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Messages - CAMaera

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Factions / The Four Pillars
« on: 16-07-2017 »
Boy I see you making that magic faction have a name affiliated with snow and/or ice

I know you're trying to bait me.



(really like the variety in factions though. But where's the nature-y one? It's like a staple for hgn terraria.)

Nicely balanced character you have there. Good stuff.

Some of the text is tough to read though, as an alternative I have some easier options here that don't compromise your colour scheme.

mediumpurple instead of purple.

Royalblue instead of blue.

Completely optional, by the way. Have a good one.

wait so he's addicted to smoke bombs

but it's not a skill

or an item

or in his backstory

or a pro/con

ok I'm going to use my lifeline.


(also I like the con of being impatient, good solid idea. I won't berate you for grammar or whatever because I'd be here forever, but the story is pretty alright imo. Good bio.)

is p5 the best rpg to be released in 2017 on the ps4?
FfXII will probably be better as an rpg, and that's a remake.

July 11th. Sold FFXV to buy the remaster because I enjoyed the shit outta FFXII.

FFIX is still the best FF. This is an objective fact and totally not an opinion.

I'll agree with that. Atleast the most focused of them, think they learned something after the jagged low-poly low-story dumpster fire that was 7 and the clusterfuck of systems that was 8. Also the art style was soooo good.

 But seriously, have any of you played Persona 1? It's super good in terms of combat. Story is pretty normal SMT stuff going on, but I'm not super far in yet so I can't say for sure. If you like RPG's you owe it to yourself to check it out, it's on psp/vita.

uh, I think you're looking in the wrong place if you're looking for a discussion. Go to NeoGAF and get banned or something idk

p5 is alright, I guess. NieR is better as a game.

but then again persona games have never really In the traditional sense. I mean if you were to splice together all the dialogue sequences and cutscenes, you'd easily dwarf the amount of time you're actually playing the game. It's basically a visual novel with an rpg that's honestly pretty barebones slapped on top of it. The openings of Persona games have always been long(look at p3 or 4) but there's a general feel of mystery and intrigue thrown in, and setups for the plot to take off are sprinkled in to keep people who aren't interested in the 'daily life' aspects of the game interested.

Persona 5's opening is boring as hell, seriously. The only interesting thing that happens is you connecting with your stand-in over how mistreated he is. Compared to p3's opening which wastes no time getting to the supernatural, and p4's which takes only a fraction of a second longer, p5 takes forever to get on with it. Which I understand, the rpg--well the gaming market isn't the same customer base it used to be. But it still feels as stale as a piece of bread left in the back of your pantry since the year 1990. Past the opening, as I said, the game is a visual novel with such a barebones rpg that it makes that one game you made in rpgmaker look like a crazy person's hud in WoW.

Find weakness, hit weakness, all-out attack. It's a flowchart.

The story is pretty good, you fight what is basically Dio as the penultimate boss on a cruise ship while he's riding a giant golden lion made of the bodies of his 'slaves'. You hang out with Laharl in an arcade and he teaches you how to shoot people. You can fish, but that's really barebones too.

So in summary:

Is p5 good?

Is it the best ps4 game this year?
no, that's NieR.

Is p5 the best persona?
no, that's 3.

is p5 the best rpg to be released in 2017 on the ps4?
FfXII will probably be better as an rpg, and that's a remake.

is p5 the best story told in a game to be released on the ps4 in 2017?
no, that's NieR.

You asked what I thought. You get this.

(also if you want a persona that has interesting combat go play the first one.)

Scrapyard / Administrative Roster
« on: 19-02-2017 »
The fuck is a special mention?

Hi, special mention here. From what I know from James, we're basically very trusted players who need admin/mod powers to create events or help with building, etc. It's prettymuch an honorary title used for people who have been on the server for a very large amount of time, are trusted by the admin team,  and get on to help with building or create events. However, we are not mods, and (my) large bouts of absence lead to (me) being absolutely worthless as an admin or mod. We do have all the server powers a mod does, but we don't(at least I don't) butt in to mod discussions or the future of the server. I just help out and build when I can, and delay myself to death making something that I think needs to be perfect.

I will finish the event though, seriously.

Scrapyard / The great culling of the mods.
« on: 30-01-2017 »
Alright, we're becoming a bit of a police state, so here's the deal:

Vote for three of the people on this list for who you want to retain their modship:

The bottom 2 votes will be culled. For obvious raisins, James will not be eligible for culling.

Here, I'll start:


Uhh being a 'police state' on a Terraria server isn't...a bad thing? Okay, reason with me here:

If there are more(trustworthy, active)mods, how is that a bad thing for the server? Wouldn't that mean people can just be helped more by the mods? I mean, the people picked to BE mods are usually trustworthy people anyway, so what's the harm in letting them help players who are not with their problems?

Look, if these people are not active, just cull them already. But if they're active, or if all of them are equally active(or inactive) I don't see how a vote could be useful except to make mods more 'rare' or 'desirable' due to a larger lack of them?

And wouldn't that lack of them just make players frustrated that they cannot be helped?

(Also you have a 2/3 split here of people who are mods and are not mods, respectively. Comeon. I have to wonder at the intent behind this because of the lack of replies and players.)


Surprised to see this forum is still alive, what do you guys even do here anymore? Aren't some of you all in your late 20's/early 30's now? Anyways, I'm not here for long I was thinking about my first RP experience and was a bit pissed that I didn't have any pictures to show for it. I was wondering if anyone had pictures of FalloutRP from 2010-2012. Anything is cool, just trying to remember ye olden days.

Never did Fallout RP, but...uh...not much goes down recently outside of Terraria, which has all but been killed by Tshock(the addon we use for the server to basically work) not updating at all. If you want old pics, I'm pretty sure literally everything here is archived, so if you go on a hunt, you'll find it.

Also, everyone has basically been /this/ kid on here at some point. I know I have, a long ass time ago. Happy hunting.

I apologize, everyone. Tshock is still not updated, and I have not put up the reports because they have turned into a collection of short stories over time. Uni is beating me down with 2 papers, along with weekly assignments. Everything is a pretty big mess over here! But I can tell you kinda how the reports are coming along, so I'll focus on that.

These new reports will span Laume's entire life, and her fathers' life as well. I'm keeping him a secret until release, but I think you'll enjoy him as a character. It's tough to call them reports, because they're more of a collection of diary entries and letters between three characters. It'll be a long read.

Again, I am sorry for this massive string of delays. I appreciate your patience as we move forward.

