator.ogf


Borov
\meshes\actors\bandit\stalker_bandit_borov.ogf
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Legit|Brandon

For Freedom


KingArthur


jaik

I saw no w_ model for mercsuit, so I decided to port that.
However, the result was quite amusing.
Yes, that little DOT is a merc suit.


Closer view. 25x microscope



I need more experience to work on the playermodels, so you have to wait for that.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

jaik

#4
Fixed, ready to use


Thanks to Raviool
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

andrewhatesyou

Wow! Great job on that Jake! I have always wanted a W_model for that. Now it's time to port the AS-VAL.

STALKER RP
Lt.Ivan Kutz-ALIVE-Military
Vladimir Kutz-ALIVE-Merc
FALLOUT RP
John Serio-ALIVE-Senior Initiate

jaik

Quote from: andrewhatesyou on 24-02-2011
Wow! Great job on that Jake! I have always wanted a W_model for that. Now it's time to port the AS-VAL.
I am sure we have that one.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Bielecki

Nice work, though I wonder how they will be dished out.

andrewhatesyou

Also, knowing Exile, he will never put these into the server.

STALKER RP
Lt.Ivan Kutz-ALIVE-Military
Vladimir Kutz-ALIVE-Merc
FALLOUT RP
John Serio-ALIVE-Senior Initiate

lolKieck

Quote from: andrewhatesyou on 25-02-2011
Also, knowing Exile, he will never put these into the server.
Or made donator-only, but, we will see.
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jaik

After correct rigging:



I need to learn how to weight map.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Yorty

You mind setting your texture setting to "High"?

jaik

Quote from: Yorty on 26-02-2011
You mind setting your texture setting to "High"?

There won't be any actual improvement on the model

Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Ragolution

Quote from: Jake on 26-02-2011
Quote from: Yorty on 26-02-2011
You mind setting your texture setting to "High"?

There won't be any actual improvement on the model



QuoteCorrect Rigging

Are...

Are you sure?

jaik

Textures stretch because of the missing weighting procedure.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Ragolution

#15
Quote from: Jake on 26-02-2011
Textures stretch because of the missing weighting procedure.

Why..

Why would you do that?

Weighting is totally important.
That's something Necrobard could do if you totally can't.

It also looks like you totally fucked up rigging the hands.

jaik

Quote
|HGN-DEV| Jake: This should work
BabyFawnLegs: excellent
BabyFawnLegs: That's better!
|HGN-DEV| Jake: alright
BabyFawnLegs: Hmm
BabyFawnLegs: There's something very unusual about this model
BabyFawnLegs: Was it ripped from somewhere?
|HGN-DEV| Jake: Correct.
BabyFawnLegs: It's got some problems that I don't think are helping it
BabyFawnLegs: There seems to be a lot of flipped and unwelded faces on it
|HGN-DEV| Jake: There are faces which aren't assigned to a bone?
BabyFawnLegs: No, it's a different problem all together; we'll cross the bridge when we come to it
BabyFawnLegs: right now I'll just examine the weights
BabyFawnLegs: ah, actually
BabyFawnLegs: I think this might be the whole problem
|HGN-DEV| Jake: Huh?
BabyFawnLegs: There's some kind of malformed siamese mesh attached to this one
BabyFawnLegs: which is like.. webbing between the limbs
|HGN-DEV| Jake: You mean the one under his shoulder?
BabyFawnLegs: It's kind of all over
|HGN-DEV| Jake: lol
|HGN-DEV| Jake: what exactly
BabyFawnLegs: I'm not sure what it is
BabyFawnLegs: http://img828.imageshack.us/img828/3128/whatisitl.jpg
BabyFawnLegs: All of those guys were in there!
|HGN-DEV| Jake: don't know
|HGN-DEV| Jake: I have only one person in here
|HGN-DEV| Jake: lol
|HGN-DEV| Jake: how did you get them
|HGN-DEV| Jake: actually
|HGN-DEV| Jake: I don't think I want to know
BabyFawnLegs: I examined the model with the 'editable mesh' modifier and picked them out with the 'select by element' tool; the one that looks like a cube
BabyFawnLegs: haha =P
|HGN-DEV| Jake: well
|HGN-DEV| Jake: were they attached?
|HGN-DEV| Jake: I really have only one guy here
BabyFawnLegs: They're attached by the vertices aren't welded
BabyFawnLegs: they're all kind of layered on top of eachother and that's why they look webbed
|HGN-DEV| Jake: lol
|HGN-DEV| Jake: now wait
|HGN-DEV| Jake: how did you take them out
|HGN-DEV| Jake: if I move the whole model
|HGN-DEV| Jake: some faces
|HGN-DEV| Jake: are just there
|HGN-DEV| Jake: and the whole thing stretches
BabyFawnLegs: I just cloned the mesh and deleted the rest of it to isolate the siamese twin
|HGN-DEV| Jake: oh god
|HGN-DEV| Jake: OH GOD
BabyFawnLegs: :U
|HGN-DEV| Jake: why is it
|HGN-DEV| Jake: like this
BabyFawnLegs: I'm not sure
BabyFawnLegs: I think something went horribly wrong when it was extracted Xl
|HGN-DEV| Jake: I don't know really
|HGN-DEV| Jake: what the hell am I supposed to do
BabyFawnLegs: Yeah there are like eight billion vertices in there =l
BabyFawnLegs: there are probably 50 guys in there
|HGN-DEV| Jake: what should I do oh god
|HGN-DEV| Jake: they're like parasites
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

jaik

I re-rigged this arctic US army model which silver gave me.






Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Chrono


Silver Knight

Some great work right here.

Quotebreslau: if i cant cheat i dont wanna play
breslau: period

lolKieck

Nicely done, though on the AR2 you can see the fingers going through it, but, well, shit happens. I don't know how to rig anyway.
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jaik

Quote from: lolKieck on 06-03-2011
Nicely done, though on the AR2 you can see the fingers going through it, but, well, shit happens. I don't know how to rig anyway.

I didn't bother with the fingers, they're pain in the ass.
I'll attempt to properly rig the fingers in the next models.
Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway

Comradebritish

Bot really something you should be worrying about, not that important.
Suspiciously cheesy man sighted on east pier at 9pm.

Ragolution


jaik

Blake.H: And im also working on whipping him into shape
Blake.H: He's nice
Blake.H: He doesn't moan
Blake.H: The sheer obedience is enough to fuel my erection anyway