"In war, one one side can win, and the other defeat, but both will suffer either way, we humans are but destructive machines, be it money, land or race."
-- Silver Knight
It's 2012, and a war has kicked off between Soviet Russia, and the United States, the cold war was only delayed, World War 3, is here, neither side is prepared to launch a nuclear bomb, so wars beguin, both sides, fighting over the remainder of oil on the earth, money, lust, greed. Wars are fort on the battlefield, man to man, man with machine. It's a never ending war, a stalemate, gaining some control, and then losing it to each other, not daring to press that little switch, becuase if all goes blind, they know that a atomic option, is the last price to pay.
The Allied Front
The Allied front are most of the rich countries to the west, America, France, Australia and various other countries build up the forces of the allied front, the allies are the most advanced force, but lack in strength. The Red Dawn
The red dawn are countries in the old soviet union, and many new countries, Germany, Poland and most of the eastern countries either came over to the Red Dawn, or were forced over by hostile take overs, nothing stands in there way, by pure man power, The Red Dawn are strong, they arn't the most advanced in weaponry but they pack a punch when it comes to tactics and land combat.
Players can choose what force they want to be part of, theres no requirement to join a force, you choose when you join, it is preffered that you start your training first, and then move onto joining in on the conflict. There are many classes ingame, ranging from your average soldier, who carries a number of hitec weaponry, such as a mortar or rpg, other classes varie, such as medic, scout, engineer, support and officer.
There are three types of gamemodes:
Warzone, where points are counted down for each death on a team, the first team to lose all points, loses.
Target, where one player on each team is the target, the team must protect that unit at all costs, the first team to kill a enermy target, wins.
Conquer, where two teams go head to head, and have to capture control points, each team gets a HQ, and must battle out against each other to win by capturing control places for points, and win by points, or capture the enermy HQ.
The ClassesThere are no faction classes, both factions share the same layout, but the guns, names and skills may varie.Soldier
The main frontman, the soldier is the most common and well equipted class, his unlockables range from a heavy mortar to a RPG.Medic
The field Medic's play a vital role in the game, they can revive players who have fallen to a enermy bullet, heal people and give out medication.Scout
The Scout plays a important role in finding out where the enermy is, what they are doing and sabotaging there equiptment, they can also make basic radar and tracking equiptment.Engineer
Engineers are the backbone to the forces, they can make turrets, robots and gadgets, they are important to the overall game.Support
Support are the backup to the soldier, they keep him protected from the centre, using machine guns and fast firing rifles, they provide ammo and are needed to break down the enermy forces.Officer
The officers job is to give out orders, provide supplys and team morale to the troops, they generally sit back behind friendly lines and set tasks for their troops.
The Stats System
Players have a stats system, they can assign certain points to skills to better themselves on the battlefield, such as running alittle bit faster or swimming under water, that bit longer.
Players will go up ranks over time, each rank will give them one unlockable point, which they can assign to unlock a gun, ranks require alot of kills/points on your account to unlock, so playing alot is needed to unlock them.Unlockables
Unlock weapons on each class, to better yourself in the battlefield, you may also unlock extra attachments for your guns, such as laser sight, or faster reload time, it's your choice.
Commonly asked questions:Q:
Will there be vehicles?A:
Theres no real plans for vehicles as gmod and hl2 is a real bitch when using them.Q:
So, where has this idea come from?A:
Well ive played battlefield 2, red alert, warcraft 3 etc for a very long time, and they were some of my favorite games, and theres a real good chance that it could work in gmod, on a smaller scale.Q:
What kind of terrain will we be using?A:
Whatever the mappers decide to make, theres no real base for what terrain we are going to use, it can be urban, desert, jungle, anywhere, this is a global war after all.Q:
Will stats and unlockables stay?A:
Im considering this, it depends what people really want, tempoary stats, to keep the game interesting, or longterm unlockables.
Welcome to Hostile Conflict.... Mount Up Lads