Hey again, another little out-of-character post!

For the next event, I'll be combining every type of challenge seen in other chapters, and melding them into one seamless big 'dungeon', which I expect to be much longer compared to the other chapters. Puzzles will play a part, as well as PvP and PvE battles and platforming.

Sadly, with the announcement of another Terraria patch soon(on the 15th), the date of Nov. 18 for the event seems a bit implausible and it will be a total mess if we try to pull that off.

So, the event has been moved up to November the 25th.

Reports will be uploaded later tonight(or possibly tomorrow afternoon, depending if they need more editing) and next Friday, on the 18th.

This time and day is subject to change by the events of the poll that is presently running to determine what is best for everyone(only 4 people have voted, including myself.)

This event will definitely have armor as starting gear at the start, I apologize for not implementing that last time.

By this new estimate, the final chapter of Dream Drive will be on December 9.

Again, this chapter will take much longer(my estimate is 1.5 hours+) than previous Dream Drive chapters, so factor that into your vote in the poll

Instead of moving it as late as 8 PM for the later time, perhaps just move to 7:30?


I don't think this needs a whole bunch of explanation, basically some people cannot make it next event, so I am thinking of switching around the time or day it is. Please take the poll and vote for one in the A category which contains day, and the B category that contains times. If you have another option that works for you personally, please reply with it below and I will take it into consideration along with every other answer.


-Added name of new chapter and date. Sticking to this bi-weekly schedule, and hope to have a batch of reports again this next Friday(the 28th of October), but Uni is kinda burying me under essays and such at the moment, so it may not be possible. I will try my hardest!

-Two new reports (21-22) that detail the happenings after the chapter concluded, including a rather interesting reconstruction of Report 10, fixed by Ebony. Hmmmmmm

-This next chapter will heavily focus on PvE and Platforming, and, well, I think you can get the gist of it from the name.

-I once made a claim that I would be making this event have something like 12 chapters, but I found that it's better if I have one major 'reveal' in each chapter, and just go forward like that. Therefore, the number's been reduced by half, and I expect it to conclude on the 2nd of December(With events on Nov. 4 and 18 being 4 and 5, and the one on the second of December being the final chapter.)

-Everyone needs to roll better, will look into upping your luck collectively a little more with some tweaks.

-This next event will have actual real armour(suck it USA, I spell it with a U. CANADA WINS)sets given at the start, I just don't know what quite yet. I think this'll allow me to spawn in some stronger enemies for you to deal with. This will please me almost as greatly as watching you buuuuurn

-As always, if the times that the event is on do not work for you at all, please contact me! I'm sure we can all work out an acceptable time so that everyone can make it.

-Also post here with your impressions or questions, this thread is lonely.

General Discussion / Safehaven Poll
« on: 20-10-2016 »
On a thought, I know that Safehaven is missing something. Not sure what it is, but I'm hoping people will put in a bit of input here.

Changing the Difficulty
Changing it from Mediumcore to Softcore
Remodeling areas/making terrain easier to travel.

I would like to hear feedback from players.

I could work on terra-forming, if people want that.

+1 for keeping it mediumcore, makes it more interesting and such. I would say introduce some rules to make it easier for PvP to happen, like possible safezones in the towns/pvp areas between the towns?

(Also, do we have a confirmed name for the continent, at all? Is it Safehaven, or is that just the main town? Just curious.)

New updates, including:

-Date and Name of new Chapter.

-Yes, I'm calling them Chapters now. It's easier that way.

-Some things about the new chapter:
--Frosty Depths is entirely Puzzle and Platform-based. There will be no PvE or PvP. This is not a permanent change for all new chapters, but a deliberate change for this chapter.
--This chapter will have moments where you might want to pull out a pen and paper, for sure. Expect to be challenged, and not be able to brute-force your way into completion.
--This chapter will have a lot more story to go along with it.
--There will be actual danger that is: a) not me putting mimics and being cheap whilst forgetting that they're hardmode enemies, or b) traps you can't see coming.

-Expect a huge dump of Reports this Friday(Oct.14) to supplement me not doing a chapter that week. Reports, though they might not look it at first glance, are important!

-And as always, remember that this Event storyline is shaped by you, and I'm always accepting ideas on rewards, gear for in the event, and anything else! Feel free to reply in this topic! Things that will be shaping newer chapters that have happened recently include:

--The group being really cautious! I love this one, as it means I can try harder to sneak trap you all!
--Me mudering everyone with Mimics. Will never happen again. Those affected were not docked anything.
--Writing out clues in signs that are around the area! Happy you all read these last time.
--Knowing exactly what you remember after the event to make after-event RP really simple to glide into. The post will be updated pretty much right after the event ends, as I will have the modification ready to post(with minor tweaks based on what may happen) on the forums, here.

Have a great day, everyone!

Fast Threads / The corrupt a wish game!
« on: 22-08-2016 »
I wish Candlejack

Granted, you get Candlejack but your sentences are alwa

When's the next Event?
Friday, November 18 @ 7PM CST(UTC -6)<-Click for current time in CST!

      Some basic things you should know|

[spoiler=Rules]Please follow these rules, breaking of them will result in expulsion from the event, usually by the /kill command. No items will be refunded upon death.
1.No outside items. This is so the puzzles and battles inside the event are not trivial or boring, and everyone is on a level playing field. Unless it is antlers.

2. No outside items. Seriously. I am not accountable if you are killed and drop your 30 platinum you spent your entire life grinding for. I will not hunt down the person who picked it up. I will not refund it. Unless it is antlers.

3. No, even if your character is some kind of god. Store everything, EVERYTHING, EVERYTHING!

4. Please, follow the obvious rules. If there's a duel, don't intervene. If it's an RP battle, don't slap people around with your sword in the game. No godmodding, and blah blah you know this already.

In summary: Store everything unless you are a Feyori, then store everything but your antlers. Just, obviously, don't godmod or anything you wouldn't usually do in normal RP.[/spoiler]

[spoiler=Preparing for the event]Hey! As per the rules above, please remember to store your outside items before the beginning of the event, if you wish to take part. Items will be provided for the event, be they movement items, weapons, or armor. Should you finish the event in one piece, you can keep these items. Also, please be in or around Safehaven(the town), if there is a large amount of players, I may not be able to TP everyone due to time constraints. And that's about it. I will give out items used for the event based on class, so please tell me what you are before the event begins. The classes are as follows: Magic, Melee, and Ranged(which is split into Gunner and Ranger).
In summary: Please store all of your items(except for your antlers if you are a Feyori, I will refund those upon death.), and make your way to Safehaven before the scheduled time. And tell me your class![/spoiler]

Why store everything?: Well, mostly fairness, but also so that enemy encounters, platforming sections, and puzzles are not broken by someone having a grappling hook and a minishark. Just to reiterate, if I see you using outside weapons/items to gain an advantage or skip ahead, I'll kick you out. If you accidentally use one and go back to where you were/where you would be if you did not have that item, that's okay. Ditto for accidentally firing a stronger bullet, etc. Just fix the problem asap.

