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Title: Hostile Conflict
Post by: Silver Knight on 26-02-2009
Hostile Conflict

"In war, one one side can win, and the other defeat, but both will suffer either way, we humans are but destructive machines, be it money, land or race."

-- Silver Knight


It's 2012, and a war has kicked off between Soviet Russia, and the United States, the cold war was only delayed, World War 3, is here, neither side is prepared to launch a nuclear bomb, so wars beguin, both sides, fighting over the remainder of oil on the earth, money, lust, greed. Wars are fort on the battlefield, man to man, man with machine. It's a never ending war, a stalemate, gaining some control, and then losing it to each other, not daring to press that little switch, becuase if all goes blind, they know that a atomic option, is the last price to pay.

Faction Outlines

The Allied Front
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg25.imageshack.us%2Fimg25%2F8228%2Falliesicon.png&hash=118e1bbadaf2e0cf48ca7a58bb3b2f6e7b6f07df)
The Allied front are most of the rich countries to the west, America, France, Australia and various other countries build up the forces of the allied front, the allies are the most advanced force, but lack in strength.

The Red Dawn
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg8.imageshack.us%2Fimg8%2F9302%2Fsovieticon.png&hash=85603b055966d33095ab8b3465bb6afb0c987dd5)
The red dawn are countries in the old soviet union, and many new countries, Germany, Poland and most of the eastern countries either came over to the Red Dawn, or were forced over by hostile take overs, nothing stands in there way, by pure man power, The Red Dawn are strong, they arn't the most advanced in weaponry but they pack a punch when it comes to tactics and land combat.

The Gameplay

Players can choose what force they want to be part of, theres no requirement to join a force, you choose when you join, it is preffered that you start your training first, and then move onto joining in on the conflict. There are many classes ingame, ranging from your average soldier, who carries a number of hitec weaponry, such as a mortar or rpg, other classes varie, such as medic, scout, engineer, support and officer.

There are three types of gamemodes:

Warzone, where points are counted down for each death on a team, the first team to lose all points, loses.

Target, where one player on each team is the target, the team must protect that unit at all costs, the first team to kill a enermy target, wins.

Conquer, where two teams go head to head, and have to capture control points, each team gets a HQ, and must battle out against each other to win by capturing control places for points, and win by points, or capture the enermy HQ.

The Classes

There are no faction classes, both factions share the same layout, but the guns, names and skills may varie.

Soldier
The main frontman, the soldier is the most common and well equipted class, his unlockables range from a heavy mortar to a RPG.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg504.imageshack.us%2Fimg504%2F250%2Fsoldiericon.png&hash=c4c1ecad9fa164c426e14b1857f52d0d4a4a96bf)(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg17.imageshack.us%2Fimg17%2F2032%2Frpgicon.png&hash=3f7cb7bbad596f381a296e57b2525aa5213c5f19)
Medic
The field Medic's play a vital role in the game, they can revive players who have fallen  to a enermy bullet, heal people and give out medication.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg523.imageshack.us%2Fimg523%2F5764%2Freviveicon.png&hash=c85c0158ee63b30fdc9abe2571b774b6c5817048)(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg523.imageshack.us%2Fimg523%2F9731%2Fhealicon.png&hash=8d9ef1f5437e9adcc751e4f8950d2ab928a36910)
Scout
The Scout plays a important role in finding out where the enermy is, what they are doing and sabotaging there equiptment, they can also make basic radar and tracking equiptment.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg523.imageshack.us%2Fimg523%2F7286%2Fsnipericon.png&hash=9b0ed2f0a776e4058156d85b0a6fd45372aa2519)(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg523.imageshack.us%2Fimg523%2F1748%2Fradaricon.png&hash=6aca8b85a2199411037e5c0fe0b304dc8ed57e53)(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg4.imageshack.us%2Fimg4%2F1199%2Ftripmine.png&hash=ec1acaae471de372097c6d971bd02c533917f11d)
Engineer
Engineers are the backbone to the forces, they can make turrets, robots and gadgets, they are important to the overall game.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg152.imageshack.us%2Fimg152%2F5184%2Frepairicon.png&hash=a3fd33b1ef8fafa1517bdc62a1e23169b20a1834)(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg88.imageshack.us%2Fimg88%2F9228%2Fsentryicon.png&hash=d33f49b96ff56ebf03efa25c9f2dbee22f65324a)
Support
Support are the backup to the soldier, they keep him protected from the centre, using machine guns and fast firing rifles, they provide ammo and are needed to break down the enermy forces.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg10.imageshack.us%2Fimg10%2F3589%2Fammoicon.png&hash=042ee17d7d337d733b3e3ef510f93bbb449646cf)(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg9.imageshack.us%2Fimg9%2F2366%2Fsupporticon.png&hash=ea633296c9d83f004e38a27109b197de73e5b5de)(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg27.imageshack.us%2Fimg27%2F2828%2Fminesicon.png&hash=712d19d02ebef15b13875e15159891f00a4a8d8e)
Officer
The officers job is to give out orders, provide supplys and team morale to the troops, they generally sit back behind friendly lines and set tasks for their troops.
(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg4.imageshack.us%2Fimg4%2F8452%2Fcommandicon.png&hash=162dea935031a59b201ec80f331dabd7965cb57d)(https://forums.hypergamer.net/proxy.php?request=http%3A%2F%2Fimg9.imageshack.us%2Fimg9%2F4360%2Fresupplyicon.png&hash=5167d5cbcb8c944427906caddd888e470b8751c4)
The Stats System
Players have a stats system, they can assign certain points to skills to better themselves on the battlefield, such as running alittle bit faster or swimming under water, that bit longer.