From the first event onward, a few things to keep in mind;

Your character, if they were in any previous events, will remember what happened in those events that you attended. If you have not, please do not remember things that your character does not know. This goes the same for remembering characters, you will remember them if you interacted with them in previous events. I will not expect you to keep tabs on who you're acquainted with in these dreams, and I assume that everyone introduces themselves to each other at the start/end/somewhere in the event, regardless if they actually do, just for ease of use.


Odd things have been happening Safehaven. Most notably, the residents being much more tired than they usually are, having bad dreams that they can't quite remember. There have been many rumors about what is going on, everything from evil witches hiding in plain sight, to the water supply being poisoned. But a girl has also gone missing, something that isn't usually the talk of the town, but because of who it is, signs have been posted up, offering a pretty large sum. Nobody knows why the small Feyori is worth 10 platinum, but everyone is eager to get the money. But even if you found the girl, there is no contact information on the signs.

So between a lost girl with a huge reward and a peculiar lack of sleep, most people in and around Safehaven are feeling a certain sort of unrest. Which is certainly not helped by strange rumors of a young girls' voice crying out for help in the middle of the night, just outside the town to the west.

(ooc- Simply put, this event will take place in a dream. Yeah, blah blah cliche, but it'll tie up nicely. This is also why you cannot bring in items. I cannot talk about this subject much simply because I wish to have you discover the story yourself through Reports, but that's the basic jist for anyone wondering. These dreams will be brought on by a third party, and will happen simultaneously. Imagine it as some sort of spell.)

      Last Time on Dream Drive|

[spoiler=#1: The First Dream]Strange, awful things have been happening in Safehaven. Most notably, the insomnia and a missing girl. A hasty group of investigators is created, and they begin to investigate what exactly is going on. One morning, the group wakes up tired and confused, with unfamiliar weapons by their side or in their rooms, and meets up at the pub to discuss what the hell their dreams were about. They only remember a few details[Refer to REPORT 8], but what they don't remember is a young girl dressed in robes that envelop her in flames, who dragged them into a dream in which they were tested. They were only able to ask 3 questions of the entity, two after riddles and one after defeating the girl, sans robes.

What's the cause of all this? Me.

Why are we here? Because I'm testing you.

Why are you testing us? To make myself stronger.

These questions were the only ones answered. However, the group only remembered the words 'Testing you' from them, making their job and any other prospect investigator's much harder.

The group woke up shortly after the last question was answered.

(And Lee rolled a 99.)


[spoiler=#2: Forest Delusions]The group found themselves in a dark forest, which was seemingly underground. They fought through many trials, and eventually found themselves face-to-face with the girl from before, who they assumed to be Laume. The only things they remembered from the following questions were two details, that the person was 'Breksta, Queen of Dreams' and that she had her arm apparently blown clean off with a bolt of green energy.

(Everyone rolled really bad and got either 3 gold or 10 silver. It was rough.)[/spoiler]

[spoiler=#3: Frosty Depths]The group found themselves in a dark, ice-filled cave, and as always, came face-to-face with Breksta, again. However, she seemed weak, and had obviously cried recently. The group had to escape back out as this girl was revealed to be the true Laume, not seen until now, and Breksta came back to take over the dream. The group remembered the following:

-Laume crying, curled up on the ground in pain.
-The words 'Safeguard', 'chosen', and the phrase 'My Hope, my Will.'
-A vision of a lake so pure, not event he wind could ripple its crystalline surface.
In addition, everyone awoke with a watch tied to their arm with a strong piece of fishing line. The watch is simple, and has an engraving of the name "Laume" on the back of it, in almost-indecipherable fancy font. Like, half the thing is swirls and junk.[/spoiler]

[spoiler=#4: Fiery Dungeons]The group remembered quite a bit, and woke up pretty happy, shockingly enough. They remember the following:

-Breksta in a cage, deep in a fiery prison.
-Breksta being hit by multiple swords
-Breksta saying that Laume is her 'vessel'
-Laume, with fairy wings, smiling.
-Laume saying the rings are important and to keep them.
-Laume saying she will see them all outside of their dreams soon.

Everyone sleeps normally now, no lack of sleep.[/spoiler]

IMPORTANT: Please contact me and tell me what class your character falls into. The classes(and items, so you may ask other staff members for these items) are as follows, item ids for easy spawning are in brackets;

Ranger:?[?], x100 Wooden Arrow[40]
Gunner:?[?], x100 Musket Ball[96]

Please attempt to get these items and them only in your inventory before the event begins.

      Event Rewards|
[spoiler=The First Dream]
Rewarded to all players who participate
1x Blue Horseshoe Balloon
2x Life Crystal
Rewarded to all players who complete the event without 'dying'
1x Flurry Boots
1x Roll[/spoiler]

[spoiler=Forest Delusions]
Rewarded to all players who participate
-Diving Gear-[394]
1x Life Crystal
Rewarded to all players who complete the event without 'dying'
-Honey Comb-[1132]
1x Roll[/spoiler]

[spoiler=Frosty Depths]
Rewarded to all players who participate
-Silver Watch-[16]
1x Life Crystal
Rewarded to all players who complete the event without 'dying'
-High Test Fishing Line-[2373]
1x Roll[/spoiler]

[spoiler=Fiery Dungeons]
Rewarded to all players who participate
-Obsidian Skull-[193]
1x Life Crystal(Life Fruit if above 400hp)
Rewarded to all players who complete the event without 'dying'
-Discount Card-[854]
1x Roll[/spoiler]

Rolls are a unique drop from this event, and the rewards that you can get out of one are determined by the /roll command(thank you Von!) after the Event has concluded. The rewards currently are as follows:
[spoiler]Rolling less than 10:
10x Silver
Rolling anywhere from 11-20:
1x Gold
Rolling anywhere from 21-40:
3x Gold
Rolling anywhere from 41-60:
1x Cobalt Shield
Rolling anywhere from 61-80:
1x Shark Tooth Necklace
Rolling anywhere from 81-90:
1x Lucky Coin
Rolling anywhere from 91-99:
1x Special drop based on class.
Rolling 100:
1x Moon Stone

Special drops based on class are:
Melee: Power Glove
Gunner: Rifle Scope
Ranger: Magic Quiver
Magic:Magic Cuffs[/spoiler]

In this section, reports found by the local populace will be collected. Oddly unscathed pieces of paper have been found around the streets lately, but a few of the locals have also taken to writing up fake ones, making piecing together what's going on much harder.

(All of these reports are public and can be seen by stopping by the notice board IC. Go ahead and use them in your RP, they're all IC!)

Report List
[spoiler=Click here for Reports]

[spoiler=Report 01]Research into the populace of this town has concluded that as unique as they all are,
they are much like everyone else when grouped together, boring and bland. All I must do is
find a weak link, one who stands out even less from this homogeneous, loud crowd.

-Notes: This was the first Report to have been found blowing around the town. [/spoiler]

[spoiler=Report 02]One that stands out is a young girl who lives in Safehaven.
I think she's the perfect target for my knife, too-- the two should
really meet out west, where nobody lives.[/spoiler]

[spoiler=Report 03]I think that I might just haunt the church on the cliff though, many people
claim that a ghost is already there, so why not give them a REAL reason to be scared?[/spoiler]


[spoiler=Report 05]The time will be 7pm, late enough that everyone will be in their homes or at the pub.
Then I'll make my move, they won't sleep very soundly with this concoction in their water supply! Then
I can make my move on the bank later this week.[/spoiler]

[spoiler=Report 06]I've been many places, but this one is definitely the worst. Everywhere I look,
all I see are boring people, trying desperately to be unique. Especially those two brothers!
Wait, are they brothers? Anyway, what's up with that color scheme?! [/spoiler]


[spoiler=Report 08*TRUE]Many residents awakened groggily this morning, even more than usual. The team of ragtag investigators, including JoJo, Ebony, Lee, Sonja, and Vondus Khyr, among others. They all deduced that they had similar details in all their dreams last night.

-The words "Testing you"
-A girl who bears at least a passing resemblance to Laume, the lost Feyori girl.
-Said girl locked in a duel with someone, or in the case of Vondus Khyr, remembering fighting the girl, armed with a spear.
More updates to follow, as the situation changes.

(Note: This Report was unlocked after #1: The First Dream was completed on August 26, 2016. It refers to events that took place IC, and as such, is very trustworthy as a reputable source. As such, it has been marked with *TRUE.) [/spoiler]

[spoiler=Report 09*TRUE]Only a few of the residents attended and talked about the odd dreams they had again, the exhaustive roster of the group being Ebony, Trance, Calco, and Sonja. The gloomy weather weighed heavily on the group, as they confirmed the details that remained consistent across their dreams:

-Someone called 'Breksta, The Queen of Dreams.'
-Ebony getting smacked by her own sword.(Though nobody else remembers or thinks this is important)
-'Breksta' getting hit by a green bolt of energy.
More updates to follow, as the situation changes.

(This report was a small summary of #2: Forest Delusions which was completed on October 8, 2016. These events took place IC, and are reliable information.[/spoiler]

[spoiler=Report 10*TRUE(?)](Submitted by Ebony who found it in one of the Feyori Village's small libraries, the following was found in a very bright pink book, with the word 'Breksta' written on the cover in pink glitter-like ink. This book looks like a joke, and has only one page that has writing in it, about halfway through about 2000 blank pages, on page 1234.)

Hey there, reader! You found this page! Congrats! 

          The concept of a 'God of Dreams' is prevalent in most cultures.
This is mostly due to dreams being a world of the unknown to many
a dreaming townsperson. Of these gods, Breksta is one of them.
She is seen as a beautiful and really cool god who deals in being the best ever.
She is, by all accounts, not seen as a bad or evil god at all. Many legends
suggest that she steals nothing from sleeping people and is seen as
the cause of really sick dreams and general having a good sleep each night.

(This book is obviously tampered with, with red blocky letters over a handful of words. It is submitted into evidence anyway.) [/spoiler]

[spoiler=Report 11]
Dark Times for Safehaven?

Preliminary reports suggest yes, in the coming
days, people will probably be exhausted. On
the matter, one resident remarked "Aint nobody
got no sleep, son!" in response to the recent


[spoiler=Report 12]
Roots have been found underneath the church on the cliff,
after many sleepless residents conducted a public inquiry
on the subject. Many of them, 34 to be exact, are now spending their time
fixing the holes they dug outside the landmark.


[spoiler=Report 13]
"Run some test and I'm sure we'll
find out what's wrong" one
researcher said three weeks ago.
Where's the results, bub? Or are
you actually the cause of it, huh?


[spoiler=Report 14]
Deep things you can talk about with
people around you to pass the time:

1. Why are we alive?

2. Is there any life but us out there?

3. What is sentience?

4. If A.I can have sentience, how do
we reconcile the fact that we may be
a byproduct of a very similar race of
beings inquiring the same way we are
who created us to test their theory, and
in the same way they did we will complete the
cycle again and our lives are meaningless
outside of this task, making an endless
chain of beings created by other beings,
until one day, we just all die and nothing
ever changes?



[spoiler=Report 15]
In other news, slimes are an ever-present threat
to your life and always will be! Read after the break
to find out some ways to protect your family!


[spoiler=Report 16]
All residents of our fair continent have answered 'yes' when asked the
question 'are you suffering from a lack of sleep?' Nobody knows what is
causing this strange epidemic, but we urge people to stay hopeful, and
report any strange dreams. Your help is appreciated.


[spoiler=Report 17]
Of the twenty residents asked, 18 were fearful of a composite sketch created
of a possible slime-eyeball hybrid(the two others just laughed at the possibility
of a slime and an eyeball mating).  Results jumped up to 20 out of 20 when we
added skeleton arms to the fearsome beast. Is this the dark future of Safehaven?
Keep reading to find out!


[spoiler=Report 18]
Us all, falling down
Into the cold, without a sound.
Another dream, another day
When will I be able to go away?


[spoiler=Report 19]
It's obviously just a prank.
I mean, did you SEE that pink book?
Absolute balderdash. I bet it's the damn
Feyori, poisoning us with their magic deer
magic and making up dumb stories!


[spoiler=Report 20]
Down by the water, on one of many sunny days
Half past noon, basking in the sun's rays

The water like small crystals, all o'er the lake,
Little did I know it was all incredibly and simply fake.