Ranks
Players will go up ranks over time, each rank will give them one unlockable point, which they can assign to unlock a gun, ranks require alot of kills/points on your account to unlock, so playing alot is needed to unlock them.

Unlockables
Unlock weapons on each class, to better yourself in the battlefield, you may also unlock extra attachments for your guns, such as laser sight, or faster reload time, it's your choice.

Commonly asked questions:

Q: Will there be vehicles?

A: Theres no real plans for vehicles as gmod and hl2 is a real bitch when using them.

Q: So, where has this idea come from?

A: Well ive played battlefield 2, red alert, warcraft 3 etc for a very long time, and they were some of my favorite games, and theres a real good chance that it could work in gmod, on a smaller scale.

Q:What kind of terrain will we be using?

A:Whatever the mappers decide to make, theres no real base for what terrain we are going to use, it can be urban, desert, jungle, anywhere, this is a global war after all.

Q:Will stats and unlockables stay?

A:Im considering this, it depends what people really want, tempoary stats, to keep the game interesting, or longterm unlockables.

Welcome to Hostile Conflict.... Mount Up Lads
Title: Re: Hostile Conflict
Post by: Akira on 26-02-2009
Hmm... Do you need any help and what kind of.... Maybe I can help you somewhere...
Title: Re: Hostile Conflict
Post by: rawrmon on 26-02-2009
I've got an excellent idea for a map for this upcoming gamemode. I'ma start working on it right away.

GET THIS GAMEMODE UP AND RUNNING, ASAP!
Title: Re: Hostile Conflict
Post by: Blake.H on 26-02-2009
THE RWC (http://www.realwildchurch.org) HAVE PROPHISISED! [And correctly] lol
Title: Re: Hostile Conflict
Post by: rawrmon on 26-02-2009
Uuuuh.. Just a thought..
Give the scouts limited cloak (slight invisibility) - people will need it to sabotage stuff.
Title: Re: Hostile Conflict
Post by: Raidenator on 26-02-2009
In before every Company of Heroes map is stolen and converted into a HL2 map.
Title: Re: Hostile Conflict
Post by: Riley Haven on 26-02-2009
Pure awesomeness... FOR THE RED DAWN MOTHER FUCKERS!!


S-s-s-s-support!



--

Riley H.
Title: Re: Hostile Conflict
Post by: Leni on 26-02-2009
Awesome idea silver. But like can we change the Allied /Reds Icons so it's not Ra2 rip ones D: I mean some of us here can make better ones o.o
Title: Re: Hostile Conflict
Post by: kirillarmas on 26-02-2009
I like shouting at mice with my shirt off!
Title: Re: Hostile Conflict
Post by: Silver Knight on 26-02-2009
Quote from: FAGTASTIC Awesome idea silver. But like can we change the Allied /Reds Icons so it's not Ra2 rip ones D: I mean some of us here can make better ones o.o

I made all those icons.. i didn't make the banners, but everything else i made...
Title: Re: Hostile Conflict
Post by: Leni on 26-02-2009
Quote from: Silver Knight
Quote from: FAGTASTIC Awesome idea silver. But like can we change the Allied /Reds Icons so it's not Ra2 rip ones D: I mean some of us here can make better ones o.o

I made all those icons.. i didn't make the banners, but everything else i made...

Not the reacon & rpg stuff the Alllied & red dawn ones are the Allied & Soviet logos from Red alert =/
Title: Re: Hostile Conflict
Post by: Silver Knight on 27-02-2009
Then go redo them then, i only put them there becuase i had nothing better.
Title: Re: Hostile Conflict
Post by: mrd on 27-02-2009
Done.
Title: Re: Hostile Conflict
Post by: sniperhunter on 27-02-2009
Very very nice.
Title: Re: Hostile Conflict
Post by: MattyK on 28-02-2009
If this ever does get off the ground, I call dibs on the Red Dawn's Spec Ops ;)
Title: Re: Hostile Conflict
Post by: Fluffy on 28-02-2009
Quote from: MattyK If this ever does get off the ground, I call dibs on the Red Dawn's Spec Ops ;)

Wait i cal... o hell.. I call dibs on officer then.
Title: Re: Hostile Conflict
Post by: Welek on 28-02-2009
It sounds a lot like TF2... But still, kick ass.
Title: Re: Hostile Conflict
Post by: mrd on 11-03-2009
Screenies yet? It has been a couple weeks :c
Title: Re: Hostile Conflict
Post by: Creeding on 11-06-2009
Bumb

This going ahead of what?
Title: Re: Hostile Conflict
Post by: Silver Knight on 13-06-2009
Thinking about putting the spanner in the works soon.. maybe.
Title: Re: Hostile Conflict
Post by: ~Ness~ on 13-06-2009
Can't wait.
Title: Re: Hostile Conflict
Post by: Renegade on 20-06-2009
this looks badass
Title: Re: Hostile Conflict
Post by: Silver Knight on 20-06-2009
Quote from: Welek on 28-02-2009
It sounds a lot like TF2... But still, kick ass.

tf2 is ugly...