The water was warm and made,
On that cold, sunny day.


[spoiler=Report 21*TRUE]
Another strange dream, another meeting at the local pub between many members of Safehaven.
The group recalled the words 'Safeguard', 'My Hope,' and 'My Will' as well as 'chosen'. Everyone found that they had the same watch, almost eerily similar in every way. They lamented that Laume seemed sad, but decidedly noticed that Breksta did not play a part this time. Ebony departed to possibly read more into the mysterious pink book found in the Feyori village, and the meeting ended.

[spoiler=Report 22*TRUE]
(The following is the book in Report 10, but after Ebony decoded the words behind the red text and wrote over the words once again, with the truth underneath the red letters.
The 'Queen of Dreams', Breksta. 

          The concept of a 'God of Dreams' is prevalent in most cultures.
This is mostly due to dreams being a world of the unknown to many
a dreaming townsperson. Of these gods, Breksta is one of them.
She is seen as a dark and malevolent god who deals in death.         
She is, by all accounts, not seen as a redeemable figure. Many legends
suggest that she steals souls from sleeping people and is seen as
the cause of night terrors and general nightmares.

[spoiler=Report 23]
It is complete, my love. Finally, my greatest invention is finished.
On this day, the world will finally know peace.

Forever Yours,

[spoiler=Report 24]
This so-called Investigation Group don't know what they're getting into.
If it's true, how are they supposed to fight a god?! And what will we all
do, just stay here and let it all happen to us? I'm catching the next boat
that comes upon on our shores, that's for sure.

[spoiler=Report 25]
When I was young, my father told me many stories.
Some true, some truly incredible. One was of a young
boy, and though I cannot remember his name, his heart
was much unlike the magic he had an aptitude for.

[spoiler=Report 26]
Interview With Elderly Resident of Safehaven

I remember Breksta, yes. Well, the stories, at least vaguely.
These whippersnappers, I think they're all getting whipped
up into a frenzy over nothing. I haven't been losing any
sleep recently, that's for sure.

[spoiler=Report 27]
Some people called him crazy after his invention caused
widespread destruction, while others called for his execution.
They just don't understand they did it to themselves.

[spoiler=Report 28]
This whole thing is a prank by the 'investigation group' that meets at the
pub every now and then. They've been spreading these stupid lies, like
they all woke up with the same watch tied to their arms with fishing wire?
You have to be stupid to fall for this stuff. And they have that creepy mage,
he must be the one messing with the water supply or casting a spell on us!  [/spoiler]

[spoiler=Report 29]
I do not condone his actions. He went about everything wrong,
and did just as much bad as he did good. But that does not mean
the good he did is erased from history. You must not hold it against
him, and I am writing you so that you may forgive his transgressions.


[spoiler=Report 30]
Have you ever went to bed, and woken up what
felt like seconds later, only to see the sun rising
outside? Oh, how I love that trick.

Always in your dreams,
-Breksta, Queen of Dreams

[spoiler=Report 31]
(Found as a torn-out page of the book mentioned in Reports 10 and 22)
Breksta, Queen of Dreams(cont.)

Breksta is usually seen depicted with a large weapon at her side, a sword
with a blue blase and an unusually long hilt. The name of this weapon has
been translated as many different names, but the prevailing one is Entrain.
In folklore, this weapon was stolen from the previous Queen of Dreams,
Nerem. Entrain is said to possess many abilities, including the power to
halt aging, conduct magical energy into razor-sharp blades, and even kill
gods, as this is how Breksta is said to have usurped the title of Queen. [/spoiler]

[spoiler=Report 32]
Many years ago, there was a great temple, constructed to honor the forest.
Althrough he actual existence of a temple or its layout have been lost to
obscurity, the legend survives as a testament to humanity's ongoing
respect for nature. [/spoiler]

[spoiler=Report 33]
BREAKING: Elderly Residents become less fatigued!

Maybe the only perk of being an older resident of
Safehaven, many elderly residents are beginning
to sleep normally again, reporting no loss of sleep
and no fatigue during the day outside of what was
normal before the emergence of these reports. It
should be noted that those experiencing the
'Unique-shared' dreams of the Investigation
Group are still seemingly affected.

[spoiler=Special Report(Glossary)]
Investigation Group
-The group of residents that started to
experience the odd 'Shared-unique' dreams
and wake up to find odd items and weapons
in their homes afterwards.

Shared-Unique Dreams
-A dream where the contents are seemingly
shared between any number of people, and
the contents are unique to that night. This
term was made to discourage and disprove
the rise of many early reports of 'weird' dreams.

-A central flow of information found at the heart
of Safehaven, made to filter out false and
misleading information while attempting to get
to the root of the fatigue problem. Residents are
urged to report any suspicious papers or incidents
happening in and around Safehaven, and to help
curate and trim out any overtly false Reports.

-According to the Investigation Group, the person
responsible for the kidnapping of Laume and the
fatigue of Safehaven. It is not entirely clear who this
person it, but they go by the same name as an
ancient god of sleep and death.

-The girl who went missing around the time the people
of Safehaven began to lose sleep. She is believed to be
involved with the incident.[/spoiler]

[spoiler=report 33*TRUE]The group woke up from a shared-unique dream again, and met at the pub, obviously. They discussed that they now have two rings, one that is hot and one that is cold. They theorized that Laume may be able to communicate outside of the dreams. They notice the weapons that were in their rooms when they woke up, katanas and the like. The group rejoiced that they woke up happy, and felt a bit rested. A sense of optimism is shared through the group for the first time since the start of this mess.

Ebony said "we can only dream" in response to Calco saying "we can only hope". Then she walked out.

What a nerd.[/spoiler]


Please, feel free to reply below with suggestions, questions, speculations or even just observations!

﴾Astral Magic﴿
Astral Mages are a rarity, only due to how difficult it is to enter the elite club. If one who decides to do Astral Magic messes up even slightly or gets distracted, their body will be torn apart in the resulting explosion of power.

Astral Magic is born of the Mana Stars inside oneself, using the raw power from them to create deadly, catastrophic displays of power.

Magic Weapons

Just Astral Magic
Amber Staff
Golden Shower

Along with Dark Magic
Nebula Arcanum

Along with Ice Magic
Crystal Vile Shard

Along with Fire Magic
Nebula Blaze

Along with Water Magic
Crystal Serpent

Along with Nature Magic
Medusa Head
Meteor Staff

Along with Wind Magic
Spectre Staff

Along with Electricity Magic
Lunar Flare

֎ Dark Magic ֎
Dark Magic is hatred, darkness, evil incarnate. It feeds on the soul of the one who uses it, and along with their sanity, it will slip away if too much power is used.

Dark Magic is a fearsome, dangerous power that eats away at the user's sanity and health as it tears through all in it's path.

Magic Weapons

Just Dark Magic
Amethyst Staff
Shadowflame Hex Doll
Unholy Trident
Bat Scepter

Along with Astral Magic
Nebula Arcanum

Along with Ice Magic

Along with Fire Magic
Book of Skulls

Along with Water Magic
Life Drain
Crimson Rod

Along with Nature Magic
Venom Staff

Along with Wind Magic
Demon Scythe

Along with Electricity Magic
Shadowbeam Staff

۞ Pure Magic ۞
Pure Magic is the combination of every single kind of magic, all 6 primary elements, and both Secondary Elements. It is nothing short of a miracle, that it doesn't blow itself apart upon creation. Only the greatest mages in history can wield this power alone, and it takes nothing less than an elite of each element to create it.

Magic Weapons

Last Prism
Rainbow Rod

Non-Elemental Magic is pretty self-explanatory, it is Magic with no elemental direction. It is just magic, nothing less, nothing more. These magic weapons can be used by any mage, as long as they are experienced with magic enough.

Magic Weapons
Wand of Sparking-Used for testing magical potential, will produce sparks automatically based on the potential of the user. It will also produce more sparks if the user has furthered their skill and knowledge of Magic, Non-Elemental or not.

Charged Blaster Cannon-A strong, exhausting beam of magic, condensed into a beam.

Magic Missile-A directed, condensed crystal of magic that moves wherever it's user wills it to.

Hey, CAMaera here, AKA that one Aravaras character. Me and a few other people on the server convened and figured out the way we want magic to work on the server, so here's a big dumb post about it!

The Basics
Magic in Iseyu is only able to be used by those who have potential. Now, potential is something that your character either has, or doesn't have. It's from birth. Odds are, if you have a super-strong warrior character, they have no potential. Because it would be kinda unfair if you could launch fireballs and swing a gigantic hammer around. It's just makes it a lot more balanced. There are always exceptions, and if you have a big enough handicap, you can probably use both swords and magic well.

Okay, the definition of Magic is(very loosely); The ability to change what is happening, to what may be happening.

Simply put, this means that Magic is the ability to change matter and circumstances, like weather, if things freeze or melt, how the air conducts electricity, or the speed of the wind. It's super loose, but it allows mages a lot of options. Speaking of options...

Okay, this is the most important part. Basically, there are 6 primary elements and 2 secondary, more dangerous elements.

The 6 Basic Elements
Ice           Fire

Water                      Nature

         Wind           Electricity

The 2 Secondary Elements

Astral                      Dark

Okay, not going to lie, the point of elements is also for balancing, so that one character is not some god of all of the elements. So, the basic gist of it is that Your character can learn two different elements at a time, along with Dark or Astral. These two elements only determine which two you can use the exclusive spells for, all the combinations of the two you select are learn-able, just will take longer. EX:

If you select Water and Wind, you get access to all of the exclusive(Denoted by "Just _______ Magic" in the lists below) spells, as well as Razorblade Typhoon, and those will be easier to learn. Learning the Water/Electricity Nimbus Rod will be possible, but harder to learn.

Here's a rundown of all the elements, and their weapons!

Ice Magic ؇
Ice Mages can freeze water at will, and use it to make blades, spikes, and large structures at a high level. They are usually not fond of heat, or fire at all.

Ice Magic has a good, balanced repertoire of spells, both by itself, and in conjunction with Fire, Nature, and Wind Magic.

Magic Weapons

Just Ice Magic
Ice Rod-A rod that can be used to create walls, or barriers of ice easily.(IC Name: Ice Rod)
Frost Staff-A staff that can be used to fire very powerful blasts of Ice Magic.(IC name:Frost Staff)

Along with Fire Magic
Flower of Frost-By Using fire and Ice together, a dastardly ball of energy is created, both freezing and burning the target.

Along with Water Magic

Along with Nature Magic
Blizzard Staff-By using Ice magic with a knowledge of Nature magic, one can use clouds and rain to create sharp, piercing hail that rains from the sky.

Along with Wind Magic
Crystal Storm-Using wind to move small ice spikes, one can create a dangerous storm for attacking, as well as keeping enemies at a distance.

Along with Electricity Magic


Fire Magic ٨
Fire Mages are masters of using magic to heat, or combust anything, from air, to hair. They are extremely powerful, but have to work hard to hone and control their craft, otherwise everything will go up in flames.

Fire Magic is mainly focused on the user just using Fire Magic, with 3 magic weapons exclusive to it, but is also powerful when combined with Nature magic.

Magic Weapons

Just Fire Magic
Ruby Staff
Flower of Fire
Inferno Fork

Along with Ice Magic
Flower of Frost-By Using fire and Ice together, a dastardly ball of energy is created, both freezing and burning the target.

Along with Water Magic

Along with Nature Magic
Clinger Staff
Cursed Flames

Along with Wind Magic

Along with Electricity Magic


Water Magic ∂
Water Mages can manipulate water at will, using it to do many tasks, and are very fearsome when near or in a body of water. They can move water around so fast that an Ice Mage may not be able to freeze it.

Water Mages are strong when just excelling in Water, but have a strong spell when combined with Wind or Electricity magic.

Magic Weapons

Just Water Magic
Sapphire Staff
Water Bolt
Aqua Scepter

Along with Ice Magic

Along with Fire Magic

Along with Nature Magic

Along with Wind Magic
Razorblade Typhoon

Along with Electricity Magic
Nimbus Rod


Nature Magic ٭
Nature Mages are masters of the natural world, able to grow plants and move earth.

Nature Mages are very versatile on their own, and only really have a strong synergy with Fire Magic.

Magic Weapons


Just Nature Magic
Emerald Staff
Nettle Burst
Staff Of Earth
Poison Staff
Staff of Regrowth

Along with Ice Magic
Blizzard Staff-By using Ice magic with a knowledge of Nature magic, one can use clouds and rain to create sharp, piercing hail that rains from the sky.

Along with Fire Magic
Clinger Staff
Cursed Flames

Along with Water Magic

Along with Wind Magic

Along with Electricity Magic


Wind Magic ؟
Wind mages are manipulators of wind, and can use it for many tasks, even household chores.

Wind Magic is the ultimate magic for synergy, having a combination for almost every element.

Magic Weapons


Just Wind Magic
Diamond Staff

Along with Ice Magic
Crystal Storm-Using wind to move small ice spikes, one can create a dangerous storm for attacking, as well as keeping enemies at a distance.

Along with Fire Magic

Along with Water Magic
Razorblade Typhoon

Along with Nature Magic

Along with Electricity Magic


Electricity Magic گ
Electricity Mages are dangerous, especially during a storm. Their bolts strike like lightning, and they can even power a coffee maker!

Electricity Magic is the ultimate in specialty, having 3 strong spells exclusive, and only one synergy weapon with Water.
Just Electricity Magic
Topaz Staff
Magnet Sphere
Magic Dagger

Along with Ice Magic

Along with Fire Magic

Along with Water Magic
Nimbus Rod

Along with Nature Magic

Along with Wind Magic


Enchanted Weapons
Enchanted Weapons are when a mage of significant power infuses a weapon, or object, with part of their power. These weapons are widely varied, and can range from a shard of ice that is shaped like a sword, to a bullet. They are mostly IC, but there are some items in-game that you can use as Enchanted Weapons. Keep in mind that:

-Some Enchants can be removed, and if they are removable, the Mage will get the power back once the weapon is disenchanted.(Obviously, ones that cannot be removed are far stronger, but make the Mage in question lose the amount of power that they enchanted the weapon with forever.

-Enchantments can last on a weapon forever, AKA they are not disenchanted when the Mage who enchanted the weapon dies, only when the Mage wishes.

-Odds are, if your weapon is launching fire, or glowing blue with energy, it's probably a little Enchanted.

Enchanted Weapons allow Mages to use weapons that they would normally never use, for example:
-An Ice Mage who would never touch a lance outside of using a North Pole.
A mage who would never use a gun outside of Cursed(Fire+Nature) Bullets and a revolver.

Enchanted Weapon Registry
None yet!

Info about Secondary, Pure, and Non-Elemental Magic and Weapons on the next post!

(Remember, we are NOT using in-game names for MANY weapons IC, such as Cursed Flames. If you are the first to use a weapon, feel free to ask/tell me and I'll update with a new name for it.)

Scrapyard / Administrative Roster
« on: 18-08-2015 »
Real Name:Max
 Gamer Alias:CAMaera
 Servers You Play On?:Capho--I mean, Iseyu. That one.
 Past Experience:I mean, I was a mod before. That one time. On here.
 Why Should We Pick You?:Because I want to make it a little easier for the mod team to do it's thang.
How long have you played on the server?:Longer than James. I think that's long enough.
What do you intend to do with your powers?:Check applications, get people the items/materials they need to make what they need to, help build event towe--I mean, buildings, and make sure everything runs smoothly for everyone.
Can you be active every day?:Geez, I'll definitely try my hardest to. Not going to drop of the face of the Earth anymore, I swear. And I'll check applications everyday, regardless.
Position Applying for (Forum/Ingame/Both):Both!
People that referred you for this position(optional, screenshots only):Man, I didn't screenshot it, but James told me to apply XD

Accepted. Welcome back.

Scrapyard / Character Roster
« on: 28-07-2015 »
Ekina Aravaras, and that's it for now. Maybe Rukino Aravaras might come back some time in the future, Idunno.

Server Dumps / Tarol Aexia Magic Academy
« on: 26-07-2015 »
Tarol Aexia
-For Those Who Chase Magic-

Tarol Aexia's Mission Statement
We are dedicated to the pursuit of magic, or the 'chase' to become stronger mentally. Physicality is of little consequence or matter to us, as understanding of magic can enrich the student as well as the world. Because knowledge is not power, but how power is regulated and not thrown out of control. To fight, chase, and develop fate is the power that those born with the gift of magic are given.

Tarol Aexia's Rules
The rules of Tarol Aexia are as follows:
1.No Running on campus.
2.No Guns on campus.
3.No fighting other students outside of an official duel, which a teacher must preside over.
4.Do not be late for class.
5.No Dark magic inside or outside campus.
6.No Astral magic unless in a life-threatening situation, and only if you have clearance for it.

Tarol Aexia's Campus
Tarol Aexia is located underneath the manor of the headmaster, Ekina Aravaras. It is located in an underground tunnel, and can be found easily with a sign above the entrance.

Tarol Aexia has a spacious interior, including a dormitory for on-site students, two large classrooms, a comfortable lounge, and safe rooms the students may practice their studies and magical abilities.

Classes vary and are flexible to what each student may want to or need to learn, and classes can be attended by students with no magical skill from time to time. At times, students may want to learn specific skills in their own elements of choice, and may ask teachers for one-on one sessions to learn said skills.

Dorms are located on the lowest level of Tarol Aexia, and include a bedroom, and a living room. Dressers, a table, a bed, and two chairs are included, and a bathroom with a bath is at the end of the hall.

There are currently 1 room(s) vacant.

Room 05:VACANT

Headmaster, and Master of Ice and Water Magic: Prof. Ekina Aravaras
Vice-Principal, Master of Fire Magic: Prof. Leona Reinhardt
Nature Magic Master: Prof. Syl

Gaoth Surghei, Wind Mage
Trance, Nature Mage
Lanaya, Water Mage
Auric, Fire Mage
Oxrune, Electricity Mage
Viscera, Fire Mage

-In-Character END-

Hey, thanks for reading all of this until the bottom! Or, well, just the bottom maybe. Anyway, Tarol Aexia is an academy where magicians, mages, witches, warlocks, and ALL MOST forms of magic are acceptable and a worthwhile pursuit(Dark magic can just get out of here, it's cray). But anyway, if you've been thinking about a mage character, the academy is probably a cool place to go! I mean, you can learn stronger magic, and that's always good.

Tarol Aexia is also a place where people can come from time to time to learn about magic and the theory behind it, even if they are not mages. These sessions are usually spontaneous, and do not last terribly long(We hope).

And hey, if you want to make a character that comes to the land for Tarol Aexia(whether to be a student or a staff member), well, dang, I'd be honored! Just PM me, so I know what's going on, unless you think it'd be more fun IC to just show up and barge in, haha.

Also, just so you do know, if your character has no magical potential(If you're a warrior or barbarian, for example), you will be unable to open the door to get inside either Aravaras Manor or Tarol Aexia. Please respect this IC rule!

This post will be updated when things change, like students or staff joining or, *knocks on wood* dying.

Feel free to post below if you have any questions about Tarol Aexia!

Please check out this post about how Magic works in Iseyu before you create a mage character, and before you start going to Tarol Aexia!

Anime / What Anime are you watching now?
« on: 13-07-2015 »
Going through all the good stuff I never had time for now, finished both seasons of Magi, Steins;Gate, a few short form ones I heard were good, and finished up Parasyte. I watched 3 episodes of Gintama and looked at how many there were, and nope'd back to One Piece, where I'm on Ep. 205.

Also, if anyone wants any Guest Passes for Crunchyroll, mine are gathering dust. Just, like, PM or reply asking for them or something.

Character Sheet

Name:Ekina Aravaras

Character Details
Age:28(Looks older(Around mid-30's) though)
Alignment:Chaotic Good

Basic Literacy: Y or N
Magic Literacy: Y or N

Weapons:(Please refer to the list of magic Ekina is able to preform lower on this page)
Armor:A robe, or a dress. It depends on the day. She has enchanted her skin, so it is slightly harder and cold, so she can easier research ice and the properties of Frostburn without damage to herself.
Items:Any magic spell excluding anything related to Fire or Darkness, with enough time.

Weapons:Swords, non-magic weapons any larger than a dagger, bows, chakrams, any other magic item that is not the ones listed above.
Armor:ANYTHING heavy or thick, especially metal.
Items:Anything that does not befit a mage, or is related to fire.

Special Equipment
Mostly listed below in the Magic Spells area, but Frost Armor that is only there so that she can produce Frostburn with attacks. Others:

Fuzzy Carrot: A result of her needing to explore the world away from the manor, she created a being of snow and ice, capable of keeping her cold and slightly more powerful away from home.

Hates anyone who uses steel to fight over their own minds, believing them to be barbaric. On the flip side, trusts mages very easily, and has a high opinion on any mage from the get-go.

Unwillingness to Change
Believes that she is practically perfect, in every way. Does not think that people can just change without a major trauma befalling them.

Holds grudges, even over petty things that nobody else would even bat an eye at.

Hates Metal
Metal buildings make her skittish, and more crabby than usual.

Heat Sensitivity
Cannot bear the sun or heat, becoming agitated and weak when exposed to it.

Once she has the idea that she can do something, no matter how big the task may seem, she will do anything to accomplish it.

Speaks her Mind
Whatever she wants you to hear, you'll hear it without fail. This gets her into a lot of trouble and creates many long-lasting enemies.

Proficient in Magic
Can tell you most everything about Magic, including theory and practice.

She may be incredibly vain about her skills and appearance, but is very realistic in what she can and cannot do.

Magic Medic
Is able to treat some magic related injuries by slightly enchanting the patient's body, driving out the opposing force, though this treatment is often painful and takes energy from her, the patient, and a lot of time.

Strong Moral Compass
Usually does the best thing that benefits the most people, and is generally kindhearted, hating slavery and murder.

Magic Spells

In order of difficulty, easiest to hardest.{+} shows that Ekina owns the item or can produce the magic presently. Item names displayed in Red cannot be used at this time.
Wand of Sparking
{+}Snowball-Deals no damage, it is only an annoyance and melts, as well as evaporates, rather quickly-
{+}Halo-Useless and only a show of magic prowess by messing with air temperature to produce the mirage of a halo of ice over her head-
{+}Ice Mirror-Actually just a mirror made from ice, uses it to fix her hair every now and then.-
Gem StavesThe Ruby Staff is very weak when used by her,But the Sapphire and Diamond staves are much stronger
Aqua Scepter-Not very strong inside Aravaras manor, due to having to keep the water from freezing-
Water Bolt-Not very strong inside Aravaras manor, due to having to keep the water from freezing-
Magic Missile-Deals no damage, only serves to light the way-
{+}Ice Blade-Cannot be used when not within 20 blocks of Aravaras Manor-
{+}Ice Rod-Significantly weaker, and blocks created barely hold up outside of Aravaras Manor-
Nimbus RodWater does no damage, just a show of manipulating air pressure and condensation-
{+}Frost Staff-Weaker outside of Aravaras Manor, but due to modifications to the staff, still usable and dangerous-
{+}Ice Wings-Cannot be used outside of Aravaras Manor, and even then only for a short amount of time before they become stiff and immobile.-
Ice Sickle
North Pole


Lore(OOC unless you're a mage or another well-red person who has stumbled upon these documents)

Ekina's Research Notes

The Properties and Principles of Magic and Mages
Code: [Select]
The principles of what us mages call our calling, Magic, are a subject that I have been interested in
for quite some time. Commanding the forces of nature is what is generally meant by Magic. Creating rain,
freezing a lake, making a palace out of the lake, these are all acts of magic. Igniting air to create fire, loathsome
as it is, is also magic. Magic is not created, nor does it come from nowhere, it is created through a medium and
willpower, will to change what is taking place to what is not. It is a very complex act, one that not just any
common brute can replicate with a wand and a wish. It is born into our very souls, I believe, and cannot be easily
taught without any natural talent. People who can and cannot create acts of magic with a medium are very
different, even as toddlers and even if they do not use their natural talent. They are driven towards knowledge,
where humans with no talent for magic are usually drawn to conquer, to rule.

The Frostburn Phenomenon
Code: [Select]
I have encountered a most unlikely phenomenon today, whilst testing the properties of extreme cold. I am very
lucky that I had enchanted my skin beforehand, so that the pale blue flame that suddenly burst from the ice
silently did not spread to my body, and most likely engulf it in the blue flames. Lowering an object to
temperatures lower than a certain threshold causes this phenomenon of blue, freezing fire to burst from it,
freezing anything it comes into contact with in short order. I do not know the exact temperature, and this
phenomenon is very dangerous indeed. Maybe I could try to infuse some of it into my already enchanted skin,
but too much could easily kill me.


There will be more lore and items, and I will update this page to reflect such.

Introductions / Back again!
« on: 29-06-2015 »
I really hope I can stay longer this time, haha. After being caught up at school, I finally am graduated, and have a huge amount of time. So I'll be active again! If you don't remember me, that's probably good(I used to be....less than nice and formal on here), but if you must know,  used to be pretty darn active on Caphori for a few stints, being Rukino Aravaras, etc.

I'm back because James has dragged be back again(like he does from time to time), and because I'm going to be active in Iseyu! I'm looking forward to RPing and being friends with you all again!

(Also, if it's not too much trouble, could a mod/admin person change my name to CAMaera because I don't go by max0596 anymore, thanks!)

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